| 1 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SSS | 14.3% | 55.9% | 395,040 | Round 1: 56.4% · 2,317 games (strongest round)56.4Round 2: 55.7% · 2,373 games55.7Round 3: 56.4% · 2,566 games56.4Round 4: 54.8% · 2,291 games54.8 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | SS | 17.6% | 49.3% | 486,188 | Round 1: 47.6% · 2,942 games47.6Round 2: 49.3% · 2,756 games49.3Round 3: 49.7% · 2,777 games49.7Round 4: 51.0% · 2,815 games (strongest round)51.0 |
| 2 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | SS | 12.2% | 49.6% | 337,185 | Round 1: 48.0% · 1,897 games48.0Round 2: 48.7% · 2,028 games48.7Round 3: 50.9% · 2,264 games (strongest round)50.9Round 4: 49.9% · 1,990 games49.9 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 11.7% | 48.3% | 323,827 | Round 1: 48.0% · 2,734 games (strongest round)48.0Round 2: 46.8% · 2,057 games46.8Round 3: 47.9% · 1,876 games47.9Round 4: 45.6% · 1,640 games45.6 |
| HEAVYEmpower! | S | 10.8% | 49.5% | 296,944 | Round 1: 49.9% · 7,692 games49.9Round 2: 51.2% · 251 games (strongest round)51.2Round 3: not enough games-Round 4: not enough games- |
| SiphonDamaging enemy champions with heals you. | S | 10.1% | 48.8% | 277,166 | Round 1: 48.1% · 595 games48.1Round 2: 45.4% · 1,749 games45.4Round 3: 48.6% · 2,405 games (strongest round)48.6Round 4: 46.9% · 2,580 games46.9 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | S | 9.3% | 49.4% | 255,915 | Round 1: 50.4% · 788 games (strongest round)50.4Round 2: 50.0% · 2,038 games50.0Round 3: 49.7% · 2,599 games49.7Round 4: 48.8% · 2,353 games48.8 |
| Stackosaurus RexWhen you gain permanent Stacks of an Ability, gain 100% more! | S | 9.1% | 53.8% | 249,545 | Round 1: 58.6% · 1,683 games (strongest round)58.6Round 2: 53.6% · 4,026 games53.6Round 3: 52.0% · 732 games52.0Round 4: not enough games- |
| Blunt ForceGain 20% Attack Damage. | S | 8.3% | 50.6% | 228,914 | Round 1: 48.5% · 464 games48.5Round 2: 49.9% · 1,239 games49.9Round 3: 52.4% · 1,748 games (strongest round)52.3Round 4: 49.3% · 1,810 games49.3 |
| 3 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | S | 8.2% | 51.7% | 225,931 | Round 1: 52.8% · 1,318 games (strongest round)52.8Round 2: 52.1% · 1,385 games52.1Round 3: 52.8% · 1,440 games52.8Round 4: 50.8% · 1,236 games50.8 |
| Scopier WeaponsGain 150 Attack Range. | | 9.5% | 47.7% | 263,237 | Round 1: 46.9% · 1,834 games46.9Round 2: 49.4% · 1,752 games (strongest round)49.4Round 3: 48.3% · 1,974 games48.3Round 4: 49.0% · 2,170 games48.9 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 9.4% | 49.5% | 258,934 | Round 1: 47.6% · 1,574 games47.6Round 2: 50.2% · 1,376 games (strongest round)50.1Round 3: 48.8% · 1,262 games48.8Round 4: 48.0% · 1,252 games48.0 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 9.0% | 47.8% | 247,058 | Round 1: 45.0% · 1,396 games45.0Round 2: 45.5% · 1,596 games45.5Round 3: 48.2% · 1,784 games48.2Round 4: 48.3% · 2,119 games (strongest round)48.3 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.7% | 48.6% | 240,641 | Round 1: 50.8% · 1,671 games (strongest round)50.8Round 2: 48.6% · 954 games48.6Round 3: 47.8% · 1,221 games47.8Round 4: 47.5% · 1,399 games47.5 |
| RecursionGain 60 Ability Haste. | | 8.5% | 48.6% | 235,662 | Round 1: 48.7% · 2,211 games48.7Round 2: 48.5% · 1,718 games48.5Round 3: 48.9% · 1,439 games (strongest round)48.9Round 4: 46.0% · 1,363 games46.0 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 7.2% | 49.6% | 197,094 | Round 1: 49.4% · 2,191 games49.4Round 2: 49.7% · 2,194 games (strongest round)49.7Round 3: 48.2% · 2,156 games48.2Round 4: 47.6% · 458 games47.6 |
| 4 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 5.6% | 49.8% | 155,238 | Round 1: 53.0% · 1,380 games (strongest round)53.0Round 2: 50.4% · 1,385 games50.4Round 3: 50.1% · 1,397 games50.1Round 4: 48.5% · 1,149 games48.5 |
| GoredrinkGain 15% Omnivamp. | | 5.5% | 49.2% | 152,317 | Round 1: 48.1% · 244 games (strongest round)48.1Round 2: 45.3% · 854 games45.3Round 3: 47.8% · 1,214 games47.8Round 4: 46.8% · 1,270 games46.8 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 5.5% | 53.0% | 151,378 | Round 1: 54.6% · 1,407 games (strongest round)54.6Round 2: 53.9% · 1,362 games53.9Round 3: 52.9% · 1,282 games52.8Round 4: 50.0% · 1,370 games50.0 |
| 5 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 5.1% | 50.9% | 140,630 | Round 1: 50.7% · 1,820 games (strongest round)50.7Round 2: 48.9% · 1,552 games48.9Round 3: 49.1% · 249 games49.1Round 4: not enough games- |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 4.9% | 50.6% | 135,391 | Round 1: 49.4% · 256 games49.4Round 2: 51.6% · 758 games51.6Round 3: 49.4% · 910 games49.4Round 4: 53.3% · 862 games (strongest round)53.3 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 4.8% | 48.9% | 132,051 | Round 1: 51.5% · 246 games (strongest round)51.5Round 2: 48.8% · 784 games48.8Round 3: 48.1% · 1,129 games48.1Round 4: 46.7% · 1,200 games46.7 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 4.1% | 51.5% | 112,934 | Round 1: 51.0% · 356 games51.0Round 2: 52.0% · 778 games52.0Round 3: 52.1% · 1,089 games (strongest round)52.1Round 4: 50.2% · 1,178 games50.2 |
| Transmute: GoldGain a random Gold Augment. | | 4.1% | 47.8% | 112,499 | Round 1: 48.6% · 330 games48.6Round 2: 48.9% · 587 games48.9Round 3: 49.1% · 878 games (strongest round)49.1Round 4: 47.2% · 836 games47.2 |
| Weapon of Destiny Best with Serpent's Fang+10.0 | | 4.1% | 51.4% | 112,455 | Round 1: 52.2% · 1,730 games52.2Round 2: 51.0% · 1,300 games51.0Round 3: 53.6% · 182 games (strongest round)53.6Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 3.4% | 49.1% | 92,895 | Round 1: 49.4% · 896 games49.4Round 2: 49.6% · 790 games (strongest round)49.6Round 3: 49.6% · 129 games49.6Round 4: not enough games- |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 3.3% | 47.9% | 90,033 | Round 1: 44.3% · 236 games44.3Round 2: 43.6% · 650 games43.6Round 3: 49.8% · 832 games (strongest round)49.8Round 4: 47.8% · 802 games47.8 |
| 6 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.2% | 53.8% | 87,107 | Round 1: 54.0% · 457 games54.0Round 2: 54.2% · 452 games (strongest round)54.2Round 3: 53.4% · 552 games53.4Round 4: 53.7% · 498 games53.7 |
| 7 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 3.1% | 51.7% | 86,280 | Round 1: 50.1% · 376 games50.1Round 2: 48.7% · 461 games48.7Round 3: 52.0% · 599 games (strongest round)52.0Round 4: 51.6% · 592 games51.6 |
| 8 | Transmute: ChaosGain 2 random Augments. | | 2.9% | 47.9% | 78,820 | Round 1: 51.2% · 465 games (strongest round)51.2Round 2: 50.5% · 432 games50.5Round 3: 47.0% · 528 games47.0Round 4: 49.7% · 545 games49.7 |
| 9 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | | 2.5% | 50.6% | 68,748 | Round 1: 50.3% · 323 games (strongest round)50.3Round 2: 49.8% · 360 games49.8Round 3: 47.2% · 438 games47.2Round 4: 48.7% · 459 games48.7 |
| DonationGet 1750 Gold. No questions asked. | | 2.2% | 47.9% | 59,465 | Round 1: not enough games-Round 2: 49.4% · 271 games (strongest round)49.4Round 3: 47.6% · 358 games47.6Round 4: 48.2% · 436 games48.2 |
| 10 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.0% | 50.8% | 55,569 | Round 1: 50.6% · 783 games50.6Round 2: 48.5% · 862 games48.5Round 3: 54.0% · 130 games (strongest round)54.0Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.9% | 48.6% | 51,419 | Round 1: 44.7% · 628 games44.7Round 2: 46.4% · 504 games (strongest round)46.4Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.8% | 50.3% | 50,547 | Round 1: 45.2% · 231 games45.2Round 2: 45.4% · 293 games45.4Round 3: 48.5% · 422 games48.4Round 4: 50.7% · 556 games (strongest round)50.7 |
| 11 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.8% | 50.7% | 48,968 | Round 1: 50.6% · 504 games (strongest round)50.6Round 2: 48.5% · 472 games48.5Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 1.8% | 47.7% | 48,322 | Round 1: 45.4% · 1,234 games45.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.7% | 48.0% | 46,618 | Round 1: 50.7% · 150 games (strongest round)50.7Round 2: 48.2% · 150 games48.2Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.2% | 48.1% | 34,122 | Round 1: 47.5% · 141 games47.5Round 2: 47.5% · 250 games47.5Round 3: 50.2% · 370 games (strongest round)50.2Round 4: 44.0% · 418 games44.0 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.2% | 49.2% | 32,581 | Round 1: not enough games-Round 2: 47.0% · 150 games47.0Round 3: 48.8% · 196 games (strongest round)48.8Round 4: 48.7% · 258 games48.7 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.1% | 48.6% | 31,650 | Round 1: 46.2% · 150 games (strongest round)46.2Round 2: 42.8% · 251 games42.8Round 3: 43.3% · 278 games43.3Round 4: 41.0% · 258 games41.0 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.1% | 48.0% | 30,931 | Round 1: 48.9% · 165 games48.9Round 2: 49.2% · 220 games (strongest round)49.2Round 3: 46.0% · 263 games46.0Round 4: 48.2% · 356 games48.2 |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 49.6% | 26,261 | Round 1: 50.3% · 150 games50.3Round 2: 53.6% · 150 games (strongest round)53.6Round 3: 50.8% · 225 games50.8Round 4: 51.1% · 209 games51.1 |
| 13 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.8% | 48.7% | 22,058 | Round 1: 48.7% · 267 games (strongest round)48.7Round 2: 44.2% · 260 games44.2Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.8% | 50.0% | 22,016 | Round 1: not enough games-Round 2: 49.6% · 238 games49.6Round 3: 47.0% · 344 games47.0Round 4: 49.9% · 398 games (strongest round)49.9 |
| 14 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.8% | 47.9% | 21,098 | Round 1: 43.9% · 150 games43.9Round 2: 46.1% · 150 games (strongest round)46.1Round 3: 45.4% · 167 games45.4Round 4: 45.8% · 173 games45.8 |
| 15 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 48.5% | 20,361 | Round 1: not enough games-Round 2: 49.1% · 152 games (strongest round)49.1Round 3: 47.4% · 214 games47.4Round 4: not enough games- |
| 16 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.6% | 48.4% | 16,258 | Round 1: 51.0% · 150 games (strongest round)51.0Round 2: 43.6% · 150 games43.6Round 3: 50.5% · 150 games50.5Round 4: 47.6% · 150 games47.6 |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.5% | 48.1% | 13,999 | Round 1: not enough games-Round 2: 48.5% · 133 games48.5Round 3: 49.8% · 150 games (strongest round)49.8Round 4: 46.5% · 150 games46.5 |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 48.3% | 13,626 | Round 1: not enough games-Round 2: 47.6% · 114 games47.6Round 3: 49.7% · 150 games (strongest round)49.7Round 4: 48.9% · 150 games48.9 |
| 17 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 52.8% | 11,496 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 53.4% · 258 games53.4 |
| 18 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.4% | 48.8% | 10,820 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.1% | 48.1% | 3,943 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | | 14.3% | 47.6% | 392,996 | Round 1: 45.8% · 3,014 games45.8Round 2: 47.7% · 3,022 games47.7Round 3: 47.3% · 3,329 games47.3Round 4: 49.2% · 761 games (strongest round)49.2 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 8.6% | 46.5% | 236,216 | Round 1: 45.4% · 1,668 games45.4Round 2: 45.4% · 1,446 games45.4Round 3: 46.6% · 1,538 games46.6Round 4: 48.1% · 1,535 games (strongest round)48.1 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 8.5% | 46.6% | 234,104 | Round 1: 46.9% · 1,856 games46.9Round 2: 47.9% · 1,367 games (strongest round)47.9Round 3: 46.1% · 1,178 games46.1Round 4: 45.5% · 1,005 games45.5 |
| 19 | Scopiest WeaponsGain 250 Attack Range. | | 6.5% | 46.9% | 178,906 | Round 1: 48.3% · 1,055 games48.3Round 2: 50.3% · 1,120 games (strongest round)50.3Round 3: 46.7% · 1,439 games46.7Round 4: 48.4% · 1,268 games48.4 |
| Bread And ButterYour gains 100 Ability Haste. | | 5.9% | 46.7% | 163,276 | Round 1: not enough games-Round 2: 53.3% · 137 games (strongest round)53.3Round 3: 46.7% · 1,811 games46.7Round 4: 47.2% · 2,035 games47.2 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 5.3% | 44.9% | 146,938 | Round 1: 42.5% · 983 games42.4Round 2: 46.1% · 927 games (strongest round)46.1Round 3: 44.1% · 940 games44.1Round 4: 45.1% · 1,006 games45.1 |
| Scoped WeaponsGain 75 Attack Range. | | 5.3% | 46.8% | 146,634 | Round 1: 47.1% · 382 games (strongest round)47.1Round 2: 46.7% · 1,003 games46.7Round 3: 46.8% · 1,308 games46.8Round 4: 45.4% · 1,279 games45.4 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 5.3% | 47.0% | 145,741 | Round 1: 43.8% · 424 games43.8Round 2: 48.6% · 991 games (strongest round)48.6Round 3: 47.2% · 1,116 games47.2Round 4: 47.8% · 283 games47.8 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 4.5% | 46.6% | 123,330 | Round 1: 47.2% · 1,555 games47.2Round 2: 46.8% · 1,217 games46.8Round 3: 49.7% · 168 games (strongest round)49.7Round 4: not enough games- |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 4.2% | 47.5% | 115,000 | Round 1: 47.9% · 890 games47.9Round 2: 48.7% · 884 games (strongest round)48.7Round 3: 47.7% · 865 games47.7Round 4: 46.9% · 985 games46.9 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 4.0% | 47.5% | 110,789 | Round 1: 46.4% · 1,414 games46.4Round 2: 47.4% · 1,397 games47.4Round 3: 48.1% · 236 games (strongest round)48.1Round 4: not enough games- |
| 20 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 4.0% | 45.1% | 109,355 | Round 1: 45.0% · 1,348 games45.0Round 2: 44.2% · 1,229 games44.2Round 3: 46.6% · 184 games (strongest round)46.6Round 4: not enough games- |
| 21 | OverloadedUsing another Ability resets the cooldown of. | | 3.9% | 42.8% | 106,288 | Round 1: 42.2% · 718 games (strongest round)42.2Round 2: 41.3% · 738 games41.3Round 3: 40.7% · 750 games40.7Round 4: 41.8% · 565 games41.8 |
| 22 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 3.8% | 44.3% | 105,062 | Round 1: 45.1% · 772 games45.1Round 2: 44.5% · 732 games44.5Round 3: 49.0% · 756 games (strongest round)48.9Round 4: 44.6% · 605 games44.6 |
| RecoilYour deals increased damage and knocks you backward. | | 3.7% | 44.2% | 101,031 | Round 1: 42.8% · 809 games42.8Round 2: 45.7% · 757 games (strongest round)45.7Round 3: 44.6% · 834 games44.6Round 4: 43.6% · 853 games43.6 |
| It's CriticalGain 50% Crit chance. | | 3.6% | 46.7% | 100,291 | Round 1: 47.6% · 679 games (strongest round)47.6Round 2: 44.9% · 653 games44.9Round 3: 47.2% · 681 games47.2Round 4: 44.0% · 660 games44.0 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 3.5% | 46.3% | 96,460 | Round 1: 45.6% · 674 games45.6Round 2: 46.1% · 620 games46.1Round 3: 46.9% · 637 games (strongest round)46.9Round 4: 46.6% · 776 games46.6 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 3.3% | 45.1% | 92,283 | Round 1: 47.3% · 181 games (strongest round)47.3Round 2: 42.3% · 417 games42.3Round 3: 45.4% · 493 games45.4Round 4: 43.1% · 519 games43.1 |
| 23 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | | 3.1% | 45.2% | 86,535 | Round 1: 46.0% · 618 games46.0Round 2: 46.7% · 636 games (strongest round)46.7Round 3: 44.7% · 660 games44.7Round 4: 45.1% · 551 games45.1 |
| Bread And JamYour gains 100 Ability Haste. | | 3.0% | 44.8% | 83,803 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.4% · 886 games42.4Round 4: 44.9% · 918 games (strongest round)44.9 |
| 24 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 2.8% | 43.4% | 78,241 | Round 1: 42.6% · 448 games42.6Round 2: 41.6% · 428 games41.6Round 3: 42.4% · 531 games42.4Round 4: 44.3% · 495 games (strongest round)44.3 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 2.6% | 45.1% | 73,015 | Round 1: 43.0% · 319 games43.0Round 2: 44.5% · 564 games44.5Round 3: 45.1% · 663 games (strongest round)45.1Round 4: 42.2% · 536 games42.2 |
| 25 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 2.5% | 43.4% | 69,635 | Round 1: 45.3% · 233 games (strongest round)45.3Round 2: 42.6% · 276 games42.6Round 3: 43.3% · 350 games43.3Round 4: 42.7% · 317 games42.7 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 2.4% | 44.3% | 65,889 | Round 1: 40.4% · 334 games40.4Round 2: 40.2% · 337 games40.2Round 3: 43.2% · 391 games (strongest round)43.2Round 4: 42.1% · 426 games42.1 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 2.3% | 46.8% | 63,049 | Round 1: 44.8% · 958 games44.8Round 2: 46.4% · 803 games (strongest round)46.4Round 3: 45.1% · 133 games45.1Round 4: not enough games- |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.3% | 45.0% | 62,591 | Round 1: not enough games-Round 2: 46.2% · 297 games46.2Round 3: 43.6% · 392 games43.6Round 4: 51.0% · 390 games (strongest round)50.9 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 2.0% | 47.4% | 54,396 | Round 1: 45.2% · 150 games45.2Round 2: 47.8% · 465 games47.8Round 3: 46.7% · 604 games46.7Round 4: 48.2% · 573 games (strongest round)48.2 |
| 26 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 2.0% | 45.5% | 54,266 | Round 1: 44.9% · 354 games44.9Round 2: 48.1% · 354 games (strongest round)48.1Round 3: 47.0% · 440 games47.0Round 4: 45.1% · 394 games45.1 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.9% | 46.7% | 52,491 | Round 1: 45.3% · 178 games45.3Round 2: 45.2% · 590 games45.2Round 3: 43.8% · 724 games43.8Round 4: 47.2% · 717 games (strongest round)47.2 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 1.8% | 47.6% | 50,180 | Round 1: 48.0% · 143 games48.0Round 2: 45.5% · 216 games45.5Round 3: 50.7% · 309 games (strongest round)50.7Round 4: 46.6% · 411 games46.6 |
| 27 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.7% | 45.0% | 47,939 | Round 1: 43.4% · 623 games43.4Round 2: 44.6% · 282 games (strongest round)44.6Round 3: not enough games-Round 4: not enough games- |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 1.6% | 44.0% | 44,495 | Round 1: 45.8% · 150 games45.8Round 2: 43.9% · 288 games43.9Round 3: 46.5% · 367 games (strongest round)46.5Round 4: 44.5% · 352 games44.5 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 1.6% | 46.2% | 43,208 | Round 1: 44.7% · 202 games44.7Round 2: 46.7% · 249 games (strongest round)46.7Round 3: 44.4% · 324 games44.4Round 4: 45.8% · 431 games45.8 |
| 28 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.5% | 45.5% | 42,263 | Round 1: 46.1% · 211 games46.1Round 2: 48.0% · 274 games (strongest round)48.0Round 3: 45.0% · 362 games45.0Round 4: 44.3% · 289 games44.3 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.4% | 47.0% | 38,768 | Round 1: 45.5% · 150 games45.5Round 2: 46.2% · 229 games46.2Round 3: 46.9% · 343 games (strongest round)46.9Round 4: 42.2% · 331 games42.2 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.4% | 43.6% | 38,654 | Round 1: 45.1% · 178 games (strongest round)45.1Round 2: 42.9% · 195 games42.9Round 3: 44.1% · 281 games44.1Round 4: 41.3% · 392 games41.3 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.3% | 47.5% | 36,571 | Round 1: 49.6% · 120 games (strongest round)49.6Round 2: 48.1% · 150 games48.1Round 3: 46.5% · 150 games46.5Round 4: 49.5% · 150 games49.5 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.1% | 47.3% | 31,204 | Round 1: 48.3% · 150 games48.3Round 2: 49.1% · 150 games49.1Round 3: 51.0% · 157 games (strongest round)51.0Round 4: 47.3% · 170 games47.3 |
| 29 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 1.1% | 44.4% | 30,368 | Round 1: 43.5% · 150 games43.5Round 2: 43.5% · 150 games43.5Round 3: 44.1% · 205 games44.1Round 4: 45.7% · 173 games (strongest round)45.7 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.0% | 45.3% | 28,487 | Round 1: 47.1% · 549 games (strongest round)47.1Round 2: 46.6% · 495 games46.6Round 3: not enough games-Round 4: not enough games- |
| 30 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 1.0% | 43.7% | 28,153 | Round 1: 43.6% · 150 games43.6Round 2: 42.4% · 150 games42.4Round 3: 45.0% · 210 games (strongest round)45.0Round 4: 44.5% · 182 games44.5 |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.9% | 44.5% | 25,699 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.7% · 195 games (strongest round)47.7Round 4: 46.8% · 289 games46.8 |
| 31 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 0.8% | 44.8% | 22,770 | Round 1: 40.8% · 150 games40.8Round 2: 44.6% · 169 games44.6Round 3: 44.9% · 207 games44.9Round 4: 46.2% · 179 games (strongest round)46.2 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.8% | 45.1% | 21,166 | Round 1: 45.2% · 106 games45.2Round 2: 48.0% · 150 games (strongest round)48.0Round 3: 44.1% · 150 games44.1Round 4: 43.7% · 153 games43.7 |
| 32 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.7% | 44.0% | 18,686 | Round 1: 44.0% · 150 games (strongest round)44.0Round 2: 42.1% · 150 games42.1Round 3: 41.1% · 150 games41.1Round 4: 38.6% · 150 games38.6 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.5% | 46.5% | 13,522 | Round 1: 45.2% · 109 games45.2Round 2: not enough games-Round 3: 45.7% · 150 games45.7Round 4: 48.8% · 150 games (strongest round)48.8 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.5% | 45.9% | 13,263 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.7% · 111 games44.7 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.5% | 40.9% | 12,649 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 40.1% · 112 games40.1 |
| 33 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.4% | 45.0% | 11,473 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.9% · 150 games (strongest round)41.9Round 4: 41.4% · 150 games41.4 |
| 34 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.4% | 43.0% | 11,070 | Round 1: 36.5% · 148 games36.5Round 2: 42.8% · 150 games (strongest round)42.8Round 3: 39.9% · 150 games39.9Round 4: 39.6% · 150 games39.6 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.4% | 45.3% | 11,020 | Round 1: 45.0% · 114 games45.0Round 2: 51.3% · 150 games (strongest round)51.3Round 3: 49.7% · 150 games49.7Round 4: 48.9% · 150 games48.9 |
| 35 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.4% | 44.4% | 10,970 | Round 1: 46.2% · 114 games (strongest round)46.2Round 2: 44.1% · 106 games44.1Round 3: 46.2% · 150 games46.2Round 4: 45.8% · 150 games45.8 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.4% | 46.2% | 10,958 | Round 1: not enough games-Round 2: 52.7% · 133 games (strongest round)52.7Round 3: 48.7% · 150 games48.7Round 4: 45.4% · 150 games45.4 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.3% | 42.9% | 8,311 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.2% · 107 games (strongest round)42.2Round 4: 40.6% · 150 games40.6 |
| 36 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.3% | 45.0% | 7,650 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.0% · 150 games (strongest round)47.0Round 4: 44.0% · 150 games44.0 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.2% | 43.8% | 6,366 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.4% · 100 games42.4Round 4: 45.6% · 100 games (strongest round)45.6 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.2% | 46.2% | 5,924 | Round 1: 48.8% · 127 games (strongest round)48.8Round 2: not enough games-Round 3: not enough games-Round 4: 45.2% · 150 games45.2 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 47.6% | 5,432 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.3% · 109 games (strongest round)51.3Round 4: 50.7% · 145 games50.7 |
| 37 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 43.8% | 4,310 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.1% | 46.2% | 3,980 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 47.1% | 3,689 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 46.8% | 2,913 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 41.4% | 2,493 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.1% | 42.7% | 2,341 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 52.1% | 2,178 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.1% | 43.9% | 2,087 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.1% | 43.9% | 1,851 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | <0.1% | 43.2% | 1,084 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | <0.1% | 43.0% | 930 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | <0.1% | 40.1% | 721 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |