| 1 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | SSS | 21.0% | 53.2% | 311,269 | Round 1: 54.7% · 2,691 games (strongest round)54.7Round 2: 53.7% · 2,753 games53.7Round 3: 53.4% · 3,023 games53.4Round 4: 51.1% · 2,626 games51.1 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 20.5% | 52.9% | 304,261 | Round 1: 54.8% · 3,801 games (strongest round)54.8Round 2: 54.2% · 2,777 games54.2Round 3: 53.2% · 2,615 games53.2Round 4: 50.3% · 2,150 games50.3 |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | SS | 12.5% | 51.3% | 184,724 | Round 1: 49.4% · 1,508 games49.4Round 2: 52.2% · 1,390 games (strongest round)52.2Round 3: 48.7% · 1,601 games48.7Round 4: 49.0% · 1,252 games49.0 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | S | 14.4% | 53.0% | 213,860 | Round 1: 51.6% · 1,511 games51.6Round 2: 52.3% · 1,333 games52.3Round 3: 55.1% · 1,493 games (strongest round)55.1Round 4: 52.1% · 1,289 games52.1 |
| Warlock JuiceboxGain ? Omnivamp. | S | 13.0% | 51.4% | 192,493 | Round 1: 49.4% · 1,199 games49.4Round 2: 49.5% · 1,476 games49.5Round 3: 53.6% · 1,996 games (strongest round)53.6Round 4: 48.8% · 2,048 games48.8 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | S | 12.7% | 50.8% | 188,407 | Round 1: 52.5% · 449 games (strongest round)52.5Round 2: 50.6% · 1,322 games50.6Round 3: 51.0% · 1,565 games51.0Round 4: 50.1% · 1,435 games50.1 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | S | 11.5% | 52.6% | 169,950 | Round 1: 51.8% · 3,451 games51.8Round 2: 52.4% · 3,175 games (strongest round)52.4Round 3: 51.5% · 493 games51.5Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 11.2% | 51.2% | 166,134 | Round 1: 52.2% · 1,571 games52.2Round 2: 52.4% · 987 games (strongest round)52.4Round 3: 48.5% · 1,340 games48.5Round 4: 51.9% · 1,389 games51.9 |
| RecursionGain 60 Ability Haste. | S | 10.8% | 51.2% | 159,616 | Round 1: 51.6% · 1,548 games (strongest round)51.6Round 2: 49.5% · 1,361 games49.5Round 3: 50.1% · 1,563 games50.1Round 4: 48.9% · 1,283 games48.9 |
| 3 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | S | 8.6% | 50.6% | 127,154 | Round 1: 48.3% · 1,258 games48.3Round 2: 48.1% · 1,269 games48.1Round 3: 48.0% · 1,476 games48.0Round 4: 49.5% · 1,266 games (strongest round)49.5 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 10.3% | 51.3% | 153,347 | Round 1: 51.3% · 1,616 games51.2Round 2: 52.5% · 1,610 games (strongest round)52.4Round 3: 49.6% · 2,005 games49.6Round 4: 50.1% · 1,916 games50.1 |
| THRASHEmpower! | | 10.3% | 51.4% | 153,078 | Round 1: 51.5% · 5,357 games51.5Round 2: 53.6% · 215 games (strongest round)53.6Round 3: not enough games-Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 7.4% | 51.3% | 109,467 | Round 1: 49.8% · 619 games49.8Round 2: 52.2% · 1,506 games (strongest round)52.2Round 3: 49.6% · 1,491 games49.6Round 4: 48.5% · 1,273 games48.5 |
| 4 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 7.4% | 52.7% | 109,419 | Round 1: 52.3% · 1,806 games (strongest round)52.3Round 2: 51.9% · 1,589 games51.9Round 3: 51.2% · 224 games51.2Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 6.9% | 55.2% | 103,026 | Round 1: 54.2% · 598 games54.2Round 2: 55.9% · 1,693 games (strongest round)55.9Round 3: 53.7% · 1,907 games53.7Round 4: 55.0% · 1,715 games55.0 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 5.7% | 55.5% | 84,993 | Round 1: 55.0% · 414 games54.9Round 2: 56.9% · 1,037 games (strongest round)56.9Round 3: 54.4% · 1,138 games54.4Round 4: 52.6% · 1,085 games52.6 |
| Transmute: GoldGain a random Gold Augment. | | 5.5% | 50.4% | 81,881 | Round 1: 50.9% · 402 games (strongest round)50.9Round 2: 48.5% · 809 games48.5Round 3: 48.6% · 928 games48.6Round 4: 49.2% · 887 games49.2 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 4.9% | 51.3% | 72,282 | Round 1: 50.0% · 292 games50.0Round 2: 49.4% · 778 games49.4Round 3: 51.2% · 840 games (strongest round)51.2Round 4: 48.1% · 235 games48.1 |
| 5 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.8% | 50.9% | 71,078 | Round 1: 49.2% · 1,076 games49.2Round 2: 50.7% · 1,202 games50.6Round 3: 53.6% · 174 games (strongest round)53.6Round 4: not enough games- |
| Witchful ThinkingGain 20-80 Ability Power. | | 4.8% | 50.7% | 70,779 | Round 1: 49.8% · 299 games49.8Round 2: 50.9% · 915 games50.9Round 3: 50.1% · 1,025 games50.1Round 4: 51.0% · 1,019 games (strongest round)50.9 |
| 6 | Transmute: ChaosGain 2 random Augments. | | 3.8% | 51.8% | 55,821 | Round 1: 51.9% · 483 games51.9Round 2: 52.3% · 385 games (strongest round)52.3Round 3: 51.0% · 612 games51.0Round 4: 51.3% · 567 games51.2 |
| DonationGet 1750 Gold. No questions asked. | | 3.7% | 51.2% | 55,420 | Round 1: not enough games-Round 2: 51.0% · 350 games (strongest round)51.0Round 3: 49.9% · 576 games49.9Round 4: 48.2% · 603 games48.2 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 3.7% | 52.0% | 54,894 | Round 1: 50.2% · 1,088 games50.2Round 2: 51.2% · 813 games51.2Round 3: 53.1% · 111 games (strongest round)53.1Round 4: not enough games- |
| 7 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.6% | 55.4% | 53,948 | Round 1: 55.8% · 384 games55.8Round 2: 56.0% · 418 games (strongest round)56.0Round 3: 53.9% · 539 games53.9Round 4: 52.3% · 431 games52.3 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 3.5% | 51.3% | 52,568 | Round 1: 49.7% · 1,020 games (strongest round)49.7Round 2: 48.1% · 856 games48.1Round 3: 48.9% · 150 games48.9Round 4: not enough games- |
| GoredrinkGain 15% Omnivamp. | | 3.4% | 50.8% | 50,538 | Round 1: 52.3% · 154 games (strongest round)52.3Round 2: 51.6% · 476 games51.6Round 3: 51.9% · 617 games51.9Round 4: 49.0% · 629 games49.0 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 3.1% | 50.6% | 46,196 | Round 1: 51.5% · 551 games51.5Round 2: 51.8% · 514 games51.8Round 3: 53.5% · 604 games (strongest round)53.5Round 4: 50.2% · 477 games50.2 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 3.1% | 53.7% | 45,848 | Round 1: 50.2% · 239 games50.2Round 2: 54.3% · 293 games54.3Round 3: 54.6% · 547 games (strongest round)54.6Round 4: 52.5% · 610 games52.5 |
| 8 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 3.1% | 55.6% | 45,491 | Round 1: 58.0% · 329 games58.0Round 2: 58.6% · 387 games (strongest round)58.6Round 3: 51.1% · 505 games51.1Round 4: 52.3% · 499 games52.3 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.9% | 52.8% | 43,117 | Round 1: 52.8% · 218 games52.8Round 2: 54.4% · 558 games (strongest round)54.4Round 3: 52.2% · 574 games52.2Round 4: 49.9% · 487 games49.9 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 2.9% | 53.3% | 42,826 | Round 1: 53.8% · 150 games53.8Round 2: 52.9% · 150 games52.9Round 3: 54.4% · 150 games (strongest round)54.4Round 4: 53.5% · 150 games53.5 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.3% | 53.7% | 33,657 | Round 1: 55.3% · 576 games (strongest round)55.3Round 2: 54.3% · 472 games54.3Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 2.1% | 51.4% | 31,683 | Round 1: 49.9% · 195 games49.9Round 2: 49.8% · 244 games49.8Round 3: 52.9% · 453 games (strongest round)52.9Round 4: 49.9% · 522 games49.9 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 2.0% | 53.8% | 30,324 | Round 1: 52.6% · 191 games52.6Round 2: 55.5% · 604 games55.5Round 3: 57.8% · 707 games (strongest round)57.8Round 4: 53.7% · 672 games53.7 |
| Mind to MatterIncrease max Health by half of your Mana. | | 2.0% | 50.7% | 29,978 | Round 1: 50.0% · 150 games50.0Round 2: 51.1% · 260 games51.1Round 3: 53.0% · 319 games (strongest round)53.0Round 4: 46.9% · 299 games46.9 |
| 9 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.9% | 53.7% | 27,735 | Round 1: 49.0% · 571 games49.0Round 2: 50.0% · 567 games (strongest round)50.0Round 3: not enough games-Round 4: not enough games- |
| 10 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.9% | 51.3% | 27,547 | Round 1: 51.0% · 275 games51.0Round 2: 50.7% · 258 games50.7Round 3: 52.9% · 288 games (strongest round)52.9Round 4: 52.4% · 294 games52.4 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.7% | 51.2% | 25,779 | Round 1: 56.0% · 150 games56.0Round 2: 52.2% · 355 games52.2Round 3: 56.5% · 419 games (strongest round)56.5Round 4: 47.6% · 405 games47.6 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.6% | 50.9% | 23,772 | Round 1: not enough games-Round 2: 49.1% · 150 games49.1Round 3: 51.0% · 242 games (strongest round)51.0Round 4: 46.5% · 292 games46.5 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.6% | 50.8% | 23,109 | Round 1: 51.0% · 150 games (strongest round)51.0Round 2: 48.3% · 318 games48.3Round 3: 49.3% · 376 games49.3Round 4: 50.0% · 346 games50.0 |
| HEAVYEmpower! | | 1.4% | 52.3% | 20,647 | Round 1: 52.2% · 1,064 games52.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 11 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.3% | 52.7% | 19,529 | Round 1: 53.9% · 294 games (strongest round)53.9Round 2: 52.0% · 291 games52.0Round 3: not enough games-Round 4: not enough games- |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 1.3% | 54.7% | 18,993 | Round 1: 56.3% · 175 games56.3Round 2: 53.8% · 192 games53.8Round 3: 56.6% · 248 games (strongest round)56.6Round 4: 54.0% · 235 games54.0 |
| 13 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.3% | 51.8% | 18,606 | Round 1: 48.4% · 150 games48.4Round 2: 51.0% · 157 games51.0Round 3: 48.3% · 249 games48.3Round 4: 51.7% · 240 games (strongest round)51.7 |
| 14 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 52.1% | 13,190 | Round 1: not enough games-Round 2: 51.5% · 150 games51.5Round 3: 53.8% · 202 games (strongest round)53.8Round 4: not enough games- |
| 15 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.9% | 54.7% | 13,169 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 53.9% · 416 games53.9 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.8% | 53.2% | 11,353 | Round 1: 53.2% · 150 games53.2Round 2: 57.4% · 150 games (strongest round)57.4Round 3: 51.3% · 169 games51.3Round 4: 49.2% · 174 games49.2 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.6% | 51.4% | 9,403 | Round 1: not enough games-Round 2: 49.4% · 153 games (strongest round)49.4Round 3: 49.1% · 150 games49.1Round 4: 46.9% · 167 games46.9 |
| 16 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.6% | 53.5% | 8,990 | Round 1: 53.0% · 150 games53.0Round 2: 51.5% · 150 games51.5Round 3: 54.8% · 150 games (strongest round)54.8Round 4: 51.3% · 150 games51.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.6% | 50.5% | 8,576 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.3% · 109 games (strongest round)50.2Round 4: 50.1% · 167 games50.1 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.5% | 51.8% | 7,419 | Round 1: not enough games-Round 2: 53.7% · 106 games (strongest round)53.7Round 3: 45.5% · 121 games45.5Round 4: 50.8% · 112 games50.8 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.4% | 50.5% | 6,093 | Round 1: 54.0% · 150 games (strongest round)54.0Round 2: 51.1% · 131 games51.1Round 3: 51.5% · 146 games51.5Round 4: 47.9% · 147 games47.9 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 51.3% | 3,060 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 48.9% · 127 games48.9 |
| MinionmancerYour summons gain 40% increased size, health, and damage. | | 12.5% | 50.3% | 185,670 | Round 1: 48.8% · 1,689 games48.8Round 2: 48.7% · 1,622 games48.7Round 3: 49.3% · 1,891 games49.3Round 4: 50.8% · 1,915 games (strongest round)50.8 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 9.1% | 49.0% | 134,717 | Round 1: 47.3% · 1,477 games47.3Round 2: 46.7% · 1,236 games46.7Round 3: 51.8% · 1,563 games (strongest round)51.8Round 4: 50.4% · 1,350 games50.4 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 8.6% | 47.6% | 127,584 | Round 1: 43.7% · 968 games43.7Round 2: 43.3% · 890 games43.3Round 3: 46.8% · 948 games (strongest round)46.8Round 4: 45.9% · 834 games45.9 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 8.5% | 49.7% | 126,104 | Round 1: 49.0% · 459 games48.9Round 2: 45.1% · 1,113 games45.1Round 3: 49.3% · 1,190 games (strongest round)49.3Round 4: 48.3% · 1,037 games48.3 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 8.1% | 49.9% | 120,346 | Round 1: 48.6% · 373 games48.6Round 2: 48.4% · 903 games48.4Round 3: 49.5% · 1,036 games (strongest round)49.5Round 4: 49.1% · 778 games49.1 |
| 17 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 7.2% | 49.3% | 107,245 | Round 1: 48.5% · 911 games48.5Round 2: 48.3% · 902 games48.3Round 3: 48.9% · 1,010 games (strongest round)48.9Round 4: 47.4% · 752 games47.4 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 6.6% | 49.6% | 98,419 | Round 1: 48.7% · 1,982 games48.7Round 2: 48.8% · 1,841 games (strongest round)48.8Round 3: 47.8% · 334 games47.8Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 6.4% | 49.6% | 94,825 | Round 1: 46.2% · 376 games46.2Round 2: 45.1% · 792 games45.1Round 3: 48.6% · 750 games48.6Round 4: 48.7% · 604 games (strongest round)48.7 |
| Bread and CheeseYour gains 100 Ability Haste. | | 4.8% | 47.8% | 71,644 | Round 1: not enough games-Round 2: 51.2% · 119 games (strongest round)51.2Round 3: 47.5% · 1,145 games47.5Round 4: 45.4% · 1,068 games45.4 |
| 18 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 4.2% | 50.4% | 62,117 | Round 1: 47.2% · 582 games47.2Round 2: 48.4% · 596 games48.4Round 3: 49.7% · 724 games (strongest round)49.7Round 4: 48.7% · 621 games48.7 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.8% | 48.9% | 56,769 | Round 1: 51.6% · 1,077 games (strongest round)51.6Round 2: 46.8% · 905 games46.8Round 3: 49.7% · 143 games49.7Round 4: not enough games- |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 3.7% | 49.6% | 54,404 | Round 1: 52.3% · 566 games (strongest round)52.3Round 2: 48.8% · 484 games48.8Round 3: 49.0% · 516 games49.0Round 4: 48.4% · 402 games48.4 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 3.1% | 49.2% | 46,451 | Round 1: 48.0% · 1,042 games48.0Round 2: 50.8% · 878 games50.7Round 3: 52.6% · 133 games (strongest round)52.6Round 4: not enough games- |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 3.0% | 49.5% | 45,197 | Round 1: 51.2% · 351 games51.2Round 2: 51.9% · 442 games (strongest round)51.9Round 3: 46.8% · 655 games46.8Round 4: 46.6% · 744 games46.6 |
| 19 | OverloadedUsing another Ability resets the cooldown of. | | 2.6% | 46.8% | 39,261 | Round 1: 44.9% · 376 games44.9Round 2: 46.7% · 367 games46.7Round 3: 49.3% · 445 games (strongest round)49.3Round 4: 45.2% · 333 games45.2 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 2.5% | 48.6% | 37,703 | Round 1: 44.8% · 194 games44.8Round 2: 47.2% · 545 games (strongest round)47.2Round 3: 45.9% · 539 games45.9Round 4: 45.8% · 573 games45.8 |
| 20 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.4% | 48.8% | 35,036 | Round 1: 48.8% · 705 games48.8Round 2: 51.5% · 352 games (strongest round)51.4Round 3: not enough games-Round 4: not enough games- |
| 21 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 2.2% | 48.8% | 32,924 | Round 1: 48.2% · 298 games48.2Round 2: 46.4% · 361 games46.4Round 3: 49.2% · 531 games (strongest round)49.2Round 4: 49.1% · 528 games49.1 |
| Bread And ButterYour gains 100 Ability Haste. | | 2.2% | 48.9% | 32,334 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.0% · 730 games (strongest round)46.0Round 4: 45.9% · 646 games45.9 |
| 22 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.1% | 48.4% | 30,450 | Round 1: 46.4% · 310 games46.4Round 2: 49.5% · 292 games (strongest round)49.5Round 3: 46.8% · 396 games46.8Round 4: 45.1% · 334 games45.1 |
| Bread And JamYour gains 100 Ability Haste. | | 1.9% | 48.7% | 28,147 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.3% · 455 games (strongest round)50.3Round 4: 46.1% · 457 games46.1 |
| 23 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.7% | 49.6% | 25,510 | Round 1: 48.5% · 183 games48.5Round 2: 49.1% · 236 games49.1Round 3: 50.2% · 317 games50.2Round 4: 52.4% · 294 games (strongest round)52.3 |
| Lich BrainGain ? Ability Power. | | 1.7% | 50.2% | 25,092 | Round 1: 50.5% · 119 games50.5Round 2: 53.0% · 244 games (strongest round)53.0Round 3: 50.7% · 262 games50.7Round 4: 50.0% · 291 games50.0 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.7% | 49.3% | 24,528 | Round 1: 52.0% · 412 games (strongest round)52.0Round 2: 50.3% · 306 games50.2Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.6% | 48.3% | 23,418 | Round 1: 46.7% · 183 games46.7Round 2: 46.3% · 227 games46.3Round 3: 49.4% · 266 games (strongest round)49.4Round 4: 46.6% · 263 games46.6 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.5% | 49.5% | 22,556 | Round 1: 46.0% · 150 games46.0Round 2: 49.6% · 257 games (strongest round)49.6Round 3: 47.4% · 305 games47.4Round 4: 48.1% · 277 games48.1 |
| 24 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.4% | 47.9% | 21,135 | Round 1: 47.9% · 150 games47.9Round 2: 46.6% · 170 games46.6Round 3: 49.4% · 223 games (strongest round)49.4Round 4: 47.4% · 173 games47.3 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.4% | 46.7% | 20,084 | Round 1: 49.0% · 151 games49.0Round 2: 51.5% · 179 games (strongest round)51.5Round 3: 46.1% · 239 games46.1Round 4: 46.3% · 285 games46.3 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.4% | 50.2% | 20,031 | Round 1: 49.5% · 106 games (strongest round)49.5Round 2: 47.2% · 106 games47.2Round 3: 46.5% · 181 games46.5Round 4: 48.6% · 191 games48.6 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 1.2% | 48.5% | 17,370 | Round 1: not enough games-Round 2: 45.4% · 158 games45.4Round 3: 46.3% · 195 games (strongest round)46.3Round 4: 46.2% · 230 games46.2 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.2% | 47.8% | 17,200 | Round 1: 47.4% · 150 games47.4Round 2: 46.8% · 150 games46.8Round 3: 48.2% · 150 games (strongest round)48.2Round 4: 47.8% · 171 games47.8 |
| 25 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.1% | 48.7% | 16,466 | Round 1: 49.1% · 150 games49.1Round 2: 53.4% · 150 games (strongest round)53.4Round 3: 53.4% · 150 games53.4Round 4: 47.8% · 150 games47.8 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.0% | 48.1% | 14,106 | Round 1: 45.2% · 150 games45.2Round 2: 50.8% · 167 games (strongest round)50.8Round 3: 49.5% · 236 games49.5Round 4: 47.8% · 264 games47.8 |
| POWEREmpower! | | 0.8% | 48.3% | 12,377 | Round 1: 46.6% · 297 games46.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 26 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.8% | 47.2% | 11,563 | Round 1: 45.1% · 108 games45.1Round 2: not enough games-Round 3: 41.9% · 121 games41.9Round 4: 46.6% · 150 games (strongest round)46.6 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.8% | 48.2% | 11,209 | Round 1: 47.5% · 150 games47.5Round 2: 50.0% · 150 games (strongest round)50.0Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.7% | 46.8% | 10,231 | Round 1: 47.4% · 122 games47.4Round 2: not enough games-Round 3: 48.0% · 150 games (strongest round)48.0Round 4: 45.3% · 150 games45.3 |
| 27 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.7% | 47.1% | 9,999 | Round 1: 48.4% · 150 games48.4Round 2: 49.1% · 150 games49.1Round 3: 50.3% · 156 games (strongest round)50.3Round 4: 44.3% · 150 games44.3 |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 50.4% | 7,952 | Round 1: not enough games-Round 2: 51.5% · 150 games51.5Round 3: 52.5% · 150 games (strongest round)52.5Round 4: 50.1% · 150 games50.1 |
| 28 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.4% | 50.2% | 5,595 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 29 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 48.7% | 4,717 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.1% · 116 games44.1Round 4: 44.3% · 112 games (strongest round)44.3 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.3% | 49.9% | 4,553 | Round 1: not enough games-Round 2: 46.2% · 106 games46.2Round 3: 48.6% · 114 games (strongest round)48.6Round 4: 45.3% · 122 games45.3 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.2% | 46.3% | 3,339 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.2% | 50.4% | 3,209 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 48.0% | 2,990 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 50.9% | 2,692 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 51.8% | 2,193 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 52.5% | 1,850 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 46.7% | 1,505 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 46.8% | 760 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | <0.1% | 45.3% | 506 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | <0.1% | 50.0% | 2 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |