| Enchanting ButterfliesHealing or Shielding allied champions gathers Butterflies. After collecting? Butterflies, damaging an enemy champion fires all of them to deal Magic damage. | SSS | 16.5% | 50.8% | 56,864 | Round 1: 50.3% · 1,490 games50.3Round 2: 51.8% · 1,286 games (strongest round)51.8Round 3: 47.9% · 1,212 games47.9Round 4: 50.2% · 1,098 games50.2 |
| First-Aid KitGain 20% Heal and Shield Power. | SSS | 12.7% | 49.2% | 43,891 | Round 1: 48.1% · 389 games48.1Round 2: 48.4% · 1,151 games48.4Round 3: 47.6% · 1,241 games47.6Round 4: 48.5% · 1,081 games (strongest round)48.5 |
| All For YouYour Heals and Shields are stronger when used on an ally. | SS | 12.8% | 47.7% | 44,044 | Round 1: 48.7% · 1,049 games48.7Round 2: 47.4% · 1,004 games47.4Round 3: 46.7% · 1,004 games46.7Round 4: 49.5% · 892 games (strongest round)49.5 |
| SonataEvery 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed. | SS | 12.4% | 52.0% | 42,711 | Round 1: 52.0% · 1,102 games52.0Round 2: 49.2% · 965 games49.2Round 3: 55.3% · 941 games (strongest round)55.3Round 4: 49.4% · 808 games49.4 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | SS | 12.1% | 52.1% | 41,590 | Round 1: 51.6% · 892 games51.6Round 2: 51.9% · 705 games (strongest round)51.9Round 3: 49.9% · 579 games49.9Round 4: 49.9% · 468 games49.9 |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | SS | 11.4% | 47.7% | 39,327 | Round 1: 47.0% · 319 games47.0Round 2: 47.8% · 952 games47.8Round 3: 48.2% · 1,029 games48.2Round 4: 48.5% · 880 games (strongest round)48.5 |
| 1 | Group HugHealing or Shielding an allied champion with casts that spell again on 2 other nearby allied champions. | SS | 10.6% | 50.2% | 36,372 | Round 1: 48.7% · 819 games48.7Round 2: 52.1% · 850 games (strongest round)52.1Round 3: 48.7% · 932 games48.7Round 4: 49.0% · 778 games49.0 |
| Sonic BoomBuffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them. | SS | 9.2% | 48.8% | 31,732 | Round 1: 50.8% · 347 games (strongest round)50.8Round 2: 47.6% · 865 games47.6Round 3: 46.2% · 895 games46.2Round 4: 46.7% · 799 games46.7 |
| 2 | Empowered By The FaithfulHealing or Shielding allies blesses them, causing their damage to fill you with devotion. When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies. | SS | 8.2% | 47.6% | 28,217 | Round 1: 46.7% · 566 games46.7Round 2: 45.8% · 604 games45.8Round 3: 46.7% · 668 games (strongest round)46.7Round 4: 44.3% · 602 games44.3 |
| Wee Woo Wee WooWhen moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is. | S | 10.6% | 52.2% | 36,518 | Round 1: 54.0% · 1,038 games (strongest round)54.0Round 2: 53.0% · 995 games53.0Round 3: 53.1% · 839 games53.1Round 4: 48.1% · 782 games48.1 |
| RecursionGain 60 Ability Haste. | S | 10.6% | 49.4% | 36,401 | Round 1: 48.8% · 976 games48.8Round 2: 49.9% · 780 games (strongest round)49.9Round 3: 45.9% · 682 games45.9Round 4: 45.3% · 557 games45.3 |
| Critical HealingYour healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance. | S | 9.1% | 48.1% | 31,254 | Round 1: 46.0% · 1,010 games46.0Round 2: 49.3% · 909 games49.3Round 3: 47.4% · 822 games47.4Round 4: 49.9% · 752 games (strongest round)49.9 |
| THRASHEmpower! | S | 8.5% | 50.5% | 29,345 | Round 1: 50.4% · 2,621 games50.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 3 | Protein ShakeGain 25% Heal and Shield Power based on bonus Armor and Magic Resist. | S | 6.9% | 48.7% | 23,799 | Round 1: 49.9% · 430 games49.9Round 2: 47.7% · 474 games47.7Round 3: 50.2% · 502 games50.2Round 4: 50.6% · 390 games (strongest round)50.6 |
| 4 | Windspeaker's BlessingYour Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds. | S | 6.3% | 56.3% | 21,702 | Round 1: 55.0% · 422 games55.0Round 2: 57.3% · 468 games57.3Round 3: 62.1% · 541 games (strongest round)62.1Round 4: 55.9% · 454 games55.9 |
| Ultimate RecursionGain? Ultimate Ability Haste. | S | 6.2% | 47.2% | 21,230 | Round 1: 47.2% · 188 games47.2Round 2: 44.7% · 534 games44.7Round 3: 46.4% · 554 games46.4Round 4: 48.3% · 449 games (strongest round)48.3 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.3% | 47.6% | 25,210 | Round 1: 49.6% · 610 games (strongest round)49.6Round 2: 48.3% · 371 games48.3Round 3: 45.8% · 406 games45.8Round 4: 46.5% · 357 games46.5 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 7.1% | 47.1% | 24,515 | Round 1: 45.6% · 568 games45.6Round 2: 47.8% · 607 games47.8Round 3: 48.2% · 575 games (strongest round)48.2Round 4: 46.5% · 540 games46.5 |
| Mercy's StrikeAfter healing or shielding your ally with, your next basic attack gains attack range, attack speed and deals bonus max Health magic damage. | | 6.5% | 47.2% | 22,441 | Round 1: 47.0% · 607 games47.0Round 2: 49.4% · 577 games (strongest round)49.4Round 3: 47.0% · 512 games47.0Round 4: 44.8% · 477 games44.8 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 6.0% | 50.7% | 20,683 | Round 1: 49.2% · 207 games (strongest round)49.2Round 2: 47.7% · 432 games47.7Round 3: 47.9% · 444 games47.9Round 4: 48.1% · 331 games48.1 |
| 5 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 5.3% | 47.1% | 18,295 | Round 1: 50.9% · 419 games (strongest round)50.9Round 2: 50.7% · 370 games50.7Round 3: 45.5% · 408 games45.5Round 4: 46.5% · 311 games46.5 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 5.1% | 49.7% | 17,607 | Round 1: 51.8% · 161 games51.8Round 2: 56.3% · 424 games (strongest round)56.3Round 3: 50.4% · 455 games50.4Round 4: 50.9% · 408 games50.9 |
| Bread and CheeseYour gains 100 Ability Haste. | | 5.1% | 48.8% | 17,477 | Round 1: not enough games-Round 2: 52.2% · 114 games (strongest round)52.2Round 3: 47.6% · 629 games47.6Round 4: 48.1% · 594 games48.1 |
| 6 | Spirit BombHealing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies. | | 5.0% | 50.9% | 17,299 | Round 1: 53.8% · 150 games53.8Round 2: 53.1% · 150 games53.1Round 3: 53.9% · 150 games (strongest round)53.9Round 4: 52.1% · 150 games52.1 |
| 7 | Empyrean PromiseGain 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell. Vigilance Teleport to an ally and grant 101-251 Shield for 3 seconds after landing. | | 4.9% | 49.3% | 16,883 | Round 1: 47.9% · 469 games47.9Round 2: 49.8% · 405 games49.8Round 3: 52.1% · 463 games (strongest round)52.1Round 4: 47.5% · 397 games47.5 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 4.9% | 49.4% | 16,727 | Round 1: 46.4% · 152 games46.4Round 2: 49.4% · 356 games49.4Round 3: 50.9% · 347 games (strongest round)50.9Round 4: 47.2% · 280 games47.2 |
| 8 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 4.8% | 51.5% | 16,526 | Round 1: 52.3% · 656 games52.3Round 2: 52.4% · 616 games (strongest round)52.4Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 4.1% | 46.9% | 14,107 | Round 1: not enough games-Round 2: 49.2% · 119 games (strongest round)49.2Round 3: 47.1% · 566 games47.1Round 4: 46.2% · 539 games46.2 |
| Transmute: GoldGain a random Gold Augment. | | 4.1% | 47.2% | 13,965 | Round 1: 44.8% · 153 games44.8Round 2: 46.1% · 316 games (strongest round)46.1Round 3: 45.3% · 357 games45.3Round 4: 43.9% · 316 games43.9 |
| 9 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 3.1% | 47.4% | 10,600 | Round 1: 48.6% · 259 games (strongest round)48.6Round 2: 45.6% · 272 games45.6Round 3: 48.4% · 277 games48.4Round 4: 43.6% · 211 games43.6 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 3.0% | 51.6% | 10,235 | Round 1: 49.2% · 120 games49.2Round 2: 51.5% · 362 games51.5Round 3: 50.3% · 349 games50.3Round 4: 54.9% · 274 games (strongest round)54.9 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.9% | 48.6% | 10,016 | Round 1: 49.1% · 215 games49.1Round 2: 48.0% · 213 games48.0Round 3: 51.0% · 235 games (strongest round)51.0Round 4: 47.6% · 191 games47.6 |
| Mind to MatterIncrease max Health by half of your Mana. | | 2.7% | 48.8% | 9,395 | Round 1: 48.6% · 137 games (strongest round)48.6Round 2: 46.2% · 193 games46.2Round 3: 45.0% · 231 games45.0Round 4: 45.5% · 202 games45.5 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 2.5% | 47.1% | 8,450 | Round 1: 45.6% · 156 games45.6Round 2: 48.6% · 150 games48.6Round 3: 49.8% · 150 games (strongest round)49.8Round 4: 47.7% · 150 games47.7 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 2.4% | 47.2% | 8,333 | Round 1: 48.8% · 185 games (strongest round)48.8Round 2: 46.5% · 163 games46.5Round 3: 46.0% · 190 games46.0Round 4: 44.2% · 192 games44.2 |
| 11 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.4% | 50.8% | 8,259 | Round 1: 49.7% · 150 games49.7Round 2: 52.4% · 171 games52.3Round 3: 53.2% · 150 games (strongest round)53.2Round 4: 50.5% · 150 games50.5 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 2.4% | 46.9% | 8,228 | Round 1: 42.4% · 238 games42.4Round 2: 42.3% · 199 games42.3Round 3: 43.7% · 151 games (strongest round)43.7Round 4: 43.1% · 171 games43.1 |
| DonationGet 1750 Gold. No questions asked. | | 2.1% | 48.6% | 7,320 | Round 1: not enough games-Round 2: 55.1% · 152 games (strongest round)55.1Round 3: 48.6% · 170 games48.6Round 4: 54.7% · 150 games54.7 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.0% | 47.3% | 6,813 | Round 1: 43.6% · 128 games43.6Round 2: 45.5% · 162 games (strongest round)45.5Round 3: 41.9% · 182 games41.9Round 4: 44.6% · 184 games44.6 |
| 12 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.0% | 47.6% | 6,812 | Round 1: 41.2% · 162 games41.2Round 2: 42.9% · 150 games42.9Round 3: 44.1% · 150 games (strongest round)44.1Round 4: 42.1% · 150 games42.1 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.9% | 49.1% | 6,488 | Round 1: 49.3% · 132 games49.3Round 2: 51.3% · 164 games (strongest round)51.3Round 3: 50.6% · 188 games50.6Round 4: 49.9% · 150 games49.9 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.5% | 47.4% | 5,105 | Round 1: 43.0% · 150 games43.0Round 2: 41.4% · 150 games41.4Round 3: 41.0% · 150 games41.0Round 4: 43.3% · 150 games (strongest round)43.3 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 1.3% | 48.5% | 4,373 | Round 1: 52.6% · 175 games (strongest round)52.6Round 2: 49.1% · 131 games49.1Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.2% | 47.3% | 4,049 | Round 1: not enough games-Round 2: 48.1% · 150 games (strongest round)48.1Round 3: 47.0% · 150 games47.0Round 4: 45.2% · 150 games45.2 |
| Lich BrainGain ? Ability Power. | | 1.1% | 47.3% | 3,912 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.0% | 48.5% | 3,334 | Round 1: 45.4% · 129 games45.4Round 2: 44.3% · 120 games44.3Round 3: not enough games-Round 4: 46.1% · 109 games (strongest round)46.1 |
| 13 | Omni SoulGain 3 random Dragon Souls. | | 0.9% | 48.8% | 3,041 | Round 1: not enough games-Round 2: 45.3% · 106 games45.3Round 3: 39.3% · 122 games39.3Round 4: 45.7% · 114 games (strongest round)45.7 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.9% | 47.5% | 3,011 | Round 1: 47.9% · 150 games (strongest round)47.9Round 2: 41.0% · 146 games41.0Round 3: 43.6% · 133 games43.6Round 4: 44.2% · 111 games44.2 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 8.3% | 45.2% | 28,448 | Round 1: 46.0% · 876 games46.0Round 2: 47.8% · 587 games (strongest round)47.8Round 3: 42.4% · 459 games42.4Round 4: 43.8% · 280 games43.8 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 5.5% | 44.1% | 18,866 | Round 1: 49.0% · 499 games (strongest round)49.0Round 2: 45.6% · 401 games45.6Round 3: 46.3% · 381 games46.3Round 4: 44.5% · 272 games44.5 |
| 14 | EurekaGain Ability Haste equal to 30% Ability Power. | | 3.8% | 46.4% | 13,030 | Round 1: 45.5% · 245 games45.5Round 2: 48.9% · 236 games48.9Round 3: 47.1% · 246 games47.1Round 4: 48.9% · 168 games (strongest round)48.9 |
| 15 | Upgrade Sword of Blossoming DawnGain 100% Attack Speed. Increase Sword of Blossoming Dawn's healing to 250% when you attack enemy champions. | | 3.8% | 45.9% | 12,978 | Round 1: 48.7% · 429 games (strongest round)48.7Round 2: 44.1% · 452 games44.1Round 3: 45.7% · 446 games45.7Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.4% | 44.8% | 11,767 | Round 1: 42.8% · 438 games (strongest round)42.8Round 2: 38.3% · 353 games38.3Round 3: not enough games-Round 4: not enough games- |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 3.3% | 43.0% | 11,498 | Round 1: 37.6% · 369 games37.6Round 2: 40.4% · 291 games40.4Round 3: 41.4% · 235 games41.3Round 4: 42.6% · 202 games (strongest round)42.6 |
| 16 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 3.2% | 46.4% | 11,009 | Round 1: 44.6% · 235 games44.6Round 2: 46.4% · 246 games (strongest round)46.4Round 3: 45.8% · 284 games45.8Round 4: 46.1% · 222 games46.1 |
| 17 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 3.0% | 43.7% | 10,328 | Round 1: 44.4% · 212 games44.4Round 2: 41.5% · 247 games41.5Round 3: 45.6% · 218 games (strongest round)45.6Round 4: 41.0% · 225 games40.9 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 2.8% | 43.8% | 9,629 | Round 1: 43.7% · 363 games (strongest round)43.7Round 2: 43.5% · 313 games43.5Round 3: not enough games-Round 4: not enough games- |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 2.6% | 41.9% | 9,124 | Round 1: 40.1% · 193 games40.1Round 2: 39.6% · 187 games39.6Round 3: 40.1% · 150 games40.1Round 4: 40.8% · 150 games (strongest round)40.8 |
| Witchful ThinkingGain 20-80 Ability Power. | | 2.6% | 45.5% | 8,907 | Round 1: 46.0% · 142 games46.0Round 2: 47.2% · 217 games (strongest round)47.2Round 3: 45.8% · 233 games45.8Round 4: 42.8% · 227 games42.8 |
| 18 | OverloadedUsing another Ability resets the cooldown of. | | 2.5% | 46.7% | 8,745 | Round 1: 45.9% · 168 games45.9Round 2: 44.7% · 224 games44.7Round 3: 47.3% · 212 games47.3Round 4: 47.6% · 182 games (strongest round)47.6 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 2.3% | 41.6% | 7,981 | Round 1: 42.9% · 218 games42.9Round 2: 42.8% · 195 games42.8Round 3: 43.4% · 170 games (strongest round)43.4Round 4: 42.7% · 151 games42.7 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 2.3% | 43.6% | 7,819 | Round 1: 42.6% · 174 games42.6Round 2: 45.3% · 206 games (strongest round)45.3Round 3: 45.1% · 205 games45.1Round 4: 40.8% · 186 games40.8 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 2.2% | 41.9% | 7,734 | Round 1: 41.5% · 154 games41.5Round 2: 38.9% · 164 games38.9Round 3: 43.6% · 150 games (strongest round)43.6Round 4: 41.1% · 164 games41.1 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.2% | 44.0% | 7,502 | Round 1: 53.3% · 165 games53.3Round 2: 49.2% · 159 games49.2Round 3: 50.7% · 181 games50.7Round 4: 53.3% · 129 games (strongest round)53.3 |
| HEAVYEmpower! | | 2.1% | 42.4% | 7,231 | Round 1: 37.4% · 508 games37.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 2.1% | 44.6% | 7,207 | Round 1: 46.1% · 150 games46.1Round 2: 49.9% · 183 games (strongest round)49.9Round 3: 48.8% · 184 games48.8Round 4: 45.6% · 150 games45.6 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 2.0% | 42.6% | 6,957 | Round 1: 44.5% · 142 games44.5Round 2: 43.6% · 182 games43.6Round 3: 44.3% · 213 games44.3Round 4: 45.1% · 180 games (strongest round)45.1 |
| 19 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | | 2.0% | 43.4% | 6,915 | Round 1: 45.8% · 182 games45.8Round 2: 44.9% · 191 games44.9Round 3: 45.2% · 176 games45.2Round 4: 46.1% · 150 games (strongest round)46.1 |
| POWEREmpower! | | 1.9% | 44.0% | 6,701 | Round 1: 42.4% · 461 games42.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 1.9% | 44.0% | 6,561 | Round 1: not enough games-Round 2: 42.0% · 150 games42.0Round 3: 42.3% · 150 games (strongest round)42.3Round 4: 40.2% · 150 games40.2 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.8% | 42.1% | 6,232 | Round 1: 39.7% · 150 games (strongest round)39.7Round 2: 37.1% · 169 games37.1Round 3: 35.3% · 150 games35.3Round 4: 38.7% · 150 games38.7 |
| 20 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.7% | 44.7% | 5,748 | Round 1: 44.4% · 284 games (strongest round)44.4Round 2: 43.2% · 150 games43.2Round 3: not enough games-Round 4: not enough games- |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.5% | 42.1% | 5,270 | Round 1: 39.0% · 172 games39.0Round 2: 37.9% · 150 games37.9Round 3: 39.9% · 150 games (strongest round)39.9Round 4: 39.2% · 150 games39.2 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 1.5% | 41.6% | 5,034 | Round 1: 40.4% · 150 games40.4Round 2: 38.9% · 150 games38.9Round 3: 41.1% · 150 games (strongest round)41.1Round 4: 40.5% · 114 games40.5 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.4% | 42.1% | 4,661 | Round 1: 39.2% · 222 games (strongest round)39.2Round 2: 35.9% · 186 games35.9Round 3: not enough games-Round 4: not enough games- |
| 21 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 1.3% | 42.5% | 4,627 | Round 1: 41.3% · 199 games (strongest round)41.3Round 2: 40.9% · 158 games40.9Round 3: not enough games-Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.3% | 45.0% | 4,592 | Round 1: not enough games-Round 2: 45.1% · 150 games45.1Round 3: 48.1% · 150 games (strongest round)48.1Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 1.3% | 41.8% | 4,574 | Round 1: not enough games-Round 2: not enough games-Round 3: 39.5% · 175 games39.5Round 4: 45.0% · 177 games (strongest round)45.0 |
| 22 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.3% | 42.6% | 4,329 | Round 1: 42.8% · 150 games42.8Round 2: 44.5% · 150 games44.5Round 3: 46.4% · 150 games (strongest round)46.4Round 4: 42.7% · 150 games42.7 |
| Warlock JuiceboxGain ? Omnivamp. | | 1.2% | 42.2% | 4,219 | Round 1: 36.9% · 150 games36.9Round 2: 40.6% · 150 games (strongest round)40.6Round 3: 37.4% · 150 games37.4Round 4: 36.2% · 150 games36.2 |
| 23 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 1.2% | 39.3% | 4,085 | Round 1: 37.9% · 150 games37.9Round 2: 43.8% · 150 games (strongest round)43.8Round 3: 41.4% · 150 games41.4Round 4: 40.1% · 129 games40.1 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 1.1% | 41.5% | 3,840 | Round 1: 43.5% · 116 games43.5Round 2: 45.3% · 154 games (strongest round)45.3Round 3: 45.1% · 169 games45.1Round 4: 40.0% · 150 games40.0 |
| 24 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 1.1% | 44.7% | 3,821 | Round 1: 45.3% · 150 games (strongest round)45.3Round 2: 44.1% · 150 games44.1Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.1% | 45.5% | 3,773 | Round 1: 44.2% · 108 games44.2Round 2: 47.2% · 150 games (strongest round)47.2Round 3: 43.9% · 150 games43.9Round 4: 44.7% · 150 games44.7 |
| 25 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.1% | 44.7% | 3,663 | Round 1: 47.7% · 132 games (strongest round)47.7Round 2: 46.7% · 121 games46.7Round 3: 44.2% · 150 games44.2Round 4: 46.7% · 150 games46.7 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.0% | 41.9% | 3,609 | Round 1: 41.9% · 170 games (strongest round)41.9Round 2: 38.1% · 134 games38.1Round 3: not enough games-Round 4: not enough games- |
| DeftGain 60% Attack Speed. | | 1.0% | 42.9% | 3,602 | Round 1: 42.6% · 103 games42.6Round 2: 44.2% · 150 games (strongest round)44.2Round 3: 41.1% · 150 games41.1Round 4: 40.0% · 150 games40.0 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.0% | 40.5% | 3,589 | Round 1: not enough games-Round 2: 40.2% · 150 games40.2Round 3: 44.3% · 150 games (strongest round)44.3Round 4: 43.6% · 150 games43.6 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.0% | 44.6% | 3,580 | Round 1: 46.5% · 150 games (strongest round)46.5Round 2: 46.1% · 142 games46.1Round 3: 45.0% · 145 games45.0Round 4: 46.3% · 123 games46.3 |
| 26 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 1.0% | 40.3% | 3,524 | Round 1: 44.6% · 150 games (strongest round)44.6Round 2: 42.8% · 150 games42.8Round 3: 42.0% · 150 games42.0Round 4: 39.9% · 150 games39.9 |
| 27 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 1.0% | 40.0% | 3,442 | Round 1: 37.1% · 150 games37.1Round 2: 40.7% · 131 games (strongest round)40.7Round 3: 36.3% · 150 games36.3Round 4: 40.0% · 150 games40.0 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 1.0% | 41.6% | 3,359 | Round 1: 38.2% · 150 games38.2Round 2: 38.3% · 150 games (strongest round)38.3Round 3: not enough games-Round 4: not enough games- |
| 28 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.0% | 46.1% | 3,348 | Round 1: 46.4% · 150 games (strongest round)46.4Round 2: 42.7% · 150 games42.7Round 3: not enough games-Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 0.9% | 42.9% | 3,044 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.9% | 40.7% | 2,970 | Round 1: not enough games-Round 2: 39.2% · 150 games39.2Round 3: 40.9% · 150 games40.9Round 4: 41.2% · 150 games (strongest round)41.2 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 0.8% | 40.8% | 2,856 | Round 1: 38.8% · 150 games38.8Round 2: 36.7% · 150 games36.7Round 3: 39.6% · 150 games (strongest round)39.6Round 4: 36.1% · 150 games36.1 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.8% | 43.8% | 2,792 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 29 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.8% | 43.7% | 2,711 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 45.8% | 2,490 | Round 1: not enough games-Round 2: 45.3% · 115 games45.3Round 3: 49.2% · 135 games (strongest round)49.2Round 4: 46.0% · 143 games46.0 |
| 30 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.7% | 47.3% | 2,419 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.6% · 115 games (strongest round)43.6Round 4: 40.6% · 117 games40.6 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 0.7% | 42.0% | 2,386 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.7% | 43.1% | 2,350 | Round 1: not enough games-Round 2: 44.3% · 121 games44.3Round 3: 45.8% · 150 games (strongest round)45.8Round 4: 44.2% · 132 games44.2 |
| 31 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.7% | 40.7% | 2,342 | Round 1: 37.1% · 119 games37.1Round 2: 36.5% · 121 games36.5Round 3: 41.6% · 136 games (strongest round)41.6Round 4: 39.0% · 139 games39.0 |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | 0.7% | 49.9% | 2,323 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.2% · 109 games44.2Round 4: not enough games- |
| 32 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.7% | 43.8% | 2,284 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 0.7% | 46.9% | 2,279 | Round 1: not enough games-Round 2: 48.3% · 100 games48.3Round 3: 49.7% · 113 games49.7Round 4: 50.1% · 109 games (strongest round)50.1 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 0.7% | 44.3% | 2,253 | Round 1: not enough games-Round 2: not enough games-Round 3: 39.0% · 114 games39.0Round 4: not enough games- |
| 33 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.6% | 47.6% | 2,238 | Round 1: not enough games-Round 2: 47.4% · 126 games (strongest round)47.4Round 3: 46.7% · 150 games46.7Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.6% | 44.0% | 2,174 | Round 1: 43.0% · 150 games (strongest round)43.0Round 2: 42.1% · 122 games42.1Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.6% | 43.1% | 2,139 | Round 1: 39.8% · 129 games (strongest round)39.8Round 2: 37.9% · 116 games37.9Round 3: 38.2% · 112 games38.2Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.6% | 47.2% | 1,994 | Round 1: not enough games-Round 2: 45.3% · 119 games45.3Round 3: 44.0% · 111 games44.0Round 4: 47.0% · 130 games (strongest round)47.0 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.6% | 49.9% | 1,925 | Round 1: not enough games-Round 2: 44.2% · 111 games44.2Round 3: 47.4% · 121 games (strongest round)47.4Round 4: 46.6% · 112 games46.6 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.5% | 43.5% | 1,807 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.5% | 40.1% | 1,746 | Round 1: 40.5% · 148 games (strongest round)40.5Round 2: 39.8% · 128 games39.8Round 3: 39.1% · 110 games39.1Round 4: not enough games- |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 0.5% | 37.9% | 1,685 | Round 1: 40.3% · 150 games40.3Round 2: 37.0% · 110 games37.0Round 3: 41.7% · 131 games (strongest round)41.7Round 4: 40.7% · 113 games40.7 |
| 34 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 0.5% | 43.5% | 1,659 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.5% | 43.9% | 1,650 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.5% | 41.2% | 1,637 | Round 1: not enough games-Round 2: 39.4% · 117 games (strongest round)39.4Round 3: 38.6% · 102 games38.6Round 4: not enough games- |
| 35 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 47.4% | 1,578 | Round 1: 49.3% · 138 games (strongest round)49.3Round 2: 45.8% · 129 games45.8Round 3: not enough games-Round 4: not enough games- |
| 36 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 51.8% | 1,577 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.6% · 150 games44.6 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.4% | 43.0% | 1,548 | Round 1: 41.1% · 150 games41.1Round 2: 41.8% · 150 games (strongest round)41.8Round 3: not enough games-Round 4: not enough games- |
| 37 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 0.4% | 39.6% | 1,542 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.4% | 41.5% | 1,538 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.4% | 42.6% | 1,483 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.4% | 40.8% | 1,393 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 0.4% | 40.2% | 1,384 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.4% | 39.4% | 1,285 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 0.3% | 40.7% | 1,107 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.3% | 42.3% | 1,016 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.3% | 50.2% | 999 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.3% | 44.5% | 991 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.3% | 44.3% | 987 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.3% | 41.1% | 922 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.3% | 39.4% | 903 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 45.5% | 828 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 42.9% | 760 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 46.2% | 749 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.2% | 40.1% | 714 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 60.0% | 648 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.2% | 34.6% | 523 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.1% | 40.6% | 406 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 46 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.1% | 42.1% | 321 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 60.5% | 81 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 55.8% | 43 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |