| Mind to MatterIncrease max Health by half of your Mana. | SSS | 28.5% | 57.0% | 770,137 | Round 1: 59.7% · 1,868 games (strongest round)59.7Round 2: 57.6% · 4,923 games57.6Round 3: 58.4% · 5,061 games58.4Round 4: 57.1% · 4,507 games57.1 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | SSS | 27.5% | 56.9% | 744,008 | Round 1: 56.6% · 4,659 games56.6Round 2: 58.5% · 4,303 games (strongest round)58.5Round 3: 58.2% · 4,863 games58.2Round 4: 58.1% · 4,673 games58.1 |
| Warlock JuiceboxGain ? Omnivamp. | SSS | 21.4% | 53.9% | 577,885 | Round 1: 51.5% · 3,267 games51.5Round 2: 53.5% · 3,145 games53.5Round 3: 55.0% · 3,890 games (strongest round)55.0Round 4: 52.8% · 3,958 games52.8 |
| 1 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | SSS | 19.6% | 57.4% | 531,144 | Round 1: 59.9% · 3,114 games59.9Round 2: 60.0% · 3,176 games (strongest round)60.0Round 3: 59.1% · 3,417 games59.1Round 4: 57.6% · 3,085 games57.6 |
| 2 | OverloadedUsing another Ability resets the cooldown of. | SSS | 16.8% | 55.2% | 454,963 | Round 1: 57.1% · 2,716 games57.1Round 2: 57.6% · 2,686 games (strongest round)57.6Round 3: 54.9% · 2,913 games54.9Round 4: 53.3% · 2,349 games53.3 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | SS | 15.5% | 56.6% | 420,027 | Round 1: 59.2% · 5,512 games (strongest round)59.2Round 2: 55.4% · 4,670 games55.4Round 3: 55.9% · 749 games55.9Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | S | 11.3% | 59.1% | 304,431 | Round 1: 57.1% · 1,204 games57.1Round 2: 58.9% · 3,128 games58.9Round 3: 60.0% · 3,398 games60.0Round 4: 60.0% · 3,215 games (strongest round)60.0 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 9.3% | 54.0% | 252,094 | Round 1: 53.5% · 3,438 games53.5Round 2: 54.2% · 3,024 games (strongest round)54.2Round 3: 54.0% · 491 games54.0Round 4: not enough games- |
| HEAVYEmpower! | | 8.0% | 52.4% | 216,590 | Round 1: 52.2% · 5,609 games (strongest round)52.2Round 2: 50.9% · 240 games50.9Round 3: not enough games-Round 4: not enough games- |
| Lich BrainGain ? Ability Power. | | 7.4% | 56.6% | 201,072 | Round 1: 55.0% · 569 games55.0Round 2: 56.8% · 1,210 games56.8Round 3: 56.4% · 1,244 games56.4Round 4: 58.8% · 1,147 games (strongest round)58.8 |
| GoredrinkGain 15% Omnivamp. | | 7.4% | 51.9% | 200,124 | Round 1: 52.7% · 478 games52.7Round 2: 51.1% · 1,437 games51.1Round 3: 54.0% · 1,615 games (strongest round)54.0Round 4: 51.3% · 1,616 games51.3 |
| 3 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 5.9% | 54.9% | 160,225 | Round 1: 57.7% · 691 games (strongest round)57.7Round 2: 54.4% · 734 games54.4Round 3: 55.1% · 794 games55.1Round 4: 55.8% · 702 games55.8 |
| 4 | TripleshotYour targets 2 additional enemies in front of you. | | 5.5% | 53.5% | 147,807 | Round 1: 53.7% · 1,234 games (strongest round)53.7Round 2: 52.4% · 1,333 games52.4Round 3: 52.4% · 1,369 games52.4Round 4: 52.2% · 1,158 games52.2 |
| 5 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 5.2% | 53.0% | 141,645 | Round 1: 53.9% · 1,369 games (strongest round)53.9Round 2: 51.5% · 1,492 games51.5Round 3: 51.7% · 216 games51.7Round 4: not enough games- |
| 6 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 5.0% | 51.7% | 136,367 | Round 1: 48.4% · 517 games48.4Round 2: 51.9% · 521 games51.9Round 3: 55.0% · 648 games55.0Round 4: 55.7% · 619 games (strongest round)55.7 |
| 7 | Transmute: ChaosGain 2 random Augments. | | 4.5% | 51.5% | 122,338 | Round 1: 53.8% · 689 games (strongest round)53.8Round 2: 51.5% · 518 games51.5Round 3: 52.4% · 663 games52.4Round 4: 51.5% · 697 games51.4 |
| THRASHEmpower! | | 4.4% | 53.4% | 119,463 | Round 1: 56.0% · 2,393 games56.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Weapon of Destiny Best with Fimbulwinter+7.0 | | 4.2% | 56.2% | 113,563 | Round 1: 54.8% · 1,523 games54.8Round 2: 55.3% · 1,089 games (strongest round)55.3Round 3: 53.0% · 177 games53.0Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 2.8% | 52.8% | 74,748 | Round 1: not enough games-Round 2: 57.8% · 330 games (strongest round)57.8Round 3: 53.0% · 581 games53.0Round 4: 56.1% · 576 games56.1 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.9% | 52.1% | 52,624 | Round 1: 52.9% · 150 games52.9Round 2: 52.9% · 398 games52.9Round 3: 52.6% · 432 games52.6Round 4: 56.1% · 420 games (strongest round)56.1 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.9% | 51.5% | 50,709 | Round 1: not enough games-Round 2: 50.7% · 197 games50.7Round 3: 52.9% · 370 games (strongest round)52.9Round 4: 52.2% · 400 games52.2 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.8% | 52.0% | 49,101 | Round 1: 48.3% · 150 games (strongest round)48.3Round 2: 44.9% · 150 games44.9Round 3: not enough games-Round 4: not enough games- |
| 8 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.7% | 53.6% | 44,698 | Round 1: 50.7% · 214 games50.7Round 2: 54.1% · 232 games (strongest round)54.1Round 3: 50.9% · 338 games50.9Round 4: 52.5% · 325 games52.5 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.2% | 51.6% | 31,457 | Round 1: 48.3% · 150 games48.3Round 2: 49.5% · 329 games49.5Round 3: 52.5% · 321 games52.4Round 4: 54.0% · 315 games (strongest round)53.9 |
| Stats!Gain 2 Stat Anvils! | | 0.9% | 51.4% | 24,525 | Round 1: not enough games-Round 2: 45.5% · 150 games45.5Round 3: 46.6% · 150 games (strongest round)46.6Round 4: 44.6% · 150 games44.6 |
| 9 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.8% | 57.9% | 20,989 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 55.4% · 399 games55.4 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.8% | 52.0% | 20,303 | Round 1: not enough games-Round 2: 55.0% · 150 games (strongest round)55.0Round 3: 51.7% · 159 games51.7Round 4: 54.3% · 150 games54.3 |
| 10 | Omni SoulGain 3 random Dragon Souls. | | 0.7% | 53.2% | 19,314 | Round 1: 53.0% · 150 games53.0Round 2: 54.0% · 150 games54.0Round 3: 55.7% · 164 games (strongest round)55.7Round 4: 52.1% · 150 games52.1 |
| 11 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.3% | 51.4% | 8,113 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.6% · 101 games44.6Round 4: 49.7% · 115 games (strongest round)49.7 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 12.0% | 48.4% | 324,747 | Round 1: 49.5% · 1,275 games (strongest round)49.5Round 2: 46.5% · 1,194 games46.5Round 3: 46.5% · 1,461 games46.5Round 4: 47.4% · 1,314 games47.4 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 9.6% | 51.2% | 260,274 | Round 1: 52.4% · 1,775 games52.4Round 2: 53.5% · 1,027 games (strongest round)53.5Round 3: 52.5% · 1,547 games52.4Round 4: 52.4% · 1,597 games52.4 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 9.3% | 50.1% | 250,479 | Round 1: 48.7% · 1,730 games48.7Round 2: 49.8% · 1,551 games (strongest round)49.8Round 3: 48.9% · 1,962 games48.9Round 4: 49.6% · 1,740 games49.6 |
| SiphonDamaging enemy champions with heals you. | | 8.2% | 50.0% | 220,526 | Round 1: 47.7% · 619 games47.7Round 2: 50.5% · 1,793 games50.5Round 3: 50.3% · 2,079 games50.3Round 4: 52.0% · 1,842 games (strongest round)52.0 |
| 12 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 7.8% | 49.7% | 209,957 | Round 1: 47.0% · 1,400 games47.0Round 2: 48.8% · 1,488 games48.8Round 3: 47.8% · 1,571 games47.8Round 4: 51.9% · 1,606 games (strongest round)51.8 |
| 13 | EurekaGain Ability Haste equal to 30% Ability Power. | | 6.8% | 49.8% | 183,780 | Round 1: 47.3% · 1,163 games47.3Round 2: 50.1% · 1,157 games50.1Round 3: 51.4% · 1,260 games (strongest round)51.4Round 4: 51.4% · 1,083 games51.4 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 6.6% | 49.6% | 178,461 | Round 1: 48.4% · 1,270 games48.4Round 2: 50.5% · 940 games (strongest round)50.5Round 3: 49.6% · 995 games49.6Round 4: 50.2% · 822 games50.1 |
| RecursionGain 60 Ability Haste. | | 6.5% | 48.8% | 175,079 | Round 1: 48.4% · 1,354 games48.4Round 2: 47.8% · 1,220 games47.8Round 3: 50.2% · 1,375 games50.2Round 4: 50.8% · 1,145 games (strongest round)50.8 |
| 14 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 6.1% | 48.1% | 164,135 | Round 1: 47.7% · 1,062 games47.7Round 2: 52.0% · 1,096 games (strongest round)52.0Round 3: 47.1% · 1,105 games47.1Round 4: 46.1% · 973 games46.1 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 5.1% | 49.6% | 137,985 | Round 1: 50.4% · 809 games50.4Round 2: 52.7% · 714 games (strongest round)52.7Round 3: 50.5% · 986 games50.5Round 4: 49.4% · 889 games49.4 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 4.9% | 47.8% | 133,541 | Round 1: 52.4% · 358 games (strongest round)52.4Round 2: 48.0% · 935 games48.0Round 3: 48.7% · 996 games48.7Round 4: 49.9% · 897 games49.9 |
| Transmute: GoldGain a random Gold Augment. | | 4.7% | 50.2% | 125,919 | Round 1: 49.5% · 378 games49.5Round 2: 50.1% · 662 games50.1Round 3: 49.5% · 843 games49.5Round 4: 52.3% · 814 games (strongest round)52.3 |
| Witchful ThinkingGain 20-80 Ability Power. | | 4.4% | 51.1% | 119,060 | Round 1: 50.9% · 257 games50.9Round 2: 49.0% · 675 games49.0Round 3: 51.0% · 826 games51.0Round 4: 51.6% · 807 games (strongest round)51.6 |
| Bread and CheeseYour gains 100 Ability Haste. | | 4.4% | 49.3% | 118,123 | Round 1: not enough games-Round 2: 53.1% · 107 games (strongest round)53.1Round 3: 50.8% · 1,391 games50.8Round 4: 47.6% · 1,381 games47.6 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 4.2% | 49.3% | 114,374 | Round 1: 50.6% · 858 games50.6Round 2: 51.7% · 873 games (strongest round)51.7Round 3: 49.6% · 1,092 games49.6Round 4: 49.9% · 1,070 games49.9 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 3.9% | 49.6% | 106,737 | Round 1: 49.5% · 1,687 games49.5Round 2: 49.6% · 1,663 games49.6Round 3: 51.8% · 271 games (strongest round)51.8Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 3.9% | 50.9% | 106,288 | Round 1: 52.5% · 557 games (strongest round)52.5Round 2: 47.7% · 622 games47.7Round 3: 51.2% · 967 games51.2Round 4: 50.2% · 974 games50.2 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 3.6% | 47.1% | 95,998 | Round 1: 49.9% · 256 games49.9Round 2: 45.8% · 638 games45.8Round 3: 47.7% · 661 games47.7Round 4: 50.9% · 538 games (strongest round)50.9 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 3.4% | 45.4% | 93,113 | Round 1: 48.0% · 527 games48.0Round 2: 45.5% · 503 games45.5Round 3: 49.1% · 611 games49.1Round 4: 50.4% · 545 games (strongest round)50.4 |
| 15 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.4% | 48.9% | 91,049 | Round 1: 52.4% · 1,138 games (strongest round)52.4Round 2: 48.9% · 1,005 games48.9Round 3: 48.9% · 140 games48.9Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 3.2% | 48.4% | 85,272 | Round 1: 48.1% · 187 games48.1Round 2: 48.7% · 544 games48.7Round 3: 50.9% · 624 games (strongest round)50.9Round 4: 49.8% · 575 games49.8 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 3.0% | 50.5% | 81,600 | Round 1: 50.2% · 456 games50.1Round 2: 52.4% · 434 games (strongest round)52.4Round 3: 48.2% · 707 games48.2Round 4: 50.5% · 754 games50.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.9% | 47.3% | 77,443 | Round 1: 47.6% · 1,079 games (strongest round)47.6Round 2: 47.2% · 844 games47.2Round 3: 46.6% · 136 games46.6Round 4: not enough games- |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 2.6% | 48.1% | 69,745 | Round 1: 47.4% · 331 games (strongest round)47.4Round 2: 44.3% · 351 games44.3Round 3: 45.9% · 568 games45.9Round 4: 44.7% · 647 games44.7 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 2.6% | 50.1% | 69,151 | Round 1: 52.1% · 221 games52.1Round 2: 49.8% · 541 games49.8Round 3: 53.2% · 546 games (strongest round)53.2Round 4: 50.5% · 529 games50.5 |
| Bread And ButterYour gains 100 Ability Haste. | | 2.5% | 45.7% | 68,509 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.4% · 754 games45.4Round 4: 46.9% · 842 games (strongest round)46.9 |
| 16 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 2.5% | 49.8% | 68,481 | Round 1: 54.5% · 342 games (strongest round)54.5Round 2: 51.4% · 465 games51.4Round 3: 49.3% · 572 games49.3Round 4: 51.7% · 548 games51.7 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.5% | 48.9% | 66,458 | Round 1: 51.3% · 216 games (strongest round)51.3Round 2: 49.8% · 219 games49.8Round 3: 45.2% · 298 games45.2Round 4: 48.0% · 255 games48.0 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.2% | 51.2% | 60,009 | Round 1: 51.2% · 628 games51.2Round 2: 49.0% · 492 games49.0Round 3: 53.5% · 122 games (strongest round)53.5Round 4: not enough games- |
| 17 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.0% | 45.3% | 53,266 | Round 1: 45.8% · 608 games45.8Round 2: 47.2% · 314 games (strongest round)47.2Round 3: not enough games-Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 1.9% | 49.9% | 51,800 | Round 1: 51.9% · 343 games51.9Round 2: 55.8% · 296 games (strongest round)55.8Round 3: 54.2% · 359 games54.2Round 4: 52.7% · 339 games52.7 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.8% | 48.4% | 49,742 | Round 1: 48.6% · 150 games48.6Round 2: 45.7% · 251 games45.7Round 3: 48.6% · 328 games (strongest round)48.6Round 4: 43.3% · 324 games43.3 |
| Bread And JamYour gains 100 Ability Haste. | | 1.8% | 47.6% | 49,379 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.4% · 604 games (strongest round)49.4Round 4: 48.2% · 648 games48.2 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.7% | 49.8% | 45,957 | Round 1: 47.6% · 268 games47.6Round 2: 49.2% · 226 games49.2Round 3: 54.0% · 328 games (strongest round)54.0Round 4: 51.5% · 331 games51.5 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.7% | 46.9% | 45,315 | Round 1: 45.3% · 156 games45.3Round 2: 49.1% · 150 games (strongest round)49.1Round 3: 46.8% · 181 games46.8Round 4: 46.7% · 168 games46.7 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 1.4% | 47.6% | 39,075 | Round 1: 51.4% · 180 games (strongest round)51.4Round 2: 48.1% · 159 games48.1Round 3: 46.6% · 221 games46.6Round 4: 50.8% · 270 games50.8 |
| 18 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 1.4% | 44.0% | 36,967 | Round 1: 42.3% · 150 games42.3Round 2: 44.1% · 150 games44.1Round 3: 44.0% · 150 games44.0Round 4: 44.8% · 150 games (strongest round)44.8 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.4% | 48.5% | 36,849 | Round 1: 45.5% · 150 games45.5Round 2: 45.2% · 299 games45.2Round 3: 50.9% · 351 games (strongest round)50.9Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.2% | 48.5% | 33,229 | Round 1: not enough games-Round 2: 49.6% · 150 games (strongest round)49.6Round 3: 48.1% · 150 games48.1Round 4: 47.4% · 150 games47.4 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.1% | 49.9% | 28,583 | Round 1: 50.1% · 138 games50.1Round 2: 52.9% · 170 games (strongest round)52.9Round 3: 51.1% · 179 games51.1Round 4: 50.2% · 171 games50.2 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 1.0% | 44.1% | 26,994 | Round 1: 45.0% · 150 games45.0Round 2: 49.7% · 150 games (strongest round)49.7Round 3: 48.1% · 152 games48.1Round 4: 45.6% · 150 games45.6 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 1.0% | 37.7% | 26,800 | Round 1: 37.2% · 162 games37.2Round 2: 38.3% · 150 games (strongest round)38.3Round 3: not enough games-Round 4: not enough games- |
| 19 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.0% | 47.0% | 26,777 | Round 1: 46.7% · 229 games (strongest round)46.7Round 2: 45.5% · 219 games45.5Round 3: not enough games-Round 4: not enough games- |
| 20 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.9% | 44.5% | 25,566 | Round 1: 43.0% · 150 games43.0Round 2: 48.5% · 169 games (strongest round)48.5Round 3: 43.5% · 169 games43.5Round 4: 42.9% · 173 games42.9 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.9% | 49.5% | 25,345 | Round 1: not enough games-Round 2: 51.5% · 150 games51.5Round 3: 52.3% · 150 games (strongest round)52.3Round 4: 49.5% · 150 games49.5 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 0.9% | 51.3% | 23,813 | Round 1: 53.4% · 150 games53.4Round 2: 53.4% · 150 games53.4Round 3: 55.6% · 191 games (strongest round)55.6Round 4: 53.3% · 233 games53.3 |
| 21 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.8% | 46.1% | 21,576 | Round 1: 43.2% · 150 games43.2Round 2: 42.9% · 150 games42.9Round 3: 45.1% · 150 games (strongest round)45.1Round 4: 44.9% · 150 games44.9 |
| 22 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 50.6% | 21,267 | Round 1: not enough games-Round 2: 48.3% · 150 games48.3Round 3: 50.8% · 186 games (strongest round)50.8Round 4: not enough games- |
| 23 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.8% | 48.0% | 20,398 | Round 1: 49.1% · 150 games49.1Round 2: 49.9% · 150 games49.9Round 3: 50.2% · 150 games50.2Round 4: 50.8% · 150 games (strongest round)50.7 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.7% | 48.6% | 19,291 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.8% · 157 games47.8Round 4: 48.5% · 179 games (strongest round)48.5 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.7% | 45.0% | 18,896 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.7% · 121 games42.7Round 4: 44.4% · 137 games (strongest round)44.4 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.7% | 49.4% | 18,883 | Round 1: 52.6% · 150 games (strongest round)52.6Round 2: 46.2% · 138 games46.2Round 3: 50.2% · 150 games50.2Round 4: 46.1% · 150 games46.1 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 0.6% | 50.7% | 17,301 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.6% | 48.4% | 17,188 | Round 1: 51.3% · 150 games (strongest round)51.3Round 2: 46.5% · 150 games46.5Round 3: 47.7% · 150 games47.7Round 4: 49.3% · 150 games49.3 |
| 24 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.6% | 49.3% | 14,915 | Round 1: 48.7% · 137 games48.7Round 2: 51.2% · 131 games51.2Round 3: 51.5% · 150 games (strongest round)51.5Round 4: 49.5% · 130 games49.5 |
| 25 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.5% | 46.8% | 14,186 | Round 1: 45.9% · 121 games45.9Round 2: 39.4% · 133 games39.4Round 3: 47.3% · 145 games (strongest round)47.3Round 4: 46.6% · 150 games46.6 |
| 26 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 50.3% | 13,865 | Round 1: 49.1% · 175 games (strongest round)49.1Round 2: 48.0% · 172 games48.0Round 3: not enough games-Round 4: not enough games- |
| 27 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 0.5% | 45.8% | 13,726 | Round 1: 41.7% · 135 games41.7Round 2: 43.5% · 114 games43.5Round 3: 45.5% · 136 games45.5Round 4: 45.5% · 142 games (strongest round)45.5 |
| 28 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.4% | 48.7% | 11,566 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.3% · 150 games47.3Round 4: 50.5% · 150 games (strongest round)50.5 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 0.4% | 42.7% | 11,123 | Round 1: 41.6% · 150 games (strongest round)41.6Round 2: 41.0% · 150 games41.0Round 3: not enough games-Round 4: not enough games- |
| 29 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.4% | 49.6% | 10,965 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 58.6% · 104 games58.6 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.4% | 50.1% | 10,587 | Round 1: 54.5% · 150 games (strongest round)54.5Round 2: 53.6% · 150 games53.6Round 3: 51.2% · 150 games51.2Round 4: 53.6% · 150 games53.6 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 0.4% | 46.6% | 10,286 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.4% | 49.6% | 10,277 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.9% · 112 games (strongest round)47.9Round 4: 42.8% · 120 games42.8 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.4% | 45.4% | 9,863 | Round 1: not enough games-Round 2: 40.3% · 113 games40.3Round 3: 42.4% · 105 games (strongest round)42.4Round 4: 40.9% · 109 games40.9 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.3% | 46.4% | 9,068 | Round 1: 50.4% · 150 games50.4Round 2: not enough games-Round 3: 51.9% · 131 games (strongest round)51.9Round 4: 49.7% · 135 games49.7 |
| 30 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.3% | 48.6% | 6,944 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.3% | 44.7% | 6,935 | Round 1: not enough games-Round 2: not enough games-Round 3: 39.8% · 103 games39.8Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.2% | 48.1% | 6,416 | Round 1: 50.9% · 130 games50.8Round 2: 50.9% · 118 games (strongest round)50.9Round 3: 47.4% · 106 games47.4Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.2% | 46.9% | 6,362 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.2% | 46.1% | 6,150 | Round 1: 49.5% · 185 games49.5Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.2% | 41.5% | 5,696 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.2% | 46.1% | 5,535 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.2% · 113 games45.2Round 4: not enough games- |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 0.2% | 37.9% | 4,172 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 46.8% | 3,983 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 44.1% | 3,706 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 47.0% | 2,791 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.1% | 39.6% | 2,087 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 42.6% | 1,934 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.1% | 47.6% | 1,862 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | <0.1% | 59.2% | 98 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |