| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SSS | 25.4% | 49.0% | 261,179 | Round 1: 48.2% · 1,939 games48.2Round 2: 48.4% · 1,800 games48.4Round 3: 49.0% · 1,871 games (strongest round)48.9Round 4: 48.9% · 1,536 games48.9 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SSS | 20.5% | 48.8% | 211,434 | Round 1: 48.2% · 2,023 games48.2Round 2: 49.7% · 1,680 games (strongest round)49.7Round 3: 47.1% · 1,604 games47.1Round 4: 46.1% · 1,503 games46.1 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SSS | 17.5% | 48.0% | 179,749 | Round 1: 48.3% · 1,290 games48.3Round 2: 47.3% · 1,354 games47.3Round 3: 48.6% · 1,377 games (strongest round)48.6Round 4: 47.0% · 1,159 games47.0 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | SSS | 17.2% | 48.4% | 176,701 | Round 1: 46.7% · 554 games46.7Round 2: 47.9% · 1,599 games47.9Round 3: 47.1% · 1,733 games47.1Round 4: 48.2% · 1,585 games (strongest round)48.2 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | SS | 16.2% | 48.8% | 166,352 | Round 1: 48.5% · 2,585 games (strongest round)48.5Round 2: 46.9% · 2,248 games46.9Round 3: 47.9% · 390 games47.9Round 4: not enough games- |
| 2 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | SS | 12.1% | 47.1% | 124,636 | Round 1: 44.0% · 1,057 games44.0Round 2: 44.1% · 1,095 games44.1Round 3: 47.3% · 1,180 games (strongest round)47.3Round 4: 46.4% · 1,004 games46.4 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | S | 12.7% | 46.3% | 130,327 | Round 1: 47.0% · 1,247 games (strongest round)47.0Round 2: 46.4% · 1,084 games46.4Round 3: 46.5% · 1,092 games46.5Round 4: 46.1% · 966 games46.1 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | S | 10.6% | 48.5% | 109,322 | Round 1: 49.2% · 523 games (strongest round)49.2Round 2: 47.9% · 1,128 games47.9Round 3: 45.5% · 1,061 games45.5Round 4: 48.0% · 242 games48.0 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 9.8% | 46.7% | 101,315 | Round 1: 46.6% · 963 games46.6Round 2: 49.2% · 534 games (strongest round)49.2Round 3: 45.0% · 846 games45.0Round 4: 47.3% · 815 games47.3 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 7.8% | 49.1% | 79,875 | Round 1: 50.0% · 1,127 games50.0Round 2: 50.6% · 997 games (strongest round)50.6Round 3: 49.3% · 161 games49.3Round 4: not enough games- |
| POWEREmpower! | | 7.2% | 46.4% | 74,491 | Round 1: 47.2% · 2,301 games (strongest round)47.2Round 2: 44.8% · 128 games44.8Round 3: not enough games-Round 4: not enough games- |
| 3 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 7.0% | 48.7% | 71,956 | Round 1: 50.5% · 396 games50.5Round 2: 47.7% · 449 games47.7Round 3: 51.0% · 430 games51.0Round 4: 51.4% · 404 games (strongest round)51.3 |
| Transmute: GoldGain a random Gold Augment. | | 6.9% | 46.8% | 71,475 | Round 1: 46.6% · 305 games46.6Round 2: 47.2% · 557 games (strongest round)47.2Round 3: 44.7% · 655 games44.7Round 4: 45.1% · 636 games45.1 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 6.6% | 49.2% | 67,655 | Round 1: 47.0% · 664 games47.0Round 2: 49.6% · 529 games (strongest round)49.6Round 3: 48.5% · 672 games48.5Round 4: 48.2% · 605 games48.2 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 6.5% | 49.0% | 66,759 | Round 1: 50.3% · 185 games50.2Round 2: 50.9% · 628 games50.9Round 3: 49.5% · 742 games49.5Round 4: 51.2% · 694 games (strongest round)51.2 |
| 4 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 6.1% | 46.6% | 62,708 | Round 1: 46.5% · 716 games46.5Round 2: 45.6% · 593 games45.6Round 3: 47.0% · 521 games47.0Round 4: 47.8% · 422 games (strongest round)47.8 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 5.7% | 47.3% | 58,532 | Round 1: 48.3% · 430 games48.3Round 2: 47.5% · 380 games47.5Round 3: 46.8% · 624 games46.8Round 4: 48.7% · 638 games (strongest round)48.7 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 5.2% | 46.5% | 53,995 | Round 1: 45.9% · 456 games45.9Round 2: 45.1% · 512 games45.1Round 3: 48.2% · 685 games (strongest round)48.2Round 4: 46.9% · 663 games46.9 |
| 5 | Transmute: ChaosGain 2 random Augments. | | 4.9% | 46.8% | 50,258 | Round 1: 47.6% · 476 games47.6Round 2: 48.3% · 328 games48.3Round 3: 50.1% · 397 games (strongest round)50.1Round 4: 45.8% · 415 games45.8 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 4.7% | 49.3% | 48,517 | Round 1: 47.3% · 435 games47.3Round 2: 49.0% · 429 games49.0Round 3: 50.1% · 574 games (strongest round)50.1Round 4: 49.1% · 508 games49.1 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 4.2% | 46.0% | 43,511 | Round 1: 45.9% · 150 games (strongest round)45.9Round 2: 42.1% · 324 games42.1Round 3: 41.7% · 377 games41.7Round 4: 44.5% · 370 games44.5 |
| 6 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 4.2% | 46.5% | 43,497 | Round 1: 47.5% · 422 games47.5Round 2: 47.5% · 483 games47.5Round 3: 46.1% · 467 games46.1Round 4: 48.4% · 413 games (strongest round)48.4 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 4.1% | 49.1% | 42,673 | Round 1: 49.7% · 139 games (strongest round)49.7Round 2: 49.2% · 404 games49.2Round 3: 48.2% · 397 games48.2Round 4: 45.5% · 330 games45.5 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 4.0% | 47.3% | 41,667 | Round 1: 43.3% · 239 games43.3Round 2: 42.2% · 247 games42.2Round 3: 44.0% · 324 games44.0Round 4: 45.5% · 286 games (strongest round)45.5 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 3.9% | 48.0% | 40,454 | Round 1: 46.1% · 150 games46.1Round 2: 47.8% · 426 games47.8Round 3: 49.4% · 484 games (strongest round)49.4Round 4: 46.3% · 496 games46.3 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 3.8% | 46.1% | 39,174 | Round 1: 45.0% · 724 games45.0Round 2: 46.1% · 697 games (strongest round)46.1Round 3: 45.5% · 150 games45.5Round 4: not enough games- |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 3.8% | 46.1% | 39,015 | Round 1: 47.3% · 589 games47.3Round 2: 47.6% · 527 games47.6Round 3: 41.1% · 522 games41.1Round 4: 48.2% · 439 games (strongest round)48.2 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 3.2% | 46.9% | 32,491 | Round 1: 45.9% · 555 games (strongest round)45.9Round 2: 45.9% · 446 games45.9Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 2.9% | 46.6% | 30,068 | Round 1: 41.5% · 219 games41.5Round 2: 45.1% · 230 games45.1Round 3: 46.2% · 327 games46.2Round 4: 46.5% · 306 games (strongest round)46.5 |
| DonationGet 1750 Gold. No questions asked. | | 2.9% | 47.2% | 29,935 | Round 1: not enough games-Round 2: 43.1% · 163 games43.1Round 3: 44.7% · 257 games (strongest round)44.7Round 4: 43.6% · 285 games43.6 |
| 7 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 2.9% | 47.2% | 29,514 | Round 1: 48.7% · 471 games (strongest round)48.7Round 2: 42.5% · 427 games42.5Round 3: not enough games-Round 4: not enough games- |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 2.8% | 47.1% | 29,062 | Round 1: not enough games-Round 2: 43.0% · 268 games (strongest round)43.0Round 3: 42.9% · 332 games42.9Round 4: 41.8% · 292 games41.8 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 2.8% | 46.9% | 28,825 | Round 1: 47.5% · 150 games47.5Round 2: 47.9% · 150 games (strongest round)47.9Round 3: 47.3% · 150 games47.3Round 4: 44.8% · 150 games44.8 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.5% | 47.9% | 25,848 | Round 1: 45.5% · 150 games45.5Round 2: 44.7% · 248 games44.7Round 3: 45.2% · 288 games45.2Round 4: 48.5% · 288 games (strongest round)48.5 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.5% | 47.2% | 25,462 | Round 1: 42.2% · 150 games42.2Round 2: 44.4% · 150 games (strongest round)44.4Round 3: 44.0% · 156 games44.0Round 4: 44.0% · 150 games44.0 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 2.4% | 49.6% | 24,424 | Round 1: 48.4% · 150 games48.4Round 2: 45.4% · 150 games45.4Round 3: 49.5% · 150 games49.5Round 4: 50.2% · 150 games (strongest round)50.2 |
| 8 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.2% | 46.3% | 22,470 | Round 1: 43.6% · 157 games43.6Round 2: 44.6% · 150 games44.6Round 3: 47.9% · 161 games (strongest round)47.9Round 4: 44.3% · 150 games44.3 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 2.2% | 48.0% | 22,163 | Round 1: not enough games-Round 2: 47.6% · 150 games47.6Round 3: 51.1% · 194 games (strongest round)51.1Round 4: 49.2% · 199 games49.2 |
| THRASHEmpower! | | 1.8% | 47.0% | 18,302 | Round 1: 44.1% · 699 games44.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.5% | 47.9% | 15,839 | Round 1: not enough games-Round 2: 47.8% · 187 games47.8Round 3: 50.8% · 238 games50.8Round 4: 51.1% · 208 games (strongest round)51.1 |
| 9 | Omni SoulGain 3 random Dragon Souls. | | 1.4% | 49.6% | 14,418 | Round 1: 48.3% · 150 games (strongest round)48.3Round 2: 46.8% · 150 games46.8Round 3: 47.3% · 150 games47.3Round 4: 47.3% · 150 games47.3 |
| 10 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.3% | 47.7% | 13,733 | Round 1: not enough games-Round 2: 47.7% · 150 games (strongest round)47.7Round 3: 46.0% · 162 games46.0Round 4: not enough games- |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.3% | 46.8% | 13,712 | Round 1: 42.8% · 150 games42.8Round 2: 48.2% · 141 games (strongest round)48.2Round 3: 47.7% · 150 games47.7Round 4: 47.9% · 150 games47.9 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 1.3% | 46.2% | 13,314 | Round 1: 46.1% · 150 games46.1Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 46.8% · 150 games46.8Round 4: 46.7% · 150 games46.7 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 1.3% | 46.3% | 13,118 | Round 1: not enough games-Round 2: 48.7% · 150 games48.7Round 3: 50.3% · 150 games50.3Round 4: 51.0% · 150 games (strongest round)51.0 |
| Stats!Gain 2 Stat Anvils! | | 1.3% | 46.5% | 13,014 | Round 1: not enough games-Round 2: 45.8% · 150 games (strongest round)45.8Round 3: 45.1% · 150 games45.1Round 4: 42.7% · 150 games42.7 |
| 11 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 1.2% | 46.3% | 12,842 | Round 1: 47.1% · 150 games47.1Round 2: 43.9% · 150 games43.9Round 3: 49.5% · 154 games (strongest round)49.5Round 4: 44.8% · 150 games44.8 |
| 12 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.2% | 46.6% | 12,410 | Round 1: 43.1% · 128 games43.1Round 2: 47.5% · 125 games (strongest round)47.5Round 3: 42.1% · 144 games42.1Round 4: 40.0% · 150 games40.0 |
| 13 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 1.1% | 48.1% | 11,584 | Round 1: 48.3% · 150 games48.3Round 2: 50.6% · 150 games (strongest round)50.6Round 3: 50.1% · 150 games50.1Round 4: 49.7% · 150 games49.7 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.9% | 46.1% | 8,834 | Round 1: not enough games-Round 2: 45.4% · 115 games45.4Round 3: 45.6% · 118 games (strongest round)45.6Round 4: 44.2% · 140 games44.2 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.7% | 47.6% | 7,467 | Round 1: 43.9% · 122 games43.9Round 2: 42.4% · 122 games42.4Round 3: 42.3% · 150 games42.3Round 4: 45.8% · 150 games (strongest round)45.8 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 0.7% | 48.4% | 7,170 | Round 1: not enough games-Round 2: 47.9% · 138 games47.9Round 3: 47.8% · 150 games47.8Round 4: 48.8% · 150 games (strongest round)48.8 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.6% | 48.1% | 6,591 | Round 1: not enough games-Round 2: 50.8% · 117 games (strongest round)50.8Round 3: 47.0% · 128 games47.0Round 4: 46.1% · 129 games46.1 |
| 14 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.5% | 47.0% | 4,678 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 15 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 0.4% | 49.1% | 4,440 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.4% | 46.1% | 4,227 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 40.5% · 100 games40.5 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.4% | 46.7% | 3,955 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.4% | 59.0% | 3,714 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Terrain'dYour deals damage in an area around it. | | 8.3% | 45.3% | 85,456 | Round 1: 42.5% · 756 games42.5Round 2: 45.2% · 625 games45.2Round 3: 45.4% · 707 games45.4Round 4: 45.9% · 598 games (strongest round)45.9 |
| 16 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 7.3% | 45.1% | 74,643 | Round 1: 41.0% · 522 games41.0Round 2: 43.6% · 562 games43.6Round 3: 46.6% · 597 games (strongest round)46.6Round 4: 44.7% · 517 games44.7 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 7.1% | 45.0% | 73,538 | Round 1: 42.4% · 323 games42.4Round 2: 43.2% · 760 games43.2Round 3: 46.5% · 856 games (strongest round)46.5Round 4: 43.1% · 753 games43.1 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 7.1% | 45.3% | 73,433 | Round 1: 49.6% · 188 games (strongest round)49.6Round 2: 44.6% · 589 games44.6Round 3: 45.3% · 695 games45.3Round 4: 44.3% · 656 games44.3 |
| RecursionGain 60 Ability Haste. | | 5.2% | 45.8% | 53,569 | Round 1: 44.4% · 385 games44.4Round 2: 42.8% · 477 games42.8Round 3: 46.8% · 512 games (strongest round)46.8Round 4: 46.6% · 501 games46.6 |
| 17 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 4.5% | 45.6% | 46,316 | Round 1: 44.2% · 426 games44.2Round 2: 43.5% · 453 games43.5Round 3: 43.8% · 488 games43.8Round 4: 46.2% · 456 games (strongest round)46.2 |
| 18 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 4.1% | 45.5% | 42,045 | Round 1: 50.0% · 373 games (strongest round)50.0Round 2: 46.7% · 374 games46.7Round 3: 42.4% · 429 games42.4Round 4: 49.5% · 402 games49.5 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 3.8% | 45.2% | 39,285 | Round 1: 40.2% · 359 games40.2Round 2: 42.1% · 371 games42.1Round 3: 44.1% · 436 games (strongest round)44.1Round 4: 42.4% · 473 games42.4 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 3.7% | 45.1% | 38,424 | Round 1: 44.0% · 406 games44.0Round 2: 42.5% · 369 games42.5Round 3: 41.0% · 466 games41.0Round 4: 45.8% · 394 games (strongest round)45.8 |
| HEAVYEmpower! | | 3.7% | 45.7% | 37,994 | Round 1: 45.5% · 971 games45.5Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 3.2% | 45.9% | 32,800 | Round 1: 45.6% · 223 games45.6Round 2: 46.3% · 230 games46.3Round 3: 49.7% · 373 games (strongest round)49.7Round 4: 43.2% · 345 games43.2 |
| Mind to MatterIncrease max Health by half of your Mana. | | 2.9% | 45.9% | 29,905 | Round 1: 43.3% · 150 games43.3Round 2: 44.3% · 349 games (strongest round)44.3Round 3: 42.8% · 336 games42.8Round 4: 43.6% · 356 games43.6 |
| 19 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.8% | 44.4% | 29,149 | Round 1: 42.4% · 575 games42.4Round 2: 45.1% · 252 games (strongest round)45.1Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 2.5% | 45.9% | 25,823 | Round 1: 44.2% · 150 games44.2Round 2: 42.7% · 313 games42.7Round 3: 48.5% · 293 games (strongest round)48.5Round 4: 44.2% · 266 games44.2 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 2.3% | 45.9% | 23,766 | Round 1: 45.1% · 342 games45.1Round 2: 49.7% · 290 games (strongest round)49.7Round 3: 46.8% · 281 games46.8Round 4: 47.1% · 246 games47.1 |
| 20 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.2% | 44.4% | 23,101 | Round 1: 43.2% · 253 games43.2Round 2: 41.8% · 248 games41.8Round 3: 45.5% · 272 games (strongest round)45.5Round 4: 41.1% · 222 games41.1 |
| 21 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.1% | 44.2% | 21,609 | Round 1: 42.3% · 182 games42.3Round 2: 46.7% · 170 games46.7Round 3: 49.5% · 184 games (strongest round)49.5Round 4: 44.4% · 184 games44.4 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 2.0% | 43.9% | 21,091 | Round 1: 40.4% · 150 games40.4Round 2: 41.4% · 151 games41.4Round 3: 43.6% · 223 games (strongest round)43.6Round 4: 41.0% · 205 games41.0 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 2.0% | 42.6% | 20,254 | Round 1: 46.5% · 258 games (strongest round)46.5Round 2: 44.8% · 211 games44.8Round 3: 46.2% · 241 games46.2Round 4: 44.1% · 196 games44.1 |
| 22 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 1.9% | 45.0% | 19,599 | Round 1: 48.2% · 202 games (strongest round)48.2Round 2: 47.0% · 185 games47.0Round 3: 43.3% · 184 games43.3Round 4: 45.7% · 199 games45.7 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 1.9% | 43.1% | 19,367 | Round 1: 43.4% · 120 games (strongest round)43.4Round 2: 42.9% · 154 games42.9Round 3: 41.4% · 160 games41.4Round 4: 40.8% · 189 games40.8 |
| 23 | OverloadedUsing another Ability resets the cooldown of. | | 1.9% | 44.6% | 19,238 | Round 1: 51.7% · 166 games (strongest round)51.7Round 2: 47.7% · 150 games47.7Round 3: 45.7% · 164 games45.7Round 4: 47.7% · 150 games47.7 |
| 24 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 1.9% | 42.8% | 19,155 | Round 1: 43.4% · 359 games43.4Round 2: 46.1% · 335 games (strongest round)46.1Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 1.8% | 43.5% | 18,887 | Round 1: 39.4% · 150 games39.4Round 2: 39.0% · 282 games39.0Round 3: 41.1% · 289 games (strongest round)41.1Round 4: 40.7% · 276 games40.7 |
| 25 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.6% | 44.3% | 16,169 | Round 1: 43.4% · 150 games (strongest round)43.4Round 2: 42.1% · 150 games42.1Round 3: 43.1% · 150 games43.1Round 4: 42.5% · 150 games42.5 |
| Bread And JamYour gains 100 Ability Haste. | | 1.5% | 45.6% | 15,456 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.8% · 234 games (strongest round)45.8Round 4: 44.2% · 238 games44.2 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.5% | 44.4% | 15,170 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.1% · 206 games (strongest round)42.1Round 4: 37.0% · 222 games37.0 |
| 26 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.3% | 45.8% | 13,326 | Round 1: 42.5% · 132 games42.5Round 2: 42.5% · 113 games42.5Round 3: 45.6% · 150 games (strongest round)45.6Round 4: 45.2% · 106 games45.2 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.3% | 45.8% | 12,953 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.9% · 208 games (strongest round)43.9Round 4: 42.9% · 181 games42.9 |
| 27 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.2% | 44.1% | 11,872 | Round 1: 42.2% · 163 games (strongest round)42.2Round 2: 37.5% · 150 games37.5Round 3: not enough games-Round 4: not enough games- |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.0% | 45.7% | 9,998 | Round 1: not enough games-Round 2: 46.7% · 150 games46.7Round 3: 49.2% · 150 games (strongest round)49.2Round 4: 47.7% · 150 games47.7 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 1.0% | 45.7% | 9,963 | Round 1: 48.6% · 138 games (strongest round)48.6Round 2: 45.0% · 150 games45.0Round 3: 44.5% · 150 games44.5Round 4: 45.8% · 150 games45.8 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 1.0% | 45.2% | 9,847 | Round 1: 41.7% · 150 games41.7Round 2: 42.8% · 150 games42.8Round 3: 45.2% · 150 games (strongest round)45.2Round 4: 42.1% · 150 games42.1 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.9% | 41.5% | 9,494 | Round 1: 41.8% · 108 games (strongest round)41.8Round 2: 40.4% · 102 games40.4Round 3: not enough games-Round 4: not enough games- |
| 28 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 0.8% | 44.0% | 7,878 | Round 1: 48.1% · 127 games48.1Round 2: not enough games-Round 3: 44.2% · 150 games44.2Round 4: 49.0% · 144 games (strongest round)49.0 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.8% | 44.4% | 7,805 | Round 1: not enough games-Round 2: 43.3% · 150 games43.3Round 3: 44.0% · 150 games44.0Round 4: 44.5% · 150 games (strongest round)44.5 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.7% | 44.2% | 7,705 | Round 1: not enough games-Round 2: 35.2% · 127 games35.2Round 3: 34.9% · 126 games34.9Round 4: 40.6% · 144 games (strongest round)40.6 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.7% | 45.9% | 7,316 | Round 1: 49.0% · 150 games (strongest round)49.0Round 2: 46.2% · 132 games46.2Round 3: 47.5% · 150 games47.5Round 4: 46.1% · 143 games46.1 |
| 29 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.7% | 43.9% | 7,183 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.7% | 45.5% | 6,810 | Round 1: not enough games-Round 2: 46.3% · 150 games (strongest round)46.3Round 3: 45.3% · 150 games45.3Round 4: 45.5% · 150 games45.5 |
| 30 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.6% | 45.9% | 6,570 | Round 1: 40.7% · 115 games40.7Round 2: 43.8% · 137 games (strongest round)43.8Round 3: not enough games-Round 4: not enough games- |
| 31 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.6% | 44.1% | 6,568 | Round 1: 35.0% · 101 games34.9Round 2: not enough games-Round 3: 38.9% · 109 games38.9Round 4: 42.1% · 108 games (strongest round)42.1 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 0.6% | 44.4% | 6,551 | Round 1: 41.3% · 150 games41.3Round 2: 44.8% · 150 games (strongest round)44.8Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.6% | 44.2% | 6,156 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.9% · 112 games (strongest round)46.9Round 4: 44.2% · 139 games44.2 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.4% | 45.0% | 4,323 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.4% | 45.9% | 4,156 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.3% | 42.3% | 3,352 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.3% | 45.2% | 3,118 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.3% | 45.4% | 2,968 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.2% | 44.8% | 2,518 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.2% | 52.3% | 2,383 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 49.9% · 140 games49.9 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.2% | 43.2% | 2,354 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 44.6% | 2,121 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 46.5% | 724 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 47.5% | 610 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | <0.1% | 50.0% | 4 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |