| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SS | 11.2% | 51.8% | 232,035 | Round 1: 55.3% · 1,807 games (strongest round)55.3Round 2: 50.0% · 1,272 games50.0Round 3: 47.3% · 1,240 games47.3Round 4: 47.0% · 1,076 games47.0 |
| Blunt ForceGain 20% Attack Damage. | SS | 10.3% | 49.2% | 213,848 | Round 1: 50.5% · 526 games (strongest round)50.5Round 2: 50.0% · 1,382 games50.0Round 3: 46.6% · 1,488 games46.6Round 4: 46.9% · 1,360 games46.9 |
| 1 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | SS | 8.7% | 51.7% | 179,808 | Round 1: 50.7% · 1,209 games50.7Round 2: 52.2% · 999 games52.2Round 3: 52.1% · 938 games52.1Round 4: 52.6% · 764 games (strongest round)52.6 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | S | 8.1% | 48.6% | 167,078 | Round 1: 45.2% · 800 games45.2Round 2: 44.8% · 606 games44.8Round 3: 46.6% · 626 games46.6Round 4: 47.9% · 563 games (strongest round)47.9 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | S | 7.6% | 47.6% | 157,911 | Round 1: not enough games-Round 2: 47.8% · 1,022 games47.8Round 3: 46.4% · 1,227 games46.4Round 4: 48.8% · 1,155 games (strongest round)48.8 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 7.6% | 48.4% | 157,571 | Round 1: 48.0% · 1,015 games48.0Round 2: 47.0% · 640 games47.0Round 3: 48.2% · 906 games (strongest round)48.2Round 4: 46.5% · 890 games46.5 |
| 2 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | S | 6.8% | 46.3% | 140,813 | Round 1: 44.1% · 776 games44.1Round 2: 43.7% · 746 games43.7Round 3: 47.2% · 782 games (strongest round)47.2Round 4: 44.9% · 644 games44.9 |
| 3 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | S | 6.8% | 50.0% | 139,788 | Round 1: 47.2% · 583 games47.2Round 2: 48.9% · 631 games48.9Round 3: 51.0% · 684 games (strongest round)51.0Round 4: 49.5% · 674 games49.5 |
| Dive BomberExplodes when you die, dealing massive true damage. | S | 6.4% | 47.8% | 133,121 | Round 1: 48.3% · 325 games48.3Round 2: 45.9% · 888 games45.9Round 3: 49.0% · 913 games (strongest round)49.0Round 4: 45.5% · 898 games45.5 |
| 4 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | S | 6.2% | 53.2% | 127,832 | Round 1: 57.0% · 1,579 games (strongest round)57.0Round 2: 52.8% · 1,457 games52.8Round 3: 51.9% · 205 games51.9Round 4: not enough games- |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 6.4% | 48.3% | 131,960 | Round 1: 45.9% · 609 games45.9Round 2: 46.8% · 652 games46.8Round 3: 50.7% · 884 games (strongest round)50.7Round 4: 49.2% · 810 games49.2 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 6.0% | 49.4% | 124,901 | Round 1: 48.7% · 1,282 games (strongest round)48.7Round 2: 47.4% · 842 games47.4Round 3: 48.2% · 125 games48.2Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | | 5.6% | 47.0% | 116,077 | Round 1: 46.1% · 654 games46.1Round 2: 43.7% · 681 games43.7Round 3: 42.9% · 789 games42.9Round 4: 46.6% · 725 games (strongest round)46.6 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 5.6% | 47.2% | 114,852 | Round 1: 45.4% · 1,179 games45.4Round 2: 46.6% · 949 games46.6Round 3: 47.7% · 979 games47.7Round 4: 47.8% · 828 games (strongest round)47.8 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 5.5% | 48.9% | 113,812 | Round 1: 45.7% · 238 games45.7Round 2: 47.9% · 554 games47.9Round 3: 46.5% · 644 games46.5Round 4: 50.8% · 660 games (strongest round)50.8 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 5.4% | 50.3% | 111,628 | Round 1: 49.3% · 408 games49.3Round 2: 49.5% · 761 games49.5Round 3: 49.9% · 803 games (strongest round)49.9Round 4: 48.7% · 768 games48.7 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 4.7% | 46.4% | 96,565 | Round 1: 47.1% · 839 games47.1Round 2: 49.2% · 603 games49.2Round 3: 50.0% · 646 games (strongest round)50.0Round 4: 45.4% · 479 games45.4 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.5% | 50.1% | 93,923 | Round 1: 52.9% · 222 games (strongest round)52.9Round 2: 51.7% · 671 games51.7Round 3: 49.6% · 810 games49.6Round 4: 47.1% · 771 games47.1 |
| Transmute: GoldGain a random Gold Augment. | | 4.4% | 46.9% | 91,571 | Round 1: 47.6% · 330 games47.6Round 2: 47.3% · 543 games47.3Round 3: 48.8% · 610 games (strongest round)48.8Round 4: 46.4% · 626 games46.4 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 4.2% | 51.4% | 87,826 | Round 1: 47.5% · 519 games47.5Round 2: 50.4% · 530 games50.4Round 3: 52.4% · 642 games (strongest round)52.4Round 4: 47.2% · 590 games47.2 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 4.1% | 49.1% | 84,999 | Round 1: 47.0% · 428 games47.0Round 2: 47.6% · 409 games47.6Round 3: 51.9% · 551 games (strongest round)51.9Round 4: 47.5% · 511 games47.4 |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.1% | 51.8% | 84,156 | Round 1: 51.8% · 310 games51.8Round 2: 52.3% · 363 games52.3Round 3: 53.9% · 444 games (strongest round)53.9Round 4: 51.0% · 413 games51.0 |
| 6 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 3.9% | 49.5% | 80,071 | Round 1: 47.1% · 381 games47.1Round 2: 48.7% · 487 games48.7Round 3: 51.1% · 615 games (strongest round)51.1Round 4: 47.3% · 601 games47.3 |
| 7 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 3.6% | 48.1% | 75,038 | Round 1: 46.5% · 476 games46.5Round 2: 46.9% · 614 games46.9Round 3: 47.1% · 651 games47.1Round 4: 48.7% · 530 games (strongest round)48.7 |
| 8 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 3.6% | 46.7% | 74,922 | Round 1: 44.2% · 402 games44.2Round 2: 46.5% · 471 games46.5Round 3: 48.8% · 658 games (strongest round)48.8Round 4: 45.9% · 692 games45.9 |
| GoredrinkGain 15% Omnivamp. | | 3.6% | 48.1% | 73,918 | Round 1: 48.5% · 199 games48.5Round 2: 49.1% · 478 games49.1Round 3: 49.7% · 508 games (strongest round)49.7Round 4: 45.9% · 506 games45.9 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 3.5% | 48.7% | 73,143 | Round 1: 48.8% · 823 games (strongest round)48.8Round 2: 45.6% · 701 games45.6Round 3: 46.4% · 150 games46.4Round 4: not enough games- |
| 9 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 3.5% | 48.4% | 72,671 | Round 1: 44.9% · 343 games44.9Round 2: 49.3% · 382 games49.3Round 3: 50.8% · 421 games (strongest round)50.8Round 4: 47.4% · 289 games47.4 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 3.4% | 47.2% | 71,075 | Round 1: 51.4% · 523 games51.4Round 2: 48.3% · 342 games48.3Round 3: 51.9% · 376 games (strongest round)51.9Round 4: 44.6% · 363 games44.6 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 3.2% | 48.0% | 66,594 | Round 1: 49.7% · 488 games49.7Round 2: 47.3% · 334 games47.3Round 3: 50.5% · 406 games (strongest round)50.5Round 4: 44.5% · 414 games44.5 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 3.2% | 48.8% | 65,725 | Round 1: 44.7% · 150 games (strongest round)44.7Round 2: 44.6% · 150 games44.6Round 3: not enough games-Round 4: not enough games- |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 3.1% | 47.5% | 64,974 | Round 1: 47.4% · 492 games (strongest round)47.4Round 2: 46.2% · 451 games46.2Round 3: 46.1% · 530 games46.1Round 4: 46.0% · 427 games46.0 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 3.1% | 49.4% | 64,259 | Round 1: 50.0% · 419 games50.0Round 2: 48.8% · 404 games48.8Round 3: 48.0% · 490 games48.0Round 4: 51.2% · 436 games (strongest round)51.2 |
| 11 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.0% | 50.1% | 62,784 | Round 1: 51.0% · 684 games51.0Round 2: 51.3% · 681 games (strongest round)51.3Round 3: not enough games-Round 4: not enough games- |
| 12 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 3.0% | 47.3% | 62,662 | Round 1: 46.9% · 324 games46.9Round 2: 44.7% · 333 games44.7Round 3: 45.8% · 379 games45.8Round 4: 46.9% · 336 games (strongest round)46.9 |
| DonationGet 1750 Gold. No questions asked. | | 2.7% | 48.7% | 56,302 | Round 1: not enough games-Round 2: 47.9% · 292 games47.9Round 3: 48.8% · 396 games (strongest round)48.8Round 4: 46.4% · 387 games46.4 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 2.7% | 47.9% | 56,032 | Round 1: 46.0% · 519 games (strongest round)46.0Round 2: 46.0% · 411 games46.0Round 3: not enough games-Round 4: not enough games- |
| Weapon of Destiny Best with Axiom Arc+8.5 | | 2.6% | 50.4% | 54,789 | Round 1: 48.3% · 763 games48.3Round 2: 51.0% · 647 games51.0Round 3: 51.1% · 106 games (strongest round)51.1Round 4: not enough games- |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 2.6% | 50.0% | 53,391 | Round 1: 55.8% · 207 games (strongest round)55.8Round 2: 49.1% · 349 games49.1Round 3: 51.0% · 288 games50.9Round 4: not enough games- |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 2.5% | 48.0% | 52,253 | Round 1: 47.8% · 150 games47.8Round 2: 47.5% · 338 games47.4Round 3: 50.1% · 400 games (strongest round)50.1Round 4: 48.8% · 410 games48.8 |
| 13 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 2.4% | 48.1% | 50,321 | Round 1: 48.7% · 184 games (strongest round)48.7Round 2: 47.1% · 299 games47.1Round 3: 42.4% · 398 games42.4Round 4: 47.1% · 418 games47.1 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.4% | 48.9% | 49,853 | Round 1: 47.6% · 563 games (strongest round)47.6Round 2: 45.9% · 514 games45.9Round 3: 47.5% · 112 games47.5Round 4: not enough games- |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.4% | 48.0% | 49,368 | Round 1: 47.7% · 242 games47.7Round 2: 45.6% · 214 games45.6Round 3: 51.0% · 262 games (strongest round)51.0Round 4: 48.6% · 200 games48.6 |
| 14 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 2.3% | 47.1% | 48,092 | Round 1: 46.6% · 249 games46.6Round 2: 48.0% · 267 games48.0Round 3: 48.9% · 290 games (strongest round)48.9Round 4: 47.7% · 240 games47.7 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.2% | 47.6% | 46,257 | Round 1: 50.9% · 150 games (strongest round)50.8Round 2: 43.0% · 298 games43.0Round 3: 43.3% · 385 games43.3Round 4: 43.4% · 409 games43.4 |
| 15 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.1% | 50.7% | 43,613 | Round 1: 51.7% · 401 games (strongest round)51.7Round 2: 50.2% · 404 games50.2Round 3: not enough games-Round 4: not enough games- |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 2.1% | 48.7% | 43,093 | Round 1: 47.9% · 125 games47.9Round 2: 43.8% · 285 games43.8Round 3: 49.0% · 286 games (strongest round)49.0Round 4: 49.0% · 253 games49.0 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 2.0% | 48.7% | 42,310 | Round 1: 48.2% · 150 games48.2Round 2: 47.1% · 369 games47.1Round 3: 51.7% · 412 games (strongest round)51.7Round 4: 50.0% · 444 games50.0 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 2.0% | 47.1% | 41,227 | Round 1: 48.2% · 208 games48.2Round 2: 52.0% · 242 games (strongest round)52.0Round 3: 49.3% · 332 games49.3Round 4: 46.6% · 340 games46.6 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 2.0% | 46.3% | 40,703 | Round 1: 44.1% · 150 games44.1Round 2: 44.5% · 150 games (strongest round)44.5Round 3: 42.4% · 150 games42.4Round 4: 42.3% · 150 games42.3 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.7% | 47.5% | 34,547 | Round 1: 45.8% · 124 games45.8Round 2: 47.5% · 270 games (strongest round)47.5Round 3: 47.0% · 313 games47.0Round 4: 44.6% · 248 games44.6 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.6% | 49.3% | 33,892 | Round 1: not enough games-Round 2: 48.9% · 154 games48.9Round 3: 51.9% · 270 games (strongest round)51.8Round 4: 50.8% · 263 games50.7 |
| Scopier WeaponsGain 150 Attack Range. | | 1.6% | 47.6% | 33,707 | Round 1: 48.1% · 175 games48.1Round 2: 46.7% · 204 games46.7Round 3: 50.1% · 242 games (strongest round)50.1Round 4: 46.2% · 255 games46.2 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.6% | 47.4% | 33,595 | Round 1: 45.4% · 150 games (strongest round)45.4Round 2: 44.1% · 150 games44.1Round 3: 44.9% · 164 games44.9Round 4: 43.2% · 183 games43.2 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.6% | 49.1% | 33,515 | Round 1: 48.6% · 150 games48.6Round 2: 46.4% · 150 games46.4Round 3: 47.5% · 150 games47.5Round 4: 49.5% · 150 games (strongest round)49.5 |
| 16 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.5% | 48.6% | 31,524 | Round 1: 44.4% · 187 games (strongest round)44.4Round 2: 42.7% · 172 games42.7Round 3: 39.3% · 149 games39.3Round 4: 43.2% · 136 games43.2 |
| DeftGain 60% Attack Speed. | | 1.5% | 47.5% | 31,149 | Round 1: 47.5% · 133 games (strongest round)47.5Round 2: 45.2% · 198 games45.2Round 3: 45.1% · 219 games45.1Round 4: 46.6% · 226 games46.6 |
| 17 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.5% | 48.9% | 30,570 | Round 1: 45.8% · 150 games45.8Round 2: 43.5% · 150 games43.5Round 3: 43.5% · 179 games43.5Round 4: 47.8% · 150 games (strongest round)47.8 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.5% | 46.4% | 30,528 | Round 1: 46.6% · 150 games46.6Round 2: 46.7% · 243 games (strongest round)46.7Round 3: 44.6% · 251 games44.6Round 4: 44.4% · 250 games44.4 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 1.4% | 46.6% | 28,957 | Round 1: 45.6% · 119 games45.6Round 2: 43.9% · 150 games43.9Round 3: 47.7% · 174 games47.7Round 4: 48.9% · 166 games (strongest round)48.9 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 1.4% | 47.9% | 28,239 | Round 1: 47.8% · 150 games47.8Round 2: 49.0% · 150 games (strongest round)49.0Round 3: 48.4% · 191 games48.4Round 4: 44.8% · 227 games44.8 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 1.3% | 46.4% | 27,327 | Round 1: 45.3% · 169 games45.3Round 2: 50.3% · 175 games (strongest round)50.3Round 3: 47.1% · 244 games47.1Round 4: 46.0% · 244 games46.0 |
| 18 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 1.2% | 47.4% | 24,630 | Round 1: 51.3% · 175 games (strongest round)51.3Round 2: 50.9% · 183 games50.9Round 3: 48.6% · 230 games48.6Round 4: 48.8% · 191 games48.8 |
| Scoped WeaponsGain 75 Attack Range. | | 1.2% | 47.3% | 23,844 | Round 1: 45.3% · 109 games45.3Round 2: 45.4% · 179 games45.4Round 3: 47.0% · 189 games (strongest round)47.0Round 4: 43.3% · 160 games43.3 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.1% | 46.2% | 23,263 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.1% · 235 games47.1Round 4: 47.7% · 282 games (strongest round)47.7 |
| 19 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 1.1% | 46.2% | 22,780 | Round 1: 42.7% · 150 games42.7Round 2: 42.0% · 150 games42.0Round 3: 41.7% · 169 games41.7Round 4: 45.0% · 150 games (strongest round)45.0 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.1% | 46.8% | 22,461 | Round 1: 50.4% · 101 games (strongest round)50.4Round 2: 47.7% · 150 games47.7Round 3: 44.7% · 160 games44.7Round 4: 48.9% · 150 games48.9 |
| 20 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.1% | 47.7% | 21,938 | Round 1: 50.1% · 150 games (strongest round)50.1Round 2: 49.8% · 150 games49.8Round 3: 49.6% · 152 games49.6Round 4: 45.6% · 150 games45.6 |
| 21 | Scopiest WeaponsGain 250 Attack Range. | | 1.0% | 46.9% | 20,745 | Round 1: 44.9% · 150 games44.9Round 2: 48.7% · 150 games (strongest round)48.7Round 3: 44.1% · 150 games44.1Round 4: 47.3% · 150 games47.3 |
| 22 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.0% | 48.4% | 20,573 | Round 1: 48.0% · 150 games (strongest round)48.0Round 2: 45.8% · 150 games45.8Round 3: 47.4% · 148 games47.4Round 4: 46.2% · 145 games46.2 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.9% | 48.2% | 18,980 | Round 1: 46.2% · 131 games46.2Round 2: 49.3% · 166 games (strongest round)49.3Round 3: 45.9% · 155 games45.9Round 4: 48.6% · 152 games48.6 |
| Stats!Gain 2 Stat Anvils! | | 0.8% | 47.7% | 17,367 | Round 1: not enough games-Round 2: 47.6% · 150 games47.6Round 3: 49.9% · 150 games (strongest round)49.9Round 4: 49.0% · 150 games49.0 |
| 23 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 48.4% | 17,252 | Round 1: not enough games-Round 2: 48.7% · 150 games48.7Round 3: 51.2% · 175 games (strongest round)51.2Round 4: not enough games- |
| 24 | Omni SoulGain 3 random Dragon Souls. | | 0.8% | 49.3% | 16,875 | Round 1: 49.6% · 147 games (strongest round)49.6Round 2: 48.8% · 150 games48.8Round 3: 44.7% · 150 games44.7Round 4: 48.4% · 150 games48.4 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.8% | 46.8% | 16,240 | Round 1: not enough games-Round 2: 46.8% · 150 games46.8Round 3: 47.7% · 150 games47.7Round 4: 47.9% · 150 games (strongest round)47.9 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.8% | 47.5% | 15,909 | Round 1: 45.8% · 150 games45.8Round 2: 47.5% · 150 games47.5Round 3: 49.5% · 150 games (strongest round)49.5Round 4: 45.0% · 150 games45.0 |
| 25 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 0.7% | 47.0% | 15,063 | Round 1: not enough games-Round 2: 49.4% · 134 games (strongest round)49.4Round 3: 43.7% · 121 games43.7Round 4: 48.3% · 136 games48.3 |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.7% | 46.6% | 14,905 | Round 1: not enough games-Round 2: 49.6% · 150 games (strongest round)49.6Round 3: 47.9% · 150 games47.9Round 4: 49.2% · 150 games49.2 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.7% | 46.6% | 13,501 | Round 1: 46.1% · 150 games46.1Round 2: 45.9% · 150 games45.9Round 3: 47.1% · 150 games47.1Round 4: 47.9% · 150 games (strongest round)47.9 |
| Bread And JamYour gains 100 Ability Haste. | | 0.6% | 46.2% | 13,281 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.9% · 160 games (strongest round)44.9Round 4: 43.6% · 162 games43.6 |
| 26 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.5% | 47.2% | 10,557 | Round 1: not enough games-Round 2: 43.7% · 131 games43.7Round 3: not enough games-Round 4: 47.7% · 124 games (strongest round)47.7 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.5% | 47.6% | 10,534 | Round 1: not enough games-Round 2: 46.4% · 103 games46.4Round 3: 48.6% · 133 games (strongest round)48.6Round 4: 48.3% · 128 games48.3 |
| 27 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 46.9% | 9,900 | Round 1: 40.6% · 150 games (strongest round)40.6Round 2: 39.9% · 150 games39.9Round 3: not enough games-Round 4: not enough games- |
| 28 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 51.4% | 9,677 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 48.4% · 170 games48.4 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.4% | 46.6% | 8,139 | Round 1: not enough games-Round 2: 47.5% · 150 games (strongest round)47.5Round 3: 42.9% · 150 games42.9Round 4: 43.1% · 140 games43.1 |
| DOOMEmpower! | | 0.2% | 51.5% | 3,224 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Jeweled BraceletCan Critically Strike. Gain 0.25 Critical Strike Chance. | | 14.3% | 45.4% | 295,331 | Round 1: 43.7% · 1,952 games (strongest round)43.7Round 2: 43.7% · 1,665 games43.7Round 3: 42.3% · 1,831 games42.3Round 4: 43.0% · 1,673 games43.0 |
| HEAVYEmpower! | | 10.6% | 46.1% | 219,866 | Round 1: 46.2% · 5,066 games46.2Round 2: 48.7% · 221 games (strongest round)48.7Round 3: not enough games-Round 4: not enough games- |
| Terrain'dYour deals damage in an area around it. | | 9.9% | 43.5% | 205,015 | Round 1: 42.3% · 1,562 games42.3Round 2: 41.9% · 1,353 games41.9Round 3: 44.9% · 1,449 games (strongest round)44.9Round 4: 43.9% · 1,420 games43.9 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 7.7% | 44.6% | 158,467 | Round 1: 40.0% · 386 games40.0Round 2: 44.4% · 1,046 games44.4Round 3: 45.7% · 1,202 games (strongest round)45.7Round 4: 44.6% · 1,092 games44.6 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 6.1% | 45.7% | 126,555 | Round 1: 44.7% · 455 games44.7Round 2: 46.5% · 926 games (strongest round)46.5Round 3: 45.1% · 917 games45.1Round 4: 43.9% · 233 games43.9 |
| 29 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 5.0% | 46.1% | 103,503 | Round 1: 45.5% · 818 games45.5Round 2: 44.1% · 686 games44.1Round 3: 46.9% · 663 games46.9Round 4: 47.4% · 534 games (strongest round)47.4 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 4.7% | 45.2% | 97,625 | Round 1: 47.0% · 772 games47.0Round 2: 47.9% · 767 games (strongest round)47.9Round 3: 43.7% · 844 games43.7Round 4: 44.5% · 755 games44.5 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.5% | 45.4% | 92,205 | Round 1: 40.1% · 443 games40.1Round 2: 42.9% · 528 games42.9Round 3: 42.7% · 719 games42.7Round 4: 45.2% · 639 games (strongest round)45.2 |
| 30 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 4.0% | 43.2% | 82,879 | Round 1: 38.3% · 366 games38.3Round 2: 42.1% · 498 games42.1Round 3: 44.3% · 594 games44.3Round 4: 46.7% · 568 games (strongest round)46.7 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 3.9% | 44.9% | 81,570 | Round 1: 45.2% · 550 games45.2Round 2: 45.6% · 572 games45.6Round 3: 44.4% · 646 games44.4Round 4: 46.5% · 612 games (strongest round)46.5 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 3.8% | 44.1% | 79,228 | Round 1: 46.9% · 410 games (strongest round)46.9Round 2: 43.6% · 434 games43.6Round 3: 43.1% · 497 games43.1Round 4: 46.0% · 423 games46.0 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 3.6% | 44.1% | 74,387 | Round 1: 45.1% · 384 games (strongest round)45.1Round 2: 44.7% · 467 games44.7Round 3: 42.4% · 675 games42.4Round 4: 43.9% · 696 games43.9 |
| 31 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 3.5% | 44.9% | 72,012 | Round 1: 43.6% · 379 games43.6Round 2: 44.6% · 363 games (strongest round)44.6Round 3: 43.8% · 352 games43.8Round 4: 41.8% · 325 games41.8 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 3.0% | 46.0% | 61,578 | Round 1: 46.2% · 904 games46.2Round 2: 46.2% · 771 games46.2Round 3: 46.5% · 143 games (strongest round)46.5Round 4: not enough games- |
| 32 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 3.0% | 44.1% | 61,400 | Round 1: 44.2% · 366 games44.2Round 2: 45.3% · 347 games (strongest round)45.3Round 3: 43.5% · 379 games43.5Round 4: 41.3% · 344 games41.3 |
| 33 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 2.7% | 44.2% | 56,672 | Round 1: 38.7% · 327 games38.7Round 2: 42.9% · 389 games42.9Round 3: 44.3% · 451 games (strongest round)44.3Round 4: 41.2% · 436 games41.2 |
| 34 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 2.7% | 46.2% | 56,032 | Round 1: 44.0% · 259 games44.0Round 2: 42.3% · 257 games42.3Round 3: 49.2% · 303 games (strongest round)49.2Round 4: 43.1% · 265 games43.1 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.6% | 42.7% | 54,302 | Round 1: 39.4% · 679 games39.4Round 2: 42.4% · 596 games (strongest round)42.4Round 3: 41.3% · 130 games41.3Round 4: not enough games- |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 2.6% | 43.9% | 53,962 | Round 1: 46.1% · 766 games46.1Round 2: 44.9% · 769 games44.9Round 3: 47.0% · 150 games (strongest round)47.0Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 2.5% | 44.7% | 52,665 | Round 1: 43.5% · 150 games43.5Round 2: 42.2% · 306 games42.2Round 3: 43.7% · 353 games (strongest round)43.7Round 4: 41.0% · 451 games41.0 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 2.5% | 45.8% | 51,733 | Round 1: 37.6% · 201 games37.6Round 2: 37.8% · 236 games37.8Round 3: 45.3% · 267 games (strongest round)45.3Round 4: 42.2% · 281 games42.2 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 2.3% | 46.1% | 48,362 | Round 1: 41.8% · 168 games41.8Round 2: 44.4% · 181 games (strongest round)44.4Round 3: 41.4% · 232 games41.4Round 4: 43.1% · 263 games43.1 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.2% | 45.5% | 44,631 | Round 1: 46.8% · 253 games46.8Round 2: 46.6% · 218 games46.6Round 3: 44.2% · 268 games44.2Round 4: 50.8% · 278 games (strongest round)50.8 |
| 35 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.0% | 45.5% | 42,289 | Round 1: 42.6% · 622 games42.6Round 2: 47.1% · 225 games (strongest round)47.1Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.9% | 43.4% | 39,200 | Round 1: 42.2% · 476 games42.2Round 2: 45.4% · 353 games (strongest round)45.4Round 3: 43.7% · 361 games43.7Round 4: 41.3% · 264 games41.3 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.9% | 44.2% | 38,512 | Round 1: 41.5% · 198 games41.5Round 2: 41.9% · 343 games41.9Round 3: 41.3% · 302 games41.3Round 4: 44.2% · 258 games (strongest round)44.2 |
| 36 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.8% | 45.4% | 37,232 | Round 1: 39.1% · 208 games39.1Round 2: 41.8% · 218 games41.8Round 3: 41.6% · 270 games41.6Round 4: 47.0% · 220 games (strongest round)46.9 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.8% | 44.9% | 36,685 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.4% · 452 games46.4Round 4: 47.7% · 408 games (strongest round)47.7 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 1.6% | 44.5% | 33,015 | Round 1: 43.8% · 150 games43.8Round 2: 47.0% · 150 games (strongest round)47.0Round 3: 47.0% · 200 games47.0Round 4: 43.6% · 188 games43.6 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.5% | 43.3% | 30,625 | Round 1: 44.2% · 384 games (strongest round)44.2Round 2: 41.7% · 316 games41.7Round 3: not enough games-Round 4: not enough games- |
| 37 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.4% | 44.3% | 29,963 | Round 1: 45.9% · 183 games (strongest round)45.9Round 2: 39.6% · 178 games39.6Round 3: 43.4% · 212 games43.4Round 4: 42.3% · 185 games42.3 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.4% | 45.7% | 29,642 | Round 1: 42.8% · 150 games42.8Round 2: 45.6% · 150 games45.6Round 3: 45.8% · 150 games45.8Round 4: 50.8% · 165 games (strongest round)50.7 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.4% | 44.9% | 28,555 | Round 1: 37.7% · 150 games37.7Round 2: 42.1% · 200 games (strongest round)42.1Round 3: 37.3% · 202 games37.3Round 4: 40.2% · 204 games40.2 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 1.3% | 41.0% | 25,940 | Round 1: 37.5% · 150 games37.5Round 2: 41.4% · 205 games41.4Round 3: 41.5% · 212 games (strongest round)41.4Round 4: 38.9% · 179 games38.9 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.1% | 44.3% | 22,440 | Round 1: 43.0% · 110 games43.0Round 2: 39.8% · 186 games39.8Round 3: 42.8% · 235 games42.8Round 4: 44.1% · 230 games (strongest round)44.1 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.1% | 45.4% | 22,119 | Round 1: 45.6% · 161 games (strongest round)45.6Round 2: 42.9% · 195 games42.9Round 3: 45.1% · 198 games45.1Round 4: not enough games- |
| 38 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 1.0% | 45.4% | 21,331 | Round 1: 44.7% · 150 games44.7Round 2: 46.6% · 150 games46.6Round 3: 48.1% · 180 games (strongest round)48.1Round 4: 45.7% · 150 games45.7 |
| POWEREmpower! | | 1.0% | 46.2% | 20,005 | Round 1: 43.7% · 420 games43.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.0% | 44.2% | 19,722 | Round 1: 50.7% · 150 games (strongest round)50.7Round 2: 50.5% · 150 games50.5Round 3: 49.9% · 187 games49.9Round 4: 48.4% · 178 games48.4 |
| THRASHEmpower! | | 0.9% | 45.1% | 19,326 | Round 1: 44.0% · 540 games44.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.9% | 44.9% | 18,883 | Round 1: 48.4% · 216 games (strongest round)48.4Round 2: 47.4% · 251 games47.4Round 3: not enough games-Round 4: not enough games- |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.9% | 42.7% | 18,565 | Round 1: 43.2% · 150 games43.2Round 2: 46.4% · 150 games (strongest round)46.4Round 3: 45.7% · 164 games45.7Round 4: 45.3% · 173 games45.3 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 0.8% | 43.3% | 17,321 | Round 1: 43.9% · 150 games43.9Round 2: 45.9% · 150 games (strongest round)45.9Round 3: 42.0% · 150 games42.0Round 4: 44.2% · 150 games44.2 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.7% | 41.8% | 14,923 | Round 1: 46.2% · 150 games46.2Round 2: 48.5% · 150 games48.5Round 3: 48.8% · 150 games (strongest round)48.8Round 4: 47.6% · 150 games47.6 |
| 39 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.7% | 43.4% | 14,197 | Round 1: 43.6% · 150 games43.6Round 2: 43.9% · 150 games (strongest round)43.9Round 3: 42.6% · 150 games42.6Round 4: 42.7% · 150 games42.7 |
| 40 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.6% | 46.0% | 12,818 | Round 1: 43.4% · 150 games43.4Round 2: 41.9% · 150 games41.9Round 3: 45.4% · 150 games (strongest round)45.4Round 4: 41.0% · 150 games40.9 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.6% | 41.4% | 12,785 | Round 1: 40.9% · 252 games (strongest round)40.9Round 2: 39.4% · 173 games39.4Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.6% | 43.9% | 12,657 | Round 1: 39.7% · 138 games39.7Round 2: 43.9% · 140 games (strongest round)43.9Round 3: 41.6% · 144 games41.6Round 4: 41.9% · 144 games41.9 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.6% | 44.9% | 12,173 | Round 1: 45.8% · 150 games45.8Round 2: 46.2% · 150 games (strongest round)46.2Round 3: 45.0% · 150 games45.0Round 4: 44.6% · 150 games44.6 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.6% | 44.4% | 11,428 | Round 1: not enough games-Round 2: 51.4% · 150 games (strongest round)51.4Round 3: 43.4% · 150 games43.4Round 4: 44.1% · 150 games44.1 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.5% | 45.6% | 11,286 | Round 1: not enough games-Round 2: 48.3% · 150 games (strongest round)48.3Round 3: 42.7% · 150 games42.7Round 4: 46.3% · 150 games46.3 |
| 41 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.5% | 45.7% | 10,344 | Round 1: 36.1% · 110 games36.1Round 2: 40.4% · 117 games40.4Round 3: 43.5% · 150 games (strongest round)43.5Round 4: 41.8% · 127 games41.8 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.5% | 39.7% | 10,252 | Round 1: 39.7% · 113 games39.7Round 2: 41.8% · 114 games (strongest round)41.8Round 3: not enough games-Round 4: not enough games- |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 0.5% | 45.0% | 9,737 | Round 1: not enough games-Round 2: 45.7% · 150 games (strongest round)45.7Round 3: 45.1% · 150 games45.1Round 4: 43.2% · 150 games43.2 |
| 42 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.4% | 42.0% | 9,061 | Round 1: 42.2% · 103 games42.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.4% | 42.6% | 8,639 | Round 1: not enough games-Round 2: 40.5% · 115 games40.5Round 3: 41.2% · 113 games (strongest round)41.2Round 4: 40.2% · 124 games40.2 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.4% | 45.9% | 8,630 | Round 1: 47.2% · 150 games47.2Round 2: 47.8% · 150 games47.8Round 3: 48.2% · 150 games (strongest round)48.2Round 4: 47.3% · 150 games47.3 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.4% | 42.9% | 8,385 | Round 1: not enough games-Round 2: not enough games-Round 3: 38.7% · 120 games38.7Round 4: 41.7% · 150 games (strongest round)41.7 |
| 43 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.3% | 46.0% | 6,620 | Round 1: not enough games-Round 2: not enough games-Round 3: 54.1% · 139 games (strongest round)54.1Round 4: 52.5% · 140 games52.5 |
| 44 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.3% | 44.8% | 6,134 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.3% | 42.3% | 5,175 | Round 1: not enough games-Round 2: 42.7% · 144 games42.7Round 3: 44.5% · 137 games (strongest round)44.5Round 4: 43.5% · 111 games43.5 |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 45.6% | 3,031 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 44.6% | 1,746 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 46.8% | 1,410 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |