| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | SS | 16.7% | 50.2% | 237,156 | Round 1: 50.6% · 1,764 games50.6Round 2: 51.3% · 1,660 games (strongest round)51.3Round 3: 50.0% · 1,718 games50.0Round 4: 48.4% · 1,592 games48.4 |
| Jeweled BraceletCan Critically Strike. Gain 0.25 Critical Strike Chance. | SS | 16.3% | 54.0% | 231,468 | Round 1: 53.9% · 1,618 games53.9Round 2: 53.2% · 1,405 games53.2Round 3: 56.9% · 1,387 games (strongest round)56.9Round 4: 55.1% · 1,252 games55.1 |
| Spin To WinYour spin Abilities gain 30 Ability Haste and deal 0.3 more damage, increase to? for Ultimates | SS | 13.5% | 57.9% | 191,620 | Round 1: 57.3% · 507 games57.3Round 2: 57.7% · 1,232 games57.7Round 3: 58.6% · 1,396 games (strongest round)58.6Round 4: 56.6% · 1,248 games56.6 |
| Blunt ForceGain 20% Attack Damage. | SS | 12.7% | 52.6% | 179,993 | Round 1: 49.1% · 461 games49.1Round 2: 52.8% · 1,093 games52.8Round 3: 53.8% · 1,251 games (strongest round)53.8Round 4: 52.1% · 1,245 games52.1 |
| 1 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | SS | 11.2% | 59.0% | 158,192 | Round 1: 60.2% · 577 games (strongest round)60.2Round 2: 59.6% · 543 games59.6Round 3: 55.7% · 623 games55.7Round 4: 56.3% · 586 games56.3 |
| HEAVYEmpower! | S | 12.3% | 50.5% | 173,652 | Round 1: 49.5% · 4,301 games49.5Round 2: 49.7% · 167 games (strongest round)49.7Round 3: not enough games-Round 4: not enough games- |
| 2 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | S | 9.1% | 51.9% | 128,366 | Round 1: 53.5% · 749 games (strongest round)53.5Round 2: 52.8% · 852 games52.8Round 3: 49.7% · 918 games49.7Round 4: 50.5% · 756 games50.5 |
| 3 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | S | 7.7% | 53.8% | 109,267 | Round 1: 52.6% · 701 games52.6Round 2: 53.1% · 644 games53.1Round 3: 57.0% · 609 games (strongest round)57.0Round 4: 51.6% · 512 games51.6 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 10.0% | 49.6% | 141,191 | Round 1: 51.1% · 937 games (strongest round)51.1Round 2: 48.9% · 562 games48.9Round 3: 48.7% · 666 games48.7Round 4: 50.2% · 724 games50.1 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 9.7% | 52.9% | 137,099 | Round 1: 50.9% · 814 games50.9Round 2: 52.3% · 932 games (strongest round)52.3Round 3: 50.4% · 976 games50.4Round 4: 50.3% · 1,098 games50.3 |
| GoredrinkGain 15% Omnivamp. | | 6.9% | 50.2% | 98,187 | Round 1: 48.3% · 210 games48.3Round 2: 49.8% · 585 games (strongest round)49.8Round 3: 49.7% · 719 games49.7Round 4: 48.6% · 726 games48.6 |
| 4 | Scopiest WeaponsGain 250 Attack Range. | | 6.9% | 49.4% | 97,426 | Round 1: 48.3% · 837 games48.3Round 2: 49.0% · 898 games (strongest round)48.9Round 3: 48.6% · 967 games48.6Round 4: 48.0% · 849 games48.0 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 6.8% | 53.0% | 96,408 | Round 1: 54.4% · 955 games (strongest round)54.4Round 2: 53.1% · 833 games53.1Round 3: 52.4% · 824 games52.4Round 4: 51.4% · 740 games51.4 |
| DonationGet 1750 Gold. No questions asked. | | 6.7% | 50.5% | 95,411 | Round 1: not enough games-Round 2: 54.2% · 540 games (strongest round)54.2Round 3: 50.0% · 606 games50.0Round 4: 49.0% · 625 games49.0 |
| Weapon of Destiny Best with Serpent's Fang+11.4 | | 6.2% | 56.8% | 88,207 | Round 1: 57.1% · 1,180 games (strongest round)57.1Round 2: 54.1% · 836 games54.1Round 3: 55.1% · 120 games55.1Round 4: not enough games- |
| 5 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 6.2% | 50.7% | 87,760 | Round 1: 52.4% · 584 games (strongest round)52.4Round 2: 49.5% · 618 games49.5Round 3: 50.5% · 621 games50.5Round 4: 48.4% · 516 games48.4 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 5.9% | 50.3% | 84,199 | Round 1: 47.8% · 255 games47.8Round 2: 51.7% · 640 games (strongest round)51.7Round 3: 48.7% · 717 games48.7Round 4: 48.8% · 673 games48.8 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 5.4% | 50.9% | 76,495 | Round 1: 50.1% · 896 games50.1Round 2: 50.9% · 728 games50.9Round 3: 52.1% · 117 games (strongest round)52.1Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 5.1% | 52.7% | 71,725 | Round 1: 57.0% · 150 games (strongest round)57.0Round 2: 53.3% · 150 games53.3Round 3: not enough games-Round 4: not enough games- |
| Flow of SpiritCasting grants you Attack Speed for a duration. | | 4.3% | 49.5% | 60,695 | Round 1: 48.7% · 197 games48.7Round 2: 47.9% · 524 games47.9Round 3: 51.1% · 639 games (strongest round)51.1Round 4: 48.3% · 583 games48.3 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 4.2% | 49.1% | 59,536 | Round 1: 46.6% · 444 games46.6Round 2: 48.0% · 348 games (strongest round)48.0Round 3: 47.0% · 265 games47.0Round 4: 47.2% · 271 games47.2 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 3.9% | 52.7% | 54,693 | Round 1: 55.8% · 751 games (strongest round)55.8Round 2: 51.7% · 523 games51.7Round 3: not enough games-Round 4: not enough games- |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 3.5% | 49.8% | 50,133 | Round 1: 49.0% · 219 games49.0Round 2: 50.3% · 534 games (strongest round)50.3Round 3: 46.8% · 502 games46.8Round 4: 45.3% · 446 games45.3 |
| 6 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 3.4% | 53.1% | 48,731 | Round 1: 56.4% · 705 games (strongest round)56.4Round 2: 52.3% · 642 games52.3Round 3: not enough games-Round 4: not enough games- |
| 7 | Transmute: ChaosGain 2 random Augments. | | 3.2% | 50.4% | 45,578 | Round 1: 50.9% · 332 games (strongest round)50.9Round 2: 47.3% · 246 games47.3Round 3: 47.5% · 314 games47.5Round 4: 50.7% · 286 games50.7 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.9% | 50.0% | 40,740 | Round 1: 50.6% · 150 games50.6Round 2: 51.3% · 306 games (strongest round)51.3Round 3: 44.4% · 350 games44.4Round 4: 51.3% · 374 games51.3 |
| 8 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.4% | 54.9% | 34,693 | Round 1: 53.0% · 195 games53.0Round 2: 55.8% · 210 games55.8Round 3: 56.0% · 237 games (strongest round)56.0Round 4: 52.5% · 207 games52.5 |
| 9 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.3% | 51.2% | 32,092 | Round 1: 57.2% · 298 games (strongest round)57.2Round 2: 51.0% · 311 games51.0Round 3: not enough games-Round 4: not enough games- |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 1.9% | 50.1% | 27,210 | Round 1: 50.3% · 144 games50.3Round 2: 50.7% · 201 games50.6Round 3: 53.3% · 251 games (strongest round)53.3Round 4: 46.6% · 287 games46.6 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.9% | 50.4% | 26,568 | Round 1: 48.7% · 150 games48.7Round 2: 48.9% · 150 games48.9Round 3: 50.5% · 165 games50.5Round 4: 54.2% · 219 games (strongest round)54.2 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.6% | 51.3% | 23,084 | Round 1: not enough games-Round 2: 53.2% · 150 games53.2Round 3: 56.3% · 162 games (strongest round)56.3Round 4: 51.2% · 216 games51.2 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.5% | 50.0% | 21,791 | Round 1: 50.3% · 150 games50.2Round 2: 49.9% · 188 games49.9Round 3: 49.8% · 259 games49.8Round 4: 51.0% · 273 games (strongest round)51.0 |
| 10 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.4% | 49.5% | 19,646 | Round 1: 53.4% · 150 games53.4Round 2: 54.7% · 150 games (strongest round)54.7Round 3: 51.5% · 150 games51.5Round 4: 50.7% · 150 games50.7 |
| 11 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.4% | 52.2% | 19,533 | Round 1: 50.6% · 109 games50.6Round 2: 48.2% · 128 games48.2Round 3: 53.6% · 143 games (strongest round)53.6Round 4: 47.1% · 143 games47.1 |
| 12 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.3% | 50.5% | 17,713 | Round 1: 47.4% · 146 games47.4Round 2: 47.5% · 150 games47.5Round 3: 47.0% · 150 games47.0Round 4: 53.7% · 150 games (strongest round)53.7 |
| 13 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 50.5% | 11,864 | Round 1: not enough games-Round 2: 55.7% · 150 games (strongest round)55.7Round 3: 51.6% · 150 games51.6Round 4: not enough games- |
| 14 | Omni SoulGain 3 random Dragon Souls. | | 0.8% | 50.7% | 11,135 | Round 1: 44.2% · 150 games44.2Round 2: 44.2% · 150 games44.2Round 3: 46.6% · 150 games46.6Round 4: 47.7% · 150 games (strongest round)47.7 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 49.4% | 8,440 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 51.9% · 119 games51.9 |
| 15 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.6% | 50.4% | 8,029 | Round 1: 50.4% · 150 games (strongest round)50.3Round 2: 48.9% · 150 games48.9Round 3: not enough games-Round 4: not enough games- |
| 16 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 57.1% | 6,009 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.3% · 150 games50.3 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.4% | 50.0% | 5,907 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.3% | 52.2% | 4,463 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | | 21.6% | 48.2% | 305,940 | Round 1: 47.9% · 2,644 games47.9Round 2: 47.6% · 2,490 games47.6Round 3: 47.7% · 2,479 games47.7Round 4: 50.6% · 562 games (strongest round)50.6 |
| 17 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 19.0% | 48.7% | 269,450 | Round 1: 48.5% · 1,630 games48.5Round 2: 47.2% · 1,596 games47.2Round 3: 50.2% · 1,599 games (strongest round)50.2Round 4: 50.2% · 1,402 games50.2 |
| Scopier WeaponsGain 150 Attack Range. | | 10.9% | 49.1% | 154,258 | Round 1: 46.3% · 1,318 games46.3Round 2: 46.2% · 1,184 games46.2Round 3: 49.5% · 1,273 games (strongest round)49.5Round 4: 48.1% · 1,375 games48.1 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 10.5% | 49.0% | 148,988 | Round 1: 47.9% · 526 games47.9Round 2: 50.6% · 1,393 games (strongest round)50.6Round 3: 50.4% · 1,323 games50.4Round 4: 48.0% · 341 games48.0 |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | | 9.9% | 48.7% | 140,470 | Round 1: 49.1% · 1,290 games (strongest round)49.1Round 2: 48.5% · 1,209 games48.5Round 3: 49.0% · 1,201 games49.0Round 4: 49.1% · 1,257 games49.1 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 8.9% | 47.0% | 126,045 | Round 1: 45.3% · 658 games45.3Round 2: 46.4% · 584 games46.4Round 3: 47.6% · 517 games47.6Round 4: 49.2% · 460 games (strongest round)49.2 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 7.1% | 47.5% | 100,603 | Round 1: 48.7% · 826 games48.7Round 2: 48.8% · 777 games (strongest round)48.8Round 3: 48.1% · 746 games48.1Round 4: 47.3% · 725 games47.3 |
| It's CriticalGain 50% Crit chance. | | 5.8% | 47.4% | 82,670 | Round 1: 47.3% · 772 games47.3Round 2: 44.4% · 590 games44.4Round 3: 49.0% · 487 games (strongest round)49.0Round 4: 46.6% · 355 games46.6 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 5.4% | 48.3% | 77,122 | Round 1: 49.2% · 509 games49.2Round 2: 48.0% · 513 games48.0Round 3: 50.9% · 566 games (strongest round)50.9Round 4: 48.0% · 619 games48.0 |
| Scoped WeaponsGain 75 Attack Range. | | 5.1% | 48.0% | 71,846 | Round 1: 47.9% · 212 games (strongest round)47.9Round 2: 47.3% · 591 games47.3Round 3: 44.6% · 645 games44.6Round 4: 44.4% · 661 games44.4 |
| DeftGain 60% Attack Speed. | | 5.0% | 49.1% | 70,206 | Round 1: 50.2% · 191 games50.2Round 2: 51.5% · 452 games (strongest round)51.5Round 3: 44.9% · 524 games44.9Round 4: 47.2% · 499 games47.2 |
| 18 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 4.6% | 44.8% | 65,316 | Round 1: 43.9% · 475 games (strongest round)43.9Round 2: 42.0% · 491 games42.0Round 3: 43.7% · 450 games43.7Round 4: 42.1% · 385 games42.1 |
| Transmute: GoldGain a random Gold Augment. | | 3.8% | 49.0% | 53,710 | Round 1: 50.4% · 150 games50.4Round 2: 51.2% · 331 games (strongest round)51.2Round 3: 49.4% · 326 games49.4Round 4: 45.7% · 356 games45.7 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 3.6% | 45.5% | 50,552 | Round 1: 40.2% · 171 games40.2Round 2: 42.2% · 312 games42.2Round 3: 45.2% · 350 games (strongest round)45.2Round 4: 41.2% · 323 games41.2 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 3.3% | 47.9% | 47,431 | Round 1: 47.5% · 237 games47.5Round 2: 45.8% · 260 games45.8Round 3: 46.1% · 292 games46.1Round 4: 52.0% · 324 games (strongest round)52.0 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 3.0% | 48.2% | 42,544 | Round 1: 47.7% · 248 games47.7Round 2: 48.1% · 236 games48.1Round 3: 52.9% · 235 games (strongest round)52.9Round 4: 50.1% · 272 games50.1 |
| 19 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 2.9% | 47.3% | 40,670 | Round 1: 46.9% · 250 games46.9Round 2: 47.4% · 233 games47.4Round 3: 49.2% · 221 games (strongest round)49.2Round 4: 46.1% · 183 games46.1 |
| 20 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 2.5% | 45.5% | 35,326 | Round 1: 41.0% · 258 games41.0Round 2: 45.7% · 282 games45.7Round 3: 47.7% · 272 games (strongest round)47.7Round 4: 47.1% · 241 games47.1 |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 2.3% | 47.4% | 32,465 | Round 1: 46.2% · 150 games46.2Round 2: 44.7% · 272 games44.7Round 3: 45.8% · 302 games45.8Round 4: 48.8% · 349 games (strongest round)48.8 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 2.2% | 46.7% | 31,823 | Round 1: 44.9% · 234 games44.9Round 2: 47.6% · 196 games47.6Round 3: 48.2% · 200 games (strongest round)48.2Round 4: 47.1% · 193 games47.1 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 2.1% | 48.2% | 30,011 | Round 1: 44.4% · 150 games44.4Round 2: 45.0% · 150 games45.0Round 3: 46.8% · 169 games46.8Round 4: 48.9% · 231 games (strongest round)48.9 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.0% | 48.9% | 28,621 | Round 1: not enough games-Round 2: 48.7% · 132 games48.7Round 3: 50.6% · 143 games50.6Round 4: 51.9% · 166 games (strongest round)51.9 |
| 21 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 2.0% | 45.6% | 28,547 | Round 1: 42.7% · 267 games42.7Round 2: 48.4% · 253 games48.4Round 3: 44.7% · 311 games44.7Round 4: 49.6% · 253 games (strongest round)49.6 |
| 22 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.0% | 45.1% | 27,776 | Round 1: 47.4% · 321 games47.4Round 2: 47.4% · 150 games (strongest round)47.4Round 3: not enough games-Round 4: not enough games- |
| QuickstepWhen you use, dash towards your cursor. | | 1.9% | 45.5% | 27,384 | Round 1: 40.1% · 208 games40.1Round 2: 43.8% · 164 games43.8Round 3: 45.1% · 188 games (strongest round)45.1Round 4: 44.8% · 239 games44.8 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.7% | 45.1% | 24,757 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.7% · 244 games (strongest round)45.7Round 4: 42.3% · 263 games42.3 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.6% | 44.7% | 22,422 | Round 1: 37.6% · 150 games37.6Round 2: 42.9% · 152 games42.9Round 3: 41.8% · 184 games41.8Round 4: 43.8% · 239 games (strongest round)43.8 |
| 23 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 1.6% | 46.5% | 22,343 | Round 1: 45.4% · 230 games45.4Round 2: 44.3% · 251 games44.3Round 3: 45.4% · 292 games45.4Round 4: 47.7% · 228 games (strongest round)47.7 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 1.6% | 45.2% | 22,101 | Round 1: 45.9% · 150 games (strongest round)45.9Round 2: 41.8% · 221 games41.8Round 3: 44.6% · 241 games44.6Round 4: 41.0% · 233 games41.0 |
| 24 | OverloadedUsing another Ability resets the cooldown of. | | 1.5% | 43.0% | 21,926 | Round 1: 44.1% · 150 games44.1Round 2: 44.4% · 150 games44.4Round 3: 45.9% · 150 games45.9Round 4: 46.6% · 150 games (strongest round)46.6 |
| 25 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.3% | 45.5% | 18,729 | Round 1: 41.8% · 150 games41.8Round 2: 44.0% · 150 games44.0Round 3: 44.3% · 150 games (strongest round)44.3Round 4: 43.9% · 150 games43.9 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.2% | 48.6% | 16,945 | Round 1: not enough games-Round 2: 47.6% · 150 games47.6Round 3: 49.1% · 150 games (strongest round)49.1Round 4: 47.4% · 150 games47.4 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.2% | 48.8% | 16,606 | Round 1: 45.6% · 112 games45.6Round 2: 47.3% · 150 games47.3Round 3: 49.7% · 153 games (strongest round)49.7Round 4: 48.7% · 150 games48.7 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.1% | 48.3% | 15,981 | Round 1: not enough games-Round 2: 43.4% · 135 games43.4Round 3: 44.8% · 150 games (strongest round)44.8Round 4: 44.4% · 150 games44.4 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.0% | 48.3% | 14,734 | Round 1: 51.9% · 111 games (strongest round)51.9Round 2: 51.4% · 150 games51.4Round 3: 49.2% · 150 games49.2Round 4: 47.7% · 153 games47.7 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 0.9% | 44.9% | 13,134 | Round 1: 51.5% · 150 games (strongest round)51.5Round 2: 46.4% · 150 games46.4Round 3: 48.7% · 150 games48.7Round 4: 46.5% · 150 games46.5 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.9% | 48.9% | 12,577 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.8% | 46.5% | 12,031 | Round 1: not enough games-Round 2: 45.9% · 150 games (strongest round)45.9Round 3: 45.5% · 150 games45.5Round 4: 43.8% · 150 games43.8 |
| 26 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.8% | 47.8% | 11,917 | Round 1: 43.6% · 141 games43.6Round 2: 50.5% · 119 games (strongest round)50.5Round 3: 49.4% · 125 games49.4Round 4: 47.9% · 102 games47.9 |
| 27 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.8% | 48.6% | 11,439 | Round 1: 46.5% · 150 games46.5Round 2: 48.9% · 150 games (strongest round)48.9Round 3: 48.7% · 150 games48.7Round 4: 47.8% · 130 games47.8 |
| 28 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.8% | 42.9% | 10,956 | Round 1: 41.6% · 130 games41.6Round 2: 45.6% · 160 games (strongest round)45.6Round 3: not enough games-Round 4: not enough games- |
| 29 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.8% | 47.0% | 10,795 | Round 1: 44.2% · 130 games (strongest round)44.2Round 2: 43.5% · 132 games43.5Round 3: 43.3% · 150 games43.3Round 4: 42.8% · 111 games42.8 |
| 30 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | | 0.7% | 43.8% | 9,966 | Round 1: 41.5% · 150 games41.5Round 2: 43.5% · 150 games43.5Round 3: 46.1% · 150 games (strongest round)46.1Round 4: 45.1% · 150 games45.1 |
| 31 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.7% | 46.2% | 9,808 | Round 1: 46.3% · 132 games46.3Round 2: 50.9% · 138 games (strongest round)50.8Round 3: 50.0% · 150 games50.0Round 4: 48.1% · 150 games48.1 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.6% | 47.0% | 9,200 | Round 1: not enough games-Round 2: 51.1% · 150 games (strongest round)51.1Round 3: 50.9% · 150 games50.9Round 4: 46.6% · 150 games46.6 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.6% | 44.8% | 9,037 | Round 1: not enough games-Round 2: 43.3% · 150 games43.3Round 3: 45.7% · 150 games (strongest round)45.7Round 4: 44.5% · 150 games44.5 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 0.6% | 48.4% | 8,464 | Round 1: 47.9% · 150 games47.9Round 2: not enough games-Round 3: 48.6% · 111 games (strongest round)48.6Round 4: 43.7% · 135 games43.7 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.6% | 46.0% | 8,330 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.1% · 128 games48.1Round 4: 48.6% · 150 games (strongest round)48.6 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.5% | 46.0% | 7,743 | Round 1: not enough games-Round 2: 46.8% · 150 games46.8Round 3: 49.7% · 150 games (strongest round)49.7Round 4: 47.2% · 150 games47.2 |
| 32 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 0.5% | 46.4% | 7,704 | Round 1: not enough games-Round 2: 49.0% · 101 games (strongest round)48.9Round 3: 47.8% · 101 games47.8Round 4: 48.5% · 103 games48.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 0.5% | 42.5% | 7,035 | Round 1: 42.0% · 150 games42.0Round 2: 44.9% · 150 games (strongest round)44.9Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.5% | 48.2% | 6,393 | Round 1: not enough games-Round 2: 47.8% · 147 games (strongest round)47.8Round 3: 42.9% · 123 games42.9Round 4: 43.6% · 123 games43.6 |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.4% | 43.1% | 6,194 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.0% · 150 games40.0Round 4: 43.5% · 150 games (strongest round)43.5 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.4% | 40.3% | 5,927 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 0.4% | 44.8% | 5,844 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.1% · 150 games42.1Round 4: 43.7% · 150 games (strongest round)43.7 |
| 33 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.3% | 46.4% | 4,897 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.3% | 47.9% | 4,297 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.3% | 47.4% | 3,872 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 47.5% | 3,403 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.2% | 45.4% | 3,266 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.2% | 47.0% | 3,141 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.2% | 46.0% | 2,602 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 44.3% | 2,505 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.2% | 45.7% | 2,348 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.2% | 46.3% | 2,217 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.1% | 44.7% | 2,098 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 48.7% | 1,946 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.1% | 44.2% | 1,886 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 46.7% | 1,702 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 49.7% | 1,583 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 43.1% | 1,463 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.1% | 48.2% | 1,393 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 48.8% | 1,242 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 44.7% | 884 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 42.6% | 788 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | | <0.1% | 50.0% | 6 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |