| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | SSS | 24.3% | 59.8% | 482,322 | Round 1: 61.2% · 3,432 games61.2Round 2: 62.9% · 3,077 games (strongest round)62.9Round 3: 61.2% · 3,125 games61.2Round 4: 60.0% · 2,936 games60.0 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 16.2% | 62.4% | 321,456 | Round 1: 65.3% · 2,945 games (strongest round)65.3Round 2: 64.9% · 2,208 games64.9Round 3: 62.1% · 1,863 games62.1Round 4: 60.1% · 1,498 games60.1 |
| 1 | EurekaGain Ability Haste equal to 30% Ability Power. | SS | 10.8% | 56.5% | 213,657 | Round 1: 55.7% · 1,157 games55.7Round 2: 58.4% · 1,211 games (strongest round)58.4Round 3: 56.9% · 1,462 games56.9Round 4: 55.8% · 1,303 games55.8 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | SS | 10.0% | 54.7% | 198,122 | Round 1: 52.5% · 498 games52.4Round 2: 59.4% · 1,228 games (strongest round)59.4Round 3: 57.3% · 1,268 games57.3Round 4: 57.0% · 1,109 games57.0 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | SS | 9.8% | 56.3% | 193,998 | Round 1: 55.8% · 615 games55.8Round 2: 57.2% · 1,562 games (strongest round)57.2Round 3: 57.1% · 1,803 games57.1Round 4: 56.9% · 1,612 games56.9 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | S | 14.5% | 55.2% | 287,276 | Round 1: 56.0% · 2,189 games56.0Round 2: 54.6% · 2,081 games54.6Round 3: 57.7% · 2,285 games (strongest round)57.7Round 4: 55.5% · 2,174 games55.5 |
| Warlock JuiceboxGain ? Omnivamp. | S | 12.7% | 56.7% | 252,831 | Round 1: 56.8% · 1,305 games56.8Round 2: 56.6% · 1,519 games56.6Round 3: 58.4% · 1,772 games (strongest round)58.4Round 4: 57.5% · 1,898 games57.5 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | S | 11.1% | 59.6% | 219,760 | Round 1: 61.0% · 1,988 games61.0Round 2: 59.2% · 1,847 games59.2Round 3: 62.1% · 1,969 games (strongest round)62.1Round 4: 60.0% · 1,857 games60.0 |
| 2 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | S | 6.1% | 58.3% | 121,037 | Round 1: 58.5% · 974 games58.5Round 2: 60.9% · 1,028 games (strongest round)60.9Round 3: 57.9% · 1,060 games57.9Round 4: 57.8% · 821 games57.8 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 9.7% | 54.9% | 192,859 | Round 1: 56.4% · 1,341 games56.4Round 2: 53.7% · 824 games53.7Round 3: 57.9% · 1,159 games (strongest round)57.9Round 4: 53.6% · 1,113 games53.6 |
| HEAVYEmpower! | | 8.8% | 56.7% | 174,704 | Round 1: 58.1% · 4,785 games58.1Round 2: 61.6% · 174 games (strongest round)61.6Round 3: not enough games-Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 7.7% | 55.1% | 153,619 | Round 1: 51.9% · 1,167 games51.9Round 2: 55.2% · 1,152 games55.2Round 3: 57.0% · 1,272 games57.0Round 4: 57.1% · 1,066 games (strongest round)57.1 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 6.4% | 58.2% | 127,526 | Round 1: 59.1% · 1,200 games59.1Round 2: 58.8% · 1,040 games58.8Round 3: 60.6% · 1,195 games (strongest round)60.6Round 4: 59.1% · 1,103 games59.1 |
| 3 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 5.5% | 56.1% | 109,729 | Round 1: 57.4% · 881 games57.4Round 2: 55.8% · 783 games55.8Round 3: 56.7% · 866 games56.7Round 4: 57.6% · 785 games (strongest round)57.6 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 5.5% | 56.0% | 108,271 | Round 1: 54.2% · 1,223 games54.2Round 2: 55.3% · 1,074 games55.3Round 3: 60.7% · 175 games (strongest round)60.7Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 5.3% | 54.5% | 106,034 | Round 1: 54.4% · 1,412 games54.4Round 2: 55.9% · 1,424 games55.9Round 3: 58.3% · 211 games (strongest round)58.3Round 4: not enough games- |
| Witchful ThinkingGain 20-80 Ability Power. | | 5.3% | 54.7% | 105,484 | Round 1: 56.1% · 253 games56.1Round 2: 56.0% · 845 games56.0Round 3: 56.4% · 985 games (strongest round)56.4Round 4: 52.9% · 974 games52.8 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 5.3% | 54.5% | 104,391 | Round 1: 54.7% · 150 games54.7Round 2: 56.7% · 150 games (strongest round)56.7Round 3: not enough games-Round 4: not enough games- |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 5.1% | 56.0% | 102,268 | Round 1: 60.4% · 294 games (strongest round)60.4Round 2: 54.5% · 853 games54.5Round 3: 56.6% · 948 games56.6Round 4: 56.8% · 897 games56.8 |
| GoredrinkGain 15% Omnivamp. | | 5.1% | 55.4% | 101,290 | Round 1: 55.1% · 262 games55.1Round 2: 57.7% · 692 games57.7Round 3: 56.1% · 818 games56.1Round 4: 57.8% · 802 games (strongest round)57.8 |
| Transmute: GoldGain a random Gold Augment. | | 5.0% | 54.9% | 100,214 | Round 1: 55.9% · 360 games55.9Round 2: 55.9% · 715 games55.9Round 3: 56.1% · 765 games56.1Round 4: 56.1% · 727 games (strongest round)56.1 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 5.0% | 54.3% | 99,936 | Round 1: 50.8% · 441 games50.8Round 2: 55.4% · 461 games55.4Round 3: 55.9% · 496 games55.9Round 4: 56.7% · 489 games (strongest round)56.7 |
| 4 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 4.9% | 56.9% | 97,232 | Round 1: 57.9% · 1,065 games (strongest round)57.9Round 2: 55.2% · 984 games55.2Round 3: 56.3% · 157 games56.3Round 4: not enough games- |
| 5 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.8% | 59.3% | 96,174 | Round 1: 58.1% · 1,067 games58.1Round 2: 61.4% · 1,241 games (strongest round)61.4Round 3: 60.5% · 182 games60.5Round 4: not enough games- |
| 6 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 4.1% | 58.7% | 81,039 | Round 1: 60.1% · 1,121 games (strongest round)60.1Round 2: 59.9% · 1,087 games59.9Round 3: 59.4% · 168 games59.4Round 4: not enough games- |
| Weapon of Destiny Best with Zhonya's Hourglass+7.3 | | 4.1% | 57.9% | 81,005 | Round 1: 60.0% · 1,173 games (strongest round)60.0Round 2: 59.3% · 859 games59.3Round 3: 59.8% · 124 games59.8Round 4: not enough games- |
| 7 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 4.0% | 56.9% | 79,203 | Round 1: 56.5% · 391 games56.5Round 2: 57.5% · 445 games57.5Round 3: 58.8% · 629 games (strongest round)58.8Round 4: 58.0% · 614 games58.0 |
| 8 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 3.5% | 54.9% | 68,826 | Round 1: 54.1% · 495 games54.1Round 2: 55.9% · 448 games (strongest round)55.9Round 3: 54.3% · 504 games54.3Round 4: 52.1% · 458 games52.1 |
| 9 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.2% | 58.3% | 62,719 | Round 1: 62.9% · 338 games (strongest round)62.9Round 2: 60.6% · 345 games60.6Round 3: 60.9% · 416 games60.9Round 4: 59.5% · 424 games59.5 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 3.0% | 55.9% | 59,548 | Round 1: 60.6% · 411 games (strongest round)60.6Round 2: 57.0% · 316 games57.0Round 3: 52.8% · 443 games52.8Round 4: 54.9% · 458 games54.9 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 2.9% | 55.8% | 56,971 | Round 1: 54.9% · 174 games54.9Round 2: 60.7% · 585 games (strongest round)60.7Round 3: 54.4% · 758 games54.4Round 4: 53.9% · 622 games53.9 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 2.7% | 55.2% | 54,534 | Round 1: 57.0% · 239 games57.0Round 2: 59.6% · 658 games (strongest round)59.6Round 3: 54.6% · 734 games54.6Round 4: 55.3% · 762 games55.3 |
| DonationGet 1750 Gold. No questions asked. | | 2.2% | 55.1% | 44,683 | Round 1: not enough games-Round 2: 53.4% · 203 games (strongest round)53.4Round 3: 53.4% · 295 games53.4Round 4: 52.2% · 326 games52.2 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 2.2% | 56.9% | 43,069 | Round 1: 59.0% · 150 games (strongest round)59.0Round 2: 57.5% · 338 games57.5Round 3: 58.7% · 488 games58.7Round 4: 57.9% · 488 games57.9 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.1% | 54.1% | 41,617 | Round 1: 53.2% · 150 games53.2Round 2: 52.7% · 313 games52.7Round 3: 55.1% · 374 games (strongest round)55.1Round 4: 51.4% · 330 games51.4 |
| 11 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.6% | 54.7% | 32,673 | Round 1: 60.5% · 170 games (strongest round)60.5Round 2: 56.6% · 197 games56.6Round 3: 55.7% · 316 games55.7Round 4: 56.3% · 263 games56.3 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.6% | 55.7% | 31,693 | Round 1: 60.7% · 347 games (strongest round)60.7Round 2: 57.1% · 292 games57.1Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.6% | 54.1% | 31,459 | Round 1: 50.6% · 150 games50.6Round 2: 55.3% · 150 games55.3Round 3: 55.3% · 215 games55.3Round 4: 55.7% · 257 games (strongest round)55.7 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.5% | 54.4% | 30,596 | Round 1: 53.9% · 112 games53.9Round 2: 51.5% · 150 games51.5Round 3: 57.3% · 150 games (strongest round)57.3Round 4: 53.3% · 150 games53.3 |
| 12 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.4% | 54.5% | 27,772 | Round 1: 55.1% · 262 games (strongest round)55.1Round 2: 52.1% · 253 games52.1Round 3: not enough games-Round 4: not enough games- |
| 13 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.3% | 54.2% | 26,497 | Round 1: 54.5% · 154 games54.5Round 2: 55.1% · 150 games (strongest round)55.1Round 3: 53.8% · 173 games53.8Round 4: 53.9% · 155 games53.9 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.3% | 55.1% | 26,162 | Round 1: not enough games-Round 2: 54.2% · 150 games54.2Round 3: 54.9% · 183 games (strongest round)54.9Round 4: 52.2% · 186 games52.2 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.3% | 56.8% | 26,000 | Round 1: 56.5% · 150 games56.5Round 2: 54.5% · 321 games54.5Round 3: 57.1% · 366 games (strongest round)57.1Round 4: 52.3% · 310 games52.3 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.0% | 55.6% | 20,092 | Round 1: 57.8% · 150 games (strongest round)57.8Round 2: 55.1% · 173 games55.1Round 3: 56.8% · 206 games56.8Round 4: 52.0% · 150 games52.0 |
| 14 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.9% | 56.7% | 18,718 | Round 1: 57.9% · 150 games57.9Round 2: 58.2% · 150 games (strongest round)58.2Round 3: 56.4% · 150 games56.4Round 4: 58.2% · 155 games58.2 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 0.9% | 55.8% | 18,193 | Round 1: 56.8% · 150 games56.8Round 2: 54.3% · 209 games54.3Round 3: 59.2% · 228 games (strongest round)59.2Round 4: 57.0% · 223 games57.0 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.9% | 56.6% | 17,333 | Round 1: not enough games-Round 2: 54.5% · 198 games (strongest round)54.5Round 3: 53.5% · 251 games53.5Round 4: 52.4% · 246 games52.4 |
| 15 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 55.7% | 13,400 | Round 1: not enough games-Round 2: 49.1% · 150 games49.1Round 3: 51.1% · 150 games (strongest round)51.1Round 4: not enough games- |
| 16 | Omni SoulGain 3 random Dragon Souls. | | 0.6% | 57.2% | 12,402 | Round 1: 59.4% · 137 games59.4Round 2: 59.4% · 135 games59.4Round 3: 56.9% · 150 games56.9Round 4: 59.6% · 150 games (strongest round)59.6 |
| 17 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 55.5% | 10,808 | Round 1: 55.3% · 150 games55.3Round 2: 59.0% · 150 games (strongest round)59.0Round 3: not enough games-Round 4: not enough games- |
| 18 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 59.3% | 8,576 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 60.8% · 175 games60.8 |
| 19 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 10.4% | 53.4% | 206,320 | Round 1: 53.7% · 1,299 games53.7Round 2: 51.7% · 1,308 games51.7Round 3: 51.1% · 1,367 games51.1Round 4: 54.5% · 1,346 games (strongest round)54.5 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 8.4% | 53.8% | 166,483 | Round 1: 53.4% · 1,483 games53.4Round 2: 54.0% · 1,320 games54.0Round 3: 54.5% · 1,468 games (strongest round)54.5Round 4: 53.4% · 1,392 games53.4 |
| RecursionGain 60 Ability Haste. | | 7.4% | 53.2% | 147,361 | Round 1: 52.4% · 998 games52.4Round 2: 54.8% · 976 games54.8Round 3: 55.9% · 977 games (strongest round)55.9Round 4: 54.2% · 830 games54.2 |
| 20 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 6.6% | 52.7% | 130,401 | Round 1: 53.1% · 603 games53.1Round 2: 54.3% · 664 games (strongest round)54.3Round 3: 51.5% · 772 games51.5Round 4: 50.4% · 647 games50.4 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 6.4% | 53.0% | 126,111 | Round 1: 56.0% · 272 games (strongest round)56.0Round 2: 55.5% · 693 games55.5Round 3: 54.9% · 731 games54.9Round 4: 52.3% · 734 games52.3 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 6.3% | 53.8% | 125,116 | Round 1: 55.2% · 1,128 games55.2Round 2: 53.8% · 1,197 games53.8Round 3: 55.7% · 1,322 games55.7Round 4: 56.8% · 320 games (strongest round)56.8 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 5.3% | 51.1% | 105,435 | Round 1: 53.1% · 223 games (strongest round)53.1Round 2: 52.9% · 671 games52.9Round 3: 51.8% · 747 games51.7Round 4: 49.5% · 677 games49.5 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 4.9% | 52.5% | 96,846 | Round 1: 49.8% · 332 games49.8Round 2: 49.9% · 856 games49.9Round 3: 50.6% · 915 games50.6Round 4: 52.0% · 221 games (strongest round)51.9 |
| 21 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 3.7% | 50.0% | 73,732 | Round 1: 49.1% · 347 games49.1Round 2: 51.2% · 433 games51.2Round 3: 53.1% · 503 games (strongest round)53.1Round 4: 49.6% · 412 games49.6 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 3.7% | 53.3% | 73,114 | Round 1: 52.1% · 216 games52.1Round 2: 54.0% · 465 games53.9Round 3: 54.9% · 567 games (strongest round)54.9Round 4: 53.1% · 431 games53.1 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.4% | 52.4% | 68,270 | Round 1: 52.1% · 767 games52.1Round 2: 54.7% · 686 games54.7Round 3: 56.3% · 134 games (strongest round)56.3Round 4: not enough games- |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 3.4% | 50.9% | 68,130 | Round 1: 52.2% · 316 games52.2Round 2: 53.3% · 350 games53.3Round 3: 53.4% · 444 games (strongest round)53.4Round 4: 48.1% · 526 games48.1 |
| THRASHEmpower! | | 3.4% | 52.9% | 66,979 | Round 1: 55.1% · 1,574 games55.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 3.1% | 52.3% | 61,917 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.6% · 639 games52.6Round 4: 53.8% · 601 games (strongest round)53.8 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | | 3.0% | 51.8% | 59,388 | Round 1: 48.8% · 149 games48.8Round 2: 50.2% · 425 games50.2Round 3: 52.4% · 470 games (strongest round)52.4Round 4: 51.2% · 429 games51.2 |
| 22 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 2.9% | 52.2% | 57,449 | Round 1: 53.2% · 307 games53.2Round 2: 53.7% · 323 games53.7Round 3: 55.8% · 375 games55.8Round 4: 56.6% · 302 games (strongest round)56.6 |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.6% | 50.7% | 52,542 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.6% · 556 games (strongest round)51.6Round 4: 48.1% · 642 games48.1 |
| 23 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 2.6% | 53.3% | 52,387 | Round 1: 49.4% · 274 games49.4Round 2: 53.0% · 336 games53.0Round 3: 57.6% · 389 games (strongest round)57.6Round 4: 52.4% · 391 games52.4 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 2.6% | 51.8% | 52,048 | Round 1: 50.8% · 534 games50.8Round 2: 52.5% · 454 games52.5Round 3: 51.7% · 460 games51.7Round 4: 54.8% · 401 games (strongest round)54.8 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.5% | 50.3% | 50,017 | Round 1: 49.6% · 668 games49.6Round 2: 51.7% · 596 games (strongest round)51.7Round 3: 51.5% · 144 games51.5Round 4: not enough games- |
| Dive BomberExplodes when you die, dealing massive true damage. | | 2.2% | 51.2% | 44,548 | Round 1: 52.0% · 150 games52.0Round 2: 52.4% · 280 games (strongest round)52.4Round 3: 52.3% · 312 games52.3Round 4: 51.3% · 332 games51.3 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 2.2% | 49.5% | 44,054 | Round 1: 51.2% · 888 games (strongest round)51.2Round 2: 48.5% · 779 games48.5Round 3: 50.8% · 138 games50.8Round 4: not enough games- |
| 24 | OverloadedUsing another Ability resets the cooldown of. | | 2.2% | 49.2% | 43,521 | Round 1: 45.9% · 294 games45.9Round 2: 46.9% · 313 games46.9Round 3: 49.6% · 342 games49.6Round 4: 49.6% · 273 games (strongest round)49.6 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 2.1% | 54.0% | 42,240 | Round 1: 55.0% · 150 games55.0Round 2: 59.0% · 354 games (strongest round)59.0Round 3: 57.0% · 395 games57.0Round 4: 54.5% · 379 games54.5 |
| 25 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.0% | 50.4% | 39,987 | Round 1: 48.1% · 244 games48.1Round 2: 48.5% · 268 games48.5Round 3: 47.8% · 408 games47.8Round 4: 50.6% · 317 games (strongest round)50.6 |
| 26 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 1.9% | 52.8% | 37,898 | Round 1: 51.1% · 174 games51.1Round 2: 49.6% · 182 games49.6Round 3: 50.2% · 230 games50.2Round 4: 51.3% · 233 games (strongest round)51.3 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.8% | 50.3% | 35,632 | Round 1: 48.3% · 179 games48.3Round 2: 49.4% · 192 games49.4Round 3: 53.4% · 253 games (strongest round)53.3Round 4: 47.3% · 281 games47.3 |
| 27 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.8% | 53.7% | 35,126 | Round 1: 55.0% · 237 games55.0Round 2: 52.5% · 210 games52.4Round 3: 53.0% · 278 games53.0Round 4: 56.4% · 273 games (strongest round)56.4 |
| 28 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.7% | 49.5% | 34,480 | Round 1: 50.7% · 494 games (strongest round)50.6Round 2: 50.4% · 235 games50.4Round 3: not enough games-Round 4: not enough games- |
| 29 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.7% | 50.6% | 33,578 | Round 1: 48.6% · 167 games48.6Round 2: 48.5% · 211 games48.4Round 3: 52.2% · 250 games (strongest round)52.2Round 4: 49.5% · 272 games49.5 |
| Lich BrainGain ? Ability Power. | | 1.7% | 52.6% | 33,573 | Round 1: 54.4% · 113 games54.4Round 2: 55.6% · 226 games (strongest round)55.6Round 3: 54.6% · 226 games54.6Round 4: 54.2% · 204 games54.2 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.6% | 52.8% | 32,263 | Round 1: 57.4% · 142 games (strongest round)57.4Round 2: 53.0% · 206 games53.0Round 3: 53.4% · 216 games53.4Round 4: 50.9% · 236 games50.9 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.5% | 52.6% | 30,390 | Round 1: 53.2% · 164 games53.2Round 2: 49.8% · 151 games49.8Round 3: 54.4% · 181 games54.4Round 4: 55.8% · 201 games (strongest round)55.8 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.5% | 53.6% | 29,166 | Round 1: 53.5% · 150 games53.5Round 2: 56.9% · 186 games56.9Round 3: 57.2% · 235 games (strongest round)57.2Round 4: 53.1% · 345 games53.1 |
| 30 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.4% | 49.5% | 28,731 | Round 1: 49.1% · 171 games49.1Round 2: 54.7% · 162 games (strongest round)54.7Round 3: 52.7% · 189 games52.7Round 4: 54.6% · 181 games54.6 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.3% | 53.2% | 25,447 | Round 1: 50.6% · 146 games50.6Round 2: 50.7% · 183 games50.7Round 3: 55.0% · 255 games (strongest round)55.0Round 4: 53.6% · 200 games53.6 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.2% | 52.8% | 24,582 | Round 1: 54.7% · 142 games54.7Round 2: 54.4% · 151 games54.4Round 3: 57.2% · 218 games (strongest round)57.2Round 4: 54.5% · 174 games54.5 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.2% | 52.4% | 24,213 | Round 1: 50.9% · 150 games50.9Round 2: 59.0% · 209 games (strongest round)59.0Round 3: 56.6% · 175 games56.6Round 4: 56.8% · 177 games56.8 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.2% | 51.9% | 23,600 | Round 1: 48.0% · 150 games48.0Round 2: 50.9% · 150 games50.9Round 3: 49.9% · 150 games49.9Round 4: 53.9% · 150 games (strongest round)53.9 |
| 31 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.1% | 52.9% | 22,712 | Round 1: 52.0% · 150 games (strongest round)52.0Round 2: 51.4% · 150 games51.4Round 3: 49.1% · 200 games49.1Round 4: 51.3% · 198 games51.3 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.1% | 51.4% | 22,043 | Round 1: 52.1% · 287 games52.1Round 2: 49.8% · 205 games49.8Round 3: 55.1% · 198 games (strongest round)55.1Round 4: 53.7% · 168 games53.7 |
| 32 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.9% | 50.2% | 17,891 | Round 1: 48.6% · 111 games48.6Round 2: 49.1% · 106 games49.1Round 3: 54.6% · 119 games (strongest round)54.6Round 4: 46.3% · 115 games46.3 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.9% | 52.8% | 17,170 | Round 1: 51.4% · 150 games51.4Round 2: 47.8% · 150 games47.8Round 3: 51.5% · 150 games (strongest round)51.5Round 4: 49.1% · 150 games49.1 |
| 33 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.9% | 50.3% | 17,021 | Round 1: 47.9% · 150 games47.9Round 2: 45.4% · 150 games45.4Round 3: 45.4% · 157 games45.4Round 4: 52.7% · 150 games (strongest round)52.7 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.9% | 52.1% | 16,957 | Round 1: not enough games-Round 2: 51.2% · 150 games (strongest round)51.2Round 3: 49.9% · 150 games49.9Round 4: 51.0% · 150 games51.0 |
| 34 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.8% | 51.0% | 16,220 | Round 1: 49.8% · 102 games49.8Round 2: 48.7% · 122 games48.7Round 3: 51.9% · 150 games (strongest round)51.8Round 4: 48.4% · 150 games48.4 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.7% | 49.6% | 14,257 | Round 1: 50.4% · 150 games50.3Round 2: 48.0% · 150 games48.0Round 3: 55.4% · 150 games (strongest round)55.4Round 4: 51.3% · 150 games51.3 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.7% | 51.4% | 14,108 | Round 1: not enough games-Round 2: 52.3% · 150 games (strongest round)52.3Round 3: 51.1% · 150 games51.1Round 4: 51.3% · 150 games51.3 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.7% | 50.8% | 13,148 | Round 1: 48.8% · 130 games48.8Round 2: 48.7% · 112 games48.7Round 3: 52.3% · 150 games (strongest round)52.3Round 4: 49.5% · 150 games49.5 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 53.5% | 11,529 | Round 1: not enough games-Round 2: 54.7% · 120 games54.7Round 3: 57.5% · 150 games (strongest round)57.5Round 4: 55.3% · 150 games55.3 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.6% | 51.0% | 10,961 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.5% | 52.0% | 10,215 | Round 1: 54.8% · 135 games54.8Round 2: 58.5% · 139 games (strongest round)58.5Round 3: 55.3% · 150 games55.3Round 4: 55.9% · 150 games55.9 |
| Bread And JamYour gains 100 Ability Haste. | | 0.5% | 47.4% | 9,989 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.5% · 150 games (strongest round)45.5Round 4: 44.8% · 150 games44.8 |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.5% | 50.6% | 9,761 | Round 1: not enough games-Round 2: 56.3% · 116 games56.3Round 3: 58.9% · 150 games (strongest round)58.9Round 4: 55.7% · 150 games55.7 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.5% | 46.8% | 9,507 | Round 1: 46.8% · 144 games46.8Round 2: 48.6% · 133 games48.6Round 3: 49.6% · 150 games49.6Round 4: 49.8% · 150 games (strongest round)49.8 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.5% | 49.2% | 9,360 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.4% | 47.5% | 8,549 | Round 1: 45.4% · 118 games45.4Round 2: 51.3% · 126 games (strongest round)51.3Round 3: 49.7% · 150 games49.7Round 4: 47.9% · 150 games47.9 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.4% | 52.5% | 8,128 | Round 1: 54.2% · 150 games54.2Round 2: 58.6% · 124 games (strongest round)58.6Round 3: 54.4% · 150 games54.4Round 4: 52.3% · 150 games52.3 |
| 36 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 0.4% | 49.3% | 7,558 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.2% · 111 games51.2Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.4% | 48.5% | 7,275 | Round 1: 54.3% · 150 games (strongest round)54.3Round 2: 52.9% · 150 games52.9Round 3: 53.0% · 150 games53.0Round 4: 51.4% · 150 games51.4 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.4% | 49.3% | 7,252 | Round 1: 51.3% · 150 games51.3Round 2: 55.9% · 129 games (strongest round)55.9Round 3: 51.4% · 150 games51.4Round 4: 53.0% · 150 games53.0 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 52.0% | 6,492 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.3% | 47.7% | 6,354 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.1% · 130 games49.1Round 4: 50.6% · 139 games (strongest round)50.6 |
| POWEREmpower! | | 0.3% | 51.7% | 6,147 | Round 1: 51.4% · 241 games51.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 50.1% | 4,603 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 0.2% | 47.3% | 4,314 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 51.8% | 2,943 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.1% | 45.4% | 2,426 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.1% | 53.3% | 2,384 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 47.9% | 2,302 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 48.6% | 2,230 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 56.8% | 2,089 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 52.2% | 1,448 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 50.9% | 993 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 49.6% | 788 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | <0.1% | 51.0% | 782 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |