| Warlock JuiceboxGain ? Omnivamp. | SSS | 19.6% | 58.0% | 189,403 | Round 1: 57.0% · 1,297 games57.0Round 2: 57.8% · 1,267 games57.8Round 3: 58.3% · 1,363 games58.3Round 4: 58.4% · 1,246 games (strongest round)58.4 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | SSS | 17.4% | 58.8% | 167,579 | Round 1: 59.8% · 1,342 games (strongest round)59.8Round 2: 57.5% · 1,276 games57.5Round 3: 59.6% · 1,250 games59.6Round 4: 57.4% · 1,169 games57.4 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | SS | 15.7% | 62.2% | 151,466 | Round 1: 63.0% · 1,091 games (strongest round)63.0Round 2: 60.8% · 974 games60.8Round 3: 62.7% · 993 games62.7Round 4: 62.2% · 898 games62.2 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | SS | 12.2% | 57.4% | 117,735 | Round 1: 57.7% · 314 games57.7Round 2: 58.1% · 903 games58.1Round 3: 58.6% · 906 games (strongest round)58.6Round 4: 58.3% · 801 games58.3 |
| HEAVYEmpower! | SS | 11.8% | 56.5% | 113,552 | Round 1: 57.5% · 2,965 games57.5Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| GoredrinkGain 15% Omnivamp. | SS | 9.4% | 56.9% | 90,970 | Round 1: 58.4% · 242 games58.4Round 2: 57.2% · 681 games57.2Round 3: 58.1% · 720 games58.1Round 4: 59.9% · 596 games (strongest round)59.9 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | S | 11.3% | 61.5% | 108,746 | Round 1: 61.8% · 1,093 games61.8Round 2: 61.9% · 916 games61.9Round 3: 63.3% · 938 games (strongest round)63.3Round 4: 62.5% · 784 games62.5 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | S | 11.1% | 56.2% | 106,953 | Round 1: 55.9% · 594 games55.9Round 2: 57.1% · 650 games (strongest round)57.1Round 3: 55.0% · 785 games54.9Round 4: 56.1% · 678 games56.1 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | S | 9.9% | 62.9% | 95,568 | Round 1: 64.1% · 945 games64.1Round 2: 66.1% · 691 games (strongest round)66.1Round 3: 61.6% · 848 games61.6Round 4: 63.2% · 669 games63.2 |
| 1 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | S | 7.1% | 58.0% | 68,626 | Round 1: 57.8% · 392 games57.8Round 2: 55.6% · 401 games55.6Round 3: 58.8% · 439 games (strongest round)58.8Round 4: 57.6% · 397 games57.6 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | S | 6.6% | 57.3% | 63,462 | Round 1: 54.4% · 156 games54.4Round 2: 59.4% · 398 games (strongest round)59.4Round 3: 59.4% · 422 games59.4Round 4: 58.7% · 370 games58.7 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | S | 6.3% | 58.4% | 60,756 | Round 1: 60.3% · 226 games (strongest round)60.3Round 2: 58.0% · 610 games58.0Round 3: 58.7% · 639 games58.7Round 4: 57.5% · 548 games57.5 |
| 2 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | S | 6.0% | 62.4% | 57,390 | Round 1: 65.7% · 411 games65.7Round 2: 66.9% · 365 games66.9Round 3: 67.2% · 351 games (strongest round)67.2Round 4: 65.0% · 315 games65.0 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.9% | 57.7% | 76,288 | Round 1: 58.1% · 615 games58.1Round 2: 57.1% · 319 games57.1Round 3: 59.3% · 423 games59.3Round 4: 62.7% · 446 games (strongest round)62.7 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 7.6% | 64.6% | 73,317 | Round 1: 67.4% · 752 games67.4Round 2: 65.4% · 567 games65.4Round 3: 68.2% · 463 games (strongest round)68.2Round 4: 64.5% · 379 games64.5 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 5.8% | 59.0% | 56,263 | Round 1: 64.0% · 162 games (strongest round)64.0Round 2: 60.2% · 527 games60.2Round 3: 58.6% · 566 games58.6Round 4: 57.2% · 481 games57.2 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 5.4% | 56.9% | 51,724 | Round 1: 56.2% · 475 games56.2Round 2: 57.5% · 469 games (strongest round)57.5Round 3: 56.5% · 546 games56.5Round 4: 54.3% · 150 games54.3 |
| DeftGain 60% Attack Speed. | | 5.2% | 55.8% | 50,492 | Round 1: 55.1% · 172 games55.1Round 2: 57.5% · 411 games (strongest round)57.5Round 3: 57.2% · 400 games57.2Round 4: 54.1% · 274 games54.1 |
| 3 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 5.2% | 57.0% | 49,907 | Round 1: 57.6% · 344 games57.6Round 2: 60.1% · 387 games (strongest round)60.1Round 3: 57.4% · 435 games57.4Round 4: 55.8% · 355 games55.8 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 4.9% | 57.0% | 47,297 | Round 1: 54.4% · 639 games54.4Round 2: 59.4% · 600 games (strongest round)59.4Round 3: 55.2% · 104 games55.2Round 4: not enough games- |
| Scopier WeaponsGain 150 Attack Range. | | 4.3% | 56.0% | 41,180 | Round 1: 57.1% · 345 games57.1Round 2: 58.6% · 329 games (strongest round)58.6Round 3: 57.7% · 389 games57.7Round 4: 56.0% · 381 games56.0 |
| 4 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 4.2% | 57.6% | 40,095 | Round 1: 58.3% · 235 games58.3Round 2: 56.5% · 320 games56.5Round 3: 60.6% · 339 games (strongest round)60.6Round 4: 59.9% · 343 games59.9 |
| 5 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.1% | 61.2% | 39,163 | Round 1: 62.7% · 504 games (strongest round)62.7Round 2: 57.6% · 515 games57.6Round 3: not enough games-Round 4: not enough games- |
| 6 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 3.8% | 61.5% | 36,679 | Round 1: 62.3% · 354 games62.3Round 2: 59.7% · 372 games59.7Round 3: 63.9% · 387 games (strongest round)63.8Round 4: 62.7% · 283 games62.7 |
| 7 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 3.7% | 57.5% | 35,331 | Round 1: 56.9% · 253 games56.9Round 2: 58.5% · 307 games (strongest round)58.5Round 3: 56.7% · 302 games56.7Round 4: 58.1% · 272 games58.1 |
| Weapon of Destiny Best with Rabadon's Deathcap+6.5 | | 3.5% | 59.7% | 33,646 | Round 1: 59.1% · 572 games (strongest round)59.1Round 2: 58.8% · 334 games58.8Round 3: not enough games-Round 4: not enough games- |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 3.5% | 60.3% | 33,280 | Round 1: 63.0% · 150 games63.0Round 2: 64.1% · 327 games (strongest round)64.1Round 3: 62.1% · 376 games62.1Round 4: 60.6% · 390 games60.6 |
| Transmute: GoldGain a random Gold Augment. | | 3.2% | 56.7% | 30,876 | Round 1: 56.9% · 150 games56.9Round 2: 58.4% · 234 games58.4Round 3: 59.0% · 220 games (strongest round)59.0Round 4: 51.0% · 195 games51.0 |
| 8 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.2% | 60.3% | 30,599 | Round 1: 55.0% · 184 games55.0Round 2: 61.6% · 212 games (strongest round)61.6Round 3: 59.6% · 224 games59.6Round 4: 56.6% · 150 games56.6 |
| 9 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 3.1% | 57.6% | 29,689 | Round 1: 58.0% · 159 games58.0Round 2: 57.6% · 170 games57.6Round 3: 63.4% · 169 games (strongest round)63.4Round 4: 57.9% · 158 games57.9 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 2.8% | 56.8% | 27,264 | Round 1: 57.5% · 191 games (strongest round)57.5Round 2: 56.8% · 204 games56.8Round 3: 57.2% · 273 games57.2Round 4: 55.4% · 256 games55.4 |
| Witchful ThinkingGain 20-80 Ability Power. | | 2.8% | 57.5% | 26,973 | Round 1: 58.4% · 150 games (strongest round)58.4Round 2: 58.4% · 247 games58.4Round 3: 58.2% · 269 games58.2Round 4: 57.2% · 255 games57.2 |
| 10 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.7% | 57.4% | 26,064 | Round 1: 58.9% · 150 games58.9Round 2: 59.4% · 150 games (strongest round)59.4Round 3: 52.9% · 169 games52.9Round 4: 56.0% · 150 games56.0 |
| 11 | Transmute: ChaosGain 2 random Augments. | | 2.7% | 57.7% | 25,788 | Round 1: 57.5% · 214 games (strongest round)57.5Round 2: 55.4% · 170 games55.4Round 3: 55.2% · 193 games55.2Round 4: 57.3% · 166 games57.3 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 2.6% | 58.2% | 25,101 | Round 1: 62.3% · 158 games (strongest round)62.3Round 2: 59.3% · 182 games59.3Round 3: 61.6% · 217 games61.6Round 4: 58.9% · 196 games58.9 |
| 12 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.5% | 55.9% | 24,518 | Round 1: 55.1% · 212 games55.1Round 2: 58.6% · 180 games (strongest round)58.6Round 3: 56.5% · 178 games56.5Round 4: 53.7% · 150 games53.7 |
| 13 | Scopiest WeaponsGain 250 Attack Range. | | 2.3% | 56.5% | 22,157 | Round 1: 52.0% · 218 games52.0Round 2: 52.3% · 195 games52.3Round 3: 58.0% · 221 games (strongest round)58.0Round 4: 53.1% · 204 games53.1 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.3% | 60.5% | 22,072 | Round 1: 58.9% · 301 games58.9Round 2: 61.2% · 278 games (strongest round)61.2Round 3: not enough games-Round 4: not enough games- |
| 14 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.1% | 59.3% | 20,313 | Round 1: 58.9% · 150 games58.9Round 2: 59.1% · 150 games59.1Round 3: 63.2% · 150 games (strongest round)63.2Round 4: 59.9% · 150 games59.9 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.1% | 58.6% | 19,907 | Round 1: 59.7% · 212 games59.7Round 2: 62.4% · 217 games (strongest round)62.4Round 3: not enough games-Round 4: not enough games- |
| Lich BrainGain ? Ability Power. | | 2.0% | 58.4% | 19,040 | Round 1: not enough games-Round 2: 61.4% · 148 games (strongest round)61.4Round 3: 58.4% · 172 games58.4Round 4: 60.0% · 133 games60.0 |
| DonationGet 1750 Gold. No questions asked. | | 2.0% | 59.0% | 19,036 | Round 1: not enough games-Round 2: 61.2% · 150 games (strongest round)61.2Round 3: 59.4% · 150 games59.4Round 4: 60.7% · 150 games60.7 |
| 15 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.9% | 57.4% | 18,450 | Round 1: 55.4% · 194 games55.4Round 2: 59.0% · 176 games (strongest round)59.0Round 3: not enough games-Round 4: not enough games- |
| 16 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 1.8% | 55.9% | 17,703 | Round 1: 51.4% · 150 games51.4Round 2: 57.5% · 150 games57.5Round 3: 59.1% · 150 games (strongest round)59.1Round 4: 54.1% · 150 games54.1 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.8% | 58.0% | 17,115 | Round 1: 55.5% · 150 games55.5Round 2: 60.5% · 199 games (strongest round)60.5Round 3: 56.7% · 228 games56.7Round 4: 57.0% · 234 games57.0 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 1.7% | 56.8% | 16,687 | Round 1: 58.2% · 155 games58.2Round 2: 57.3% · 127 games57.3Round 3: 63.9% · 142 games (strongest round)63.9Round 4: not enough games- |
| 17 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.6% | 56.8% | 15,678 | Round 1: 55.6% · 150 games55.6Round 2: 59.5% · 150 games (strongest round)59.5Round 3: 56.8% · 150 games56.8Round 4: 56.6% · 150 games56.6 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 1.6% | 58.4% | 15,069 | Round 1: 58.0% · 124 games58.0Round 2: 57.2% · 150 games57.2Round 3: 59.7% · 158 games (strongest round)59.7Round 4: 54.2% · 154 games54.2 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.3% | 58.6% | 12,506 | Round 1: 60.3% · 150 games (strongest round)60.3Round 2: 59.7% · 150 games59.7Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.3% | 58.4% | 12,289 | Round 1: not enough games-Round 2: 58.2% · 150 games (strongest round)58.2Round 3: 57.0% · 150 games57.0Round 4: 57.8% · 150 games57.8 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.3% | 59.0% | 12,176 | Round 1: not enough games-Round 2: 60.3% · 150 games60.3Round 3: 63.6% · 150 games (strongest round)63.6Round 4: 61.8% · 150 games61.8 |
| 18 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.2% | 56.0% | 11,348 | Round 1: 60.5% · 150 games (strongest round)60.5Round 2: 58.6% · 150 games58.6Round 3: 57.3% · 150 games57.3Round 4: 59.4% · 145 games59.4 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 0.9% | 56.6% | 8,836 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.7% · 108 games49.7Round 4: not enough games- |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 0.7% | 56.6% | 7,207 | Round 1: not enough games-Round 2: 60.5% · 150 games60.5Round 3: 60.7% · 150 games (strongest round)60.7Round 4: 54.1% · 150 games54.1 |
| 19 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 57.9% | 6,297 | Round 1: not enough games-Round 2: 55.4% · 105 games (strongest round)55.4Round 3: 54.8% · 115 games54.8Round 4: not enough games- |
| 20 | Omni SoulGain 3 random Dragon Souls. | | 0.6% | 58.7% | 6,244 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 21 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.6% | 57.4% | 5,512 | Round 1: 55.6% · 107 games55.6Round 2: not enough games-Round 3: 57.7% · 108 games (strongest round)57.7Round 4: 56.7% · 105 games56.7 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.5% | 58.0% | 5,230 | Round 1: not enough games-Round 2: not enough games-Round 3: 58.3% · 112 games (strongest round)58.3Round 4: 56.3% · 103 games56.3 |
| THRASHEmpower! | | 0.5% | 56.7% | 5,023 | Round 1: 56.7% · 135 games56.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 22 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.4% | 56.6% | 4,082 | Round 1: 59.4% · 121 games (strongest round)59.4Round 2: 59.3% · 106 games59.3Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.3% | 57.2% | 3,368 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SiphonDamaging enemy champions with heals you. | | 8.7% | 54.0% | 84,291 | Round 1: 51.7% · 259 games51.7Round 2: 52.5% · 629 games52.4Round 3: 52.9% · 703 games52.9Round 4: 54.6% · 576 games (strongest round)54.6 |
| 23 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 7.7% | 55.0% | 74,438 | Round 1: 55.9% · 515 games55.9Round 2: 55.2% · 523 games55.2Round 3: 50.7% · 488 games50.7Round 4: 56.5% · 414 games (strongest round)56.5 |
| 24 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 7.5% | 52.9% | 72,337 | Round 1: 49.1% · 459 games49.1Round 2: 52.9% · 493 games52.9Round 3: 54.1% · 506 games (strongest round)54.1Round 4: 52.6% · 426 games52.6 |
| 25 | EurekaGain Ability Haste equal to 30% Ability Power. | | 5.0% | 55.2% | 48,027 | Round 1: 56.4% · 264 games56.4Round 2: 54.3% · 284 games54.3Round 3: 58.2% · 253 games (strongest round)58.2Round 4: 58.2% · 236 games58.2 |
| RecursionGain 60 Ability Haste. | | 4.6% | 54.2% | 44,296 | Round 1: 57.4% · 336 games57.4Round 2: 59.5% · 267 games (strongest round)59.5Round 3: 56.0% · 254 games56.0Round 4: 54.5% · 219 games54.5 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 4.5% | 52.8% | 43,224 | Round 1: 52.6% · 632 games (strongest round)52.6Round 2: 50.7% · 550 games50.7Round 3: not enough games-Round 4: not enough games- |
| Adaptive WardStriking an enemy champion with grants you 7-12 Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack. | | 3.9% | 53.0% | 37,740 | Round 1: 49.7% · 150 games49.7Round 2: 49.9% · 216 games49.9Round 3: 55.4% · 270 games (strongest round)55.4Round 4: 49.0% · 243 games49.0 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.9% | 50.4% | 28,397 | Round 1: 48.8% · 305 games48.8Round 2: 49.6% · 292 games (strongest round)49.6Round 3: not enough games-Round 4: not enough games- |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 2.9% | 52.3% | 27,933 | Round 1: 54.3% · 150 games54.3Round 2: 53.4% · 216 games53.4Round 3: 56.3% · 199 games (strongest round)56.3Round 4: 52.5% · 169 games52.5 |
| 26 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 2.8% | 55.3% | 27,172 | Round 1: 52.7% · 296 games52.7Round 2: 56.2% · 257 games (strongest round)56.2Round 3: not enough games-Round 4: not enough games- |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 2.7% | 54.4% | 26,384 | Round 1: 51.7% · 215 games51.7Round 2: 52.8% · 150 games (strongest round)52.8Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 2.6% | 51.7% | 25,255 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.9% · 264 games (strongest round)52.9Round 4: 51.2% · 256 games51.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 2.6% | 55.0% | 25,250 | Round 1: 58.2% · 233 games (strongest round)58.2Round 2: 57.9% · 176 games57.9Round 3: 55.7% · 185 games55.7Round 4: 55.3% · 191 games55.3 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 2.6% | 55.5% | 24,779 | Round 1: 50.8% · 150 games50.8Round 2: 51.0% · 160 games51.0Round 3: 59.8% · 168 games (strongest round)59.8Round 4: 59.5% · 168 games59.5 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 2.6% | 54.5% | 24,639 | Round 1: 55.4% · 150 games55.4Round 2: 56.3% · 150 games (strongest round)56.3Round 3: 53.4% · 150 games53.4Round 4: 54.8% · 150 games54.8 |
| 27 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.2% | 51.9% | 21,176 | Round 1: 58.4% · 150 games58.4Round 2: 52.8% · 150 games52.8Round 3: 58.6% · 150 games (strongest round)58.6Round 4: 56.4% · 150 games56.4 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 2.2% | 55.6% | 21,137 | Round 1: 57.8% · 126 games (strongest round)57.8Round 2: 52.8% · 171 games52.8Round 3: 53.6% · 192 games53.6Round 4: 56.8% · 162 games56.8 |
| Scoped WeaponsGain 75 Attack Range. | | 2.2% | 55.0% | 20,931 | Round 1: 50.6% · 150 games50.6Round 2: 53.9% · 179 games (strongest round)53.9Round 3: 49.1% · 185 games49.1Round 4: 48.7% · 173 games48.7 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.1% | 55.0% | 20,114 | Round 1: 52.4% · 150 games52.4Round 2: 52.2% · 150 games52.2Round 3: 55.3% · 150 games (strongest round)55.3Round 4: 53.8% · 150 games53.8 |
| 28 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 2.0% | 51.4% | 19,538 | Round 1: 52.3% · 150 games52.3Round 2: 54.1% · 150 games (strongest round)54.1Round 3: 51.0% · 150 games51.0Round 4: 51.5% · 150 games51.5 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 2.0% | 53.3% | 19,459 | Round 1: 55.6% · 150 games (strongest round)55.6Round 2: 53.1% · 150 games53.1Round 3: 51.9% · 150 games51.9Round 4: 52.3% · 153 games52.3 |
| 29 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 2.0% | 54.6% | 19,177 | Round 1: 53.0% · 150 games53.0Round 2: 57.3% · 150 games (strongest round)57.3Round 3: 56.5% · 150 games56.5Round 4: 57.0% · 150 games57.0 |
| 30 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.9% | 53.6% | 18,364 | Round 1: 57.1% · 150 games (strongest round)57.1Round 2: 52.3% · 150 games52.3Round 3: 55.0% · 150 games55.0Round 4: 52.6% · 150 games52.6 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 1.9% | 53.9% | 18,253 | Round 1: 49.1% · 150 games49.1Round 2: 50.3% · 150 games50.3Round 3: 53.5% · 150 games (strongest round)53.5Round 4: 47.3% · 150 games47.3 |
| 31 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.9% | 54.0% | 17,906 | Round 1: 51.8% · 150 games51.7Round 2: 53.9% · 150 games (strongest round)53.9Round 3: 53.6% · 150 games53.6Round 4: 53.6% · 150 games53.6 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.8% | 54.3% | 17,666 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.7% · 210 games (strongest round)52.7Round 4: 51.4% · 219 games51.4 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.8% | 54.8% | 17,147 | Round 1: 54.3% · 142 games54.3Round 2: 53.2% · 150 games53.2Round 3: 60.1% · 169 games (strongest round)60.1Round 4: not enough games- |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.8% | 55.5% | 16,955 | Round 1: not enough games-Round 2: 56.9% · 168 games56.9Round 3: 59.7% · 175 games (strongest round)59.7Round 4: 56.0% · 114 games56.0 |
| 32 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.6% | 52.1% | 15,368 | Round 1: 49.8% · 253 games49.8Round 2: 55.3% · 139 games (strongest round)55.3Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.3% | 54.8% | 12,754 | Round 1: 52.7% · 150 games52.7Round 2: 54.6% · 150 games (strongest round)54.6Round 3: 52.3% · 150 games52.3Round 4: 52.8% · 150 games52.8 |
| 33 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 1.3% | 54.6% | 12,692 | Round 1: 53.6% · 150 games53.6Round 2: 54.0% · 150 games54.0Round 3: 58.2% · 150 games (strongest round)58.2Round 4: 57.2% · 150 games57.2 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 1.2% | 54.1% | 12,016 | Round 1: 55.5% · 150 games55.5Round 2: 54.5% · 150 games54.5Round 3: 56.5% · 150 games (strongest round)56.5Round 4: 54.0% · 150 games54.0 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.2% | 51.2% | 11,490 | Round 1: 51.4% · 150 games (strongest round)51.4Round 2: 49.6% · 150 games49.6Round 3: 50.6% · 150 games50.6Round 4: 46.4% · 150 games46.4 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.1% | 54.0% | 10,959 | Round 1: not enough games-Round 2: 51.5% · 150 games51.5Round 3: 51.3% · 150 games51.3Round 4: 52.8% · 150 games (strongest round)52.8 |
| 34 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.1% | 52.1% | 10,875 | Round 1: not enough games-Round 2: 49.2% · 119 games (strongest round)49.2Round 3: 44.8% · 148 games44.8Round 4: 47.5% · 150 games47.5 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.1% | 54.8% | 10,627 | Round 1: 55.0% · 130 games55.0Round 2: 50.0% · 134 games50.0Round 3: 51.6% · 150 games51.6Round 4: 55.4% · 150 games (strongest round)55.4 |
| 35 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 1.1% | 53.4% | 10,618 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.1% · 124 games51.1Round 4: 51.4% · 120 games (strongest round)51.4 |
| 36 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.0% | 54.4% | 10,107 | Round 1: 52.0% · 111 games52.0Round 2: 57.1% · 114 games (strongest round)57.1Round 3: not enough games-Round 4: not enough games- |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 1.0% | 52.4% | 10,102 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.0% | 55.1% | 9,717 | Round 1: 52.4% · 121 games52.4Round 2: 53.8% · 101 games53.8Round 3: 54.2% · 138 games (strongest round)54.2Round 4: 53.6% · 150 games53.6 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 1.0% | 54.4% | 9,599 | Round 1: 54.4% · 150 games54.4Round 2: 55.9% · 150 games (strongest round)55.9Round 3: 53.8% · 150 games53.8Round 4: 52.4% · 150 games52.4 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 1.0% | 54.2% | 9,277 | Round 1: not enough games-Round 2: 57.7% · 104 games (strongest round)57.7Round 3: 54.7% · 109 games54.7Round 4: 53.9% · 118 games53.9 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.0% | 54.0% | 9,255 | Round 1: 46.3% · 150 games46.3Round 2: 48.2% · 140 games48.2Round 3: 49.6% · 150 games (strongest round)49.6Round 4: 47.1% · 150 games47.1 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.9% | 55.0% | 9,092 | Round 1: 57.0% · 150 games (strongest round)57.0Round 2: 54.6% · 150 games54.6Round 3: 55.5% · 150 games55.5Round 4: 53.6% · 150 games53.6 |
| 37 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.9% | 53.2% | 8,672 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.9% | 55.6% | 8,353 | Round 1: not enough games-Round 2: 56.6% · 150 games56.6Round 3: 56.1% · 150 games56.1Round 4: 57.4% · 141 games (strongest round)57.4 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.8% | 53.8% | 8,009 | Round 1: not enough games-Round 2: not enough games-Round 3: 54.3% · 116 games54.3Round 4: 56.0% · 122 games (strongest round)56.0 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 0.8% | 49.1% | 8,005 | Round 1: 45.8% · 150 games45.8Round 2: 50.2% · 150 games50.2Round 3: 47.9% · 150 games47.9Round 4: 50.4% · 150 games (strongest round)50.4 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 0.8% | 53.8% | 7,697 | Round 1: 54.5% · 150 games54.5Round 2: 54.3% · 132 games54.3Round 3: 53.5% · 150 games53.5Round 4: 55.5% · 140 games (strongest round)55.5 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.8% | 53.7% | 7,661 | Round 1: 55.0% · 150 games55.0Round 2: 55.0% · 150 games55.0Round 3: 56.5% · 150 games (strongest round)56.5Round 4: 54.0% · 150 games54.0 |
| 38 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.8% | 51.8% | 7,413 | Round 1: 51.4% · 118 games51.4Round 2: not enough games-Round 3: not enough games-Round 4: 52.6% · 142 games (strongest round)52.6 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 0.8% | 50.1% | 7,305 | Round 1: 51.0% · 150 games (strongest round)50.9Round 2: 47.6% · 130 games47.6Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.6% | 44.0% | 5,716 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.6% | 54.4% | 5,574 | Round 1: not enough games-Round 2: 53.9% · 120 games53.9Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.6% | 51.9% | 5,495 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.6% | 50.5% | 5,353 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.2% · 150 games (strongest round)50.2Round 4: 49.5% · 150 games49.5 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.5% | 51.5% | 5,145 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.5% | 52.0% | 5,067 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 51.4% · 111 games51.4 |
| 39 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 0.5% | 50.8% | 4,570 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 0.4% | 54.0% | 3,992 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.4% | 53.2% | 3,822 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.3% | 51.6% | 3,102 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.3% | 55.1% | 3,082 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.3% | 52.7% | 3,034 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.3% | 47.5% | 3,025 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 62.5% | 2,925 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 59.0% · 140 games59.0 |
| 41 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.3% | 50.3% | 2,813 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 58.1% | 2,613 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.2% | 51.9% | 1,965 | Round 1: 49.3% · 102 games49.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 49.8% | 1,854 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.2% | 50.0% | 1,842 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.2% | 48.6% | 1,569 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.1% | 55.0% | 1,396 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.1% | 55.9% | 1,314 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.1% | 54.9% | 1,103 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 52.7% | 1,017 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 52.8% | 979 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 48.8% | 931 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 56.9% | 845 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.1% | 55.6% | 786 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |