| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | SS | 13.5% | 44.3% | 88,821 | Round 1: 43.9% · 877 games43.9Round 2: 45.8% · 908 games (strongest round)45.8Round 3: 45.0% · 1,026 games45.0Round 4: 45.1% · 923 games45.1 |
| Ultimate RecursionGain? Ultimate Ability Haste. | SS | 12.1% | 45.3% | 80,036 | Round 1: 47.9% · 325 games (strongest round)47.9Round 2: 46.4% · 900 games46.4Round 3: 46.3% · 927 games46.3Round 4: 42.2% · 817 games42.2 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | SS | 9.8% | 45.6% | 64,397 | Round 1: 41.4% · 377 games41.4Round 2: 44.4% · 966 games44.4Round 3: 46.5% · 1,078 games (strongest round)46.5Round 4: 44.5% · 230 games44.5 |
| 1 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | SS | 9.4% | 44.8% | 62,120 | Round 1: 44.8% · 505 games (strongest round)44.8Round 2: 43.7% · 559 games43.7Round 3: 43.2% · 620 games43.2Round 4: 42.9% · 641 games42.9 |
| 2 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SS | 9.0% | 45.5% | 59,006 | Round 1: 43.4% · 444 games43.4Round 2: 44.5% · 485 games44.5Round 3: 44.8% · 507 games44.8Round 4: 48.1% · 485 games (strongest round)48.1 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | SS | 8.9% | 44.2% | 58,979 | Round 1: 44.3% · 218 games44.3Round 2: 47.9% · 637 games (strongest round)47.9Round 3: 45.2% · 682 games45.2Round 4: 45.3% · 643 games45.3 |
| RecursionGain 60 Ability Haste. | S | 11.9% | 46.0% | 78,258 | Round 1: 50.2% · 795 games (strongest round)50.1Round 2: 45.3% · 765 games45.3Round 3: 44.7% · 756 games44.7Round 4: 45.5% · 693 games45.5 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 11.8% | 46.6% | 77,931 | Round 1: 48.1% · 1,037 games48.1Round 2: 47.2% · 809 games47.2Round 3: 48.8% · 686 games (strongest round)48.8Round 4: 48.6% · 571 games48.6 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | S | 11.3% | 46.3% | 74,502 | Round 1: 47.4% · 840 games47.4Round 2: 46.9% · 792 games46.9Round 3: 51.1% · 808 games (strongest round)51.1Round 4: 49.6% · 770 games49.6 |
| Warlock JuiceboxGain ? Omnivamp. | S | 9.8% | 47.1% | 64,610 | Round 1: 45.6% · 464 games45.6Round 2: 43.2% · 521 games43.2Round 3: 43.6% · 591 games43.6Round 4: 46.7% · 627 games (strongest round)46.7 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 9.5% | 45.9% | 62,596 | Round 1: 48.2% · 581 games (strongest round)48.2Round 2: 44.0% · 390 games44.0Round 3: 43.9% · 520 games43.9Round 4: 45.1% · 516 games45.1 |
| HEAVYEmpower! | S | 9.2% | 44.7% | 60,314 | Round 1: 45.3% · 2,090 games45.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 3 | EurekaGain Ability Haste equal to 30% Ability Power. | S | 7.9% | 47.5% | 51,973 | Round 1: 46.8% · 385 games46.8Round 2: 52.5% · 414 games (strongest round)52.5Round 3: 47.3% · 438 games47.3Round 4: 48.9% · 423 games48.9 |
| 4 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | S | 7.0% | 44.9% | 46,174 | Round 1: 43.4% · 364 games43.4Round 2: 42.3% · 404 games42.3Round 3: 46.1% · 466 games (strongest round)46.1Round 4: 42.7% · 447 games42.7 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | S | 6.9% | 44.8% | 45,435 | Round 1: 40.8% · 150 games40.8Round 2: 46.1% · 323 games (strongest round)46.1Round 3: 41.7% · 349 games41.7Round 4: 45.2% · 334 games45.2 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 8.6% | 45.6% | 56,421 | Round 1: 43.9% · 674 games43.9Round 2: 42.4% · 526 games42.4Round 3: 44.8% · 512 games44.8Round 4: 45.5% · 438 games (strongest round)45.5 |
| QuickstepWhen you use, dash towards your cursor. | | 6.9% | 44.0% | 45,358 | Round 1: 44.2% · 591 games (strongest round)44.2Round 2: 44.1% · 502 games44.1Round 3: 44.0% · 532 games44.0Round 4: 43.1% · 504 games43.1 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 6.8% | 45.1% | 45,135 | Round 1: 46.6% · 831 games46.6Round 2: 47.6% · 804 games (strongest round)47.6Round 3: 42.7% · 131 games42.7Round 4: not enough games- |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 6.3% | 44.8% | 41,836 | Round 1: 43.2% · 895 games43.2Round 2: 42.1% · 624 games42.1Round 3: 45.9% · 554 games (strongest round)45.9Round 4: 45.2% · 461 games45.2 |
| Witchful ThinkingGain 20-80 Ability Power. | | 6.0% | 44.6% | 39,752 | Round 1: 45.9% · 150 games (strongest round)45.9Round 2: 44.3% · 361 games44.3Round 3: 44.7% · 463 games44.7Round 4: 42.6% · 489 games42.6 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 6.0% | 45.2% | 39,321 | Round 1: 45.6% · 372 games45.6Round 2: 45.2% · 344 games45.2Round 3: 47.8% · 344 games (strongest round)47.8Round 4: 45.6% · 284 games45.6 |
| 5 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 5.8% | 49.3% | 38,301 | Round 1: 51.6% · 473 games51.6Round 2: 53.4% · 367 games (strongest round)53.4Round 3: 47.1% · 392 games47.1Round 4: 50.7% · 300 games50.7 |
| 6 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 5.4% | 44.3% | 35,304 | Round 1: 47.2% · 302 games (strongest round)47.2Round 2: 45.9% · 321 games45.9Round 3: 42.8% · 381 games42.8Round 4: 46.3% · 379 games46.3 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 5.1% | 47.4% | 33,452 | Round 1: 44.0% · 558 games44.0Round 2: 48.4% · 493 games (strongest round)48.4Round 3: not enough games-Round 4: not enough games- |
| 7 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 4.5% | 46.3% | 29,821 | Round 1: 53.0% · 429 games (strongest round)53.0Round 2: 43.8% · 319 games43.8Round 3: 48.1% · 336 games48.1Round 4: 46.3% · 285 games46.3 |
| 8 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.5% | 49.0% | 29,523 | Round 1: 51.0% · 458 games51.0Round 2: 51.8% · 549 games (strongest round)51.8Round 3: not enough games-Round 4: not enough games- |
| 9 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 4.3% | 46.9% | 28,398 | Round 1: 44.7% · 235 games44.7Round 2: 49.6% · 253 games (strongest round)49.6Round 3: 49.4% · 283 games49.4Round 4: 44.7% · 279 games44.7 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 3.9% | 44.7% | 25,951 | Round 1: 43.1% · 290 games43.1Round 2: 44.2% · 284 games44.2Round 3: 44.6% · 280 games44.6Round 4: 44.7% · 278 games (strongest round)44.7 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 3.9% | 46.5% | 25,525 | Round 1: 51.3% · 150 games (strongest round)51.3Round 2: 45.9% · 150 games45.9Round 3: not enough games-Round 4: not enough games- |
| 10 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.8% | 48.9% | 25,008 | Round 1: 50.0% · 452 games50.0Round 2: 50.6% · 390 games (strongest round)50.6Round 3: not enough games-Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 3.7% | 45.0% | 24,567 | Round 1: 51.5% · 150 games (strongest round)51.5Round 2: 45.0% · 239 games45.0Round 3: 46.9% · 279 games46.9Round 4: 44.0% · 284 games44.0 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 3.7% | 45.2% | 24,131 | Round 1: 44.5% · 150 games44.5Round 2: 44.4% · 293 games44.4Round 3: 45.7% · 293 games45.7Round 4: 46.1% · 285 games (strongest round)46.1 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 3.6% | 43.8% | 23,529 | Round 1: 43.4% · 253 games43.4Round 2: 42.9% · 216 games42.9Round 3: 48.2% · 213 games (strongest round)48.2Round 4: 43.9% · 180 games43.9 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 3.5% | 44.4% | 23,332 | Round 1: 44.6% · 105 games44.6Round 2: 43.8% · 160 games43.8Round 3: 44.8% · 200 games (strongest round)44.8Round 4: 41.1% · 204 games41.1 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 3.3% | 46.1% | 21,488 | Round 1: 47.3% · 150 games (strongest round)47.3Round 2: 44.1% · 290 games44.1Round 3: 44.6% · 304 games44.6Round 4: 43.7% · 299 games43.7 |
| DonationGet 1750 Gold. No questions asked. | | 3.2% | 45.4% | 21,356 | Round 1: not enough games-Round 2: 48.5% · 207 games48.5Round 3: 43.8% · 241 games43.8Round 4: 49.1% · 247 games (strongest round)49.1 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 3.2% | 45.8% | 21,336 | Round 1: 48.8% · 150 games48.8Round 2: 49.4% · 225 games49.4Round 3: 49.9% · 245 games (strongest round)49.9Round 4: 48.1% · 264 games48.1 |
| 11 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 3.2% | 47.3% | 20,917 | Round 1: 49.2% · 153 games49.2Round 2: 50.4% · 207 games (strongest round)50.4Round 3: 47.0% · 220 games47.0Round 4: 45.3% · 198 games45.3 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 3.1% | 45.1% | 20,632 | Round 1: 42.5% · 150 games42.5Round 2: 44.3% · 269 games44.3Round 3: 46.6% · 278 games (strongest round)46.6Round 4: 43.0% · 297 games43.0 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 3.0% | 47.8% | 19,755 | Round 1: 44.1% · 186 games44.1Round 2: 45.6% · 192 games45.6Round 3: 49.4% · 263 games (strongest round)49.4Round 4: 46.1% · 310 games46.1 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 2.8% | 43.8% | 18,673 | Round 1: 42.8% · 150 games42.8Round 2: 45.7% · 266 games45.7Round 3: 42.7% · 237 games42.7Round 4: 45.8% · 237 games (strongest round)45.8 |
| Weapon of Destiny Best with Rabadon's Deathcap+7.9 | | 2.8% | 48.5% | 18,141 | Round 1: 52.4% · 392 games (strongest round)52.4Round 2: 47.4% · 276 games47.4Round 3: not enough games-Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.7% | 43.8% | 17,785 | Round 1: 43.6% · 182 games43.6Round 2: 45.1% · 149 games45.1Round 3: 47.3% · 169 games47.3Round 4: 47.3% · 128 games (strongest round)47.3 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 2.6% | 48.5% | 17,425 | Round 1: 47.5% · 128 games47.5Round 2: 44.0% · 166 games44.0Round 3: 47.7% · 221 games47.7Round 4: 48.5% · 229 games (strongest round)48.5 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.5% | 45.3% | 16,282 | Round 1: 48.9% · 150 games (strongest round)48.9Round 2: 48.6% · 150 games48.6Round 3: 47.9% · 189 games47.9Round 4: 48.7% · 193 games48.7 |
| 12 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 2.3% | 44.0% | 15,331 | Round 1: 43.7% · 150 games43.7Round 2: 44.5% · 150 games44.5Round 3: 45.8% · 158 games (strongest round)45.8Round 4: 41.7% · 150 games41.7 |
| POWEREmpower! | | 2.3% | 44.0% | 15,207 | Round 1: 49.2% · 740 games49.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 13 | Transmute: ChaosGain 2 random Augments. | | 2.1% | 45.7% | 13,887 | Round 1: 45.0% · 150 games45.0Round 2: 39.9% · 150 games39.9Round 3: 42.8% · 150 games42.8Round 4: 46.3% · 150 games (strongest round)46.3 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 2.1% | 48.6% | 13,792 | Round 1: 49.4% · 150 games49.4Round 2: 49.9% · 214 games49.9Round 3: 52.3% · 295 games (strongest round)52.3Round 4: 47.3% · 263 games47.3 |
| 14 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.1% | 49.5% | 13,577 | Round 1: 49.8% · 150 games49.8Round 2: 50.9% · 150 games50.8Round 3: 51.8% · 150 games (strongest round)51.8Round 4: 49.9% · 150 games49.9 |
| 15 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | | 1.9% | 44.8% | 12,750 | Round 1: 45.1% · 163 games45.1Round 2: 42.9% · 150 games42.9Round 3: 43.3% · 150 games43.3Round 4: 45.9% · 150 games (strongest round)45.9 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 1.9% | 47.1% | 12,662 | Round 1: 44.2% · 115 games44.2Round 2: 46.4% · 150 games46.4Round 3: 45.6% · 186 games45.6Round 4: 48.9% · 183 games (strongest round)48.9 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.9% | 46.4% | 12,567 | Round 1: not enough games-Round 2: 46.0% · 150 games46.0Round 3: 50.3% · 150 games (strongest round)50.3Round 4: 48.4% · 150 games48.4 |
| GoredrinkGain 15% Omnivamp. | | 1.8% | 45.6% | 12,089 | Round 1: not enough games-Round 2: 51.0% · 150 games (strongest round)51.0Round 3: 50.4% · 150 games50.4Round 4: 46.6% · 150 games46.6 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.6% | 43.8% | 10,259 | Round 1: 41.9% · 150 games41.9Round 2: 45.4% · 150 games45.4Round 3: 48.4% · 150 games (strongest round)48.4Round 4: 44.7% · 150 games44.7 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.5% | 45.3% | 9,902 | Round 1: not enough games-Round 2: 42.3% · 156 games42.3Round 3: 43.6% · 161 games (strongest round)43.6Round 4: 43.5% · 186 games43.5 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.5% | 44.8% | 9,852 | Round 1: not enough games-Round 2: 47.8% · 150 games47.8Round 3: 46.2% · 150 games46.2Round 4: 48.5% · 150 games (strongest round)48.5 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.5% | 46.1% | 9,737 | Round 1: not enough games-Round 2: 48.2% · 150 games (strongest round)48.2Round 3: 46.9% · 150 games46.9Round 4: 46.4% · 150 games46.4 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.4% | 44.9% | 9,192 | Round 1: not enough games-Round 2: 43.4% · 150 games43.4Round 3: 42.7% · 150 games42.7Round 4: 43.6% · 150 games (strongest round)43.6 |
| 16 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.3% | 44.5% | 8,351 | Round 1: 43.6% · 150 games43.6Round 2: 47.3% · 147 games (strongest round)47.3Round 3: 45.2% · 150 games45.2Round 4: 46.3% · 112 games46.3 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.3% | 44.0% | 8,311 | Round 1: not enough games-Round 2: 39.5% · 149 games39.5Round 3: 42.3% · 150 games (strongest round)42.3Round 4: 40.3% · 150 games40.3 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.2% | 45.4% | 7,735 | Round 1: not enough games-Round 2: 39.9% · 129 games39.9Round 3: 45.2% · 136 games (strongest round)45.2Round 4: 44.9% · 150 games44.9 |
| 17 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.0% | 44.2% | 6,900 | Round 1: 44.4% · 150 games (strongest round)44.4Round 2: 40.9% · 150 games40.9Round 3: not enough games-Round 4: not enough games- |
| 18 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.0% | 45.6% | 6,560 | Round 1: not enough games-Round 2: 50.7% · 101 games (strongest round)50.6Round 3: 48.5% · 112 games48.5Round 4: 48.7% · 123 games48.7 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.9% | 45.8% | 5,635 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 19 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.9% | 45.4% | 5,617 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 20 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.8% | 44.3% | 5,581 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 44.9% | 4,210 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.6% | 46.8% | 4,207 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.3% · 126 games (strongest round)43.3Round 4: 42.7% · 104 games42.7 |
| 21 | Omni SoulGain 3 random Dragon Souls. | | 0.6% | 47.9% | 3,824 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.5% | 45.4% | 3,561 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 43.7% · 100 games43.7 |
| 22 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.5% | 45.9% | 3,539 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 23 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 46.1% | 3,355 | Round 1: 50.1% · 123 games (strongest round)50.1Round 2: 49.3% · 109 games49.3Round 3: not enough games-Round 4: not enough games- |
| 24 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.5% | 44.5% | 3,077 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 25 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 8.1% | 43.6% | 53,395 | Round 1: 46.0% · 431 games46.0Round 2: 44.4% · 521 games44.4Round 3: 45.7% · 524 games45.7Round 4: 46.0% · 498 games (strongest round)46.0 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 6.9% | 43.2% | 45,719 | Round 1: 40.8% · 375 games40.8Round 2: 43.4% · 406 games43.4Round 3: 44.4% · 522 games (strongest round)44.4Round 4: 41.5% · 479 games41.5 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 5.3% | 43.3% | 34,668 | Round 1: 45.0% · 345 games45.0Round 2: 45.5% · 320 games45.5Round 3: 45.2% · 408 games45.2Round 4: 48.0% · 348 games (strongest round)47.9 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 4.7% | 43.5% | 30,831 | Round 1: 44.9% · 150 games (strongest round)44.9Round 2: 42.5% · 258 games42.5Round 3: 42.5% · 279 games42.5Round 4: 42.4% · 254 games42.4 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 3.4% | 43.1% | 22,275 | Round 1: 44.8% · 468 games44.8Round 2: 47.2% · 335 games (strongest round)47.2Round 3: 47.0% · 289 games46.9Round 4: 46.9% · 225 games46.9 |
| 26 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 3.3% | 43.4% | 21,564 | Round 1: 44.3% · 218 games (strongest round)44.3Round 2: 44.0% · 252 games44.0Round 3: 42.3% · 266 games42.3Round 4: 41.1% · 232 games41.1 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 3.1% | 42.5% | 20,719 | Round 1: 41.9% · 150 games41.9Round 2: 45.4% · 151 games (strongest round)45.4Round 3: 45.1% · 180 games45.1Round 4: 43.8% · 180 games43.8 |
| 27 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.9% | 41.6% | 19,366 | Round 1: 41.0% · 150 games41.0Round 2: 39.9% · 150 games39.9Round 3: 41.6% · 166 games41.6Round 4: 42.9% · 150 games (strongest round)42.9 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.7% | 41.3% | 17,982 | Round 1: 43.2% · 366 games43.2Round 2: 44.1% · 277 games (strongest round)44.1Round 3: not enough games-Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.7% | 41.4% | 17,670 | Round 1: 40.7% · 406 games40.7Round 2: 43.1% · 357 games (strongest round)43.1Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 2.3% | 42.2% | 15,164 | Round 1: not enough games-Round 2: not enough games-Round 3: 39.9% · 295 games (strongest round)39.9Round 4: 39.8% · 266 games39.8 |
| 28 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 2.1% | 43.6% | 13,774 | Round 1: 44.4% · 192 games44.4Round 2: 46.9% · 172 games (strongest round)46.9Round 3: 44.3% · 173 games44.3Round 4: 43.0% · 150 games43.0 |
| 29 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.7% | 42.6% | 11,204 | Round 1: 44.7% · 246 games (strongest round)44.7Round 2: 42.7% · 150 games42.7Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.6% | 41.5% | 10,240 | Round 1: 41.5% · 150 games41.5Round 2: 40.6% · 150 games40.6Round 3: 41.6% · 150 games41.6Round 4: 42.2% · 154 games (strongest round)42.2 |
| Lich BrainGain ? Ability Power. | | 1.5% | 43.6% | 10,155 | Round 1: not enough games-Round 2: 43.5% · 110 games (strongest round)43.5Round 3: 43.2% · 103 games43.2Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.5% | 41.5% | 9,885 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.4% · 169 games (strongest round)46.4Round 4: 44.2% · 187 games44.2 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 1.5% | 40.9% | 9,879 | Round 1: 35.4% · 150 games35.4Round 2: 40.8% · 150 games40.8Round 3: 41.9% · 149 games (strongest round)41.9Round 4: 38.7% · 106 games38.7 |
| 30 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 1.5% | 41.1% | 9,577 | Round 1: 43.6% · 206 games43.6Round 2: 44.7% · 155 games (strongest round)44.7Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.4% | 43.3% | 9,457 | Round 1: 43.8% · 122 games43.8Round 2: 46.0% · 120 games (strongest round)46.0Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 1.4% | 40.1% | 9,356 | Round 1: not enough games-Round 2: not enough games-Round 3: 39.9% · 209 games39.9Round 4: 42.7% · 199 games (strongest round)42.7 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 1.4% | 41.1% | 9,074 | Round 1: 41.6% · 112 games41.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.3% | 41.6% | 8,465 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flow of SpiritCasting grants you Attack Speed for a duration. | | 1.3% | 40.4% | 8,421 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.0% · 102 games45.0Round 4: not enough games- |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 1.1% | 40.5% | 7,368 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 1.1% | 43.8% | 7,220 | Round 1: 48.2% · 150 games48.2Round 2: 49.1% · 150 games (strongest round)49.1Round 3: 47.3% · 150 games47.3Round 4: 46.3% · 150 games46.3 |
| THRASHEmpower! | | 1.0% | 41.7% | 6,834 | Round 1: 43.0% · 200 games43.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.0% | 42.6% | 6,706 | Round 1: not enough games-Round 2: not enough games-Round 3: 36.2% · 114 games (strongest round)36.2Round 4: 35.7% · 112 games35.7 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 1.0% | 41.6% | 6,473 | Round 1: 39.8% · 150 games (strongest round)39.8Round 2: 36.6% · 150 games36.6Round 3: not enough games-Round 4: not enough games- |
| 31 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.9% | 40.3% | 6,183 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | OverloadedUsing another Ability resets the cooldown of. | | 0.9% | 39.7% | 6,024 | Round 1: 37.2% · 103 games37.2Round 2: not enough games-Round 3: 39.7% · 117 games39.7Round 4: 40.8% · 107 games (strongest round)40.8 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.8% | 41.5% | 5,509 | Round 1: 49.5% · 150 games49.5Round 2: 49.7% · 150 games49.7Round 3: 50.2% · 150 games (strongest round)50.2Round 4: 47.5% · 140 games47.5 |
| Scopier WeaponsGain 150 Attack Range. | | 0.8% | 38.9% | 5,147 | Round 1: 39.3% · 101 games (strongest round)39.3Round 2: not enough games-Round 3: 37.5% · 100 games37.5Round 4: not enough games- |
| 33 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.8% | 41.5% | 5,043 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.7% | 43.4% | 4,381 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DeftGain 60% Attack Speed. | | 0.6% | 42.2% | 4,259 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.6% | 41.4% | 3,891 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.6% | 41.3% | 3,730 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.6% | 40.4% | 3,724 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.5% | 43.5% | 3,606 | Round 1: 48.5% · 104 games48.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 0.5% | 38.9% | 3,588 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.5% | 40.1% | 3,582 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 0.5% | 40.0% | 3,398 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 0.4% | 42.0% | 2,949 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Scoped WeaponsGain 75 Attack Range. | | 0.4% | 39.5% | 2,688 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.4% | 40.7% | 2,652 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.4% | 40.1% | 2,440 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.4% | 46.5% | 2,436 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 42.9% · 101 games42.9 |
| 38 | Scopiest WeaponsGain 250 Attack Range. | | 0.3% | 38.2% | 2,288 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 49.0% | 2,081 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 52.7% · 120 games52.7 |
| 40 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 0.3% | 42.6% | 1,988 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 0.3% | 43.2% | 1,885 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.3% | 40.6% | 1,774 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.2% | 46.2% | 1,610 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 44.1% | 1,442 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.2% | 41.1% | 1,425 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 37.1% | 1,381 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 0.2% | 39.2% | 1,375 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.2% | 44.0% | 1,273 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 46.1% | 1,257 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 44.8% | 1,193 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 45.0% | 828 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.1% | 39.4% | 716 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | <0.1% | 42.9% | 63 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |