| 1 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | SSS | 13.5% | 47.9% | 143,388 | Round 1: 50.9% · 1,167 games (strongest round)50.9Round 2: 50.9% · 1,324 games50.9Round 3: 48.7% · 1,440 games48.7Round 4: 48.4% · 1,134 games48.4 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | SS | 18.0% | 46.5% | 191,432 | Round 1: 47.3% · 2,592 games47.3Round 2: 48.5% · 2,359 games48.5Round 3: 47.7% · 2,506 games47.7Round 4: 48.7% · 560 games (strongest round)48.7 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | SS | 14.2% | 48.9% | 150,596 | Round 1: 52.5% · 1,718 games (strongest round)52.5Round 2: 49.9% · 1,677 games49.9Round 3: 51.4% · 1,671 games51.4Round 4: 49.3% · 1,744 games49.3 |
| DeftGain 60% Attack Speed. | SS | 12.0% | 47.4% | 127,742 | Round 1: 51.8% · 541 games (strongest round)51.8Round 2: 47.6% · 1,403 games47.6Round 3: 49.6% · 1,473 games49.6Round 4: 48.6% · 1,408 games48.6 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | S | 13.3% | 45.9% | 141,767 | Round 1: 47.2% · 1,284 games47.2Round 2: 47.2% · 1,109 games47.2Round 3: 47.3% · 1,052 games (strongest round)47.3Round 4: 46.6% · 926 games46.6 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | S | 12.7% | 46.7% | 134,642 | Round 1: 50.3% · 1,520 games (strongest round)50.3Round 2: 47.3% · 1,539 games47.3Round 3: 49.7% · 1,412 games49.7Round 4: 47.8% · 1,357 games47.8 |
| Scopier WeaponsGain 150 Attack Range. | S | 11.0% | 46.9% | 117,006 | Round 1: 46.6% · 1,585 games46.6Round 2: 49.3% · 1,467 games49.3Round 3: 45.8% · 1,447 games45.8Round 4: 49.7% · 1,464 games (strongest round)49.7 |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | S | 10.0% | 47.0% | 106,481 | Round 1: 49.1% · 1,348 games49.1Round 2: 52.2% · 1,311 games (strongest round)52.2Round 3: 46.5% · 1,369 games46.5Round 4: 47.5% · 1,427 games47.5 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | S | 9.8% | 48.4% | 103,805 | Round 1: 52.5% · 513 games (strongest round)52.5Round 2: 51.3% · 1,512 games51.3Round 3: 50.2% · 1,661 games50.2Round 4: 51.8% · 1,548 games51.8 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | S | 8.4% | 46.2% | 89,434 | Round 1: 46.1% · 421 games46.1Round 2: 47.3% · 917 games47.3Round 3: 49.8% · 849 games (strongest round)49.8Round 4: 48.1% · 224 games48.1 |
| Blunt ForceGain 20% Attack Damage. | S | 8.4% | 49.2% | 88,902 | Round 1: 52.0% · 327 games52.0Round 2: 50.8% · 947 games50.8Round 3: 52.3% · 1,055 games (strongest round)52.3Round 4: 50.1% · 1,039 games50.1 |
| 2 | Scopiest WeaponsGain 250 Attack Range. | S | 7.1% | 47.4% | 75,863 | Round 1: 46.6% · 858 games46.6Round 2: 50.9% · 972 games (strongest round)50.9Round 3: 49.2% · 1,065 games49.2Round 4: 50.6% · 948 games50.6 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 9.1% | 49.5% | 96,439 | Round 1: 51.4% · 1,083 games51.4Round 2: 52.3% · 1,143 games (strongest round)52.3Round 3: 51.0% · 1,207 games50.9Round 4: 50.7% · 1,238 games50.7 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.9% | 47.3% | 94,985 | Round 1: 50.9% · 1,089 games (strongest round)50.9Round 2: 48.3% · 606 games48.3Round 3: 49.7% · 757 games49.7Round 4: 50.1% · 774 games50.1 |
| POWEREmpower! | | 6.7% | 47.7% | 70,749 | Round 1: 49.6% · 3,451 games49.6Round 2: 52.5% · 115 games (strongest round)52.5Round 3: not enough games-Round 4: not enough games- |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 6.6% | 45.9% | 69,795 | Round 1: 45.9% · 931 games45.9Round 2: 48.3% · 717 games (strongest round)48.3Round 3: 48.2% · 660 games48.2Round 4: 47.5% · 661 games47.5 |
| 3 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 6.2% | 45.9% | 65,833 | Round 1: 46.3% · 722 games46.3Round 2: 44.8% · 778 games44.8Round 3: 49.8% · 878 games (strongest round)49.8Round 4: 46.3% · 816 games46.3 |
| 4 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 5.2% | 46.5% | 55,464 | Round 1: 48.8% · 728 games48.8Round 2: 46.2% · 715 games46.2Round 3: 49.2% · 735 games (strongest round)49.2Round 4: 46.8% · 525 games46.8 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 5.1% | 47.9% | 53,732 | Round 1: 48.1% · 219 games48.1Round 2: 50.4% · 682 games50.4Round 3: 51.2% · 761 games (strongest round)51.2Round 4: 48.5% · 759 games48.4 |
| It's CriticalGain 50% Crit chance. | | 4.9% | 45.7% | 52,135 | Round 1: 46.2% · 681 games46.2Round 2: 47.8% · 602 games47.8Round 3: 49.0% · 492 games (strongest round)49.0Round 4: 48.0% · 374 games48.0 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 4.7% | 48.2% | 50,186 | Round 1: 49.8% · 343 games (strongest round)49.8Round 2: 49.8% · 767 games49.8Round 3: 48.7% · 861 games48.7Round 4: 48.0% · 670 games48.0 |
| 5 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 4.7% | 46.5% | 49,603 | Round 1: 44.8% · 445 games44.8Round 2: 47.6% · 559 games47.6Round 3: 48.4% · 549 games (strongest round)48.4Round 4: 47.6% · 497 games47.6 |
| 6 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | | 4.5% | 47.5% | 47,441 | Round 1: 46.8% · 244 games46.8Round 2: 49.1% · 279 games (strongest round)49.1Round 3: 44.8% · 342 games44.8Round 4: 45.0% · 288 games45.0 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 4.4% | 45.9% | 46,575 | Round 1: 47.7% · 270 games47.7Round 2: 50.3% · 624 games (strongest round)50.3Round 3: 46.9% · 705 games46.9Round 4: 45.0% · 588 games45.0 |
| 7 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 4.2% | 46.8% | 44,319 | Round 1: 47.8% · 431 games (strongest round)47.8Round 2: 46.2% · 447 games46.2Round 3: 45.1% · 497 games45.1Round 4: 46.3% · 419 games46.3 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 4.0% | 47.2% | 42,403 | Round 1: 45.8% · 324 games45.8Round 2: 52.6% · 309 games (strongest round)52.6Round 3: 48.9% · 299 games48.9Round 4: 47.9% · 314 games47.9 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 4.0% | 46.3% | 42,343 | Round 1: 43.0% · 359 games43.0Round 2: 45.7% · 397 games45.7Round 3: 50.5% · 374 games (strongest round)50.5Round 4: 47.8% · 429 games47.8 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 4.0% | 48.5% | 42,042 | Round 1: 51.9% · 564 games51.9Round 2: 50.0% · 472 games50.0Round 3: 51.1% · 531 games51.1Round 4: 52.6% · 529 games (strongest round)52.6 |
| GoredrinkGain 15% Omnivamp. | | 3.8% | 48.3% | 40,586 | Round 1: 52.0% · 150 games (strongest round)52.0Round 2: 49.2% · 410 games49.2Round 3: 51.9% · 492 games51.9Round 4: 46.6% · 522 games46.6 |
| Transmute: GoldGain a random Gold Augment. | | 3.8% | 46.2% | 40,233 | Round 1: 49.6% · 203 games49.6Round 2: 49.2% · 403 games49.2Round 3: 51.2% · 469 games (strongest round)51.2Round 4: 49.1% · 463 games49.1 |
| 8 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 3.7% | 48.6% | 39,302 | Round 1: 50.3% · 307 games50.3Round 2: 50.0% · 328 games50.0Round 3: 52.6% · 422 games (strongest round)52.6Round 4: 50.0% · 412 games50.0 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 3.4% | 49.5% | 35,839 | Round 1: 50.7% · 150 games50.7Round 2: 49.5% · 339 games49.5Round 3: 52.9% · 364 games (strongest round)52.9Round 4: 47.7% · 317 games47.7 |
| 9 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 3.1% | 48.8% | 33,401 | Round 1: 53.6% · 303 games (strongest round)53.6Round 2: 53.1% · 322 games53.1Round 3: 51.2% · 344 games51.2Round 4: 49.6% · 269 games49.6 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 3.0% | 47.4% | 31,529 | Round 1: 53.3% · 375 games (strongest round)53.3Round 2: 49.6% · 287 games49.6Round 3: 48.2% · 358 games48.2Round 4: 42.9% · 348 games42.9 |
| Weapon of Destiny Best with Serpent's Fang+13.6 | | 2.9% | 51.8% | 31,085 | Round 1: 53.8% · 830 games53.8Round 2: 50.6% · 629 games50.6Round 3: 54.1% · 101 games (strongest round)54.1Round 4: not enough games- |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 2.7% | 46.0% | 28,719 | Round 1: 46.2% · 150 games46.2Round 2: 47.8% · 313 games47.8Round 3: 49.2% · 412 games (strongest round)49.2Round 4: 45.5% · 431 games45.5 |
| DonationGet 1750 Gold. No questions asked. | | 2.5% | 48.0% | 26,184 | Round 1: not enough games-Round 2: 46.5% · 201 games46.5Round 3: 52.6% · 297 games (strongest round)52.6Round 4: 46.4% · 300 games46.4 |
| Bread And JamYour gains 100 Ability Haste. | | 2.4% | 46.4% | 25,915 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.8% · 498 games45.8Round 4: 47.3% · 587 games (strongest round)47.3 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 2.2% | 47.9% | 23,665 | Round 1: 48.0% · 150 games48.0Round 2: 49.4% · 265 games49.4Round 3: 53.1% · 298 games (strongest round)53.1Round 4: 51.0% · 279 games51.0 |
| RecursionGain 60 Ability Haste. | | 2.2% | 46.8% | 22,928 | Round 1: 44.8% · 234 games44.8Round 2: 48.5% · 232 games48.5Round 3: 49.6% · 209 games49.6Round 4: 49.8% · 195 games (strongest round)49.8 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.1% | 46.8% | 22,577 | Round 1: 43.8% · 150 games43.8Round 2: 48.6% · 303 games48.6Round 3: 45.4% · 388 games45.4Round 4: 48.8% · 377 games (strongest round)48.8 |
| 11 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.1% | 48.8% | 22,507 | Round 1: 53.3% · 607 games (strongest round)53.3Round 2: 49.3% · 528 games49.3Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.1% | 47.1% | 22,485 | Round 1: 44.3% · 386 games44.3Round 2: 46.2% · 276 games (strongest round)46.2Round 3: not enough games-Round 4: not enough games- |
| 12 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.1% | 54.0% | 22,367 | Round 1: 58.8% · 413 games (strongest round)58.8Round 2: 52.3% · 404 games52.3Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.8% | 50.2% | 19,124 | Round 1: 55.3% · 428 games (strongest round)55.3Round 2: 52.9% · 367 games52.9Round 3: not enough games-Round 4: not enough games- |
| 13 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 1.8% | 53.2% | 18,945 | Round 1: 51.0% · 179 games51.0Round 2: 52.1% · 174 games52.1Round 3: 55.0% · 239 games55.0Round 4: 56.4% · 199 games (strongest round)56.4 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.6% | 46.1% | 16,750 | Round 1: 53.0% · 150 games (strongest round)53.0Round 2: 46.7% · 266 games46.7Round 3: 48.2% · 216 games48.2Round 4: 49.8% · 270 games49.8 |
| 14 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 1.4% | 48.9% | 14,920 | Round 1: 50.2% · 299 games50.2Round 2: 51.7% · 249 games (strongest round)51.7Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 47.7% | 14,494 | Round 1: not enough games-Round 2: 46.9% · 150 games46.9Round 3: 47.6% · 150 games (strongest round)47.6Round 4: 46.8% · 150 games46.8 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.3% | 45.7% | 13,925 | Round 1: 45.6% · 150 games45.6Round 2: 47.4% · 211 games47.4Round 3: 48.4% · 210 games (strongest round)48.4Round 4: 48.2% · 227 games48.2 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 1.3% | 46.4% | 13,702 | Round 1: 47.3% · 173 games47.3Round 2: 51.4% · 196 games (strongest round)51.4Round 3: 45.8% · 173 games45.8Round 4: 43.9% · 150 games43.9 |
| 15 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.1% | 48.1% | 11,640 | Round 1: 48.2% · 150 games48.2Round 2: 49.0% · 150 games49.0Round 3: 51.3% · 150 games (strongest round)51.2Round 4: 49.9% · 161 games49.9 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.0% | 46.1% | 10,552 | Round 1: not enough games-Round 2: 45.6% · 150 games45.6Round 3: 45.5% · 150 games45.5Round 4: 47.7% · 150 games (strongest round)47.7 |
| 16 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.9% | 49.1% | 10,083 | Round 1: 50.7% · 261 games50.7Round 2: 50.8% · 217 games (strongest round)50.7Round 3: not enough games-Round 4: not enough games- |
| 17 | Omni SoulGain 3 random Dragon Souls. | | 0.9% | 49.2% | 9,761 | Round 1: 51.5% · 150 games51.5Round 2: 51.6% · 150 games51.6Round 3: 46.4% · 150 games46.4Round 4: 53.1% · 150 games (strongest round)53.1 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.9% | 46.3% | 9,472 | Round 1: 45.2% · 150 games45.2Round 2: 47.6% · 150 games (strongest round)47.6Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.8% | 45.5% | 8,965 | Round 1: not enough games-Round 2: 48.0% · 150 games (strongest round)48.0Round 3: 45.6% · 150 games45.6Round 4: 46.1% · 150 games46.1 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.8% | 47.6% | 8,877 | Round 1: 50.9% · 109 games (strongest round)50.9Round 2: 46.8% · 150 games46.8Round 3: 48.1% · 150 games48.1Round 4: 46.0% · 150 games46.0 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.8% | 46.1% | 8,753 | Round 1: 48.9% · 196 games48.9Round 2: 50.1% · 186 games (strongest round)50.1Round 3: 49.9% · 151 games49.9Round 4: not enough games- |
| 18 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 48.0% | 8,170 | Round 1: not enough games-Round 2: 51.3% · 150 games51.3Round 3: 52.9% · 161 games (strongest round)52.9Round 4: not enough games- |
| 19 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 0.7% | 46.4% | 7,219 | Round 1: 45.7% · 106 games45.7Round 2: 50.0% · 140 games (strongest round)50.0Round 3: 48.5% · 150 games48.5Round 4: 46.1% · 150 games46.1 |
| 20 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.6% | 49.4% | 6,303 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 21 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 53.1% | 4,799 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 63.8% · 192 games63.8 |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 46.4% | 4,791 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.4% · 115 games43.4Round 4: 44.4% · 142 games (strongest round)44.4 |
| 22 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.4% | 45.6% | 4,169 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.9% · 101 games43.9Round 4: not enough games- |
| 23 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 9.3% | 44.0% | 99,005 | Round 1: 44.1% · 912 games44.1Round 2: 42.2% · 910 games42.2Round 3: 43.9% · 939 games43.9Round 4: 45.6% · 820 games (strongest round)45.6 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 8.9% | 45.5% | 94,322 | Round 1: 47.1% · 1,471 games47.1Round 2: 45.1% · 963 games45.1Round 3: 46.2% · 770 games46.2Round 4: 47.4% · 637 games (strongest round)47.4 |
| 24 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 7.9% | 44.8% | 83,817 | Round 1: 44.4% · 759 games44.4Round 2: 46.4% · 784 games (strongest round)46.4Round 3: 44.6% · 843 games44.6Round 4: 43.9% · 718 games43.9 |
| HEAVYEmpower! | | 5.8% | 45.4% | 61,630 | Round 1: 46.3% · 1,923 games46.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 5.6% | 44.6% | 59,495 | Round 1: 43.0% · 324 games43.0Round 2: 46.2% · 825 games46.2Round 3: 46.6% · 938 games46.6Round 4: 46.9% · 819 games (strongest round)46.9 |
| Scoped WeaponsGain 75 Attack Range. | | 5.0% | 45.2% | 53,430 | Round 1: 47.1% · 244 games47.1Round 2: 48.2% · 622 games (strongest round)48.2Round 3: 46.4% · 687 games46.4Round 4: 41.4% · 694 games41.4 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 4.8% | 45.0% | 51,409 | Round 1: 47.6% · 640 games (strongest round)47.6Round 2: 47.2% · 625 games47.2Round 3: 47.2% · 609 games47.2Round 4: 46.2% · 640 games46.2 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 4.6% | 43.4% | 48,658 | Round 1: 45.1% · 607 games45.1Round 2: 45.3% · 531 games45.3Round 3: 43.9% · 487 games43.9Round 4: 45.8% · 504 games (strongest round)45.8 |
| 25 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 4.5% | 43.6% | 47,892 | Round 1: 45.1% · 485 games45.1Round 2: 42.7% · 526 games42.7Round 3: 44.4% · 627 games44.4Round 4: 47.3% · 545 games (strongest round)47.3 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 3.9% | 43.6% | 41,665 | Round 1: 42.3% · 471 games42.3Round 2: 46.3% · 489 games46.3Round 3: 43.0% · 530 games43.0Round 4: 47.0% · 664 games (strongest round)47.0 |
| RecoilYour deals increased damage and knocks you backward. | | 3.7% | 43.2% | 39,382 | Round 1: 47.4% · 563 games (strongest round)47.4Round 2: 45.5% · 484 games45.5Round 3: 45.2% · 456 games45.2Round 4: 44.5% · 488 games44.5 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 3.5% | 44.0% | 37,360 | Round 1: 42.5% · 146 games42.5Round 2: 43.9% · 328 games43.9Round 3: 45.1% · 340 games45.1Round 4: 45.7% · 335 games (strongest round)45.7 |
| 26 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | | 3.3% | 43.1% | 35,533 | Round 1: 43.8% · 467 games43.8Round 2: 43.6% · 404 games43.6Round 3: 45.4% · 377 games (strongest round)45.4Round 4: 41.1% · 313 games41.1 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 3.1% | 45.3% | 32,752 | Round 1: 46.0% · 160 games (strongest round)46.0Round 2: 45.4% · 419 games45.4Round 3: 44.7% · 469 games44.7Round 4: 44.2% · 504 games44.2 |
| 27 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 3.0% | 43.1% | 32,268 | Round 1: 43.3% · 688 games43.3Round 2: 45.6% · 549 games (strongest round)45.6Round 3: not enough games-Round 4: not enough games- |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 2.8% | 44.9% | 30,049 | Round 1: 51.6% · 234 games (strongest round)51.6Round 2: 42.7% · 272 games42.7Round 3: 46.9% · 309 games46.9Round 4: 45.1% · 407 games45.1 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.8% | 43.5% | 29,568 | Round 1: 43.0% · 545 games (strongest round)43.0Round 2: 42.0% · 461 games42.0Round 3: not enough games-Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.8% | 43.1% | 29,302 | Round 1: 45.0% · 591 games45.0Round 2: 45.9% · 542 games45.9Round 3: 46.6% · 100 games (strongest round)46.6Round 4: not enough games- |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 2.7% | 42.9% | 28,362 | Round 1: 42.0% · 281 games41.9Round 2: 43.1% · 230 games43.1Round 3: 43.3% · 226 games (strongest round)43.3Round 4: 40.9% · 211 games40.9 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 2.3% | 43.2% | 24,344 | Round 1: 44.5% · 233 games (strongest round)44.5Round 2: 42.0% · 201 games42.0Round 3: 44.1% · 200 games44.1Round 4: 42.0% · 227 games41.9 |
| Bread And ButterYour gains 100 Ability Haste. | | 2.3% | 43.8% | 24,178 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.4% · 392 games47.4Round 4: 48.0% · 356 games (strongest round)48.0 |
| 28 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.1% | 44.6% | 22,729 | Round 1: 45.7% · 478 games (strongest round)45.7Round 2: 41.8% · 230 games41.8Round 3: not enough games-Round 4: not enough games- |
| 29 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.3% | 42.4% | 13,363 | Round 1: 43.8% · 280 games (strongest round)43.8Round 2: 43.1% · 250 games43.1Round 3: not enough games-Round 4: not enough games- |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 1.2% | 42.5% | 12,720 | Round 1: 44.8% · 326 games (strongest round)44.8Round 2: 43.7% · 247 games43.7Round 3: not enough games-Round 4: not enough games- |
| 30 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 0.9% | 44.0% | 9,712 | Round 1: 45.4% · 150 games (strongest round)45.4Round 2: 44.3% · 150 games44.3Round 3: 43.0% · 150 games43.0Round 4: 41.0% · 150 games41.0 |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.8% | 45.3% | 8,997 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.3% · 161 games42.3Round 4: 45.9% · 182 games (strongest round)45.9 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.8% | 45.5% | 8,876 | Round 1: 48.0% · 104 games47.9Round 2: 49.1% · 102 games (strongest round)49.1Round 3: 48.2% · 142 games48.2Round 4: 47.6% · 150 games47.6 |
| 31 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.7% | 44.1% | 7,427 | Round 1: 45.9% · 150 games45.9Round 2: 48.0% · 117 games (strongest round)48.0Round 3: 44.3% · 148 games44.3Round 4: 47.9% · 150 games47.9 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.7% | 44.5% | 7,331 | Round 1: not enough games-Round 2: 47.4% · 105 games (strongest round)47.4Round 3: 41.9% · 124 games41.9Round 4: 45.1% · 150 games45.1 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.7% | 44.4% | 7,069 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 0.6% | 44.9% | 6,646 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.5% | 39.8% | 5,602 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.5% | 45.0% | 5,558 | Round 1: 41.2% · 138 games41.2Round 2: 42.9% · 110 games42.9Round 3: 44.8% · 124 games (strongest round)44.8Round 4: 43.9% · 113 games43.9 |
| 33 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.5% | 45.4% | 5,127 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.4% · 112 games (strongest round)41.3Round 4: 40.5% · 122 games40.5 |
| 34 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.5% | 39.7% | 5,115 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.9% · 104 games40.9Round 4: 41.9% · 112 games (strongest round)41.9 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.5% | 38.8% | 5,083 | Round 1: not enough games-Round 2: 38.2% · 106 games38.2Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.3% | 43.3% | 3,689 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.3% | 44.2% | 3,665 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.2% · 101 games46.2Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.3% | 41.7% | 3,408 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.8% · 100 games44.8 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.3% | 42.8% | 2,749 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 44.8% | 2,703 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.2% | 46.5% | 2,643 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 46.9% | 2,100 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 0.2% | 43.9% | 2,054 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.2% | 46.6% | 1,833 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 43.1% | 1,637 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.2% | 41.3% | 1,616 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 44.9% | 1,589 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 47.0% | 1,446 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.1% | 40.0% | 1,431 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 40.4% | 1,360 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.1% | 46.6% | 1,221 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.1% | 44.1% | 958 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.1% | 46.5% | 841 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.1% | 43.8% | 762 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 41.9% | 625 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 49.5% | 548 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | <0.1% | 40.7% | 450 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | <0.1% | 43.8% | 345 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |