| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SS | 12.0% | 50.8% | 192,558 | Round 1: 47.8% · 714 games47.8Round 2: 48.8% · 686 games48.8Round 3: 49.0% · 662 games (strongest round)49.0Round 4: 48.7% · 614 games48.7 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SS | 11.7% | 54.3% | 187,647 | Round 1: 57.5% · 1,244 games (strongest round)57.5Round 2: 54.1% · 1,023 games54.1Round 3: 49.5% · 1,022 games49.5Round 4: 51.0% · 890 games51.0 |
| Spin To WinYour spin Abilities gain 30 Ability Haste and deal 0.3 more damage, increase to? for Ultimates | SS | 11.4% | 48.8% | 182,053 | Round 1: 48.4% · 579 games48.4Round 2: 48.2% · 1,389 games48.2Round 3: 46.9% · 1,488 games46.9Round 4: 48.6% · 1,294 games (strongest round)48.6 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SS | 10.1% | 51.9% | 161,296 | Round 1: 51.6% · 687 games51.6Round 2: 52.1% · 738 games (strongest round)52.1Round 3: 49.8% · 796 games49.8Round 4: 48.6% · 761 games48.6 |
| HEAVYEmpower! | S | 10.9% | 49.9% | 174,315 | Round 1: 50.7% · 3,970 games (strongest round)50.7Round 2: 50.1% · 164 games50.1Round 3: not enough games-Round 4: not enough games- |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | S | 9.4% | 51.5% | 150,134 | Round 1: 49.7% · 1,209 games (strongest round)49.7Round 2: 48.6% · 881 games48.6Round 3: 48.2% · 122 games48.2Round 4: not enough games- |
| Stay ResoluteWhen damages enemy champions, gain? Armor and Magic Resistance. | S | 8.8% | 52.3% | 141,241 | Round 1: 52.3% · 357 games (strongest round)52.3Round 2: 51.9% · 873 games51.9Round 3: 50.9% · 970 games50.9Round 4: 48.5% · 863 games48.5 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 8.4% | 49.3% | 134,950 | Round 1: 46.5% · 850 games46.5Round 2: 53.6% · 545 games (strongest round)53.6Round 3: 52.6% · 723 games52.6Round 4: 50.2% · 701 games50.2 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | S | 7.3% | 50.9% | 116,549 | Round 1: 52.6% · 275 games (strongest round)52.6Round 2: 51.9% · 590 games51.8Round 3: 48.7% · 632 games48.7Round 4: 49.3% · 630 games49.3 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | S | 6.9% | 51.4% | 110,765 | Round 1: 49.3% · 322 games49.3Round 2: 52.4% · 756 games52.4Round 3: 53.2% · 838 games (strongest round)53.2Round 4: 52.3% · 827 games52.3 |
| Blunt ForceGain 20% Attack Damage. | S | 6.6% | 49.8% | 106,086 | Round 1: 49.6% · 288 games (strongest round)49.6Round 2: 49.4% · 690 games49.4Round 3: 48.2% · 726 games48.2Round 4: 46.5% · 731 games46.5 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 6.9% | 48.8% | 111,103 | Round 1: 49.8% · 509 games (strongest round)49.8Round 2: 46.7% · 479 games46.7Round 3: 47.9% · 620 games47.9Round 4: 47.2% · 596 games47.2 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 6.3% | 53.1% | 100,433 | Round 1: 53.1% · 768 games53.1Round 2: 53.7% · 730 games53.7Round 3: 56.7% · 801 games (strongest round)56.7Round 4: 51.9% · 697 games51.9 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 6.2% | 53.2% | 99,109 | Round 1: 55.1% · 271 games (strongest round)55.1Round 2: 55.0% · 657 games55.0Round 3: 53.6% · 762 games53.6Round 4: 50.5% · 729 games50.5 |
| 2 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 5.4% | 50.8% | 86,157 | Round 1: 47.9% · 684 games47.9Round 2: 53.4% · 536 games53.4Round 3: 54.0% · 567 games (strongest round)54.0Round 4: 50.9% · 440 games50.9 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 5.3% | 50.4% | 84,093 | Round 1: 51.7% · 521 games51.7Round 2: 52.6% · 358 games (strongest round)52.6Round 3: 50.0% · 467 games50.0Round 4: 43.2% · 375 games43.2 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 5.2% | 52.0% | 83,422 | Round 1: 54.1% · 472 games (strongest round)54.1Round 2: 52.5% · 483 games52.5Round 3: 53.6% · 578 games53.6Round 4: 52.0% · 543 games52.0 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 5.2% | 49.8% | 83,373 | Round 1: 53.3% · 348 games53.3Round 2: 49.5% · 404 games49.5Round 3: 55.4% · 441 games (strongest round)55.4Round 4: 51.4% · 469 games51.4 |
| 3 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 5.2% | 55.0% | 83,146 | Round 1: 56.9% · 377 games (strongest round)56.9Round 2: 55.8% · 396 games55.8Round 3: 53.0% · 487 games53.0Round 4: 50.0% · 371 games50.0 |
| 4 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 5.0% | 50.0% | 79,568 | Round 1: 50.1% · 339 games50.1Round 2: 51.0% · 409 games (strongest round)51.0Round 3: 49.5% · 475 games49.5Round 4: 46.3% · 450 games46.3 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 4.9% | 49.3% | 78,633 | Round 1: 49.4% · 150 games (strongest round)49.4Round 2: 47.9% · 150 games47.9Round 3: 48.5% · 150 games48.5Round 4: 46.6% · 150 games46.6 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 4.6% | 48.6% | 73,392 | Round 1: 47.1% · 704 games47.1Round 2: 48.8% · 594 games48.8Round 3: 49.3% · 615 games (strongest round)49.3Round 4: 45.5% · 504 games45.5 |
| GoredrinkGain 15% Omnivamp. | | 4.5% | 48.6% | 72,600 | Round 1: 46.7% · 202 games46.7Round 2: 47.8% · 596 games (strongest round)47.8Round 3: 45.5% · 580 games45.5Round 4: 45.9% · 509 games45.9 |
| 5 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 4.5% | 50.4% | 72,340 | Round 1: 54.0% · 848 games54.0Round 2: 51.1% · 866 games51.1Round 3: 54.3% · 140 games (strongest round)54.3Round 4: not enough games- |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 4.1% | 49.3% | 65,733 | Round 1: 48.4% · 375 games48.4Round 2: 48.8% · 370 games48.8Round 3: 49.5% · 403 games49.5Round 4: 51.9% · 381 games (strongest round)51.9 |
| 6 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 4.1% | 52.8% | 65,459 | Round 1: 52.3% · 387 games (strongest round)52.3Round 2: 50.1% · 440 games50.1Round 3: 51.2% · 461 games51.2Round 4: 50.3% · 430 games50.3 |
| 7 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 4.1% | 49.1% | 64,802 | Round 1: 48.9% · 471 games48.9Round 2: 46.6% · 412 games46.6Round 3: 49.9% · 402 games (strongest round)49.9Round 4: 46.7% · 314 games46.7 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 4.0% | 49.3% | 64,276 | Round 1: 50.0% · 574 games (strongest round)50.0Round 2: 49.5% · 431 games49.5Round 3: 47.8% · 465 games47.8Round 4: 45.1% · 372 games45.1 |
| Transmute: GoldGain a random Gold Augment. | | 3.9% | 48.9% | 62,709 | Round 1: 51.2% · 189 games (strongest round)51.2Round 2: 49.7% · 373 games49.7Round 3: 49.4% · 433 games49.4Round 4: 48.8% · 357 games48.8 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 3.7% | 49.6% | 59,450 | Round 1: 48.5% · 286 games48.5Round 2: 52.5% · 346 games (strongest round)52.5Round 3: 51.8% · 446 games51.8Round 4: 45.2% · 497 games45.2 |
| 8 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 3.6% | 52.3% | 58,222 | Round 1: 46.4% · 224 games46.4Round 2: 51.2% · 189 games (strongest round)51.2Round 3: 48.8% · 237 games48.8Round 4: 48.2% · 208 games48.2 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 3.5% | 50.6% | 55,672 | Round 1: 48.7% · 428 games (strongest round)48.7Round 2: 46.0% · 347 games46.0Round 3: not enough games-Round 4: not enough games- |
| 9 | Transmute: ChaosGain 2 random Augments. | | 3.4% | 49.6% | 53,918 | Round 1: 51.0% · 363 games51.0Round 2: 49.9% · 244 games49.9Round 3: 50.2% · 347 games50.2Round 4: 51.0% · 345 games (strongest round)51.0 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 3.1% | 50.0% | 49,808 | Round 1: 49.9% · 150 games49.9Round 2: 46.7% · 384 games46.7Round 3: 49.6% · 387 games49.6Round 4: 50.3% · 345 games (strongest round)50.3 |
| Weapon of Destiny Best with Serpent's Fang+13.8 | | 3.0% | 51.6% | 48,251 | Round 1: 51.5% · 681 games51.5Round 2: 53.1% · 489 games (strongest round)53.1Round 3: not enough games-Round 4: not enough games- |
| 10 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 2.7% | 49.8% | 42,655 | Round 1: 51.7% · 490 games (strongest round)51.7Round 2: 50.0% · 448 games50.0Round 3: not enough games-Round 4: not enough games- |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 2.4% | 48.7% | 38,523 | Round 1: 50.1% · 192 games50.1Round 2: 49.8% · 242 games49.8Round 3: 50.8% · 242 games (strongest round)50.8Round 4: 50.0% · 216 games50.0 |
| DonationGet 1750 Gold. No questions asked. | | 2.4% | 50.1% | 38,520 | Round 1: not enough games-Round 2: 51.1% · 175 games (strongest round)51.1Round 3: 49.1% · 251 games49.1Round 4: 46.1% · 275 games46.1 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.3% | 49.6% | 37,476 | Round 1: 50.4% · 197 games50.4Round 2: 52.3% · 179 games (strongest round)52.3Round 3: 48.4% · 226 games48.4Round 4: 48.7% · 160 games48.7 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 2.2% | 52.6% | 34,425 | Round 1: 57.7% · 150 games (strongest round)57.7Round 2: 51.8% · 150 games51.8Round 3: 50.1% · 150 games50.1Round 4: not enough games- |
| 11 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.1% | 48.6% | 33,256 | Round 1: 51.7% · 294 games (strongest round)51.7Round 2: 46.3% · 276 games46.3Round 3: not enough games-Round 4: not enough games- |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 1.9% | 51.5% | 29,582 | Round 1: not enough games-Round 2: 54.4% · 157 games (strongest round)54.4Round 3: 51.4% · 140 games51.4Round 4: 49.7% · 152 games49.7 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.7% | 48.9% | 27,429 | Round 1: 42.9% · 152 games42.9Round 2: 45.3% · 150 games45.3Round 3: 44.8% · 188 games44.8Round 4: 46.7% · 230 games (strongest round)46.7 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.7% | 50.1% | 27,316 | Round 1: not enough games-Round 2: 43.6% · 200 games43.6Round 3: 48.6% · 182 games (strongest round)48.6Round 4: 47.8% · 192 games47.8 |
| 12 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.6% | 53.3% | 25,413 | Round 1: 52.8% · 150 games (strongest round)52.8Round 2: 51.2% · 151 games51.2Round 3: 52.5% · 172 games52.5Round 4: 50.2% · 173 games50.2 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.5% | 49.5% | 23,699 | Round 1: not enough games-Round 2: 53.0% · 150 games53.0Round 3: 52.9% · 168 games52.9Round 4: 56.1% · 183 games (strongest round)56.1 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 1.3% | 48.7% | 20,233 | Round 1: 45.2% · 150 games45.2Round 2: 48.2% · 150 games48.2Round 3: 50.6% · 152 games50.6Round 4: 51.6% · 152 games (strongest round)51.6 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.2% | 49.4% | 19,803 | Round 1: 46.4% · 123 games46.4Round 2: 46.2% · 150 games46.2Round 3: 50.6% · 156 games (strongest round)50.6Round 4: 48.2% · 187 games48.2 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.2% | 51.2% | 19,662 | Round 1: 51.8% · 133 games51.8Round 2: 53.0% · 150 games (strongest round)53.0Round 3: 49.6% · 196 games49.6Round 4: 47.2% · 150 games47.2 |
| 13 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.2% | 50.5% | 18,825 | Round 1: 47.2% · 150 games47.2Round 2: 50.1% · 150 games (strongest round)50.1Round 3: 49.1% · 150 games49.1Round 4: 46.6% · 150 games46.6 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.2% | 51.1% | 18,549 | Round 1: not enough games-Round 2: 49.4% · 150 games (strongest round)49.4Round 3: 48.3% · 150 games48.3Round 4: 45.5% · 150 games45.5 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.1% | 48.5% | 16,919 | Round 1: 44.9% · 150 games44.9Round 2: 47.6% · 184 games47.6Round 3: 51.1% · 206 games (strongest round)51.1Round 4: 44.3% · 240 games44.3 |
| 14 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 52.8% | 16,385 | Round 1: 54.5% · 150 games (strongest round)54.5Round 2: 50.6% · 150 games50.6Round 3: 49.5% · 150 games49.5Round 4: 49.1% · 150 games49.1 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.9% | 49.9% | 15,110 | Round 1: not enough games-Round 2: 50.7% · 150 games50.7Round 3: 49.4% · 150 games49.4Round 4: 51.1% · 150 games (strongest round)51.1 |
| 15 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 49.9% | 14,235 | Round 1: not enough games-Round 2: 44.0% · 150 games44.0Round 3: 49.1% · 161 games (strongest round)49.1Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.7% | 49.1% | 11,682 | Round 1: not enough games-Round 2: 49.7% · 150 games49.7Round 3: 50.5% · 150 games (strongest round)50.5Round 4: 48.7% · 150 games48.7 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 48.7% | 9,493 | Round 1: not enough games-Round 2: 53.8% · 104 games (strongest round)53.8Round 3: 52.0% · 132 games52.0Round 4: 51.1% · 121 games51.1 |
| 16 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 48.5% | 7,256 | Round 1: 49.4% · 150 games49.4Round 2: 50.8% · 150 games (strongest round)50.8Round 3: not enough games-Round 4: not enough games- |
| 17 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.4% | 49.4% | 6,707 | Round 1: 49.6% · 111 games (strongest round)49.6Round 2: 45.6% · 114 games45.6Round 3: 41.9% · 128 games41.9Round 4: not enough games- |
| 18 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 53.5% | 6,280 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 48.7% · 150 games48.7 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.3% | 49.0% | 4,772 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.0% · 105 games50.0Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.3% | 48.9% | 4,259 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.8% · 124 games44.8Round 4: not enough games- |
| BONK!Attacks and Abilities empowered by deal additional damage to the target and nearby enemies. | | 8.8% | 48.0% | 141,003 | Round 1: 48.0% · 1,026 games48.0Round 2: 48.3% · 928 games48.3Round 3: 48.7% · 1,105 games48.7Round 4: 49.9% · 1,022 games (strongest round)49.9 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 8.8% | 47.4% | 140,064 | Round 1: 46.9% · 1,013 games46.9Round 2: 50.8% · 917 games (strongest round)50.8Round 3: 47.0% · 931 games47.0Round 4: 46.1% · 839 games46.1 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 8.5% | 48.4% | 136,461 | Round 1: not enough games-Round 2: 45.7% · 809 games45.7Round 3: 49.5% · 1,028 games (strongest round)49.5Round 4: 45.0% · 971 games45.0 |
| QuickstepWhen you use, dash towards your cursor. | | 7.5% | 47.5% | 120,372 | Round 1: 44.3% · 808 games44.3Round 2: 47.9% · 774 games (strongest round)47.9Round 3: 43.6% · 872 games43.6Round 4: 47.3% · 884 games47.3 |
| 19 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 4.9% | 46.5% | 77,865 | Round 1: 45.3% · 472 games45.3Round 2: 44.4% · 516 games44.4Round 3: 43.8% · 554 games43.8Round 4: 46.1% · 478 games (strongest round)46.1 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 4.8% | 48.0% | 76,779 | Round 1: 46.6% · 949 games46.6Round 2: 45.3% · 775 games45.3Round 3: 48.5% · 144 games (strongest round)48.5Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | | 4.7% | 48.1% | 74,494 | Round 1: 48.0% · 529 games47.9Round 2: 46.6% · 495 games46.6Round 3: 48.3% · 518 games (strongest round)48.3Round 4: 47.5% · 420 games47.4 |
| 20 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 4.6% | 45.6% | 74,112 | Round 1: 43.9% · 497 games43.9Round 2: 44.9% · 461 games44.9Round 3: 44.5% · 410 games44.5Round 4: 45.3% · 332 games (strongest round)45.3 |
| Bread And ButterYour gains 100 Ability Haste. | | 4.6% | 47.3% | 72,871 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.2% · 722 games (strongest round)47.2Round 4: 43.6% · 706 games43.6 |
| 21 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 4.3% | 48.4% | 68,305 | Round 1: 47.3% · 285 games47.3Round 2: 47.4% · 299 games (strongest round)47.3Round 3: 47.0% · 334 games47.0Round 4: 46.4% · 319 games46.4 |
| 22 | OverloadedUsing another Ability resets the cooldown of. | | 4.2% | 45.6% | 66,374 | Round 1: 46.2% · 455 games46.2Round 2: 47.6% · 433 games47.6Round 3: 45.4% · 413 games45.4Round 4: 47.9% · 329 games (strongest round)47.9 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 3.6% | 47.4% | 57,656 | Round 1: 49.1% · 520 games (strongest round)49.1Round 2: 46.2% · 387 games46.2Round 3: 47.2% · 348 games47.2Round 4: 45.0% · 259 games45.0 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 3.3% | 46.3% | 53,350 | Round 1: 48.8% · 636 games (strongest round)48.8Round 2: 46.6% · 593 games46.6Round 3: 48.5% · 125 games48.5Round 4: not enough games- |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 2.9% | 47.1% | 46,852 | Round 1: 49.1% · 530 games49.1Round 2: 48.2% · 573 games48.2Round 3: 50.0% · 109 games (strongest round)50.0Round 4: not enough games- |
| 23 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 2.9% | 47.4% | 46,577 | Round 1: 51.0% · 257 games (strongest round)51.0Round 2: 43.8% · 253 games43.8Round 3: 45.3% · 255 games45.3Round 4: 43.8% · 259 games43.8 |
| 24 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 2.8% | 47.5% | 45,362 | Round 1: 44.1% · 259 games44.1Round 2: 48.7% · 286 games (strongest round)48.7Round 3: 46.9% · 265 games46.9Round 4: 44.3% · 198 games44.3 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 2.7% | 47.9% | 43,736 | Round 1: 47.7% · 150 games47.7Round 2: 46.6% · 211 games46.6Round 3: 47.8% · 259 games (strongest round)47.8Round 4: 47.5% · 269 games47.5 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 2.7% | 47.1% | 42,709 | Round 1: 44.3% · 241 games44.3Round 2: 48.3% · 271 games48.3Round 3: 49.0% · 330 games (strongest round)49.0Round 4: 47.2% · 278 games47.2 |
| 25 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 2.6% | 47.1% | 41,300 | Round 1: 45.8% · 221 games45.8Round 2: 49.1% · 223 games (strongest round)49.1Round 3: 47.7% · 242 games47.7Round 4: 44.0% · 229 games44.0 |
| 26 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 2.6% | 47.5% | 41,279 | Round 1: 47.6% · 243 games47.6Round 2: 47.3% · 271 games47.3Round 3: 45.7% · 231 games45.7Round 4: 49.3% · 197 games (strongest round)49.3 |
| Scopier WeaponsGain 150 Attack Range. | | 2.2% | 46.6% | 34,912 | Round 1: 45.2% · 200 games45.2Round 2: 48.6% · 192 games (strongest round)48.6Round 3: 45.9% · 258 games45.9Round 4: 45.7% · 275 games45.7 |
| 27 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.1% | 45.5% | 34,170 | Round 1: 44.5% · 469 games44.5Round 2: 45.6% · 167 games (strongest round)45.6Round 3: not enough games-Round 4: not enough games- |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.1% | 45.8% | 33,720 | Round 1: not enough games-Round 2: 43.5% · 184 games43.5Round 3: 44.0% · 187 games44.0Round 4: 46.3% · 155 games (strongest round)46.3 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 2.1% | 48.2% | 33,139 | Round 1: 48.5% · 372 games48.5Round 2: 46.4% · 413 games46.4Round 3: 51.8% · 468 games (strongest round)51.8Round 4: 50.2% · 117 games50.2 |
| 28 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.0% | 46.0% | 31,239 | Round 1: 46.1% · 150 games46.1Round 2: 45.0% · 182 games45.0Round 3: 43.2% · 187 games43.2Round 4: 47.5% · 162 games (strongest round)47.5 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 1.9% | 46.1% | 31,131 | Round 1: not enough games-Round 2: 45.3% · 150 games45.3Round 3: 47.1% · 150 games47.1Round 4: 47.5% · 171 games (strongest round)47.5 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 1.8% | 45.3% | 28,386 | Round 1: 43.3% · 165 games43.3Round 2: 46.0% · 150 games46.0Round 3: 46.3% · 171 games (strongest round)46.3Round 4: 41.3% · 195 games41.3 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 1.7% | 46.1% | 27,549 | Round 1: 46.3% · 482 games46.3Round 2: 48.8% · 421 games (strongest round)48.8Round 3: not enough games-Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.6% | 46.3% | 26,100 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.0% · 272 games42.0Round 4: 46.2% · 290 games (strongest round)46.2 |
| 29 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.6% | 46.4% | 25,836 | Round 1: 43.2% · 150 games43.2Round 2: 44.4% · 153 games44.4Round 3: 45.2% · 170 games (strongest round)45.2Round 4: 43.1% · 150 games43.1 |
| Bread And JamYour gains 100 Ability Haste. | | 1.6% | 46.6% | 25,104 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.9% · 270 games48.9Round 4: 49.9% · 305 games (strongest round)49.9 |
| 30 | Scopiest WeaponsGain 250 Attack Range. | | 1.6% | 46.9% | 24,933 | Round 1: 46.2% · 150 games46.2Round 2: 48.7% · 150 games48.7Round 3: 49.4% · 178 games (strongest round)49.4Round 4: 44.5% · 187 games44.5 |
| 31 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.5% | 47.0% | 24,198 | Round 1: 45.0% · 158 games45.0Round 2: 45.0% · 150 games45.0Round 3: 47.3% · 200 games (strongest round)47.3Round 4: 39.9% · 150 games39.9 |
| 32 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.5% | 47.3% | 23,867 | Round 1: 48.7% · 150 games48.7Round 2: 48.8% · 150 games48.8Round 3: 52.9% · 171 games (strongest round)52.9Round 4: 50.4% · 173 games50.3 |
| POWEREmpower! | | 1.4% | 46.2% | 23,095 | Round 1: 46.0% · 510 games46.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.4% | 47.4% | 22,700 | Round 1: 41.6% · 150 games41.6Round 2: 46.2% · 163 games (strongest round)46.2Round 3: 43.3% · 150 games43.3Round 4: 45.7% · 153 games45.7 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.4% | 48.5% | 22,543 | Round 1: 47.4% · 150 games47.4Round 2: 47.4% · 150 games47.4Round 3: 48.7% · 150 games48.7Round 4: 50.5% · 150 games (strongest round)50.5 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.4% | 46.9% | 22,519 | Round 1: 44.2% · 233 games44.2Round 2: 49.2% · 192 games (strongest round)49.2Round 3: 45.7% · 190 games45.7Round 4: 45.2% · 178 games45.2 |
| Scoped WeaponsGain 75 Attack Range. | | 1.4% | 47.3% | 22,457 | Round 1: 42.9% · 109 games42.9Round 2: 50.0% · 150 games50.0Round 3: 49.1% · 168 games49.1Round 4: 50.8% · 151 games (strongest round)50.8 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.4% | 45.6% | 21,733 | Round 1: 45.1% · 220 games45.1Round 2: 45.1% · 162 games (strongest round)45.1Round 3: not enough games-Round 4: not enough games- |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 1.3% | 45.3% | 20,459 | Round 1: 40.7% · 150 games (strongest round)40.7Round 2: 37.2% · 170 games37.2Round 3: 37.0% · 150 games37.0Round 4: not enough games- |
| 33 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.3% | 47.0% | 20,112 | Round 1: 50.5% · 118 games (strongest round)50.5Round 2: 49.1% · 126 games49.1Round 3: 50.2% · 142 games50.1Round 4: 45.3% · 122 games45.3 |
| 34 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 1.2% | 47.7% | 19,630 | Round 1: 46.7% · 150 games46.7Round 2: 48.0% · 150 games (strongest round)48.0Round 3: 47.7% · 162 games47.7Round 4: 46.2% · 150 games46.2 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.2% | 47.0% | 19,237 | Round 1: 46.6% · 150 games46.6Round 2: 49.9% · 150 games (strongest round)49.9Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.1% | 48.3% | 17,750 | Round 1: 43.6% · 204 games43.6Round 2: 48.5% · 210 games (strongest round)48.5Round 3: not enough games-Round 4: not enough games- |
| 35 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 1.1% | 45.3% | 17,605 | Round 1: 43.3% · 150 games43.3Round 2: 46.4% · 150 games46.4Round 3: 45.2% · 155 games45.2Round 4: 47.8% · 150 games (strongest round)47.8 |
| 36 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.1% | 44.2% | 17,318 | Round 1: 41.2% · 115 games41.2Round 2: 39.6% · 150 games39.6Round 3: 43.4% · 150 games43.4Round 4: 44.2% · 150 games (strongest round)44.2 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 1.1% | 45.1% | 16,878 | Round 1: 43.8% · 150 games43.8Round 2: 43.8% · 150 games43.8Round 3: 49.0% · 178 games (strongest round)49.0Round 4: 40.5% · 185 games40.5 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 1.0% | 47.2% | 16,534 | Round 1: 45.0% · 116 games45.0Round 2: 49.4% · 150 games (strongest round)49.4Round 3: 48.4% · 150 games48.4Round 4: 45.5% · 150 games45.5 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.0% | 45.9% | 15,956 | Round 1: 47.2% · 150 games47.2Round 2: 44.6% · 150 games44.6Round 3: 48.0% · 150 games (strongest round)48.0Round 4: 45.5% · 154 games45.5 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.8% | 46.4% | 12,658 | Round 1: not enough games-Round 2: 44.1% · 150 games44.1Round 3: 46.1% · 150 games (strongest round)46.1Round 4: 44.2% · 150 games44.2 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 0.7% | 45.6% | 11,779 | Round 1: 43.8% · 150 games43.8Round 2: 42.9% · 141 games42.9Round 3: 45.2% · 150 games45.2Round 4: 46.6% · 143 games (strongest round)46.6 |
| 37 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 0.7% | 46.1% | 11,058 | Round 1: 47.0% · 124 games47.0Round 2: 46.9% · 112 games46.9Round 3: 48.5% · 132 games (strongest round)48.5Round 4: 48.0% · 118 games48.0 |
| 38 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.7% | 47.5% | 11,031 | Round 1: 44.7% · 141 games44.7Round 2: 50.1% · 150 games (strongest round)50.1Round 3: 47.9% · 149 games47.9Round 4: 47.6% · 140 games47.6 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.7% | 47.7% | 10,934 | Round 1: not enough games-Round 2: 44.3% · 150 games44.3Round 3: 48.3% · 150 games (strongest round)48.3Round 4: 47.3% · 146 games47.3 |
| 39 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.7% | 47.5% | 10,417 | Round 1: 43.1% · 110 games43.1Round 2: 45.9% · 131 games (strongest round)45.9Round 3: 42.9% · 150 games42.9Round 4: 42.4% · 150 games42.4 |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.6% | 47.6% | 9,987 | Round 1: not enough games-Round 2: 47.7% · 114 games (strongest round)47.7Round 3: 42.2% · 130 games42.2Round 4: 42.6% · 150 games42.6 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 0.6% | 48.5% | 9,972 | Round 1: not enough games-Round 2: 44.8% · 107 games44.8Round 3: 45.7% · 128 games (strongest round)45.7Round 4: 43.0% · 122 games43.0 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.6% | 44.2% | 9,824 | Round 1: 48.8% · 130 games (strongest round)48.8Round 2: 43.6% · 131 games43.6Round 3: 48.6% · 150 games48.6Round 4: 43.8% · 150 games43.8 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.6% | 47.3% | 9,785 | Round 1: 45.5% · 150 games (strongest round)45.5Round 2: 43.2% · 153 games43.2Round 3: not enough games-Round 4: not enough games- |
| 40 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.6% | 46.3% | 9,646 | Round 1: 48.5% · 100 games (strongest round)48.5Round 2: not enough games-Round 3: 48.0% · 140 games48.0Round 4: 48.3% · 146 games48.3 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.6% | 47.8% | 9,135 | Round 1: 45.8% · 150 games45.8Round 2: 46.0% · 150 games (strongest round)46.0Round 3: 43.7% · 150 games43.7Round 4: 42.8% · 150 games42.8 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.5% | 43.1% | 8,778 | Round 1: 47.1% · 150 games47.1Round 2: 48.9% · 150 games (strongest round)48.9Round 3: 47.9% · 150 games47.9Round 4: 44.1% · 150 games44.1 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.5% | 47.3% | 8,185 | Round 1: 42.6% · 100 games42.6Round 2: 44.0% · 101 games (strongest round)44.0Round 3: 44.0% · 147 games44.0Round 4: 41.2% · 150 games41.2 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.5% | 44.8% | 7,711 | Round 1: not enough games-Round 2: not enough games-Round 3: 39.8% · 128 games (strongest round)39.8Round 4: 38.7% · 150 games38.7 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.5% | 47.7% | 7,442 | Round 1: 49.4% · 150 games49.4Round 2: 47.1% · 140 games47.1Round 3: 49.4% · 150 games (strongest round)49.4Round 4: 42.6% · 147 games42.6 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.4% | 45.9% | 6,667 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.4% | 45.1% | 5,942 | Round 1: not enough games-Round 2: 40.7% · 150 games40.7Round 3: 43.3% · 150 games43.3Round 4: 45.3% · 134 games (strongest round)45.3 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 48.1% | 5,311 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.6% · 111 games50.6Round 4: not enough games- |
| 41 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.3% | 43.7% | 4,819 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.3% | 45.6% | 4,593 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.3% | 41.3% | 4,342 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.2% | 40.9% | 3,889 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.2% | 47.7% | 3,810 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.2% | 47.3% | 3,765 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 0.2% | 45.5% | 3,488 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 46.3% | 2,507 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 53.9% | 2,281 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 48.1% | 2,231 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 48.6% | 1,984 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.1% | 43.6% | 1,551 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |