| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | SS | 15.6% | 52.2% | 28,679 | Round 1: 51.6% · 542 games51.6Round 2: 51.5% · 487 games51.5Round 3: 52.7% · 576 games52.7Round 4: 54.1% · 544 games (strongest round)54.1 |
| 1 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SS | 13.5% | 48.4% | 24,777 | Round 1: 46.4% · 381 games46.4Round 2: 48.7% · 373 games48.7Round 3: 44.8% · 460 games44.8Round 4: 49.1% · 397 games (strongest round)49.1 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | SS | 11.3% | 49.7% | 20,742 | Round 1: 47.2% · 150 games47.2Round 2: 55.6% · 311 games55.6Round 3: 52.7% · 340 games52.7Round 4: 56.4% · 286 games (strongest round)56.4 |
| Warlock JuiceboxGain ? Omnivamp. | S | 14.9% | 50.4% | 27,294 | Round 1: 50.8% · 346 games50.8Round 2: 47.2% · 373 games47.2Round 3: 52.5% · 486 games (strongest round)52.5Round 4: 47.3% · 530 games47.3 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 13.0% | 49.9% | 23,755 | Round 1: 50.1% · 422 games50.1Round 2: 51.1% · 256 games (strongest round)51.1Round 3: 47.6% · 366 games47.6Round 4: 50.6% · 366 games50.6 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 11.0% | 51.6% | 20,229 | Round 1: 53.4% · 444 games53.4Round 2: 53.4% · 289 games53.4Round 3: 54.3% · 328 games (strongest round)54.3Round 4: 53.6% · 285 games53.6 |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | S | 10.0% | 48.6% | 18,312 | Round 1: 48.8% · 240 games48.8Round 2: 48.6% · 277 games48.6Round 3: 48.9% · 313 games (strongest round)48.9Round 4: 46.9% · 262 games46.9 |
| 3 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | S | 9.7% | 52.1% | 17,850 | Round 1: 53.5% · 323 games53.5Round 2: 54.6% · 297 games (strongest round)54.6Round 3: 51.7% · 307 games51.7Round 4: 50.3% · 238 games50.3 |
| Witchful ThinkingGain 20-80 Ability Power. | S | 7.3% | 49.0% | 13,339 | Round 1: 51.5% · 150 games51.5Round 2: 48.3% · 272 games48.3Round 3: 52.7% · 309 games (strongest round)52.7Round 4: 50.7% · 332 games50.7 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 10.1% | 52.1% | 18,554 | Round 1: 56.3% · 717 games56.3Round 2: 50.6% · 614 games50.6Round 3: 56.8% · 111 games (strongest round)56.8Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 8.4% | 53.4% | 15,401 | Round 1: 50.5% · 286 games50.5Round 2: 54.2% · 290 games54.2Round 3: 55.8% · 313 games (strongest round)55.8Round 4: 55.7% · 283 games55.7 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 8.4% | 53.4% | 15,333 | Round 1: 51.8% · 448 games (strongest round)51.8Round 2: 49.9% · 379 games49.9Round 3: not enough games-Round 4: not enough games- |
| 4 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 7.3% | 52.3% | 13,445 | Round 1: 51.4% · 206 games51.4Round 2: 49.2% · 230 games49.2Round 3: 54.7% · 271 games (strongest round)54.7Round 4: 51.6% · 226 games51.6 |
| HEAVYEmpower! | | 7.3% | 49.2% | 13,413 | Round 1: 47.7% · 845 games47.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 6.7% | 48.9% | 12,379 | Round 1: 50.5% · 209 games50.5Round 2: 46.6% · 177 games46.6Round 3: 50.0% · 201 games50.0Round 4: 51.5% · 194 games (strongest round)51.5 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 6.6% | 50.7% | 12,048 | Round 1: 52.1% · 150 games (strongest round)52.1Round 2: 51.4% · 150 games51.3Round 3: not enough games-Round 4: not enough games- |
| 5 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 6.5% | 52.8% | 12,002 | Round 1: 58.1% · 361 games (strongest round)58.1Round 2: 55.0% · 377 games55.0Round 3: not enough games-Round 4: not enough games- |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 5.7% | 50.8% | 10,499 | Round 1: 47.8% · 125 games47.8Round 2: 49.0% · 173 games49.0Round 3: 47.5% · 215 games47.5Round 4: 50.5% · 189 games (strongest round)50.5 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 5.6% | 49.4% | 10,303 | Round 1: 50.1% · 213 games50.1Round 2: 51.6% · 224 games51.6Round 3: 52.9% · 285 games (strongest round)52.9Round 4: not enough games- |
| 6 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 5.2% | 52.3% | 9,592 | Round 1: 53.3% · 184 games53.3Round 2: 54.6% · 180 games (strongest round)54.6Round 3: 52.3% · 164 games52.3Round 4: 52.2% · 150 games52.2 |
| Transmute: GoldGain a random Gold Augment. | | 5.1% | 48.4% | 9,321 | Round 1: 48.2% · 143 games48.2Round 2: 53.8% · 179 games (strongest round)53.8Round 3: 46.7% · 204 games46.7Round 4: 47.4% · 198 games47.4 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 5.0% | 53.0% | 9,138 | Round 1: 52.3% · 333 games52.3Round 2: 53.9% · 237 games (strongest round)53.9Round 3: not enough games-Round 4: not enough games- |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 4.7% | 49.9% | 8,538 | Round 1: 48.3% · 150 games48.3Round 2: 49.8% · 150 games49.8Round 3: 49.8% · 150 games49.8Round 4: 50.8% · 150 games (strongest round)50.8 |
| THRASHEmpower! | | 4.6% | 48.8% | 8,521 | Round 1: 48.4% · 567 games48.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 4.5% | 52.0% | 8,203 | Round 1: 52.1% · 150 games52.1Round 2: 57.9% · 218 games (strongest round)57.9Round 3: 57.5% · 238 games57.5Round 4: 54.9% · 254 games54.9 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 4.3% | 48.7% | 7,919 | Round 1: 40.9% · 111 games40.9Round 2: 42.4% · 156 games (strongest round)42.4Round 3: 41.4% · 188 games41.3Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 4.2% | 51.1% | 7,676 | Round 1: not enough games-Round 2: 51.0% · 150 games50.9Round 3: 44.8% · 150 games44.8Round 4: 51.8% · 150 games (strongest round)51.8 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 3.8% | 49.9% | 7,042 | Round 1: not enough games-Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 47.8% · 167 games47.8Round 4: 47.0% · 150 games47.0 |
| 7 | Transmute: ChaosGain 2 random Augments. | | 3.5% | 49.8% | 6,472 | Round 1: 49.6% · 150 games49.6Round 2: 49.8% · 150 games (strongest round)49.8Round 3: 47.8% · 150 games47.8Round 4: 48.6% · 150 games48.6 |
| 8 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.4% | 53.4% | 6,302 | Round 1: 54.5% · 150 games (strongest round)54.5Round 2: 50.6% · 140 games50.6Round 3: 50.8% · 150 games50.8Round 4: 52.2% · 144 games52.2 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 3.3% | 48.4% | 6,069 | Round 1: not enough games-Round 2: 49.6% · 150 games49.6Round 3: 50.6% · 150 games (strongest round)50.6Round 4: 45.1% · 150 games45.1 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 3.2% | 49.0% | 5,790 | Round 1: not enough games-Round 2: 50.9% · 150 games50.9Round 3: 53.2% · 150 games (strongest round)53.2Round 4: 50.6% · 150 games50.6 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 2.9% | 53.5% | 5,396 | Round 1: not enough games-Round 2: 50.9% · 150 games50.9Round 3: 53.8% · 150 games (strongest round)53.8Round 4: 49.0% · 150 games49.0 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 2.9% | 50.3% | 5,376 | Round 1: 50.6% · 150 games50.6Round 2: 48.8% · 150 games48.8Round 3: 49.4% · 150 games49.4Round 4: 51.2% · 153 games (strongest round)51.2 |
| 9 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 2.8% | 48.1% | 5,202 | Round 1: 51.1% · 140 games (strongest round)51.1Round 2: 45.1% · 150 games45.1Round 3: 50.1% · 150 games50.1Round 4: 43.3% · 132 games43.3 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 2.5% | 49.7% | 4,654 | Round 1: not enough games-Round 2: 49.9% · 150 games (strongest round)49.9Round 3: 45.6% · 150 games45.6Round 4: 48.7% · 150 games48.7 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.5% | 48.9% | 4,594 | Round 1: 42.9% · 119 games42.9Round 2: 47.5% · 118 games47.5Round 3: 49.0% · 150 games49.0Round 4: 51.8% · 150 games (strongest round)51.8 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 2.4% | 51.8% | 4,483 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.5% · 144 games (strongest round)43.5Round 4: 41.8% · 150 games41.8 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 2.3% | 52.5% | 4,142 | Round 1: not enough games-Round 2: 52.9% · 129 games52.9Round 3: 51.0% · 150 games51.0Round 4: 53.4% · 150 games (strongest round)53.4 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 2.0% | 47.8% | 3,677 | Round 1: not enough games-Round 2: 48.9% · 150 games48.9Round 3: 49.4% · 150 games (strongest round)49.4Round 4: 46.1% · 120 games46.1 |
| 10 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 2.0% | 48.4% | 3,590 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.8% | 50.0% | 3,211 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 11 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.7% | 49.7% | 3,205 | Round 1: 46.8% · 142 games46.8Round 2: 48.1% · 138 games (strongest round)48.1Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.7% | 48.4% | 3,154 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.0% · 127 games (strongest round)47.0Round 4: 44.5% · 124 games44.5 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 11.0% | 47.2% | 20,209 | Round 1: 47.9% · 126 games47.9Round 2: 45.9% · 365 games45.9Round 3: 50.9% · 410 games (strongest round)50.9Round 4: 47.7% · 322 games47.7 |
| RecursionGain 60 Ability Haste. | | 8.6% | 47.3% | 15,829 | Round 1: 48.3% · 242 games48.3Round 2: 51.4% · 240 games51.4Round 3: 51.8% · 276 games (strongest round)51.7Round 4: 47.9% · 243 games47.9 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 7.8% | 46.0% | 14,336 | Round 1: 47.6% · 244 games47.6Round 2: 46.0% · 236 games46.0Round 3: 43.4% · 310 games43.4Round 4: 48.6% · 324 games (strongest round)48.6 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 6.9% | 46.9% | 12,733 | Round 1: 47.6% · 254 games47.6Round 2: 47.4% · 207 games47.4Round 3: 49.1% · 256 games49.1Round 4: 49.9% · 285 games (strongest round)49.9 |
| 12 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 5.5% | 46.3% | 10,037 | Round 1: 45.4% · 150 games45.4Round 2: 47.2% · 150 games47.2Round 3: 50.3% · 168 games (strongest round)50.3Round 4: 47.9% · 167 games47.9 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 5.1% | 45.7% | 9,377 | Round 1: 44.7% · 150 games44.7Round 2: 44.4% · 232 games44.4Round 3: 49.8% · 245 games (strongest round)49.8Round 4: 47.1% · 180 games47.1 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 4.7% | 45.7% | 8,573 | Round 1: 48.6% · 150 games48.6Round 2: 48.2% · 150 games48.2Round 3: 46.1% · 150 games46.1Round 4: 49.3% · 159 games (strongest round)49.3 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 4.3% | 47.2% | 7,809 | Round 1: 44.0% · 273 games44.0Round 2: 47.9% · 178 games (strongest round)47.9Round 3: 46.3% · 204 games46.3Round 4: 44.4% · 185 games44.4 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 4.3% | 46.0% | 7,805 | Round 1: 49.2% · 279 games49.2Round 2: 50.7% · 252 games (strongest round)50.7Round 3: not enough games-Round 4: not enough games- |
| 13 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 4.3% | 47.4% | 7,803 | Round 1: 51.6% · 248 games51.6Round 2: 53.7% · 199 games (strongest round)53.7Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 4.0% | 44.6% | 7,359 | Round 1: 47.9% · 150 games (strongest round)47.9Round 2: 45.0% · 150 games45.0Round 3: 44.4% · 169 games44.4Round 4: 44.9% · 174 games44.9 |
| 14 | OverloadedUsing another Ability resets the cooldown of. | | 3.4% | 47.2% | 6,205 | Round 1: 45.7% · 150 games45.7Round 2: 44.6% · 150 games44.6Round 3: 47.9% · 150 games (strongest round)47.9Round 4: 46.9% · 150 games46.9 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 3.3% | 46.0% | 6,024 | Round 1: not enough games-Round 2: 43.4% · 150 games (strongest round)43.4Round 3: 41.4% · 150 games41.4Round 4: 43.1% · 150 games43.1 |
| GoredrinkGain 15% Omnivamp. | | 3.2% | 47.6% | 5,798 | Round 1: not enough games-Round 2: 46.4% · 150 games46.4Round 3: 48.2% · 150 games (strongest round)48.2Round 4: 47.4% · 150 games47.4 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 3.1% | 47.5% | 5,733 | Round 1: not enough games-Round 2: 47.5% · 150 games47.5Round 3: 52.3% · 150 games (strongest round)52.3Round 4: 47.0% · 150 games47.0 |
| 15 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 2.6% | 46.6% | 4,732 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.1% · 104 games47.1Round 4: not enough games- |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 2.5% | 44.7% | 4,600 | Round 1: 47.5% · 229 games (strongest round)47.5Round 2: 46.1% · 219 games46.1Round 3: not enough games-Round 4: not enough games- |
| 16 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.5% | 42.5% | 4,546 | Round 1: 46.8% · 141 games46.8Round 2: 46.2% · 150 games46.2Round 3: 49.3% · 150 games (strongest round)49.3Round 4: 43.9% · 150 games43.9 |
| 17 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.5% | 47.4% | 4,497 | Round 1: 49.2% · 150 games (strongest round)49.2Round 2: 48.3% · 118 games48.3Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 2.3% | 47.7% | 4,155 | Round 1: 53.1% · 150 games (strongest round)53.1Round 2: 48.8% · 150 games48.8Round 3: 49.9% · 150 games49.9Round 4: 47.0% · 150 games47.0 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.2% | 42.3% | 4,064 | Round 1: 41.4% · 175 games (strongest round)41.3Round 2: 36.4% · 150 games36.4Round 3: not enough games-Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.2% | 45.4% | 3,996 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.8% · 150 games44.8Round 4: 50.7% · 150 games (strongest round)50.7 |
| 18 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 2.1% | 46.6% | 3,830 | Round 1: not enough games-Round 2: 43.7% · 107 games (strongest round)43.7Round 3: 42.3% · 130 games42.3Round 4: 39.0% · 102 games39.0 |
| 19 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 2.0% | 44.0% | 3,671 | Round 1: not enough games-Round 2: 48.3% · 115 games48.3Round 3: not enough games-Round 4: not enough games- |
| 20 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.8% | 46.0% | 3,356 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.0% · 118 games (strongest round)47.0Round 4: 46.6% · 120 games46.6 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.8% | 46.2% | 3,348 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 1.8% | 43.0% | 3,302 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.2% · 150 games (strongest round)41.2Round 4: 40.6% · 150 games40.6 |
| Lich BrainGain ? Ability Power. | | 1.8% | 46.7% | 3,244 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.8% | 44.3% | 3,217 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 21 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.7% | 45.5% | 3,136 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 22 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.7% | 46.3% | 3,038 | Round 1: not enough games-Round 2: 46.0% · 101 games46.0Round 3: 41.5% · 109 games41.5Round 4: 47.4% · 106 games (strongest round)47.4 |
| 23 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.4% | 47.3% | 2,590 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.4% | 47.2% | 2,531 | Round 1: not enough games-Round 2: 41.0% · 115 games41.0Round 3: 44.9% · 114 games (strongest round)44.9Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 1.2% | 46.4% | 2,232 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 1.1% | 44.8% | 2,088 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.8% · 126 games (strongest round)44.8Round 4: 41.4% · 146 games41.3 |
| 24 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.0% | 48.1% | 1,864 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 25 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.0% | 48.0% | 1,783 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.9% | 46.9% | 1,711 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.9% | 45.7% | 1,699 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 26 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.9% | 42.1% | 1,686 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.9% | 46.1% | 1,685 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.9% | 47.9% | 1,658 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 27 | Omni SoulGain 3 random Dragon Souls. | | 0.9% | 50.5% | 1,643 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.8% | 47.6% | 1,516 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.8% | 45.6% | 1,464 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.8% | 47.7% | 1,417 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 28 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 0.8% | 43.4% | 1,399 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 29 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.7% | 51.9% | 1,315 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.7% | 40.4% | 1,251 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.7% | 46.9% | 1,244 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.7% | 48.6% | 1,200 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.6% | 57.3% | 1,094 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.6% | 50.5% | 1,064 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.6% | 43.1% | 1,060 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.5% | 41.1% | 839 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Swift and SafeGain a Shield after a Dash or Blink. | | 0.4% | 46.7% | 821 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.4% | 45.7% | 715 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.3% | 42.9% | 634 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.3% | 47.0% | 610 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.3% | 36.1% | 607 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.3% | 42.0% | 552 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.2% | 46.5% | 458 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 45.6% | 434 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 47.0% | 423 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 57.0% | 388 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 46.2% | 340 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 54.2% | 249 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 30.0% | 233 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 49.5% | 218 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.1% | 40.4% | 99 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |