| HEAVYEmpower! | SS | 12.0% | 50.0% | 113,643 | Round 1: 48.5% · 3,440 games48.5Round 2: 50.3% · 119 games (strongest round)50.2Round 3: not enough games-Round 4: not enough games- |
| Jeweled BraceletCan Critically Strike. Gain 0.25 Critical Strike Chance. | SS | 11.8% | 48.9% | 112,473 | Round 1: 46.5% · 1,177 games46.5Round 2: 46.5% · 1,051 games46.5Round 3: 51.2% · 1,069 games (strongest round)51.2Round 4: 47.5% · 1,079 games47.5 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | SS | 11.6% | 53.7% | 110,018 | Round 1: 50.7% · 902 games50.7Round 2: 55.9% · 872 games (strongest round)55.9Round 3: 53.8% · 934 games53.8Round 4: 52.4% · 930 games52.4 |
| Blunt ForceGain 20% Attack Damage. | SS | 10.1% | 52.0% | 95,827 | Round 1: 49.2% · 292 games49.2Round 2: 53.7% · 745 games (strongest round)53.7Round 3: 52.8% · 853 games52.8Round 4: 50.7% · 805 games50.7 |
| 1 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | SS | 9.8% | 56.3% | 93,284 | Round 1: 56.6% · 738 games56.6Round 2: 60.6% · 611 games (strongest round)60.6Round 3: 59.0% · 659 games59.0Round 4: 56.6% · 516 games56.6 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 8.9% | 51.1% | 84,602 | Round 1: 51.4% · 725 games51.4Round 2: 51.9% · 451 games51.9Round 3: 52.4% · 526 games (strongest round)52.3Round 4: 51.5% · 531 games51.5 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | S | 8.4% | 49.1% | 79,535 | Round 1: 48.8% · 313 games (strongest round)48.8Round 2: 46.3% · 888 games46.3Round 3: 47.5% · 818 games47.5Round 4: 46.4% · 203 games46.4 |
| 2 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | S | 8.3% | 52.1% | 79,258 | Round 1: 54.1% · 544 games54.1Round 2: 54.5% · 596 games (strongest round)54.5Round 3: 53.6% · 717 games53.6Round 4: 53.6% · 716 games53.6 |
| Dive BomberExplodes when you die, dealing massive true damage. | S | 7.6% | 52.1% | 72,124 | Round 1: 56.6% · 252 games (strongest round)56.6Round 2: 48.8% · 617 games48.8Round 3: 51.8% · 650 games51.8Round 4: 53.4% · 626 games53.4 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | S | 6.4% | 50.3% | 61,087 | Round 1: not enough games-Round 2: 49.1% · 475 games49.1Round 3: 50.3% · 524 games (strongest round)50.3Round 4: 49.5% · 444 games49.5 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 7.6% | 49.8% | 72,538 | Round 1: 50.3% · 505 games50.3Round 2: 49.8% · 523 games49.8Round 3: 51.3% · 641 games (strongest round)51.2Round 4: 51.2% · 604 games51.2 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 7.3% | 53.9% | 69,053 | Round 1: 53.3% · 622 games53.3Round 2: 55.2% · 579 games55.2Round 3: 55.4% · 652 games (strongest round)55.4Round 4: 49.9% · 583 games49.9 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 7.1% | 53.2% | 66,976 | Round 1: 55.6% · 832 games (strongest round)55.6Round 2: 53.1% · 577 games53.1Round 3: 51.7% · 464 games51.7Round 4: 52.3% · 344 games52.3 |
| 3 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 6.2% | 60.0% | 58,604 | Round 1: 69.5% · 826 games (strongest round)69.5Round 2: 59.9% · 863 games59.9Round 3: 61.6% · 133 games61.6Round 4: not enough games- |
| DeftGain 60% Attack Speed. | | 5.1% | 49.3% | 48,336 | Round 1: 48.8% · 162 games48.8Round 2: 50.3% · 443 games (strongest round)50.3Round 3: 49.6% · 504 games49.6Round 4: 48.7% · 467 games48.7 |
| Scopier WeaponsGain 150 Attack Range. | | 5.1% | 49.1% | 47,974 | Round 1: 48.0% · 408 games48.0Round 2: 49.7% · 439 games49.7Round 3: 50.8% · 432 games (strongest round)50.8Round 4: 48.0% · 416 games48.0 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 5.0% | 55.9% | 47,573 | Round 1: 57.4% · 445 games57.4Round 2: 58.3% · 429 games (strongest round)58.3Round 3: 55.6% · 445 games55.6Round 4: 54.2% · 419 games54.2 |
| 4 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 4.8% | 49.7% | 45,961 | Round 1: 48.4% · 313 games48.4Round 2: 51.9% · 336 games (strongest round)51.9Round 3: 47.6% · 323 games47.6Round 4: 51.1% · 298 games51.1 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.8% | 53.2% | 45,199 | Round 1: 54.8% · 159 games54.8Round 2: 56.7% · 403 games (strongest round)56.7Round 3: 53.8% · 526 games53.8Round 4: 56.4% · 478 games56.4 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 4.7% | 52.1% | 44,867 | Round 1: 53.3% · 150 games (strongest round)53.3Round 2: 50.9% · 314 games50.9Round 3: 50.8% · 332 games50.8Round 4: 51.1% · 327 games51.1 |
| 5 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 4.3% | 49.1% | 40,967 | Round 1: 51.1% · 385 games (strongest round)51.1Round 2: 50.3% · 335 games50.3Round 3: 48.7% · 306 games48.7Round 4: 47.1% · 256 games47.1 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 4.3% | 51.7% | 40,539 | Round 1: 51.8% · 727 games51.8Round 2: 54.4% · 642 games (strongest round)54.4Round 3: 51.9% · 121 games51.8Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 4.2% | 52.4% | 39,989 | Round 1: 49.1% · 570 games49.1Round 2: 50.9% · 432 games (strongest round)50.9Round 3: not enough games-Round 4: not enough games- |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 4.1% | 51.4% | 38,581 | Round 1: 47.9% · 212 games47.9Round 2: 48.2% · 264 games48.2Round 3: 51.8% · 299 games (strongest round)51.8Round 4: 48.7% · 253 games48.7 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 4.0% | 52.4% | 37,623 | Round 1: 51.1% · 150 games51.1Round 2: 51.2% · 150 games (strongest round)51.2Round 3: not enough games-Round 4: not enough games- |
| Spin To WinYour spin Abilities gain 30 Ability Haste and deal 0.3 more damage, increase to? for Ultimates | | 3.9% | 48.9% | 37,181 | Round 1: 48.5% · 182 games48.5Round 2: 49.4% · 399 games49.4Round 3: 49.6% · 475 games (strongest round)49.6Round 4: 47.7% · 418 games47.7 |
| Transmute: GoldGain a random Gold Augment. | | 3.9% | 49.1% | 36,689 | Round 1: 49.7% · 150 games49.7Round 2: 52.4% · 280 games (strongest round)52.3Round 3: 48.9% · 329 games48.9Round 4: 47.9% · 316 games47.9 |
| 6 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 3.8% | 51.3% | 36,514 | Round 1: 51.7% · 196 games (strongest round)51.7Round 2: 50.0% · 270 games50.0Round 3: 48.1% · 268 games48.1Round 4: 46.8% · 281 games46.8 |
| 7 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 3.8% | 50.9% | 36,349 | Round 1: 50.6% · 265 games50.6Round 2: 48.7% · 261 games48.7Round 3: 53.2% · 345 games (strongest round)53.2Round 4: 52.4% · 260 games52.4 |
| Weapon of Destiny Best with Serpent's Fang+10.4 | | 3.5% | 55.7% | 33,385 | Round 1: 54.3% · 527 games (strongest round)54.3Round 2: 52.4% · 441 games52.4Round 3: not enough games-Round 4: not enough games- |
| 8 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 3.4% | 51.6% | 32,432 | Round 1: 54.0% · 241 games54.0Round 2: 53.3% · 222 games53.3Round 3: 54.3% · 272 games (strongest round)54.3Round 4: 51.5% · 258 games51.5 |
| It's CriticalGain 50% Crit chance. | | 3.1% | 49.5% | 29,252 | Round 1: 49.4% · 215 games49.4Round 2: 51.1% · 218 games51.1Round 3: 52.2% · 287 games52.2Round 4: 52.2% · 319 games (strongest round)52.2 |
| 9 | Transmute: ChaosGain 2 random Augments. | | 3.1% | 51.2% | 29,057 | Round 1: 53.1% · 251 games (strongest round)53.1Round 2: 52.4% · 180 games52.4Round 3: 50.4% · 245 games50.4Round 4: 50.0% · 236 games50.0 |
| 10 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 3.1% | 50.6% | 28,984 | Round 1: 52.6% · 196 games (strongest round)52.6Round 2: 50.1% · 215 games50.1Round 3: 50.5% · 240 games50.5Round 4: 51.7% · 155 games51.7 |
| DonationGet 1750 Gold. No questions asked. | | 3.0% | 51.2% | 28,119 | Round 1: not enough games-Round 2: 54.3% · 166 games (strongest round)54.3Round 3: 51.8% · 241 games51.8Round 4: 53.1% · 222 games53.1 |
| 11 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 2.7% | 53.8% | 25,204 | Round 1: 53.7% · 153 games (strongest round)53.7Round 2: 51.7% · 176 games51.7Round 3: 52.6% · 239 games52.6Round 4: 52.4% · 223 games52.4 |
| 12 | Scopiest WeaponsGain 250 Attack Range. | | 2.6% | 49.6% | 25,150 | Round 1: 45.9% · 173 games45.9Round 2: 49.4% · 207 games49.4Round 3: 49.4% · 219 games (strongest round)49.4Round 4: 47.3% · 186 games47.3 |
| 13 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 2.6% | 50.2% | 24,471 | Round 1: 54.8% · 177 games (strongest round)54.8Round 2: 52.6% · 200 games52.6Round 3: 51.3% · 230 games51.3Round 4: 49.6% · 209 games49.6 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.5% | 51.6% | 23,425 | Round 1: 51.4% · 341 games51.4Round 2: 51.6% · 308 games (strongest round)51.6Round 3: not enough games-Round 4: not enough games- |
| 14 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.4% | 54.1% | 23,127 | Round 1: 54.3% · 152 games54.3Round 2: 52.2% · 150 games52.2Round 3: 54.4% · 157 games (strongest round)54.4Round 4: 53.5% · 160 games53.5 |
| 15 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.3% | 50.7% | 21,629 | Round 1: 51.1% · 150 games (strongest round)51.1Round 2: 48.8% · 150 games48.8Round 3: 47.4% · 159 games47.4Round 4: 48.3% · 150 games48.3 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.2% | 50.3% | 21,187 | Round 1: 46.7% · 146 games46.7Round 2: 48.9% · 206 games48.9Round 3: 49.3% · 230 games49.3Round 4: 50.0% · 218 games (strongest round)50.0 |
| 16 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.2% | 49.3% | 20,873 | Round 1: 47.4% · 358 games47.4Round 2: 49.5% · 150 games (strongest round)49.5Round 3: not enough games-Round 4: not enough games- |
| 17 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 2.1% | 51.2% | 19,566 | Round 1: 50.2% · 200 games (strongest round)50.2Round 2: 44.6% · 141 games44.6Round 3: 44.1% · 174 games44.1Round 4: 48.8% · 138 games48.8 |
| 18 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.9% | 52.9% | 18,114 | Round 1: 52.2% · 211 games (strongest round)52.2Round 2: 51.2% · 220 games51.2Round 3: not enough games-Round 4: not enough games- |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 1.9% | 51.3% | 17,583 | Round 1: 48.3% · 118 games48.3Round 2: 50.4% · 156 games (strongest round)50.4Round 3: 49.2% · 164 games49.2Round 4: 50.2% · 209 games50.2 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 1.7% | 51.4% | 16,556 | Round 1: 53.3% · 140 games (strongest round)53.3Round 2: 49.9% · 192 games49.9Round 3: 48.8% · 247 games48.8Round 4: 50.0% · 215 games50.0 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.7% | 50.4% | 16,427 | Round 1: 50.9% · 145 games50.9Round 2: 52.2% · 193 games52.2Round 3: 49.2% · 196 games49.2Round 4: 53.9% · 204 games (strongest round)53.9 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.6% | 51.3% | 15,474 | Round 1: not enough games-Round 2: 53.1% · 150 games (strongest round)53.1Round 3: 49.9% · 150 games49.9Round 4: 50.6% · 153 games50.6 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 1.6% | 50.4% | 15,171 | Round 1: 50.8% · 150 games50.8Round 2: 50.5% · 150 games50.4Round 3: 52.9% · 150 games (strongest round)52.9Round 4: 52.4% · 150 games52.4 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.5% | 50.1% | 13,991 | Round 1: not enough games-Round 2: 51.1% · 141 games51.1Round 3: 54.5% · 165 games (strongest round)54.5Round 4: 52.4% · 145 games52.3 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.3% | 49.7% | 12,063 | Round 1: not enough games-Round 2: 51.9% · 150 games (strongest round)51.9Round 3: 50.9% · 150 games50.9Round 4: 47.6% · 150 games47.6 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.2% | 50.6% | 11,404 | Round 1: not enough games-Round 2: 46.3% · 133 games46.3Round 3: 52.5% · 150 games (strongest round)52.5Round 4: 48.8% · 150 games48.8 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 1.1% | 50.6% | 10,185 | Round 1: 47.1% · 128 games47.1Round 2: 48.5% · 150 games (strongest round)48.5Round 3: 47.8% · 155 games47.8Round 4: 45.2% · 157 games45.2 |
| 19 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.0% | 49.7% | 9,444 | Round 1: 51.5% · 137 games51.5Round 2: 53.6% · 139 games (strongest round)53.6Round 3: 48.6% · 142 games48.6Round 4: 49.5% · 100 games49.5 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 0.9% | 49.7% | 8,689 | Round 1: not enough games-Round 2: 50.6% · 110 games50.6Round 3: 52.2% · 129 games (strongest round)52.2Round 4: 51.7% · 150 games51.7 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 0.9% | 50.4% | 8,452 | Round 1: 48.0% · 150 games48.0Round 2: 49.9% · 150 games49.9Round 3: 53.3% · 150 games (strongest round)53.3Round 4: 47.6% · 150 games47.6 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.9% | 52.0% | 8,316 | Round 1: 53.9% · 150 games53.9Round 2: 56.8% · 150 games (strongest round)56.8Round 3: 54.5% · 150 games54.5Round 4: 54.3% · 150 games54.3 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 0.9% | 49.1% | 8,173 | Round 1: 49.6% · 150 games (strongest round)49.6Round 2: 46.9% · 133 games46.9Round 3: 46.9% · 150 games46.9Round 4: 43.5% · 150 games43.5 |
| 20 | Omni SoulGain 3 random Dragon Souls. | | 0.8% | 52.8% | 7,491 | Round 1: 51.2% · 122 games51.2Round 2: 48.9% · 104 games48.9Round 3: 55.2% · 135 games (strongest round)55.2Round 4: 51.5% · 122 games51.5 |
| 21 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 51.6% | 7,451 | Round 1: not enough games-Round 2: 46.5% · 117 games46.5Round 3: 50.6% · 150 games (strongest round)50.6Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.7% | 51.3% | 6,181 | Round 1: not enough games-Round 2: 50.4% · 150 games50.4Round 3: 50.8% · 142 games (strongest round)50.8Round 4: 48.0% · 117 games48.0 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 0.6% | 48.9% | 5,787 | Round 1: 55.1% · 150 games (strongest round)55.1Round 2: 52.8% · 138 games52.8Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 49.7% | 5,244 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 22 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 51.5% | 5,124 | Round 1: 48.3% · 150 games48.3Round 2: 49.5% · 150 games (strongest round)49.5Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.4% | 49.5% | 3,518 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 23 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 53.8% | 3,263 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.7% · 150 games50.7 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 9.4% | 47.6% | 89,417 | Round 1: 45.5% · 320 games45.5Round 2: 46.4% · 791 games46.4Round 3: 50.3% · 783 games (strongest round)50.3Round 4: 46.8% · 704 games46.8 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 6.6% | 47.4% | 62,776 | Round 1: 44.9% · 649 games44.9Round 2: 47.5% · 574 games47.5Round 3: 48.3% · 588 games (strongest round)48.3Round 4: 47.6% · 508 games47.6 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 6.0% | 47.5% | 56,687 | Round 1: 46.8% · 362 games46.8Round 2: 48.6% · 375 games (strongest round)48.6Round 3: 46.3% · 445 games46.3Round 4: 47.1% · 460 games47.1 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 5.7% | 48.4% | 53,974 | Round 1: 47.2% · 459 games47.2Round 2: 47.6% · 410 games47.6Round 3: 49.1% · 471 games49.1Round 4: 50.7% · 474 games (strongest round)50.7 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 5.3% | 48.2% | 50,471 | Round 1: 45.2% · 667 games45.2Round 2: 47.7% · 487 games47.7Round 3: 46.8% · 439 games46.8Round 4: 52.0% · 351 games (strongest round)52.0 |
| RecursionGain 60 Ability Haste. | | 5.3% | 48.0% | 50,335 | Round 1: 49.6% · 395 games (strongest round)49.6Round 2: 49.3% · 380 games49.3Round 3: 48.7% · 368 games48.7Round 4: 48.2% · 294 games48.2 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 5.1% | 48.8% | 48,043 | Round 1: 51.4% · 291 games51.4Round 2: 51.2% · 320 games51.2Round 3: 55.6% · 373 games (strongest round)55.6Round 4: 53.4% · 347 games53.4 |
| 24 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 4.7% | 46.7% | 44,373 | Round 1: 44.5% · 321 games44.5Round 2: 43.5% · 352 games43.5Round 3: 41.7% · 427 games41.7Round 4: 46.7% · 341 games (strongest round)46.7 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 4.6% | 47.7% | 43,757 | Round 1: 48.7% · 373 games48.7Round 2: 48.1% · 345 games48.1Round 3: 50.5% · 408 games (strongest round)50.5Round 4: 49.5% · 415 games49.5 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 4.5% | 47.3% | 43,052 | Round 1: 47.6% · 150 games47.6Round 2: 50.4% · 320 games (strongest round)50.4Round 3: 46.6% · 380 games46.6Round 4: 49.8% · 384 games49.8 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | | 4.4% | 46.7% | 41,555 | Round 1: 45.2% · 353 games45.2Round 2: 45.7% · 330 games45.7Round 3: 49.1% · 353 games (strongest round)49.1Round 4: not enough games- |
| 25 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 4.3% | 46.4% | 40,536 | Round 1: 48.3% · 281 games48.3Round 2: 48.3% · 297 games48.3Round 3: 49.8% · 380 games49.8Round 4: 50.6% · 316 games (strongest round)50.6 |
| 26 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 3.9% | 46.3% | 37,229 | Round 1: 47.7% · 221 games47.7Round 2: 50.3% · 238 games (strongest round)50.3Round 3: 47.0% · 291 games47.0Round 4: 47.4% · 236 games47.4 |
| 27 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 3.8% | 44.5% | 36,424 | Round 1: 47.4% · 235 games47.4Round 2: 45.8% · 224 games45.8Round 3: 48.1% · 258 games (strongest round)48.1Round 4: 45.5% · 222 games45.5 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 3.8% | 48.3% | 35,802 | Round 1: 43.1% · 321 games43.1Round 2: 48.3% · 291 games48.3Round 3: 48.0% · 334 games48.0Round 4: 50.0% · 342 games (strongest round)50.0 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 3.7% | 47.6% | 35,034 | Round 1: 51.0% · 232 games51.0Round 2: 52.0% · 238 games (strongest round)52.0Round 3: 51.8% · 236 games51.8Round 4: 50.4% · 242 games50.4 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.0% | 45.1% | 28,022 | Round 1: 48.1% · 373 games (strongest round)48.1Round 2: 44.4% · 327 games44.4Round 3: not enough games-Round 4: not enough games- |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 2.8% | 48.8% | 26,751 | Round 1: 48.5% · 150 games48.5Round 2: 47.9% · 158 games47.9Round 3: 47.2% · 199 games47.2Round 4: 48.6% · 203 games (strongest round)48.6 |
| 28 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 2.8% | 46.1% | 26,694 | Round 1: 44.3% · 165 games44.3Round 2: 41.7% · 189 games41.7Round 3: 45.5% · 266 games (strongest round)45.5Round 4: 45.0% · 284 games45.0 |
| 29 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 2.6% | 48.1% | 24,901 | Round 1: 49.3% · 336 games (strongest round)49.3Round 2: 45.9% · 292 games45.9Round 3: not enough games-Round 4: not enough games- |
| Scoped WeaponsGain 75 Attack Range. | | 2.5% | 48.4% | 23,472 | Round 1: 44.6% · 150 games44.6Round 2: 44.6% · 182 games44.6Round 3: 50.7% · 207 games (strongest round)50.7Round 4: 47.7% · 187 games47.7 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.4% | 47.5% | 22,403 | Round 1: 47.9% · 150 games47.9Round 2: 47.8% · 150 games47.8Round 3: 46.0% · 150 games46.0Round 4: 50.3% · 150 games (strongest round)50.3 |
| Bread And ButterYour gains 100 Ability Haste. | | 2.2% | 46.2% | 21,305 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.0% · 272 games48.0Round 4: 49.2% · 231 games (strongest round)49.2 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.1% | 48.0% | 20,396 | Round 1: 51.8% · 150 games51.8Round 2: 51.4% · 150 games51.4Round 3: 54.4% · 150 games (strongest round)54.4Round 4: 53.2% · 150 games53.2 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 2.1% | 48.5% | 19,821 | Round 1: 53.8% · 120 games (strongest round)53.8Round 2: 53.4% · 150 games53.4Round 3: 51.8% · 161 games51.8Round 4: 50.2% · 195 games50.1 |
| 30 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 2.0% | 46.9% | 18,994 | Round 1: 50.0% · 150 games50.0Round 2: 51.2% · 139 games51.2Round 3: 46.4% · 150 games46.4Round 4: 51.2% · 150 games (strongest round)51.2 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.9% | 48.8% | 18,492 | Round 1: 47.8% · 117 games47.8Round 2: 46.2% · 161 games46.2Round 3: 49.9% · 174 games49.9Round 4: 52.4% · 160 games (strongest round)52.4 |
| 31 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 1.9% | 45.0% | 18,282 | Round 1: 50.3% · 302 games50.3Round 2: 51.6% · 235 games (strongest round)51.6Round 3: not enough games-Round 4: not enough games- |
| QuickstepWhen you use, dash towards your cursor. | | 1.8% | 45.4% | 17,135 | Round 1: 44.2% · 150 games44.2Round 2: 45.8% · 150 games (strongest round)45.8Round 3: 43.2% · 150 games43.2Round 4: 41.9% · 150 games41.9 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 1.7% | 48.8% | 16,546 | Round 1: 45.5% · 214 games45.5Round 2: 47.4% · 150 games (strongest round)47.4Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.6% | 46.3% | 15,287 | Round 1: 46.1% · 235 games (strongest round)46.1Round 2: 42.3% · 150 games42.3Round 3: 44.3% · 154 games44.3Round 4: 44.3% · 150 games44.3 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 1.5% | 45.2% | 14,223 | Round 1: 45.9% · 259 games (strongest round)45.9Round 2: 44.8% · 191 games44.8Round 3: not enough games-Round 4: not enough games- |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 1.4% | 46.6% | 13,691 | Round 1: 44.1% · 150 games (strongest round)44.1Round 2: 39.1% · 150 games39.1Round 3: 41.8% · 150 games41.8Round 4: 40.4% · 150 games40.4 |
| 32 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 1.4% | 47.5% | 13,481 | Round 1: 44.6% · 142 games44.6Round 2: 45.5% · 150 games45.5Round 3: 47.2% · 150 games (strongest round)47.2Round 4: 42.6% · 151 games42.6 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.4% | 44.5% | 13,377 | Round 1: 46.3% · 150 games (strongest round)46.3Round 2: 44.3% · 150 games44.3Round 3: 43.6% · 150 games43.6Round 4: 44.6% · 167 games44.6 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.4% | 46.8% | 13,301 | Round 1: 47.5% · 150 games47.5Round 2: 48.5% · 150 games (strongest round)48.5Round 3: 47.8% · 150 games47.8Round 4: 45.8% · 150 games45.8 |
| 33 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.3% | 47.7% | 12,725 | Round 1: 47.3% · 150 games (strongest round)47.3Round 2: 47.0% · 150 games47.0Round 3: 42.7% · 150 games42.7Round 4: 45.8% · 150 games45.8 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.2% | 46.7% | 11,847 | Round 1: 44.4% · 143 games44.4Round 2: 47.5% · 150 games (strongest round)47.5Round 3: 46.2% · 150 games46.2Round 4: 45.2% · 150 games45.2 |
| 34 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.2% | 44.7% | 11,263 | Round 1: 45.9% · 150 games45.9Round 2: 48.4% · 126 games48.4Round 3: 48.9% · 142 games (strongest round)48.9Round 4: 48.1% · 111 games48.1 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 1.2% | 48.6% | 11,162 | Round 1: 48.0% · 108 games48.0Round 2: 46.8% · 150 games46.8Round 3: 48.3% · 154 games48.3Round 4: 51.4% · 153 games (strongest round)51.3 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.0% | 46.9% | 9,560 | Round 1: 47.2% · 150 games47.2Round 2: 46.6% · 150 games46.6Round 3: 48.3% · 150 games (strongest round)48.3Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.0% | 47.6% | 9,513 | Round 1: not enough games-Round 2: 46.2% · 144 games46.2Round 3: 48.9% · 150 games (strongest round)48.9Round 4: 44.4% · 150 games44.4 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.0% | 47.9% | 9,451 | Round 1: not enough games-Round 2: 50.0% · 150 games50.0Round 3: 51.2% · 150 games (strongest round)51.2Round 4: 48.6% · 150 games48.6 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 1.0% | 47.9% | 9,400 | Round 1: 49.6% · 120 games49.6Round 2: 50.6% · 109 games (strongest round)50.6Round 3: 49.0% · 136 games48.9Round 4: 47.4% · 109 games47.4 |
| 35 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 1.0% | 46.5% | 9,333 | Round 1: 42.3% · 147 games42.3Round 2: 41.8% · 146 games41.8Round 3: 45.4% · 150 games (strongest round)45.4Round 4: 44.7% · 150 games44.7 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.9% | 46.4% | 8,852 | Round 1: 46.8% · 150 games46.8Round 2: 47.7% · 150 games47.7Round 3: 47.5% · 150 games47.5Round 4: 50.0% · 150 games (strongest round)50.0 |
| Bread And JamYour gains 100 Ability Haste. | | 0.8% | 44.8% | 8,053 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.0% · 150 games47.0Round 4: 47.7% · 150 games (strongest round)47.7 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.8% | 48.1% | 7,911 | Round 1: 45.8% · 105 games45.8Round 2: 43.3% · 110 games43.3Round 3: 48.1% · 150 games (strongest round)48.1Round 4: 47.6% · 150 games47.6 |
| 36 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.8% | 46.0% | 7,847 | Round 1: 44.6% · 108 games (strongest round)44.6Round 2: 41.5% · 108 games41.5Round 3: not enough games-Round 4: not enough games- |
| 37 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 0.7% | 46.3% | 6,953 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.6% · 127 games48.6Round 4: not enough games- |
| 38 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.7% | 48.0% | 6,710 | Round 1: 50.3% · 112 games50.3Round 2: 50.3% · 150 games50.3Round 3: 51.0% · 146 games (strongest round)50.9Round 4: 46.3% · 150 games46.3 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.6% | 47.2% | 5,691 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.4% · 100 games (strongest round)51.4Round 4: 46.1% · 107 games46.1 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.6% | 43.3% | 5,666 | Round 1: 44.1% · 150 games44.1Round 2: 46.9% · 132 games (strongest round)46.9Round 3: 44.3% · 142 games44.3Round 4: 46.9% · 150 games46.9 |
| 39 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.5% | 48.5% | 5,194 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.5% | 44.4% | 4,999 | Round 1: 42.9% · 116 games42.9Round 2: 52.1% · 107 games (strongest round)52.1Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.5% | 47.3% | 4,964 | Round 1: 51.1% · 150 games51.1Round 2: 50.4% · 102 games50.4Round 3: 53.1% · 125 games (strongest round)53.1Round 4: 50.0% · 112 games50.0 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.5% | 38.7% | 4,701 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.5% | 43.4% | 4,469 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.1% · 150 games (strongest round)46.1Round 4: 44.2% · 115 games44.2 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 0.4% | 48.1% | 3,742 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.3% | 46.6% | 3,228 | Round 1: 57.8% · 110 games57.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.3% | 41.1% | 3,227 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.3% | 48.8% | 3,016 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.3% | 47.6% | 2,812 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.3% | 49.5% | 2,628 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.3% | 49.8% | 2,456 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.3% | 45.4% | 2,433 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.2% | 45.5% | 2,310 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 47.2% | 2,261 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.2% | 49.3% | 2,205 | Round 1: 47.4% · 110 games47.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.2% | 45.4% | 2,194 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.2% | 43.5% | 2,073 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 49.2% | 1,530 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 53.2% | 1,377 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.1% | 49.7% | 1,148 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 43.0% | 991 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 49.3% | 941 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 44.8% | 811 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 45.6% | 557 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |