| 1 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SSS | 11.8% | 48.2% | 309,057 | Round 1: 48.8% · 2,338 games48.8Round 2: 49.5% · 2,370 games (strongest round)49.5Round 3: 49.3% · 2,523 games49.3Round 4: 49.4% · 2,089 games49.4 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 14.0% | 49.6% | 367,083 | Round 1: 52.9% · 3,872 games (strongest round)52.9Round 2: 51.4% · 2,939 games51.4Round 3: 49.5% · 2,493 games49.5Round 4: 47.3% · 2,159 games47.3 |
| 2 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | SS | 9.6% | 58.1% | 252,636 | Round 1: 61.7% · 1,693 games (strongest round)61.7Round 2: 61.3% · 1,767 games61.3Round 3: 58.2% · 2,028 games58.2Round 4: 56.0% · 1,833 games56.0 |
| HEAVYEmpower! | S | 11.8% | 49.1% | 309,389 | Round 1: 49.2% · 9,864 games (strongest round)49.2Round 2: 47.5% · 326 games47.5Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | S | 10.6% | 48.5% | 278,212 | Round 1: 49.4% · 3,697 games49.4Round 2: 49.9% · 3,369 games49.9Round 3: 47.8% · 3,548 games47.8Round 4: 50.1% · 797 games (strongest round)50.1 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | S | 9.6% | 46.6% | 251,853 | Round 1: 47.1% · 1,332 games47.1Round 2: 49.0% · 1,219 games49.0Round 3: 49.4% · 1,327 games (strongest round)49.4Round 4: 47.0% · 1,212 games47.0 |
| Blunt ForceGain 20% Attack Damage. | S | 8.1% | 47.7% | 211,870 | Round 1: 49.0% · 709 games49.0Round 2: 50.6% · 1,918 games (strongest round)50.6Round 3: 49.9% · 2,034 games49.9Round 4: 47.1% · 2,046 games47.1 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | S | 7.5% | 46.3% | 197,202 | Round 1: 45.7% · 840 games45.7Round 2: 47.5% · 2,273 games (strongest round)47.5Round 3: 47.2% · 2,278 games47.2Round 4: 47.1% · 2,049 games47.1 |
| RecursionGain 60 Ability Haste. | | 8.4% | 46.2% | 219,923 | Round 1: 47.4% · 1,725 games47.4Round 2: 48.3% · 1,511 games (strongest round)48.3Round 3: 45.4% · 1,655 games45.4Round 4: 46.0% · 1,517 games46.0 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 7.7% | 51.9% | 203,126 | Round 1: 54.8% · 2,289 games (strongest round)54.8Round 2: 53.3% · 2,018 games53.3Round 3: 52.2% · 2,116 games52.2Round 4: 51.5% · 2,045 games51.5 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 6.2% | 48.1% | 163,417 | Round 1: 48.9% · 708 games48.9Round 2: 50.3% · 2,083 games (strongest round)50.3Round 3: 46.9% · 2,282 games46.9Round 4: 47.5% · 2,251 games47.5 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 6.0% | 46.9% | 157,982 | Round 1: 47.9% · 3,168 games47.9Round 2: 49.0% · 2,858 games49.0Round 3: 51.4% · 413 games (strongest round)51.4Round 4: not enough games- |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 5.9% | 47.6% | 155,684 | Round 1: 50.4% · 557 games (strongest round)50.4Round 2: 49.5% · 1,372 games49.5Round 3: 48.9% · 1,384 games48.9Round 4: 47.3% · 1,173 games47.3 |
| 3 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 5.5% | 49.2% | 145,645 | Round 1: 53.2% · 1,300 games (strongest round)53.2Round 2: 51.8% · 1,111 games51.8Round 3: 50.3% · 1,307 games50.3Round 4: 49.2% · 1,111 games49.2 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 5.5% | 46.5% | 145,136 | Round 1: 48.6% · 396 games (strongest round)48.6Round 2: 48.2% · 861 games48.2Round 3: 47.3% · 914 games47.3Round 4: 48.3% · 736 games48.3 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 5.2% | 46.3% | 137,308 | Round 1: 46.6% · 1,475 games46.6Round 2: 45.0% · 1,281 games45.0Round 3: 48.0% · 1,454 games (strongest round)48.0Round 4: 44.2% · 1,297 games44.2 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 4.9% | 47.8% | 128,666 | Round 1: 47.7% · 791 games47.7Round 2: 47.3% · 801 games47.3Round 3: 49.1% · 1,104 games (strongest round)49.1Round 4: 47.7% · 1,256 games47.7 |
| 4 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | | 4.8% | 46.3% | 127,204 | Round 1: 49.5% · 1,044 games49.5Round 2: 47.7% · 1,127 games47.7Round 3: 50.2% · 1,297 games (strongest round)50.2Round 4: 43.0% · 1,065 games43.0 |
| 5 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 4.5% | 49.2% | 119,309 | Round 1: 51.1% · 1,646 games (strongest round)51.1Round 2: 47.7% · 1,517 games47.7Round 3: 50.9% · 187 games50.9Round 4: not enough games- |
| GoredrinkGain 15% Omnivamp. | | 4.3% | 47.4% | 113,163 | Round 1: 48.5% · 351 games (strongest round)48.5Round 2: 47.5% · 1,131 games47.5Round 3: 48.4% · 1,254 games48.4Round 4: 45.6% · 1,224 games45.6 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 4.2% | 46.2% | 109,743 | Round 1: 46.2% · 1,855 games46.2Round 2: 45.5% · 1,439 games45.5Round 3: 49.2% · 223 games (strongest round)49.2Round 4: not enough games- |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 3.8% | 46.1% | 99,726 | Round 1: 45.9% · 2,029 games45.9Round 2: 44.0% · 1,752 games44.0Round 3: 47.3% · 275 games (strongest round)47.3Round 4: not enough games- |
| Weapon of Destiny Best with Serpent's Fang+10.1 | | 3.2% | 48.1% | 85,127 | Round 1: 49.6% · 1,395 games49.6Round 2: 48.6% · 1,120 games48.6Round 3: 52.5% · 184 games (strongest round)52.5Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 3.2% | 49.8% | 84,226 | Round 1: 50.9% · 235 games50.9Round 2: 52.2% · 662 games (strongest round)52.2Round 3: 50.1% · 846 games50.1Round 4: 49.2% · 806 games49.2 |
| 6 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.1% | 50.5% | 81,482 | Round 1: 53.3% · 415 games (strongest round)53.3Round 2: 51.5% · 518 games51.5Round 3: 50.2% · 649 games50.2Round 4: 49.4% · 556 games49.4 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 3.1% | 46.7% | 81,382 | Round 1: 47.5% · 1,070 games47.5Round 2: 50.5% · 920 games (strongest round)50.5Round 3: 49.1% · 136 games49.1Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 3.1% | 48.0% | 80,473 | Round 1: 47.2% · 267 games47.2Round 2: 52.3% · 760 games (strongest round)52.3Round 3: 51.1% · 847 games51.1Round 4: 47.0% · 755 games47.0 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 3.0% | 47.6% | 78,089 | Round 1: 47.6% · 478 games47.6Round 2: 45.4% · 559 games45.4Round 3: 46.5% · 823 games46.5Round 4: 47.7% · 907 games (strongest round)47.7 |
| 7 | Transmute: ChaosGain 2 random Augments. | | 3.0% | 46.3% | 77,730 | Round 1: 48.1% · 633 games (strongest round)48.1Round 2: 46.2% · 466 games46.2Round 3: 43.3% · 652 games43.3Round 4: 43.8% · 667 games43.8 |
| 8 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.9% | 49.4% | 75,052 | Round 1: 54.9% · 447 games (strongest round)54.9Round 2: 51.6% · 483 games51.6Round 3: 50.3% · 670 games50.3Round 4: 49.0% · 679 games49.0 |
| 9 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.7% | 48.6% | 71,275 | Round 1: 50.4% · 1,328 games50.4Round 2: 51.4% · 1,259 games (strongest round)51.4Round 3: 44.3% · 185 games44.3Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 2.7% | 50.7% | 69,691 | Round 1: 46.0% · 376 games46.0Round 2: 49.9% · 1,026 games49.9Round 3: 52.0% · 1,171 games (strongest round)52.0Round 4: 48.8% · 1,124 games48.8 |
| 10 | EurekaGain Ability Haste equal to 30% Ability Power. | | 2.5% | 47.5% | 66,341 | Round 1: 45.8% · 368 games45.8Round 2: 48.1% · 287 games (strongest round)48.1Round 3: 47.5% · 320 games47.5Round 4: 47.1% · 252 games47.1 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.4% | 48.0% | 64,207 | Round 1: 48.5% · 778 games48.5Round 2: 50.4% · 714 games50.4Round 3: 50.5% · 130 games (strongest round)50.5Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.4% | 48.7% | 62,830 | Round 1: 46.9% · 150 games (strongest round)46.9Round 2: 44.0% · 150 games44.0Round 3: not enough games-Round 4: not enough games- |
| 11 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.4% | 48.6% | 62,548 | Round 1: 53.0% · 801 games (strongest round)52.9Round 2: 48.0% · 785 games48.0Round 3: 48.7% · 124 games48.7Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 2.3% | 46.6% | 60,476 | Round 1: not enough games-Round 2: 47.7% · 336 games (strongest round)47.7Round 3: 45.0% · 520 games45.0Round 4: 41.0% · 540 games40.9 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.0% | 46.9% | 52,667 | Round 1: 43.0% · 252 games43.0Round 2: 43.8% · 302 games43.8Round 3: 48.0% · 513 games (strongest round)48.0Round 4: 46.7% · 619 games46.7 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.7% | 46.2% | 45,560 | Round 1: 44.1% · 220 games44.1Round 2: 49.1% · 591 games49.1Round 3: 50.5% · 642 games (strongest round)50.5Round 4: 44.9% · 554 games44.9 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 1.7% | 47.0% | 44,770 | Round 1: 48.6% · 150 games48.6Round 2: 50.8% · 346 games (strongest round)50.8Round 3: 46.3% · 463 games46.3Round 4: 46.5% · 486 games46.5 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.6% | 47.5% | 40,842 | Round 1: 51.3% · 150 games51.3Round 2: 52.9% · 150 games (strongest round)52.9Round 3: 49.4% · 150 games49.4Round 4: 48.8% · 150 games48.8 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 46.4% | 36,832 | Round 1: not enough games-Round 2: 46.2% · 191 games46.2Round 3: 49.2% · 290 games (strongest round)49.2Round 4: 43.7% · 325 games43.7 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.3% | 47.4% | 33,654 | Round 1: 49.3% · 150 games (strongest round)49.3Round 2: 43.3% · 390 games43.3Round 3: 48.4% · 393 games48.4Round 4: 47.2% · 337 games47.2 |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 49.0% | 27,142 | Round 1: 48.0% · 208 games48.0Round 2: 46.4% · 212 games46.4Round 3: 52.3% · 297 games (strongest round)52.3Round 4: 48.9% · 291 games48.9 |
| 13 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 1.0% | 46.1% | 26,733 | Round 1: 48.2% · 210 games (strongest round)48.2Round 2: 46.6% · 216 games46.6Round 3: not enough games-Round 4: not enough games- |
| 14 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.9% | 47.8% | 23,992 | Round 1: 49.3% · 462 games (strongest round)49.3Round 2: 46.2% · 486 games46.2Round 3: not enough games-Round 4: not enough games- |
| 15 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 45.9% | 21,271 | Round 1: not enough games-Round 2: 50.5% · 198 games (strongest round)50.5Round 3: 48.9% · 300 games48.9Round 4: not enough games- |
| 16 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.7% | 46.3% | 18,543 | Round 1: 48.1% · 150 games48.1Round 2: 48.8% · 150 games48.8Round 3: 49.2% · 191 games (strongest round)49.2Round 4: 47.1% · 150 games47.1 |
| 17 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 50.9% | 12,468 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 52.8% · 334 games52.8 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.4% | 46.7% | 11,529 | Round 1: 50.7% · 150 games50.7Round 2: 51.2% · 150 games (strongest round)51.2Round 3: 46.6% · 150 games46.6Round 4: 47.3% · 150 games47.3 |
| 18 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.2% | 46.3% | 6,521 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 46.9% | 5,450 | Round 1: not enough games-Round 2: 47.3% · 142 games47.3Round 3: 48.6% · 130 games (strongest round)48.6Round 4: 48.3% · 129 games48.3 |
| DOOMEmpower! | | 0.1% | 47.8% | 3,719 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 19 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 47.0% | 3,537 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.0% · 105 games48.0Round 4: not enough games- |
| Jeweled BraceletCan Critically Strike. Gain 0.25 Critical Strike Chance. | | 11.7% | 44.7% | 307,964 | Round 1: 41.6% · 2,078 games41.6Round 2: 44.9% · 2,011 games44.9Round 3: 46.8% · 2,102 games (strongest round)46.8Round 4: 44.0% · 2,013 games44.0 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.4% | 45.9% | 221,786 | Round 1: 47.0% · 1,832 games (strongest round)47.0Round 2: 46.3% · 1,120 games46.3Round 3: 46.9% · 1,454 games46.9Round 4: 45.8% · 1,421 games45.8 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 7.5% | 44.1% | 196,132 | Round 1: 44.9% · 1,653 games44.9Round 2: 45.0% · 1,580 games45.0Round 3: 46.6% · 1,767 games (strongest round)46.6Round 4: 45.3% · 1,741 games45.3 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 6.9% | 45.2% | 181,669 | Round 1: 44.4% · 1,869 games44.4Round 2: 45.5% · 1,630 games45.5Round 3: 46.7% · 1,929 games (strongest round)46.7Round 4: 43.4% · 1,852 games43.4 |
| 20 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 6.4% | 44.5% | 169,172 | Round 1: 44.7% · 1,578 games44.7Round 2: 44.7% · 1,570 games (strongest round)44.7Round 3: 43.5% · 1,871 games43.5Round 4: 43.1% · 1,471 games43.1 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 6.2% | 45.6% | 163,439 | Round 1: 48.5% · 1,601 games (strongest round)48.5Round 2: 44.3% · 1,540 games44.3Round 3: 46.2% · 1,772 games46.2Round 4: 45.1% · 1,638 games45.1 |
| 21 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 6.1% | 42.9% | 159,474 | Round 1: 41.6% · 961 games41.6Round 2: 42.1% · 984 games42.1Round 3: 43.9% · 1,178 games (strongest round)43.9Round 4: 40.5% · 1,020 games40.5 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 5.7% | 44.7% | 150,866 | Round 1: 46.2% · 672 games46.2Round 2: 45.8% · 1,954 games45.8Round 3: 45.0% · 2,045 games45.0Round 4: 46.3% · 1,826 games (strongest round)46.3 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 5.0% | 43.6% | 130,506 | Round 1: 45.1% · 270 games (strongest round)45.1Round 2: 44.0% · 739 games44.0Round 3: 43.4% · 825 games43.4Round 4: 42.0% · 696 games42.0 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 4.8% | 43.8% | 126,418 | Round 1: 42.9% · 366 games42.9Round 2: 42.4% · 720 games42.4Round 3: 43.7% · 770 games (strongest round)43.7Round 4: 42.2% · 711 games42.2 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 4.6% | 42.6% | 121,642 | Round 1: 42.9% · 1,211 games42.9Round 2: 43.1% · 1,031 games43.1Round 3: 41.6% · 950 games41.6Round 4: 43.4% · 863 games (strongest round)43.4 |
| Bread And ButterYour gains 100 Ability Haste. | | 4.6% | 44.7% | 120,474 | Round 1: not enough games-Round 2: 52.2% · 150 games (strongest round)52.2Round 3: 46.2% · 1,805 games46.2Round 4: 44.8% · 1,908 games44.8 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.5% | 44.8% | 117,031 | Round 1: 43.3% · 742 games43.3Round 2: 46.3% · 799 games46.3Round 3: 46.9% · 1,095 games (strongest round)46.9Round 4: 42.4% · 1,292 games42.4 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 4.3% | 44.3% | 111,606 | Round 1: 43.1% · 388 games43.1Round 2: 46.0% · 957 games (strongest round)46.0Round 3: 43.3% · 1,020 games43.3Round 4: 45.2% · 272 games45.2 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 4.2% | 44.7% | 111,184 | Round 1: 41.6% · 599 games41.6Round 2: 45.8% · 589 games45.8Round 3: 45.2% · 675 games45.2Round 4: 46.2% · 725 games (strongest round)46.2 |
| Transmute: GoldGain a random Gold Augment. | | 4.2% | 45.7% | 109,831 | Round 1: 47.1% · 460 games47.1Round 2: 48.1% · 833 games (strongest round)48.1Round 3: 46.1% · 995 games46.1Round 4: 45.1% · 874 games45.1 |
| 22 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 4.0% | 43.0% | 104,827 | Round 1: 38.7% · 660 games38.7Round 2: 44.4% · 628 games44.4Round 3: 44.2% · 750 games44.2Round 4: 45.3% · 650 games (strongest round)45.3 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.1% | 45.3% | 80,697 | Round 1: 44.8% · 1,384 games44.8Round 2: 44.0% · 1,209 games44.0Round 3: 47.2% · 190 games (strongest round)47.2Round 4: not enough games- |
| 23 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 3.0% | 44.9% | 77,949 | Round 1: 45.2% · 1,353 games45.2Round 2: 46.3% · 1,301 games (strongest round)46.3Round 3: 46.3% · 187 games46.3Round 4: not enough games- |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 2.9% | 44.7% | 75,281 | Round 1: 43.5% · 177 games43.5Round 2: 47.8% · 504 games (strongest round)47.8Round 3: 44.6% · 604 games44.6Round 4: 44.3% · 600 games44.3 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 2.9% | 44.5% | 75,193 | Round 1: 44.2% · 339 games44.2Round 2: 41.7% · 496 games41.7Round 3: 45.3% · 653 games (strongest round)45.3Round 4: 45.1% · 817 games45.1 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | | 2.8% | 42.7% | 72,890 | Round 1: 40.8% · 470 games40.8Round 2: 44.1% · 555 games44.1Round 3: 44.6% · 678 games44.6Round 4: 47.6% · 161 games (strongest round)47.6 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 2.6% | 43.5% | 69,402 | Round 1: 45.0% · 556 games (strongest round)45.0Round 2: 43.5% · 403 games43.5Round 3: 44.4% · 415 games44.4Round 4: 44.0% · 417 games44.0 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 2.6% | 45.9% | 68,002 | Round 1: 44.6% · 1,005 games44.6Round 2: 47.5% · 864 games (strongest round)47.5Round 3: 46.2% · 149 games46.2Round 4: not enough games- |
| 24 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 2.6% | 43.1% | 67,538 | Round 1: 44.3% · 411 games (strongest round)44.3Round 2: 44.3% · 569 games44.3Round 3: 43.3% · 665 games43.3Round 4: 41.4% · 602 games41.4 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 2.4% | 44.0% | 61,799 | Round 1: 44.9% · 164 games44.9Round 2: 47.7% · 326 games (strongest round)47.7Round 3: 46.4% · 327 games46.4Round 4: 46.2% · 328 games46.2 |
| 25 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.2% | 43.4% | 57,739 | Round 1: 44.2% · 332 games44.2Round 2: 41.5% · 359 games41.5Round 3: 44.0% · 508 games44.0Round 4: 45.0% · 468 games (strongest round)45.0 |
| 26 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 2.2% | 43.4% | 56,981 | Round 1: 44.7% · 325 games (strongest round)44.7Round 2: 42.2% · 377 games42.2Round 3: 42.3% · 506 games42.3Round 4: 43.9% · 484 games43.9 |
| Warlock JuiceboxGain ? Omnivamp. | | 2.1% | 45.8% | 53,830 | Round 1: 42.7% · 263 games (strongest round)42.7Round 2: 39.3% · 327 games39.3Round 3: 41.1% · 492 games41.1Round 4: 42.6% · 511 games42.6 |
| 27 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.0% | 44.1% | 52,369 | Round 1: 46.0% · 241 games46.0Round 2: 40.2% · 287 games40.2Round 3: 47.0% · 411 games (strongest round)47.0Round 4: 44.7% · 364 games44.7 |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.0% | 43.2% | 51,819 | Round 1: not enough games-Round 2: 47.3% · 100 games (strongest round)47.3Round 3: 45.3% · 681 games45.3Round 4: 43.5% · 837 games43.5 |
| 28 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.9% | 41.3% | 50,719 | Round 1: 39.3% · 931 games39.3Round 2: 44.1% · 366 games (strongest round)44.1Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.9% | 45.7% | 49,360 | Round 1: 47.8% · 191 games (strongest round)47.8Round 2: 45.1% · 469 games45.1Round 3: 46.0% · 517 games46.0Round 4: 47.2% · 458 games47.2 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 1.8% | 44.1% | 47,083 | Round 1: 43.5% · 386 games43.5Round 2: 44.7% · 413 games (strongest round)44.7Round 3: 42.9% · 468 games42.9Round 4: 43.0% · 557 games43.0 |
| It's CriticalGain 50% Crit chance. | | 1.8% | 43.5% | 46,381 | Round 1: 43.4% · 226 games43.4Round 2: 41.4% · 290 games41.4Round 3: 44.0% · 415 games (strongest round)44.0Round 4: 42.5% · 507 games42.5 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 1.8% | 44.1% | 46,335 | Round 1: 40.8% · 161 games40.8Round 2: 40.3% · 462 games40.3Round 3: 43.8% · 468 games (strongest round)43.8Round 4: 40.8% · 476 games40.8 |
| 29 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 1.7% | 43.5% | 44,007 | Round 1: 40.9% · 340 games40.9Round 2: 39.3% · 452 games39.3Round 3: 43.7% · 510 games (strongest round)43.7Round 4: 43.1% · 467 games43.1 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.6% | 42.7% | 42,313 | Round 1: 43.8% · 308 games43.8Round 2: 46.3% · 317 games (strongest round)46.3Round 3: 40.1% · 425 games40.1Round 4: 43.3% · 567 games43.3 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.6% | 45.2% | 41,349 | Round 1: 45.6% · 150 games45.6Round 2: 47.3% · 400 games (strongest round)47.3Round 3: 47.1% · 452 games47.1Round 4: 42.2% · 469 games42.2 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.5% | 44.4% | 40,447 | Round 1: 42.2% · 157 games42.2Round 2: 44.5% · 177 games44.5Round 3: 46.6% · 259 games (strongest round)46.6Round 4: 45.3% · 279 games45.3 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 1.5% | 41.8% | 39,764 | Round 1: 40.8% · 255 games40.8Round 2: 41.4% · 278 games41.4Round 3: 46.0% · 346 games (strongest round)46.0Round 4: 42.9% · 384 games42.9 |
| 30 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 1.5% | 41.3% | 39,488 | Round 1: 35.9% · 319 games35.9Round 2: 40.6% · 319 games (strongest round)40.6Round 3: 37.9% · 426 games37.9Round 4: 39.4% · 365 games39.4 |
| 31 | OverloadedUsing another Ability resets the cooldown of. | | 1.5% | 41.3% | 38,309 | Round 1: 38.0% · 276 games (strongest round)38.0Round 2: 36.3% · 282 games36.3Round 3: 36.3% · 335 games36.3Round 4: 34.5% · 293 games34.5 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 1.5% | 45.4% | 38,141 | Round 1: 41.7% · 218 games41.7Round 2: 42.4% · 146 games42.4Round 3: 50.4% · 181 games (strongest round)50.3Round 4: 42.6% · 196 games42.6 |
| 32 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 1.4% | 43.1% | 37,300 | Round 1: 43.5% · 190 games43.5Round 2: 44.5% · 200 games44.5Round 3: 44.5% · 337 games (strongest round)44.5Round 4: 43.2% · 338 games43.2 |
| Witchful ThinkingGain 20-80 Ability Power. | | 1.3% | 45.0% | 34,321 | Round 1: 46.0% · 123 games46.0Round 2: 48.0% · 168 games48.0Round 3: 42.7% · 210 games42.7Round 4: 48.9% · 274 games (strongest round)48.9 |
| Scopier WeaponsGain 150 Attack Range. | | 1.3% | 44.7% | 34,075 | Round 1: 43.8% · 290 games43.8Round 2: 47.7% · 313 games (strongest round)47.7Round 3: 46.0% · 376 games46.0Round 4: 45.8% · 382 games45.8 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 1.3% | 45.2% | 33,937 | Round 1: 44.8% · 127 games44.8Round 2: 47.0% · 242 games47.0Round 3: 47.4% · 313 games (strongest round)47.3Round 4: 46.4% · 331 games46.4 |
| 33 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 1.1% | 42.9% | 29,366 | Round 1: 41.7% · 166 games41.7Round 2: 44.4% · 189 games (strongest round)44.4Round 3: 43.2% · 250 games43.2Round 4: 44.4% · 299 games44.4 |
| 34 | Scopiest WeaponsGain 250 Attack Range. | | 1.0% | 43.4% | 25,907 | Round 1: 45.1% · 204 games45.1Round 2: 42.2% · 228 games42.2Round 3: 45.2% · 283 games (strongest round)45.2Round 4: 44.2% · 294 games44.2 |
| 35 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 1.0% | 43.5% | 25,237 | Round 1: 44.4% · 159 games44.4Round 2: 44.8% · 156 games (strongest round)44.8Round 3: 41.3% · 221 games41.3Round 4: 40.9% · 241 games40.9 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.9% | 45.1% | 24,558 | Round 1: 48.7% · 150 games48.7Round 2: 49.3% · 250 games (strongest round)49.3Round 3: 46.3% · 296 games46.3Round 4: 45.4% · 264 games45.4 |
| Scoped WeaponsGain 75 Attack Range. | | 0.9% | 44.3% | 24,463 | Round 1: 44.5% · 150 games44.5Round 2: 47.8% · 265 games (strongest round)47.8Round 3: 44.0% · 283 games44.0Round 4: 46.2% · 275 games46.2 |
| 36 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.9% | 45.6% | 24,042 | Round 1: 47.9% · 175 games (strongest round)47.9Round 2: 46.8% · 187 games46.8Round 3: 42.4% · 220 games42.4Round 4: 37.4% · 183 games37.4 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.8% | 44.5% | 21,222 | Round 1: 45.4% · 150 games45.4Round 2: 45.0% · 150 games45.0Round 3: 45.6% · 164 games (strongest round)45.6Round 4: 44.6% · 184 games44.6 |
| Bread And JamYour gains 100 Ability Haste. | | 0.7% | 42.5% | 19,084 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.7% · 263 games40.7Round 4: 44.7% · 245 games (strongest round)44.7 |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 45.9% | 18,410 | Round 1: not enough games-Round 2: 47.3% · 150 games (strongest round)47.3Round 3: 47.2% · 157 games47.2Round 4: 45.5% · 157 games45.5 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 0.7% | 45.7% | 18,112 | Round 1: not enough games-Round 2: 51.1% · 150 games (strongest round)51.1Round 3: 49.1% · 203 games49.1Round 4: 47.5% · 215 games47.5 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.6% | 43.9% | 16,643 | Round 1: 42.1% · 150 games42.1Round 2: 43.3% · 150 games (strongest round)43.3Round 3: 43.2% · 150 games43.2Round 4: 39.6% · 150 games39.6 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.6% | 41.7% | 16,132 | Round 1: 42.1% · 126 games42.1Round 2: 46.4% · 107 games (strongest round)46.4Round 3: 42.8% · 138 games42.8Round 4: 44.1% · 145 games44.1 |
| 37 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.6% | 42.1% | 14,651 | Round 1: 46.0% · 164 games (strongest round)46.0Round 2: 42.3% · 182 games42.3Round 3: not enough games-Round 4: not enough games- |
| 38 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.6% | 44.6% | 14,512 | Round 1: 44.6% · 141 games44.6Round 2: 42.7% · 150 games42.7Round 3: 46.8% · 150 games (strongest round)46.8Round 4: 44.2% · 150 games44.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.5% | 45.6% | 14,398 | Round 1: 43.0% · 105 games43.0Round 2: not enough games-Round 3: 47.4% · 128 games47.4Round 4: 47.7% · 155 games (strongest round)47.7 |
| 39 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.5% | 45.6% | 13,744 | Round 1: 45.7% · 150 games45.7Round 2: 47.1% · 150 games47.1Round 3: 47.5% · 150 games (strongest round)47.5Round 4: 42.7% · 156 games42.7 |
| Lich BrainGain ? Ability Power. | | 0.5% | 44.8% | 13,257 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.5% | 43.9% | 12,803 | Round 1: 40.8% · 150 games40.8Round 2: 46.0% · 150 games (strongest round)46.0Round 3: 43.1% · 150 games43.1Round 4: 45.0% · 150 games45.0 |
| 40 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.5% | 44.8% | 12,121 | Round 1: 45.7% · 150 games (strongest round)45.7Round 2: 38.8% · 150 games38.8Round 3: 44.0% · 153 games44.0Round 4: 43.5% · 150 games43.5 |
| POWEREmpower! | | 0.4% | 45.3% | 11,645 | Round 1: 41.4% · 195 games41.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.4% | 42.6% | 11,461 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.4% | 44.0% | 10,902 | Round 1: 39.1% · 150 games39.1Round 2: 36.7% · 150 games36.7Round 3: 44.7% · 150 games (strongest round)44.7Round 4: 38.1% · 150 games38.1 |
| THRASHEmpower! | | 0.4% | 45.4% | 9,615 | Round 1: 41.1% · 233 games41.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.4% | 45.9% | 9,443 | Round 1: not enough games-Round 2: 44.4% · 150 games44.4Round 3: 45.0% · 150 games (strongest round)45.0Round 4: 43.1% · 150 games43.1 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.3% | 43.6% | 9,048 | Round 1: not enough games-Round 2: 42.8% · 114 games42.8Round 3: 43.6% · 116 games43.6Round 4: 44.2% · 148 games (strongest round)44.2 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.3% | 44.7% | 9,044 | Round 1: not enough games-Round 2: 42.2% · 136 games (strongest round)42.2Round 3: 39.3% · 150 games39.3Round 4: not enough games- |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.3% | 44.9% | 8,080 | Round 1: not enough games-Round 2: 45.7% · 103 games45.7Round 3: 47.2% · 150 games (strongest round)47.2Round 4: 42.3% · 150 games42.3 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.2% | 45.9% | 5,939 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 46.2% · 147 games46.2 |
| 42 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.2% | 42.0% | 5,266 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.3% · 104 games44.3 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.2% | 44.6% | 4,976 | Round 1: 40.2% · 147 games40.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.2% | 45.2% | 4,892 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.2% | 40.8% | 4,725 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 42.9% | 4,382 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.2% | 43.0% | 4,330 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 42.9% | 4,023 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.2% | 44.4% | 4,009 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 43.7% | 2,827 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 42.4% | 1,766 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.1% | 45.7% | 1,398 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 43.5% | 1,313 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |