| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | SSS | 16.5% | 50.8% | 117,738 | Round 1: 51.7% · 570 games51.7Round 2: 51.9% · 1,411 games51.9Round 3: 52.0% · 1,465 games52.0Round 4: 52.4% · 1,409 games (strongest round)52.4 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SS | 17.5% | 47.2% | 125,156 | Round 1: 49.3% · 1,061 games49.3Round 2: 46.3% · 980 games46.3Round 3: 48.1% · 1,076 games48.1Round 4: 49.5% · 1,047 games (strongest round)49.5 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SS | 14.6% | 45.2% | 104,622 | Round 1: 46.8% · 1,231 games (strongest round)46.8Round 2: 45.8% · 989 games45.8Round 3: 44.0% · 1,089 games44.0Round 4: 43.0% · 909 games43.0 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | SS | 13.3% | 48.6% | 95,279 | Round 1: 49.6% · 1,871 games49.6Round 2: 47.8% · 1,679 games47.8Round 3: 50.3% · 263 games (strongest round)50.2Round 4: not enough games- |
| 1 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | SS | 9.9% | 54.7% | 71,009 | Round 1: 57.5% · 667 games57.5Round 2: 57.4% · 735 games57.4Round 3: 58.4% · 748 games (strongest round)58.4Round 4: 53.9% · 767 games53.9 |
| 2 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | SS | 9.8% | 47.5% | 70,098 | Round 1: 46.9% · 560 games46.9Round 2: 43.6% · 577 games43.6Round 3: 47.8% · 671 games47.8Round 4: 48.7% · 628 games (strongest round)48.7 |
| 3 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SS | 9.7% | 48.5% | 69,272 | Round 1: 47.5% · 534 games47.5Round 2: 50.0% · 600 games (strongest round)50.0Round 3: 46.8% · 690 games46.8Round 4: 46.2% · 633 games46.2 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 9.8% | 45.7% | 70,130 | Round 1: 46.7% · 853 games46.7Round 2: 47.5% · 495 games (strongest round)47.5Round 3: 45.4% · 741 games45.4Round 4: 43.8% · 673 games43.8 |
| POWEREmpower! | S | 9.7% | 44.9% | 69,084 | Round 1: 44.2% · 2,731 games44.2Round 2: 44.6% · 127 games (strongest round)44.6Round 3: not enough games-Round 4: not enough games- |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | S | 9.6% | 45.9% | 68,833 | Round 1: 47.8% · 875 games (strongest round)47.8Round 2: 45.4% · 814 games45.4Round 3: 47.8% · 886 games47.8Round 4: 47.4% · 784 games47.4 |
| Blunt ForceGain 20% Attack Damage. | S | 8.6% | 46.9% | 61,461 | Round 1: 46.2% · 261 games46.2Round 2: 46.9% · 656 games46.9Round 3: 49.3% · 769 games (strongest round)49.3Round 4: 48.0% · 677 games48.0 |
| 4 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | S | 6.2% | 47.7% | 44,285 | Round 1: 52.7% · 945 games (strongest round)52.7Round 2: 49.0% · 974 games49.0Round 3: 47.6% · 150 games47.6Round 4: not enough games- |
| 5 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | S | 6.1% | 48.2% | 43,380 | Round 1: 48.6% · 378 games48.6Round 2: 50.7% · 411 games50.7Round 3: 50.9% · 442 games (strongest round)50.9Round 4: 47.1% · 422 games47.1 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 8.3% | 46.7% | 59,647 | Round 1: 51.2% · 715 games (strongest round)51.2Round 2: 45.6% · 605 games45.6Round 3: 45.9% · 683 games45.9Round 4: 46.9% · 641 games46.9 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 6.5% | 46.0% | 46,188 | Round 1: 44.9% · 442 games44.9Round 2: 42.9% · 408 games42.9Round 3: 46.5% · 514 games46.5Round 4: 48.1% · 491 games (strongest round)48.1 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 6.0% | 49.1% | 43,121 | Round 1: 54.5% · 208 games (strongest round)54.5Round 2: 50.2% · 566 games50.2Round 3: 50.3% · 701 games50.3Round 4: 52.6% · 647 games52.6 |
| Transmute: GoldGain a random Gold Augment. | | 5.8% | 45.5% | 41,668 | Round 1: 42.3% · 234 games42.3Round 2: 48.5% · 402 games (strongest round)48.5Round 3: 43.2% · 469 games43.2Round 4: 44.1% · 404 games44.1 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 5.0% | 45.6% | 35,502 | Round 1: 47.6% · 576 games (strongest round)47.6Round 2: 44.3% · 418 games44.3Round 3: 47.3% · 408 games47.3Round 4: 45.6% · 281 games45.6 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 4.6% | 46.5% | 32,684 | Round 1: 47.4% · 338 games47.4Round 2: 49.8% · 361 games (strongest round)49.8Round 3: 46.0% · 529 games46.0Round 4: 47.9% · 472 games47.9 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 4.6% | 49.0% | 32,561 | Round 1: 52.2% · 205 games (strongest round)52.2Round 2: 48.9% · 570 games48.9Round 3: 48.8% · 633 games48.8Round 4: 48.9% · 536 games48.9 |
| 6 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.5% | 49.3% | 31,917 | Round 1: 54.2% · 230 games (strongest round)54.2Round 2: 53.0% · 303 games53.0Round 3: 53.9% · 321 games53.9Round 4: 49.5% · 276 games49.5 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 4.4% | 45.4% | 31,789 | Round 1: 42.1% · 150 games42.1Round 2: 44.5% · 263 games (strongest round)44.5Round 3: 42.7% · 189 games42.7Round 4: not enough games- |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 4.4% | 46.0% | 31,411 | Round 1: 48.9% · 660 games48.9Round 2: 47.7% · 504 games47.7Round 3: 47.3% · 457 games47.3Round 4: 49.2% · 421 games (strongest round)49.2 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 4.2% | 45.8% | 30,374 | Round 1: 44.8% · 325 games44.8Round 2: 44.0% · 302 games44.0Round 3: 44.8% · 369 games (strongest round)44.8Round 4: 43.3% · 329 games43.3 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 4.2% | 45.7% | 30,007 | Round 1: 47.4% · 376 games47.4Round 2: 46.5% · 337 games46.5Round 3: 46.7% · 380 games46.7Round 4: 48.5% · 368 games (strongest round)48.5 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 3.7% | 48.2% | 26,593 | Round 1: 50.7% · 170 games50.7Round 2: 52.3% · 506 games (strongest round)52.3Round 3: 47.8% · 536 games47.8Round 4: 52.1% · 482 games52.1 |
| 7 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 3.5% | 45.9% | 25,328 | Round 1: 46.5% · 221 games46.5Round 2: 51.4% · 271 games (strongest round)51.4Round 3: 46.4% · 299 games46.4Round 4: 45.7% · 290 games45.7 |
| Scoped WeaponsGain 75 Attack Range. | | 3.5% | 45.3% | 24,863 | Round 1: 44.4% · 150 games44.4Round 2: 43.3% · 272 games43.3Round 3: 45.2% · 343 games (strongest round)45.2Round 4: 43.8% · 253 games43.8 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 3.4% | 45.0% | 24,280 | Round 1: 46.9% · 150 games46.9Round 2: 45.3% · 150 games45.3Round 3: 47.2% · 150 games (strongest round)47.2Round 4: 46.1% · 150 games46.1 |
| 8 | Transmute: ChaosGain 2 random Augments. | | 3.3% | 45.6% | 23,515 | Round 1: 47.2% · 328 games (strongest round)47.2Round 2: 47.0% · 209 games47.0Round 3: 46.9% · 295 games46.9Round 4: 44.0% · 265 games44.0 |
| Weapon of Destiny Best with Death's Dance+8.4 | | 3.2% | 47.1% | 23,240 | Round 1: 47.7% · 605 games (strongest round)47.7Round 2: 46.6% · 419 games46.6Round 3: not enough games-Round 4: not enough games- |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 3.2% | 46.3% | 23,122 | Round 1: 47.6% · 150 games47.6Round 2: 47.7% · 329 games (strongest round)47.7Round 3: 45.8% · 417 games45.8Round 4: 44.4% · 344 games44.4 |
| 9 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 3.2% | 46.0% | 22,967 | Round 1: 49.7% · 315 games (strongest round)49.7Round 2: 48.5% · 279 games48.5Round 3: 45.3% · 312 games45.3Round 4: 41.8% · 216 games41.8 |
| 10 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 3.2% | 50.2% | 22,615 | Round 1: 53.1% · 338 games53.1Round 2: 49.4% · 317 games49.4Round 3: 55.0% · 286 games (strongest round)55.0Round 4: 53.5% · 285 games53.5 |
| 11 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 2.9% | 45.1% | 20,459 | Round 1: 46.9% · 208 games46.9Round 2: 50.3% · 245 games (strongest round)50.3Round 3: 45.5% · 239 games45.5Round 4: 50.1% · 225 games50.1 |
| DonationGet 1750 Gold. No questions asked. | | 2.8% | 46.8% | 19,696 | Round 1: not enough games-Round 2: 45.9% · 163 games45.9Round 3: 47.9% · 238 games47.9Round 4: 50.4% · 250 games (strongest round)50.4 |
| 12 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 2.7% | 47.7% | 19,664 | Round 1: 45.1% · 175 games45.1Round 2: 49.0% · 161 games (strongest round)49.0Round 3: 47.3% · 183 games47.3Round 4: 46.9% · 166 games46.9 |
| 13 | Scopiest WeaponsGain 250 Attack Range. | | 2.7% | 45.6% | 19,614 | Round 1: 45.5% · 213 games45.5Round 2: 45.9% · 190 games45.9Round 3: 46.6% · 211 games (strongest round)46.6Round 4: 44.0% · 188 games44.0 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 2.7% | 48.5% | 18,978 | Round 1: not enough games-Round 2: 43.8% · 214 games43.8Round 3: 47.5% · 213 games47.5Round 4: 48.6% · 132 games (strongest round)48.6 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 2.3% | 46.6% | 16,605 | Round 1: 47.9% · 150 games47.9Round 2: 45.4% · 160 games45.4Round 3: 49.2% · 205 games49.2Round 4: 49.7% · 187 games (strongest round)49.7 |
| 14 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.3% | 45.8% | 16,540 | Round 1: 45.7% · 180 games45.7Round 2: 45.0% · 165 games45.0Round 3: 48.0% · 150 games (strongest round)48.0Round 4: 44.8% · 150 games44.8 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.3% | 45.8% | 16,379 | Round 1: 45.0% · 154 games45.0Round 2: 46.5% · 150 games46.5Round 3: 47.5% · 150 games47.5Round 4: 48.2% · 150 games (strongest round)48.2 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.1% | 47.7% | 15,153 | Round 1: 45.6% · 150 games45.6Round 2: 45.4% · 175 games45.4Round 3: 41.3% · 224 games41.3Round 4: 46.8% · 184 games (strongest round)46.8 |
| THRASHEmpower! | | 2.1% | 44.9% | 15,007 | Round 1: 45.1% · 777 games45.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 2.0% | 48.3% | 14,003 | Round 1: not enough games-Round 2: 48.0% · 150 games48.0Round 3: 48.9% · 150 games (strongest round)48.9Round 4: 48.0% · 150 games48.0 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.9% | 46.8% | 13,533 | Round 1: not enough games-Round 2: 46.1% · 150 games46.1Round 3: 49.0% · 211 games (strongest round)49.0Round 4: 46.0% · 201 games46.0 |
| 15 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.9% | 45.2% | 13,402 | Round 1: 48.8% · 152 games (strongest round)48.8Round 2: 48.1% · 171 games48.1Round 3: 46.4% · 163 games46.4Round 4: 41.6% · 150 games41.6 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.7% | 47.0% | 12,396 | Round 1: 47.8% · 106 games47.8Round 2: 51.9% · 151 games (strongest round)51.9Round 3: 50.6% · 150 games50.6Round 4: 45.9% · 150 games45.9 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.5% | 45.4% | 11,010 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.2% · 211 games40.2Round 4: 40.8% · 262 games (strongest round)40.8 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.4% | 45.5% | 10,331 | Round 1: 42.3% · 150 games42.3Round 2: 42.6% · 150 games (strongest round)42.6Round 3: 37.4% · 150 games37.4Round 4: 41.9% · 150 games41.9 |
| 16 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.3% | 48.6% | 9,020 | Round 1: 49.7% · 149 games49.7Round 2: 46.3% · 150 games46.3Round 3: 52.9% · 150 games (strongest round)52.8Round 4: 45.9% · 150 games45.9 |
| 17 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.2% | 45.4% | 8,916 | Round 1: 40.9% · 179 games40.9Round 2: 45.3% · 216 games (strongest round)45.3Round 3: not enough games-Round 4: not enough games- |
| 18 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.2% | 45.8% | 8,704 | Round 1: 47.1% · 113 games (strongest round)47.1Round 2: 46.6% · 150 games46.6Round 3: 45.2% · 150 games45.2Round 4: 45.5% · 150 games45.5 |
| 19 | Omni SoulGain 3 random Dragon Souls. | | 1.1% | 48.1% | 7,677 | Round 1: 53.1% · 137 games53.1Round 2: 53.9% · 140 games (strongest round)53.9Round 3: 52.8% · 150 games52.8Round 4: 52.9% · 150 games52.9 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 1.0% | 45.2% | 7,218 | Round 1: 41.9% · 150 games41.9Round 2: 42.8% · 150 games42.8Round 3: 42.5% · 150 games42.5Round 4: 43.1% · 150 games (strongest round)43.1 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.0% | 45.7% | 6,992 | Round 1: not enough games-Round 2: 44.0% · 150 games44.0Round 3: 45.3% · 150 games (strongest round)45.3Round 4: 44.3% · 150 games44.3 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.9% | 45.2% | 6,657 | Round 1: not enough games-Round 2: 47.4% · 150 games (strongest round)47.4Round 3: 43.3% · 150 games43.3Round 4: 45.8% · 150 games45.8 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 0.9% | 46.0% | 6,478 | Round 1: not enough games-Round 2: 52.3% · 148 games (strongest round)52.3Round 3: 47.3% · 150 games47.3Round 4: 50.4% · 150 games50.4 |
| Stats!Gain 2 Stat Anvils! | | 0.9% | 46.2% | 6,186 | Round 1: not enough games-Round 2: 47.7% · 107 games (strongest round)47.7Round 3: 46.4% · 150 games46.4Round 4: 46.7% · 149 games46.7 |
| 20 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 46.4% | 6,115 | Round 1: not enough games-Round 2: 47.6% · 150 games (strongest round)47.6Round 3: 44.1% · 150 games44.1Round 4: not enough games- |
| 21 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.7% | 52.2% | 5,341 | Round 1: 48.9% · 134 games48.9Round 2: 50.1% · 141 games50.1Round 3: 51.3% · 150 games (strongest round)51.3Round 4: 44.3% · 143 games44.3 |
| 22 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.7% | 44.9% | 4,869 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.8% · 140 games46.8Round 4: 47.3% · 130 games (strongest round)47.3 |
| 23 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.6% | 45.7% | 4,310 | Round 1: 43.7% · 150 games43.7Round 2: 45.6% · 150 games (strongest round)45.6Round 3: not enough games-Round 4: not enough games- |
| 24 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.6% | 47.8% | 4,263 | Round 1: 43.8% · 122 games43.8Round 2: 49.1% · 117 games (strongest round)49.1Round 3: 49.0% · 146 games49.0Round 4: 47.3% · 146 games47.3 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.6% | 45.1% | 4,172 | Round 1: not enough games-Round 2: 49.3% · 128 games49.3Round 3: 52.0% · 129 games (strongest round)52.0Round 4: 50.3% · 130 games50.3 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.6% | 45.5% | 4,078 | Round 1: 47.8% · 150 games47.8Round 2: 50.2% · 105 games50.2Round 3: 50.7% · 150 games (strongest round)50.7Round 4: 50.5% · 127 games50.5 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.5% | 46.0% | 3,276 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.0% · 126 games (strongest round)49.0Round 4: 46.5% · 117 games46.5 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 9.9% | 43.3% | 70,711 | Round 1: 43.6% · 621 games43.6Round 2: 45.0% · 646 games (strongest round)45.0Round 3: 43.5% · 803 games43.5Round 4: 44.1% · 804 games44.1 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 6.8% | 44.1% | 48,593 | Round 1: not enough games-Round 2: 43.5% · 504 games43.5Round 3: 46.5% · 671 games (strongest round)46.5Round 4: 44.5% · 601 games44.5 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 5.7% | 44.1% | 41,014 | Round 1: 44.7% · 415 games44.7Round 2: 43.4% · 435 games43.4Round 3: 46.4% · 556 games (strongest round)46.4Round 4: 42.6% · 539 games42.6 |
| Scopier WeaponsGain 150 Attack Range. | | 5.3% | 44.8% | 37,992 | Round 1: 48.0% · 444 games48.0Round 2: 46.4% · 389 games46.4Round 3: 50.4% · 579 games (strongest round)50.4Round 4: 45.1% · 518 games45.1 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 5.3% | 44.0% | 37,986 | Round 1: 45.9% · 673 games45.9Round 2: 45.3% · 506 games45.3Round 3: 46.3% · 111 games (strongest round)46.3Round 4: not enough games- |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 5.1% | 44.3% | 36,673 | Round 1: 44.1% · 302 games (strongest round)44.1Round 2: 41.0% · 305 games40.9Round 3: 44.1% · 368 games44.1Round 4: 42.5% · 345 games42.5 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 4.0% | 44.7% | 28,255 | Round 1: 44.1% · 150 games44.1Round 2: 47.8% · 246 games (strongest round)47.8Round 3: 44.4% · 321 games44.4Round 4: 45.1% · 278 games45.1 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 3.3% | 43.5% | 23,881 | Round 1: 42.6% · 560 games42.6Round 2: 43.3% · 515 games (strongest round)43.3Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 3.2% | 43.7% | 22,941 | Round 1: 44.1% · 150 games44.1Round 2: 47.2% · 191 games47.2Round 3: 48.2% · 213 games (strongest round)48.2Round 4: 46.0% · 193 games46.0 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 3.1% | 43.3% | 22,469 | Round 1: 39.6% · 292 games39.6Round 2: 42.7% · 269 games42.7Round 3: 42.4% · 326 games42.4Round 4: 43.3% · 373 games (strongest round)43.3 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 3.1% | 44.5% | 22,131 | Round 1: 47.6% · 232 games (strongest round)47.6Round 2: 41.8% · 295 games41.8Round 3: 46.9% · 402 games46.9Round 4: 43.8% · 457 games43.8 |
| 25 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 2.8% | 41.0% | 19,889 | Round 1: 40.6% · 182 games40.6Round 2: 37.1% · 173 games37.1Round 3: 42.5% · 233 games (strongest round)42.5Round 4: 40.2% · 180 games40.2 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 2.7% | 43.8% | 19,657 | Round 1: 46.6% · 220 games (strongest round)46.6Round 2: 45.5% · 253 games45.5Round 3: 45.6% · 323 games45.6Round 4: 44.4% · 274 games44.4 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 2.6% | 44.7% | 18,290 | Round 1: not enough games-Round 2: 41.6% · 191 games41.6Round 3: 43.6% · 246 games (strongest round)43.6Round 4: 42.9% · 210 games42.9 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.5% | 42.3% | 17,853 | Round 1: 44.2% · 316 games (strongest round)44.2Round 2: 43.3% · 282 games43.3Round 3: not enough games-Round 4: not enough games- |
| 26 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 2.5% | 42.6% | 17,600 | Round 1: 43.1% · 150 games43.1Round 2: 49.6% · 166 games (strongest round)49.6Round 3: 48.4% · 182 games48.4Round 4: 47.0% · 200 games47.0 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 2.4% | 42.5% | 17,480 | Round 1: not enough games-Round 2: 43.7% · 168 games43.7Round 3: 47.2% · 221 games47.2Round 4: 47.3% · 169 games (strongest round)47.3 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.4% | 42.8% | 17,358 | Round 1: not enough games-Round 2: 45.7% · 179 games (strongest round)45.7Round 3: 42.6% · 198 games42.6Round 4: 41.1% · 154 games41.1 |
| 27 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.2% | 42.1% | 15,439 | Round 1: 38.9% · 390 games38.9Round 2: 39.2% · 192 games (strongest round)39.2Round 3: not enough games-Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | | 2.1% | 43.9% | 15,243 | Round 1: 42.7% · 204 games42.7Round 2: 43.6% · 150 games43.6Round 3: 42.7% · 169 games42.7Round 4: 44.5% · 150 games (strongest round)44.5 |
| 28 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.7% | 41.6% | 11,839 | Round 1: 40.5% · 193 games (strongest round)40.5Round 2: 40.3% · 197 games40.3Round 3: not enough games-Round 4: not enough games- |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 1.7% | 38.8% | 11,828 | Round 1: 39.4% · 252 games (strongest round)39.4Round 2: 36.6% · 198 games36.6Round 3: not enough games-Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.6% | 44.3% | 11,651 | Round 1: 48.1% · 150 games (strongest round)48.1Round 2: 46.8% · 164 games46.8Round 3: 44.4% · 163 games44.4Round 4: 47.6% · 150 games47.6 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.6% | 44.0% | 11,436 | Round 1: 44.8% · 270 games44.8Round 2: 48.2% · 158 games (strongest round)48.2Round 3: 45.4% · 192 games45.4Round 4: 46.0% · 150 games46.0 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.6% | 43.6% | 11,243 | Round 1: 44.7% · 150 games44.7Round 2: 44.1% · 192 games44.1Round 3: 45.1% · 202 games (strongest round)45.1Round 4: 41.5% · 191 games41.5 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 1.5% | 40.9% | 10,665 | Round 1: 42.8% · 150 games42.8Round 2: 44.2% · 150 games44.2Round 3: 46.0% · 150 games (strongest round)46.0Round 4: 44.4% · 150 games44.4 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.5% | 43.5% | 10,544 | Round 1: 45.8% · 150 games (strongest round)45.8Round 2: 43.7% · 150 games43.7Round 3: 40.3% · 150 games40.3Round 4: 38.1% · 150 games38.1 |
| 29 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 1.4% | 43.6% | 10,063 | Round 1: 43.9% · 150 games43.9Round 2: 44.8% · 150 games44.8Round 3: 47.2% · 150 games (strongest round)47.2Round 4: 43.7% · 150 games43.7 |
| 30 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.4% | 41.8% | 10,037 | Round 1: 45.7% · 150 games45.7Round 2: 41.1% · 150 games41.1Round 3: 49.0% · 150 games (strongest round)49.0Round 4: 41.9% · 150 games41.9 |
| 31 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 1.3% | 41.6% | 9,645 | Round 1: 38.3% · 165 games38.3Round 2: 40.3% · 150 games40.3Round 3: 41.3% · 159 games41.3Round 4: 41.5% · 150 games (strongest round)41.5 |
| 32 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.2% | 41.3% | 8,446 | Round 1: 40.2% · 150 games40.2Round 2: 40.6% · 150 games (strongest round)40.6Round 3: 39.4% · 150 games39.4Round 4: 39.6% · 150 games39.6 |
| 33 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.2% | 42.3% | 8,322 | Round 1: 47.2% · 150 games (strongest round)47.2Round 2: 43.0% · 150 games43.0Round 3: 44.6% · 150 games44.6Round 4: 43.0% · 150 games43.0 |
| 34 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 1.1% | 43.3% | 7,565 | Round 1: 44.6% · 150 games44.6Round 2: 45.4% · 150 games (strongest round)45.4Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.1% | 44.2% | 7,551 | Round 1: not enough games-Round 2: 45.8% · 150 games (strongest round)45.8Round 3: 43.8% · 150 games43.8Round 4: 41.1% · 150 games41.1 |
| 35 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 1.0% | 38.6% | 6,895 | Round 1: 39.9% · 141 games39.9Round 2: 36.8% · 119 games36.8Round 3: 39.1% · 134 games39.1Round 4: 40.0% · 122 games (strongest round)40.0 |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.9% | 43.4% | 6,574 | Round 1: 45.1% · 150 games45.1Round 2: 42.6% · 150 games42.6Round 3: 45.4% · 165 games (strongest round)45.4Round 4: 45.4% · 150 games45.4 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.9% | 43.7% | 6,228 | Round 1: 41.9% · 121 games41.9Round 2: 46.4% · 114 games46.4Round 3: 47.7% · 150 games (strongest round)47.7Round 4: 45.1% · 150 games45.1 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.8% | 44.1% | 5,783 | Round 1: 44.6% · 150 games44.6Round 2: 45.8% · 150 games45.8Round 3: 43.5% · 150 games43.5Round 4: 46.5% · 150 games (strongest round)46.5 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.8% | 41.6% | 5,528 | Round 1: 40.1% · 150 games40.1Round 2: 42.5% · 124 games42.4Round 3: 45.3% · 116 games (strongest round)45.3Round 4: not enough games- |
| 36 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | | 0.8% | 40.3% | 5,515 | Round 1: 40.7% · 150 games40.7Round 2: 44.4% · 148 games (strongest round)44.4Round 3: 42.5% · 131 games42.5Round 4: not enough games- |
| HEAVYEmpower! | | 0.8% | 41.6% | 5,482 | Round 1: 41.3% · 164 games41.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 0.7% | 44.2% | 5,069 | Round 1: 42.8% · 150 games42.8Round 2: 45.4% · 150 games (strongest round)45.4Round 3: not enough games-Round 4: not enough games- |
| 37 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 0.7% | 41.7% | 4,957 | Round 1: 41.0% · 120 games41.0Round 2: 41.8% · 122 games41.8Round 3: 45.5% · 120 games (strongest round)45.5Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 0.7% | 40.0% | 4,874 | Round 1: 40.0% · 150 games40.0Round 2: 40.2% · 150 games (strongest round)40.2Round 3: not enough games-Round 4: not enough games- |
| 38 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 0.7% | 42.2% | 4,725 | Round 1: 42.1% · 102 games42.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.7% | 41.6% | 4,654 | Round 1: 45.3% · 150 games (strongest round)45.3Round 2: 42.5% · 150 games42.5Round 3: 44.6% · 150 games44.6Round 4: 44.7% · 150 games44.7 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 0.6% | 42.3% | 4,607 | Round 1: not enough games-Round 2: 45.4% · 118 games45.4Round 3: 47.5% · 117 games (strongest round)47.5Round 4: not enough games- |
| 39 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 0.6% | 42.7% | 4,605 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.6% · 123 games (strongest round)45.6Round 4: 44.6% · 104 games44.6 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.6% | 38.8% | 4,551 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.6% | 43.7% | 4,523 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.6% | 44.0% | 4,496 | Round 1: 52.3% · 150 games52.3Round 2: 53.5% · 150 games (strongest round)53.5Round 3: 50.5% · 150 games50.5Round 4: 42.2% · 150 games42.2 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.6% | 43.3% | 4,273 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.9% · 109 games40.9Round 4: 44.9% · 110 games (strongest round)44.9 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.5% | 44.2% | 3,809 | Round 1: not enough games-Round 2: 49.8% · 109 games (strongest round)49.8Round 3: 47.5% · 109 games47.5Round 4: 44.8% · 111 games44.8 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.5% | 40.5% | 3,614 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.5% | 42.3% | 3,538 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 0.5% | 40.4% | 3,413 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.4% · 148 games (strongest round)47.4Round 4: 45.2% · 129 games45.2 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.5% | 44.2% | 3,412 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 48.7% | 2,979 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 54.1% · 150 games54.1 |
| 42 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.4% | 41.0% | 2,845 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.4% | 36.7% | 2,718 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.4% | 41.6% | 2,619 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.4% | 43.8% | 2,525 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.1% · 115 games47.1Round 4: not enough games- |
| 43 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 0.2% | 39.7% | 1,424 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.2% | 38.5% | 1,216 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 41.4% | 1,168 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 43.9% | 784 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 46.1% | 644 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 49.5% | 457 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 0.1% | 43.9% | 410 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 44.2% | 360 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |