| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SSS | 19.8% | 53.4% | 196,012 | Round 1: 52.7% · 1,682 games52.7Round 2: 53.1% · 1,579 games53.1Round 3: 52.9% · 1,531 games52.9Round 4: 53.7% · 1,318 games (strongest round)53.7 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SSS | 19.7% | 53.2% | 195,185 | Round 1: 52.7% · 2,137 games (strongest round)52.7Round 2: 51.0% · 1,812 games51.0Round 3: 49.3% · 1,811 games49.3Round 4: 51.6% · 1,632 games51.6 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | SSS | 18.3% | 54.0% | 181,438 | Round 1: 49.1% · 748 games49.1Round 2: 52.2% · 2,002 games52.2Round 3: 52.4% · 2,125 games52.4Round 4: 52.9% · 2,060 games (strongest round)52.8 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SSS | 13.4% | 54.1% | 132,664 | Round 1: 51.2% · 1,171 games51.2Round 2: 54.2% · 1,145 games (strongest round)54.2Round 3: 51.7% · 1,219 games51.7Round 4: 52.8% · 1,025 games52.8 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | SS | 14.0% | 56.1% | 139,118 | Round 1: 55.0% · 2,603 games55.0Round 2: 53.4% · 2,253 games53.4Round 3: 56.2% · 368 games (strongest round)56.2Round 4: not enough games- |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | SS | 9.5% | 53.1% | 93,992 | Round 1: 55.0% · 458 games (strongest round)55.0Round 2: 54.0% · 1,133 games54.0Round 3: 50.4% · 1,024 games50.4Round 4: 48.7% · 264 games48.7 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | S | 11.1% | 52.9% | 110,556 | Round 1: 54.6% · 1,286 games (strongest round)54.6Round 2: 53.4% · 1,089 games53.4Round 3: 53.1% · 1,021 games53.1Round 4: 46.5% · 884 games46.5 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | S | 7.0% | 52.5% | 69,359 | Round 1: 52.3% · 280 games (strongest round)52.3Round 2: 50.3% · 796 games50.3Round 3: 52.1% · 980 games52.1Round 4: 50.0% · 848 games50.0 |
| 2 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | S | 5.6% | 54.6% | 55,165 | Round 1: 51.0% · 417 games51.0Round 2: 55.3% · 407 games55.3Round 3: 53.0% · 439 games53.0Round 4: 55.4% · 392 games (strongest round)55.4 |
| 3 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | S | 5.4% | 51.3% | 53,336 | Round 1: 50.3% · 719 games50.3Round 2: 51.7% · 658 games51.7Round 3: 52.9% · 564 games (strongest round)52.8Round 4: 47.3% · 426 games47.3 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.4% | 49.9% | 73,331 | Round 1: 47.8% · 846 games47.8Round 2: 46.9% · 505 games46.9Round 3: 48.3% · 665 games (strongest round)48.3Round 4: 48.2% · 584 games48.2 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 7.3% | 50.9% | 72,423 | Round 1: 49.9% · 838 games49.9Round 2: 48.4% · 815 games48.4Round 3: 52.3% · 888 games (strongest round)52.3Round 4: 48.9% · 879 games48.9 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 7.3% | 52.3% | 72,166 | Round 1: 50.6% · 1,322 games (strongest round)50.6Round 2: 50.5% · 1,028 games50.5Round 3: 50.1% · 175 games50.1Round 4: not enough games- |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 6.4% | 52.9% | 63,301 | Round 1: 53.2% · 662 games53.2Round 2: 50.8% · 675 games50.8Round 3: 54.4% · 709 games (strongest round)54.4Round 4: 51.0% · 709 games51.0 |
| THRASHEmpower! | | 6.3% | 50.8% | 62,104 | Round 1: 50.6% · 2,199 games50.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| HEAVYEmpower! | | 6.0% | 51.3% | 59,965 | Round 1: 48.6% · 2,309 games48.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 5.5% | 50.2% | 54,400 | Round 1: 51.2% · 261 games (strongest round)51.2Round 2: 48.7% · 535 games48.7Round 3: 47.9% · 594 games47.9Round 4: 49.6% · 576 games49.6 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 5.4% | 52.1% | 53,911 | Round 1: 53.6% · 670 games53.6Round 2: 53.8% · 530 games (strongest round)53.8Round 3: 50.3% · 531 games50.3Round 4: 51.0% · 482 games51.0 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 5.3% | 50.9% | 52,296 | Round 1: 52.2% · 557 games (strongest round)52.2Round 2: 49.5% · 535 games49.5Round 3: 52.0% · 706 games52.0Round 4: 48.0% · 616 games48.0 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 4.6% | 51.9% | 45,567 | Round 1: 47.6% · 204 games47.6Round 2: 48.4% · 572 games48.4Round 3: 54.5% · 667 games (strongest round)54.5Round 4: 51.1% · 630 games51.1 |
| 4 | Protein ShakeGain 25% Heal and Shield Power based on bonus Armor and Magic Resist. | | 4.2% | 51.4% | 41,480 | Round 1: 47.1% · 475 games47.1Round 2: 49.3% · 513 games49.3Round 3: 50.0% · 490 games50.0Round 4: 52.1% · 518 games (strongest round)52.1 |
| RecursionGain 60 Ability Haste. | | 4.1% | 50.6% | 40,868 | Round 1: 48.3% · 456 games48.3Round 2: 51.9% · 391 games (strongest round)51.9Round 3: 48.0% · 471 games48.0Round 4: 49.4% · 402 games49.4 |
| 5 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 3.9% | 52.8% | 38,222 | Round 1: 52.3% · 303 games (strongest round)52.3Round 2: 50.5% · 244 games50.5Round 3: 48.2% · 275 games48.2Round 4: 49.6% · 241 games49.6 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 3.8% | 52.5% | 37,892 | Round 1: 47.1% · 375 games47.1Round 2: 48.5% · 398 games48.5Round 3: 48.6% · 459 games48.6Round 4: 50.4% · 383 games (strongest round)50.4 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 3.7% | 50.3% | 36,597 | Round 1: 53.3% · 150 games (strongest round)53.3Round 2: 52.6% · 150 games52.6Round 3: 51.0% · 150 games51.0Round 4: 51.7% · 150 games51.7 |
| Bread and CheeseYour gains 100 Ability Haste. | | 3.7% | 50.2% | 36,385 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.4% · 674 games (strongest round)51.4Round 4: 49.5% · 659 games49.5 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 3.5% | 52.7% | 34,959 | Round 1: 50.5% · 132 games50.5Round 2: 52.3% · 329 games52.3Round 3: 52.3% · 375 games52.3Round 4: 53.1% · 259 games (strongest round)53.1 |
| 6 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 3.4% | 51.1% | 34,216 | Round 1: 47.0% · 330 games47.0Round 2: 48.8% · 317 games48.8Round 3: 49.7% · 373 games49.7Round 4: 50.0% · 317 games (strongest round)50.0 |
| 7 | Transmute: ChaosGain 2 random Augments. | | 3.4% | 50.8% | 33,613 | Round 1: 48.5% · 347 games48.5Round 2: 54.1% · 262 games (strongest round)54.1Round 3: 50.1% · 341 games50.1Round 4: 48.8% · 286 games48.8 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 3.3% | 50.0% | 32,849 | Round 1: 47.3% · 136 games47.3Round 2: 46.9% · 352 games46.9Round 3: 50.7% · 399 games (strongest round)50.7Round 4: 44.8% · 361 games44.8 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 3.2% | 50.1% | 32,156 | Round 1: 48.0% · 214 games48.0Round 2: 42.6% · 213 games42.6Round 3: 47.2% · 277 games47.2Round 4: 48.9% · 276 games (strongest round)48.9 |
| 8 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 3.1% | 50.6% | 30,855 | Round 1: 50.4% · 312 games50.3Round 2: 50.9% · 346 games50.9Round 3: 48.7% · 340 games48.7Round 4: 52.6% · 309 games (strongest round)52.6 |
| 9 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 3.0% | 50.2% | 29,700 | Round 1: 48.6% · 304 games48.6Round 2: 52.2% · 267 games (strongest round)52.2Round 3: 46.1% · 236 games46.1Round 4: 49.4% · 214 games49.4 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 2.5% | 50.9% | 25,176 | Round 1: 50.4% · 150 games50.4Round 2: 50.5% · 251 games50.5Round 3: 51.9% · 273 games (strongest round)51.9Round 4: 48.9% · 301 games48.9 |
| DonationGet 1750 Gold. No questions asked. | | 2.1% | 51.9% | 21,190 | Round 1: not enough games-Round 2: 48.5% · 176 games (strongest round)48.5Round 3: 47.9% · 232 games47.9Round 4: 46.4% · 199 games46.4 |
| 10 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 2.1% | 52.1% | 20,356 | Round 1: 53.5% · 374 games (strongest round)53.4Round 2: 53.4% · 367 games53.4Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.9% | 51.6% | 18,386 | Round 1: 52.4% · 150 games52.4Round 2: 49.4% · 172 games49.4Round 3: 53.7% · 241 games (strongest round)53.7Round 4: 48.8% · 256 games48.8 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.8% | 53.4% | 18,299 | Round 1: 51.1% · 123 games51.1Round 2: 54.1% · 150 games (strongest round)54.1Round 3: 52.9% · 150 games52.9Round 4: 52.6% · 150 games52.6 |
| 11 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.8% | 50.3% | 18,174 | Round 1: 47.2% · 150 games47.2Round 2: 49.3% · 169 games49.3Round 3: 50.7% · 162 games (strongest round)50.7Round 4: 50.4% · 150 games50.4 |
| Lich BrainGain ? Ability Power. | | 1.5% | 52.2% | 15,194 | Round 1: not enough games-Round 2: 50.3% · 178 games (strongest round)50.3Round 3: 49.0% · 232 games48.9Round 4: 49.7% · 222 games49.7 |
| 12 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.5% | 51.8% | 14,789 | Round 1: 53.9% · 150 games53.9Round 2: 49.3% · 150 games49.3Round 3: 50.8% · 150 games50.8Round 4: 54.4% · 150 games (strongest round)54.4 |
| 13 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.4% | 50.6% | 14,046 | Round 1: 50.3% · 215 games (strongest round)50.3Round 2: 48.4% · 180 games48.4Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 51.3% | 13,899 | Round 1: not enough games-Round 2: 49.7% · 150 games (strongest round)49.7Round 3: 49.1% · 178 games49.1Round 4: 47.9% · 165 games47.9 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 1.4% | 51.4% | 13,561 | Round 1: 49.4% · 261 games49.4Round 2: 51.7% · 194 games (strongest round)51.7Round 3: not enough games-Round 4: not enough games- |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.3% | 51.7% | 12,777 | Round 1: 48.1% · 150 games48.1Round 2: 51.8% · 150 games (strongest round)51.8Round 3: 50.7% · 150 games50.6Round 4: 50.0% · 150 games50.0 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.3% | 51.0% | 12,722 | Round 1: 53.1% · 122 games (strongest round)53.1Round 2: 52.3% · 174 games52.3Round 3: 45.7% · 247 games45.7Round 4: 43.4% · 199 games43.4 |
| 14 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.2% | 50.8% | 12,087 | Round 1: 46.8% · 150 games46.8Round 2: 49.7% · 156 games (strongest round)49.7Round 3: 46.2% · 153 games46.2Round 4: 47.2% · 150 games47.2 |
| 15 | Windspeaker's BlessingYour Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds. | | 1.2% | 49.9% | 12,041 | Round 1: 46.3% · 127 games46.3Round 2: 47.2% · 150 games47.2Round 3: 48.6% · 150 games (strongest round)48.6Round 4: 48.0% · 150 games47.9 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.1% | 50.7% | 11,172 | Round 1: not enough games-Round 2: 47.9% · 150 games47.9Round 3: 47.9% · 150 games47.9Round 4: 49.0% · 150 games (strongest round)49.0 |
| 16 | Omni SoulGain 3 random Dragon Souls. | | 1.1% | 53.7% | 10,953 | Round 1: 49.0% · 150 games (strongest round)49.0Round 2: 46.4% · 150 games46.4Round 3: 45.8% · 150 games45.8Round 4: 47.7% · 150 games47.7 |
| 17 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 1.0% | 51.5% | 9,903 | Round 1: 53.5% · 150 games (strongest round)53.5Round 2: 49.8% · 150 games49.8Round 3: 51.8% · 150 games51.8Round 4: 50.2% · 150 games50.2 |
| Stats!Gain 2 Stat Anvils! | | 0.9% | 50.0% | 8,954 | Round 1: not enough games-Round 2: 49.1% · 150 games49.1Round 3: 51.4% · 150 games (strongest round)51.4Round 4: 46.5% · 150 games46.5 |
| 18 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 51.8% | 8,953 | Round 1: not enough games-Round 2: 48.9% · 150 games48.9Round 3: 51.6% · 150 games (strongest round)51.6Round 4: not enough games- |
| Wee Woo Wee WooWhen moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is. | | 0.7% | 50.5% | 7,021 | Round 1: 55.4% · 150 games (strongest round)55.4Round 2: 54.4% · 138 games54.4Round 3: 52.8% · 150 games52.8Round 4: 49.9% · 150 games49.9 |
| 19 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 0.5% | 51.4% | 5,024 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.3% | 49.9% | 3,132 | Round 1: 51.3% · 117 games51.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Dive BomberExplodes when you die, dealing massive true damage. | | 6.9% | 49.0% | 68,354 | Round 1: 46.0% · 237 games46.0Round 2: 49.2% · 674 games (strongest round)49.2Round 3: 48.1% · 783 games48.1Round 4: 45.5% · 676 games45.5 |
| 20 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 6.5% | 48.7% | 64,446 | Round 1: 46.1% · 501 games46.1Round 2: 47.0% · 560 games (strongest round)47.0Round 3: 45.9% · 542 games45.9Round 4: 45.3% · 520 games45.3 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 5.1% | 49.6% | 50,213 | Round 1: 47.4% · 388 games47.4Round 2: 50.3% · 430 games50.3Round 3: 50.6% · 460 games (strongest round)50.6Round 4: 50.1% · 506 games50.1 |
| 21 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 4.9% | 47.5% | 48,205 | Round 1: 45.8% · 410 games45.8Round 2: 52.0% · 495 games (strongest round)52.0Round 3: 44.4% · 515 games44.4Round 4: 46.7% · 521 games46.7 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 4.7% | 49.6% | 46,236 | Round 1: 50.0% · 150 games50.0Round 2: 47.1% · 384 games47.1Round 3: 51.5% · 400 games (strongest round)51.5Round 4: 49.1% · 409 games49.1 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 4.4% | 49.0% | 43,874 | Round 1: 46.6% · 461 games46.6Round 2: 46.6% · 518 games46.6Round 3: 49.8% · 607 games (strongest round)49.8Round 4: 47.1% · 557 games47.1 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 3.9% | 49.2% | 38,734 | Round 1: 48.6% · 735 games48.6Round 2: 48.5% · 749 games48.5Round 3: 50.1% · 158 games (strongest round)50.1Round 4: not enough games- |
| Mighty ShieldGain 40-100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). | | 3.7% | 48.2% | 36,608 | Round 1: 45.8% · 171 games45.8Round 2: 48.2% · 439 games (strongest round)48.2Round 3: 47.9% · 477 games47.9Round 4: 46.7% · 522 games46.7 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 3.6% | 48.9% | 35,892 | Round 1: 46.0% · 716 games46.0Round 2: 46.9% · 553 games46.9Round 3: 48.0% · 488 games48.0Round 4: 48.4% · 371 games (strongest round)48.4 |
| QuickstepWhen you use, dash towards your cursor. | | 3.6% | 47.9% | 35,831 | Round 1: 49.8% · 348 games (strongest round)49.8Round 2: 47.0% · 333 games47.0Round 3: 46.7% · 394 games46.7Round 4: 47.6% · 352 games47.6 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 3.3% | 49.4% | 33,002 | Round 1: 46.4% · 150 games46.4Round 2: 46.1% · 348 games46.1Round 3: 50.3% · 415 games (strongest round)50.3Round 4: 47.7% · 458 games47.7 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 3.3% | 49.6% | 32,987 | Round 1: 47.6% · 286 games47.6Round 2: 51.4% · 273 games (strongest round)51.4Round 3: 47.6% · 322 games47.6Round 4: 50.0% · 265 games50.0 |
| 22 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 3.0% | 47.5% | 30,224 | Round 1: 50.3% · 394 games (strongest round)50.3Round 2: 47.1% · 440 games47.1Round 3: 48.7% · 412 games48.7Round 4: 47.4% · 343 games47.4 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 3.0% | 47.0% | 29,673 | Round 1: 41.8% · 174 games41.8Round 2: 43.9% · 186 games43.9Round 3: 45.4% · 210 games45.4Round 4: 46.2% · 173 games (strongest round)46.2 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 2.9% | 48.7% | 28,528 | Round 1: 48.2% · 262 games48.2Round 2: 50.7% · 200 games50.7Round 3: 53.4% · 212 games (strongest round)53.4Round 4: 48.8% · 189 games48.8 |
| 23 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 2.7% | 47.1% | 27,101 | Round 1: 48.6% · 221 games (strongest round)48.6Round 2: 46.3% · 235 games46.3Round 3: 45.9% · 275 games45.9Round 4: 48.5% · 242 games48.5 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 2.7% | 48.8% | 26,783 | Round 1: 50.5% · 279 games (strongest round)50.5Round 2: 47.0% · 285 games47.0Round 3: 49.7% · 318 games49.7Round 4: 48.2% · 328 games48.2 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 2.5% | 49.0% | 24,432 | Round 1: 49.4% · 176 games (strongest round)49.4Round 2: 46.7% · 334 games46.7Round 3: 47.9% · 349 games47.9Round 4: 45.8% · 291 games45.8 |
| Scopier WeaponsGain 150 Attack Range. | | 2.5% | 47.7% | 24,430 | Round 1: 46.6% · 184 games (strongest round)46.6Round 2: 43.9% · 200 games43.9Round 3: 44.9% · 277 games44.9Round 4: 46.0% · 247 games46.0 |
| 24 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.4% | 46.6% | 23,508 | Round 1: 47.2% · 361 games (strongest round)47.2Round 2: 46.9% · 368 games46.9Round 3: not enough games-Round 4: not enough games- |
| 25 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 2.3% | 46.5% | 22,894 | Round 1: 45.7% · 160 games45.7Round 2: 44.1% · 187 games44.1Round 3: 47.5% · 199 games (strongest round)47.5Round 4: 44.9% · 172 games44.9 |
| Scoped WeaponsGain 75 Attack Range. | | 2.2% | 48.9% | 21,699 | Round 1: 47.4% · 140 games47.3Round 2: 49.0% · 218 games49.0Round 3: 47.8% · 252 games47.8Round 4: 49.3% · 201 games (strongest round)49.3 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 2.1% | 49.8% | 21,233 | Round 1: 49.2% · 156 games49.2Round 2: 54.8% · 163 games (strongest round)54.8Round 3: 48.6% · 201 games48.6Round 4: 46.5% · 227 games46.5 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.1% | 48.8% | 20,620 | Round 1: 45.8% · 242 games45.8Round 2: 44.4% · 202 games44.4Round 3: 47.6% · 227 games47.6Round 4: 49.5% · 202 games (strongest round)49.5 |
| 26 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.0% | 44.6% | 19,410 | Round 1: 42.6% · 419 games (strongest round)42.6Round 2: 41.9% · 150 games41.9Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.9% | 48.5% | 19,116 | Round 1: 48.4% · 408 games (strongest round)48.4Round 2: 44.7% · 314 games44.7Round 3: 48.2% · 247 games48.2Round 4: 46.3% · 241 games46.3 |
| 27 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.8% | 46.6% | 17,677 | Round 1: 46.3% · 228 games46.3Round 2: 41.8% · 212 games41.8Round 3: 42.6% · 214 games42.6Round 4: 48.1% · 162 games (strongest round)48.1 |
| 28 | Scopiest WeaponsGain 250 Attack Range. | | 1.8% | 48.3% | 17,664 | Round 1: 44.5% · 150 games44.5Round 2: 47.4% · 150 games (strongest round)47.4Round 3: 46.7% · 175 games46.7Round 4: 44.7% · 150 games44.7 |
| DeftGain 60% Attack Speed. | | 1.7% | 49.6% | 17,075 | Round 1: not enough games-Round 2: 45.0% · 161 games45.0Round 3: 49.4% · 172 games49.4Round 4: 52.9% · 192 games (strongest round)52.9 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.7% | 48.0% | 17,073 | Round 1: 45.4% · 150 games45.4Round 2: 43.1% · 166 games43.1Round 3: 46.1% · 215 games46.1Round 4: 46.4% · 229 games (strongest round)46.4 |
| Critical HealingYour healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance. | | 1.5% | 47.8% | 14,974 | Round 1: 46.6% · 164 games46.6Round 2: 48.3% · 150 games48.3Round 3: 49.2% · 156 games (strongest round)49.2Round 4: 48.9% · 150 games48.9 |
| 29 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 1.5% | 49.3% | 14,714 | Round 1: 50.3% · 187 games50.2Round 2: 50.9% · 214 games50.9Round 3: 51.9% · 213 games (strongest round)51.9Round 4: 48.0% · 192 games48.0 |
| SonataEvery 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed. | | 1.5% | 49.0% | 14,564 | Round 1: 45.8% · 150 games45.8Round 2: 46.9% · 150 games46.9Round 3: 46.0% · 164 games46.0Round 4: 49.5% · 170 games (strongest round)49.5 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.4% | 48.8% | 13,525 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.1% · 252 games (strongest round)47.1Round 4: 46.4% · 256 games46.4 |
| 30 | OverloadedUsing another Ability resets the cooldown of. | | 1.4% | 45.7% | 13,469 | Round 1: 42.3% · 150 games42.3Round 2: 44.1% · 157 games44.1Round 3: 45.5% · 150 games (strongest round)45.5Round 4: 43.6% · 150 games43.6 |
| 31 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.3% | 48.1% | 13,286 | Round 1: 45.5% · 150 games45.5Round 2: 44.3% · 150 games44.3Round 3: 49.8% · 150 games (strongest round)49.8Round 4: 46.6% · 150 games46.6 |
| 32 | Empyrean PromiseGain 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell. Vigilance Teleport to an ally and grant 101-251 Shield for 3 seconds after landing. | | 1.3% | 49.5% | 13,258 | Round 1: 51.9% · 150 games (strongest round)51.9Round 2: 49.5% · 150 games49.5Round 3: 51.6% · 150 games51.6Round 4: 48.0% · 150 games48.0 |
| Blunt ForceGain 20% Attack Damage. | | 1.3% | 47.3% | 12,889 | Round 1: not enough games-Round 2: 45.8% · 150 games45.8Round 3: 44.8% · 150 games44.8Round 4: 46.0% · 150 games (strongest round)46.0 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 1.2% | 47.8% | 12,281 | Round 1: 45.6% · 150 games45.6Round 2: 46.6% · 150 games46.6Round 3: 45.5% · 150 games45.5Round 4: 46.9% · 150 games (strongest round)46.9 |
| 33 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 1.1% | 47.5% | 11,008 | Round 1: 50.4% · 150 games50.4Round 2: 48.9% · 150 games48.9Round 3: 50.5% · 150 games50.5Round 4: 53.5% · 150 games (strongest round)53.5 |
| 34 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 1.1% | 49.0% | 10,982 | Round 1: 48.9% · 138 games48.9Round 2: 51.2% · 150 games51.2Round 3: 53.9% · 150 games53.9Round 4: 54.8% · 150 games (strongest round)54.8 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.1% | 47.4% | 10,643 | Round 1: 44.3% · 150 games44.3Round 2: 46.6% · 150 games46.6Round 3: 47.5% · 150 games (strongest round)47.5Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 1.1% | 47.9% | 10,513 | Round 1: 45.2% · 150 games45.2Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 47.5% · 150 games47.4Round 4: 46.9% · 150 games46.9 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.9% | 46.8% | 9,355 | Round 1: 46.0% · 150 games46.0Round 2: 43.0% · 150 games43.0Round 3: 46.4% · 150 games (strongest round)46.4Round 4: 44.3% · 151 games44.3 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.9% | 48.8% | 9,300 | Round 1: 49.5% · 106 games49.5Round 2: 50.9% · 150 games (strongest round)50.9Round 3: 48.1% · 150 games48.1Round 4: 48.1% · 150 games48.1 |
| Bread And JamYour gains 100 Ability Haste. | | 0.9% | 45.3% | 9,054 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.5% · 150 games43.5Round 4: 44.3% · 170 games (strongest round)44.3 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 0.9% | 48.5% | 8,725 | Round 1: not enough games-Round 2: 45.0% · 150 games45.0Round 3: 46.4% · 150 games46.4Round 4: 47.9% · 150 games (strongest round)47.9 |
| 35 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.9% | 47.1% | 8,464 | Round 1: 47.8% · 117 games (strongest round)47.8Round 2: 46.0% · 132 games46.0Round 3: 47.6% · 150 games47.6Round 4: 45.6% · 136 games45.6 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.8% | 46.5% | 7,848 | Round 1: 49.5% · 150 games (strongest round)49.5Round 2: 48.2% · 150 games48.2Round 3: 47.0% · 150 games46.9Round 4: 49.4% · 150 games49.4 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.7% | 49.9% | 6,995 | Round 1: 45.7% · 104 games45.7Round 2: not enough games-Round 3: 55.3% · 127 games (strongest round)55.3Round 4: 49.6% · 118 games49.6 |
| 36 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.7% | 45.9% | 6,894 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 0.7% | 47.7% | 6,842 | Round 1: 51.0% · 136 games51.0Round 2: 46.8% · 150 games46.8Round 3: 51.4% · 150 games (strongest round)51.4Round 4: 49.2% · 150 games49.2 |
| 38 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.7% | 46.7% | 6,578 | Round 1: not enough games-Round 2: 46.5% · 105 games46.5Round 3: 46.4% · 108 games46.4Round 4: 48.4% · 134 games (strongest round)48.4 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 0.7% | 47.1% | 6,467 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| All For YouYour Heals and Shields are stronger when used on an ally. | | 0.6% | 45.1% | 6,245 | Round 1: not enough games-Round 2: 47.6% · 100 games (strongest round)47.6Round 3: 46.5% · 102 games46.5Round 4: 45.6% · 126 games45.6 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 0.6% | 45.4% | 6,166 | Round 1: not enough games-Round 2: 43.7% · 115 games43.7Round 3: 45.3% · 130 games45.3Round 4: 45.5% · 122 games (strongest round)45.5 |
| Warlock JuiceboxGain ? Omnivamp. | | 0.6% | 47.8% | 5,977 | Round 1: 48.7% · 102 games48.7Round 2: not enough games-Round 3: 47.6% · 144 games47.6Round 4: 51.1% · 150 games (strongest round)51.1 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.6% | 47.9% | 5,814 | Round 1: 51.1% · 141 games51.1Round 2: 51.9% · 129 games (strongest round)51.9Round 3: 48.9% · 136 games48.9Round 4: 45.6% · 141 games45.6 |
| 39 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.6% | 48.9% | 5,787 | Round 1: 43.9% · 104 games43.9Round 2: 44.4% · 119 games44.4Round 3: 46.9% · 109 games (strongest round)46.9Round 4: 42.6% · 121 games42.6 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.6% | 49.2% | 5,777 | Round 1: not enough games-Round 2: 51.3% · 149 games (strongest round)51.2Round 3: 50.6% · 150 games50.6Round 4: 48.1% · 135 games48.1 |
| 40 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.6% | 45.9% | 5,645 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.6% | 42.7% | 5,596 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.6% | 43.5% | 5,456 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Empowered By The FaithfulHealing or Shielding allies blesses them, causing their damage to fill you with devotion. When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies. | | 0.5% | 43.9% | 5,423 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 0.5% | 49.2% | 5,368 | Round 1: not enough games-Round 2: 45.6% · 150 games45.6Round 3: 44.8% · 150 games44.8Round 4: 46.9% · 150 games (strongest round)46.9 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.5% | 49.1% | 5,327 | Round 1: not enough games-Round 2: 52.4% · 135 games (strongest round)52.3Round 3: 51.5% · 136 games51.5Round 4: 45.8% · 134 games45.8 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.5% | 47.1% | 4,919 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 47.5% · 141 games47.5 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.5% | 43.4% | 4,748 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.4% | 49.3% | 4,135 | Round 1: 48.4% · 133 games (strongest round)48.4Round 2: 47.3% · 114 games47.3Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.4% | 43.8% | 4,130 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.4% | 44.8% | 4,096 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.4% | 46.4% | 3,925 | Round 1: not enough games-Round 2: 48.5% · 150 games48.5Round 3: 51.9% · 142 games (strongest round)51.9Round 4: 50.9% · 126 games50.9 |
| 44 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.4% | 48.2% | 3,704 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.3% | 47.4% | 3,361 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 0.3% | 46.7% | 3,230 | Round 1: 49.0% · 123 games (strongest round)49.0Round 2: 48.6% · 111 games48.6Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.3% | 46.3% | 3,102 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 0.3% | 48.7% | 3,074 | Round 1: 50.2% · 110 games50.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.3% | 44.2% | 3,060 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 0.3% | 44.6% | 3,024 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 46 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 0.3% | 45.1% | 2,759 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 0.3% | 47.7% | 2,741 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.3% | 47.9% | 2,499 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 0.2% | 44.6% | 2,425 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 47 | Spirit BombHealing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies. | | 0.2% | 48.5% | 2,209 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 48 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.2% | 53.0% | 2,204 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 51.0% · 150 games51.0 |
| 49 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.2% | 44.5% | 2,092 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Witchful ThinkingGain 20-80 Ability Power. | | 0.2% | 46.4% | 1,917 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.2% | 49.1% | 1,577 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 50 | EurekaGain Ability Haste equal to 30% Ability Power. | | 0.2% | 42.5% | 1,533 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 48.5% | 1,079 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 46.2% | 853 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 51 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 0.1% | 40.1% | 758 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.1% | 38.0% | 671 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 54.9% | 621 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.1% | 39.3% | 616 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 52 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 44.7% | 555 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | <0.1% | 44.4% | 387 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |