| 1 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | SSS | 11.1% | 54.4% | 176,016 | Round 1: 56.1% · 1,419 games56.1Round 2: 57.1% · 1,515 games (strongest round)57.1Round 3: 56.6% · 1,602 games56.6Round 4: 52.6% · 1,379 games52.6 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 15.4% | 51.0% | 244,177 | Round 1: 53.3% · 2,712 games (strongest round)53.3Round 2: 53.0% · 2,020 games53.0Round 3: 51.9% · 1,826 games51.9Round 4: 50.8% · 1,606 games50.8 |
| HEAVYEmpower! | SS | 12.3% | 49.7% | 194,100 | Round 1: 50.0% · 6,408 games (strongest round)50.0Round 2: 48.6% · 196 games48.6Round 3: not enough games-Round 4: not enough games- |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | SS | 9.7% | 47.7% | 153,364 | Round 1: 48.1% · 1,023 games48.1Round 2: 49.4% · 1,048 games (strongest round)49.4Round 3: 48.5% · 1,259 games48.5Round 4: 48.2% · 1,122 games48.2 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | S | 11.5% | 48.5% | 181,879 | Round 1: 49.6% · 1,065 games (strongest round)49.6Round 2: 49.5% · 916 games49.5Round 3: 49.2% · 1,159 games49.2Round 4: 44.4% · 998 games44.4 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | S | 9.4% | 48.0% | 148,266 | Round 1: 47.1% · 1,390 games47.1Round 2: 50.4% · 1,303 games (strongest round)50.4Round 3: 48.7% · 1,490 games48.7Round 4: 47.4% · 1,271 games47.3 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 8.1% | 46.8% | 128,622 | Round 1: 47.0% · 2,581 games47.0Round 2: 47.5% · 2,183 games47.5Round 3: 49.1% · 333 games (strongest round)49.1Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 7.7% | 46.4% | 121,097 | Round 1: 46.8% · 2,190 games46.8Round 2: 46.2% · 1,587 games46.2Round 3: 46.9% · 245 games (strongest round)46.9Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 6.6% | 46.5% | 104,204 | Round 1: 46.8% · 501 games46.8Round 2: 47.9% · 1,170 games (strongest round)47.9Round 3: 47.1% · 1,252 games47.1Round 4: 45.8% · 1,068 games45.8 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 6.4% | 47.8% | 101,681 | Round 1: 48.0% · 496 games48.0Round 2: 47.4% · 1,080 games47.4Round 3: 48.4% · 1,182 games (strongest round)48.4Round 4: 47.5% · 1,064 games47.5 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 5.8% | 46.8% | 92,343 | Round 1: 47.6% · 489 games47.6Round 2: 48.5% · 1,252 games48.5Round 3: 49.5% · 1,343 games (strongest round)49.5Round 4: 43.9% · 1,179 games43.9 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 5.8% | 48.7% | 91,226 | Round 1: 48.6% · 1,396 games48.6Round 2: 48.5% · 1,286 games48.5Round 3: 53.5% · 199 games (strongest round)53.5Round 4: not enough games- |
| 3 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.6% | 48.4% | 72,741 | Round 1: 49.2% · 1,076 games49.2Round 2: 49.0% · 1,036 games49.0Round 3: 50.3% · 172 games (strongest round)50.3Round 4: not enough games- |
| 4 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 4.3% | 48.8% | 68,183 | Round 1: 47.2% · 1,085 games47.2Round 2: 47.5% · 912 games47.5Round 3: 48.7% · 134 games (strongest round)48.7Round 4: not enough games- |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 3.9% | 47.8% | 61,591 | Round 1: 49.3% · 165 games49.3Round 2: 48.2% · 577 games48.2Round 3: 49.7% · 674 games49.7Round 4: 50.2% · 682 games (strongest round)50.2 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 3.8% | 48.3% | 60,239 | Round 1: 38.5% · 150 games38.5Round 2: 42.0% · 150 games (strongest round)42.0Round 3: not enough games-Round 4: not enough games- |
| 5 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 3.6% | 47.0% | 57,234 | Round 1: 45.0% · 515 games45.0Round 2: 49.5% · 503 games (strongest round)49.5Round 3: 45.7% · 601 games45.7Round 4: 47.6% · 509 games47.6 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 3.5% | 47.1% | 56,015 | Round 1: 47.4% · 220 games47.4Round 2: 50.5% · 623 games (strongest round)50.5Round 3: 48.6% · 645 games48.6Round 4: 46.3% · 575 games46.3 |
| 6 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.5% | 49.3% | 55,876 | Round 1: 46.2% · 360 games46.2Round 2: 48.6% · 417 games48.6Round 3: 50.5% · 493 games (strongest round)50.5Round 4: 47.2% · 394 games47.2 |
| Weapon of Destiny Best with Void Staff+4.9 | | 3.0% | 48.0% | 47,514 | Round 1: 48.8% · 815 games (strongest round)48.8Round 2: 47.0% · 623 games46.9Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.8% | 47.8% | 43,535 | Round 1: 48.7% · 578 games48.7Round 2: 50.9% · 451 games (strongest round)50.9Round 3: not enough games-Round 4: not enough games- |
| 7 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.7% | 48.7% | 41,915 | Round 1: 52.1% · 280 games (strongest round)52.1Round 2: 50.8% · 299 games50.8Round 3: 48.1% · 424 games48.1Round 4: 50.0% · 368 games50.0 |
| DonationGet 1750 Gold. No questions asked. | | 2.6% | 47.0% | 41,175 | Round 1: not enough games-Round 2: 50.4% · 277 games (strongest round)50.4Round 3: 47.5% · 402 games47.5Round 4: 46.7% · 389 games46.7 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 2.5% | 46.6% | 40,048 | Round 1: 46.8% · 118 games46.8Round 2: 46.8% · 328 games46.8Round 3: 49.7% · 294 games (strongest round)49.7Round 4: 46.9% · 254 games46.9 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.4% | 47.2% | 38,278 | Round 1: 49.8% · 341 games49.8Round 2: 48.0% · 337 games48.0Round 3: 51.3% · 454 games (strongest round)51.3Round 4: 45.0% · 438 games45.0 |
| 8 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 2.2% | 47.2% | 34,056 | Round 1: 51.1% · 227 games (strongest round)51.1Round 2: 46.0% · 329 games46.0Round 3: 46.4% · 358 games46.4Round 4: 47.3% · 367 games47.3 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 2.0% | 47.2% | 32,048 | Round 1: 47.8% · 150 games47.8Round 2: 48.1% · 150 games (strongest round)48.1Round 3: 47.6% · 150 games47.6Round 4: 44.4% · 150 games44.4 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 2.0% | 47.0% | 31,180 | Round 1: 49.4% · 150 games (strongest round)49.4Round 2: 45.3% · 308 games45.3Round 3: 47.9% · 350 games47.9Round 4: 44.1% · 338 games44.1 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.9% | 46.8% | 30,775 | Round 1: 46.2% · 163 games46.2Round 2: 49.4% · 222 games (strongest round)49.4Round 3: 45.3% · 357 games45.3Round 4: 46.0% · 416 games46.0 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.9% | 46.5% | 30,379 | Round 1: 41.4% · 150 games41.4Round 2: 45.3% · 150 games45.3Round 3: 44.1% · 242 games44.1Round 4: 46.7% · 308 games (strongest round)46.7 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.9% | 46.5% | 29,693 | Round 1: 42.2% · 153 games42.2Round 2: 44.4% · 348 games44.4Round 3: 52.0% · 381 games (strongest round)52.0Round 4: 42.2% · 333 games42.2 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.7% | 47.2% | 26,273 | Round 1: 45.0% · 150 games45.0Round 2: 49.9% · 422 games (strongest round)49.9Round 3: 49.8% · 454 games49.8Round 4: 46.0% · 386 games46.0 |
| 9 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.5% | 47.2% | 24,415 | Round 1: 50.6% · 346 games (strongest round)50.6Round 2: 47.2% · 341 games47.2Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.5% | 46.9% | 24,327 | Round 1: not enough games-Round 2: 44.4% · 150 games44.4Round 3: 46.7% · 282 games (strongest round)46.7Round 4: 46.6% · 276 games46.6 |
| 10 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.3% | 47.1% | 20,658 | Round 1: 52.5% · 150 games (strongest round)52.5Round 2: 50.4% · 204 games50.4Round 3: 49.6% · 226 games49.6Round 4: 49.9% · 195 games49.9 |
| 11 | Omni SoulGain 3 random Dragon Souls. | | 1.2% | 48.7% | 19,008 | Round 1: 47.6% · 150 games (strongest round)47.6Round 2: 47.6% · 150 games47.6Round 3: 46.0% · 243 games46.0Round 4: 44.5% · 195 games44.5 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 1.0% | 50.0% | 16,013 | Round 1: 54.8% · 163 games (strongest round)54.8Round 2: 52.5% · 188 games52.5Round 3: 48.5% · 206 games48.5Round 4: 49.6% · 222 games49.6 |
| SonataEvery 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed. | | 0.9% | 48.5% | 14,414 | Round 1: 50.0% · 150 games (strongest round)50.0Round 2: 48.5% · 150 games48.5Round 3: 47.3% · 262 games47.3Round 4: 46.1% · 251 games46.1 |
| 12 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.8% | 47.9% | 12,673 | Round 1: 51.1% · 253 games (strongest round)51.1Round 2: 47.0% · 235 games47.0Round 3: not enough games-Round 4: not enough games- |
| Swift and SafeGain a Shield after a Dash or Blink. | | 0.7% | 46.2% | 11,151 | Round 1: not enough games-Round 2: 46.8% · 150 games (strongest round)46.8Round 3: 46.7% · 169 games46.7Round 4: 45.3% · 183 games45.3 |
| 13 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.7% | 51.1% | 11,061 | Round 1: not enough games-Round 2: not enough games-Round 3: 53.3% · 104 games (strongest round)53.3Round 4: 49.1% · 256 games49.1 |
| Wee Woo Wee WooWhen moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is. | | 0.5% | 46.5% | 7,839 | Round 1: 46.3% · 140 games46.3Round 2: 47.9% · 143 games47.9Round 3: 50.8% · 150 games (strongest round)50.8Round 4: 44.5% · 150 games44.5 |
| THRASHEmpower! | | 0.4% | 53.6% | 6,238 | Round 1: 57.0% · 121 games57.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.2% | 54.5% | 3,386 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 12.0% | 44.2% | 189,172 | Round 1: 43.5% · 1,908 games43.5Round 2: 44.3% · 1,517 games44.3Round 3: 42.8% · 1,696 games42.8Round 4: 44.9% · 1,371 games (strongest round)44.9 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 11.2% | 45.7% | 176,620 | Round 1: 45.2% · 499 games45.2Round 2: 48.8% · 1,316 games (strongest round)48.8Round 3: 44.3% · 1,299 games44.3Round 4: 44.5% · 1,188 games44.5 |
| 14 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 10.4% | 45.0% | 163,805 | Round 1: 47.5% · 1,402 games47.5Round 2: 44.3% · 1,420 games44.3Round 3: 47.7% · 1,424 games (strongest round)47.7Round 4: 45.0% · 1,268 games45.0 |
| RecursionGain 60 Ability Haste. | | 9.3% | 46.1% | 147,762 | Round 1: 48.1% · 1,374 games (strongest round)48.1Round 2: 47.3% · 1,169 games47.3Round 3: 47.4% · 1,358 games47.4Round 4: 43.5% · 1,100 games43.5 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 9.3% | 44.0% | 146,840 | Round 1: 43.3% · 1,426 games43.3Round 2: 43.0% · 1,255 games43.0Round 3: 44.3% · 1,477 games (strongest round)44.3Round 4: 42.8% · 1,319 games42.8 |
| Witchful ThinkingGain 20-80 Ability Power. | | 9.1% | 45.9% | 144,510 | Round 1: 47.7% · 516 games (strongest round)47.7Round 2: 47.1% · 1,582 games47.1Round 3: 46.7% · 1,730 games46.7Round 4: 46.9% · 1,661 games46.9 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 9.0% | 45.1% | 142,564 | Round 1: 45.7% · 1,321 games45.7Round 2: 47.1% · 1,229 games (strongest round)47.1Round 3: 45.5% · 1,578 games45.5Round 4: 45.0% · 1,400 games45.0 |
| Bread And ButterYour gains 100 Ability Haste. | | 8.7% | 45.0% | 138,005 | Round 1: not enough games-Round 2: 52.9% · 221 games (strongest round)52.9Round 3: 45.0% · 2,010 games45.0Round 4: 44.1% · 2,088 games44.1 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.2% | 45.6% | 130,214 | Round 1: 48.0% · 1,092 games (strongest round)48.0Round 2: 46.9% · 689 games46.9Round 3: 46.2% · 929 games46.2Round 4: 45.7% · 913 games45.7 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 6.8% | 44.9% | 107,227 | Round 1: 43.8% · 390 games43.8Round 2: 48.6% · 845 games (strongest round)48.6Round 3: 45.6% · 862 games45.6Round 4: 45.0% · 702 games45.0 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 6.1% | 44.4% | 97,048 | Round 1: 45.5% · 705 games45.5Round 2: 43.8% · 807 games43.8Round 3: 46.3% · 1,124 games (strongest round)46.3Round 4: 43.5% · 1,044 games43.5 |
| Transmute: GoldGain a random Gold Augment. | | 5.7% | 45.7% | 89,972 | Round 1: 49.8% · 381 games (strongest round)49.8Round 2: 46.6% · 731 games46.6Round 3: 46.5% · 858 games46.5Round 4: 46.3% · 812 games46.3 |
| 15 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 5.3% | 42.9% | 84,208 | Round 1: 41.3% · 604 games41.3Round 2: 44.2% · 587 games (strongest round)44.2Round 3: 44.1% · 677 games44.1Round 4: 40.6% · 582 games40.6 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 5.3% | 44.0% | 83,576 | Round 1: 47.8% · 230 games (strongest round)47.8Round 2: 44.8% · 677 games44.8Round 3: 44.0% · 770 games44.0Round 4: 44.5% · 748 games44.5 |
| Warlock JuiceboxGain ? Omnivamp. | | 5.1% | 45.1% | 80,550 | Round 1: 46.7% · 407 games46.7Round 2: 47.3% · 535 games (strongest round)47.3Round 3: 45.6% · 758 games45.6Round 4: 44.1% · 869 games44.1 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 5.0% | 46.2% | 79,023 | Round 1: 45.1% · 1,613 games45.1Round 2: 47.1% · 1,467 games (strongest round)47.1Round 3: 45.6% · 206 games45.6Round 4: not enough games- |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 4.9% | 45.3% | 78,206 | Round 1: 46.7% · 1,475 games (strongest round)46.7Round 2: 44.4% · 1,295 games44.4Round 3: 43.8% · 173 games43.8Round 4: not enough games- |
| 16 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 4.8% | 45.6% | 76,170 | Round 1: 47.0% · 1,310 games47.0Round 2: 44.7% · 1,202 games44.7Round 3: 50.1% · 153 games (strongest round)50.1Round 4: not enough games- |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 4.4% | 44.9% | 69,818 | Round 1: 46.4% · 565 games46.4Round 2: 47.8% · 614 games (strongest round)47.8Round 3: 47.7% · 812 games47.7Round 4: 45.1% · 806 games45.1 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 3.7% | 45.7% | 58,458 | Round 1: 44.9% · 237 games44.9Round 2: 45.8% · 613 games45.8Round 3: 45.4% · 646 games45.4Round 4: 46.1% · 157 games (strongest round)46.1 |
| 17 | OverloadedUsing another Ability resets the cooldown of. | | 3.4% | 43.8% | 53,751 | Round 1: 44.6% · 474 games (strongest round)44.6Round 2: 43.2% · 463 games43.2Round 3: 43.1% · 530 games43.1Round 4: 42.6% · 448 games42.6 |
| 18 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 3.2% | 44.6% | 50,744 | Round 1: 47.7% · 369 games47.7Round 2: 47.9% · 410 games (strongest round)47.9Round 3: 44.3% · 499 games44.3Round 4: 45.0% · 431 games45.0 |
| 19 | Transmute: ChaosGain 2 random Augments. | | 2.8% | 46.0% | 44,881 | Round 1: 43.0% · 380 games43.0Round 2: 45.3% · 323 games45.3Round 3: 45.2% · 452 games45.2Round 4: 46.7% · 403 games (strongest round)46.7 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 2.8% | 44.8% | 43,969 | Round 1: 47.5% · 322 games47.5Round 2: 44.6% · 290 games44.6Round 3: 48.0% · 419 games (strongest round)48.0Round 4: 43.8% · 398 games43.8 |
| GoredrinkGain 15% Omnivamp. | | 2.8% | 44.3% | 43,659 | Round 1: 44.5% · 158 games44.5Round 2: 45.7% · 507 games (strongest round)45.7Round 3: 44.8% · 534 games44.8Round 4: 43.7% · 474 games43.7 |
| Lich BrainGain ? Ability Power. | | 2.6% | 44.2% | 40,848 | Round 1: 49.7% · 170 games49.7Round 2: 51.1% · 345 games (strongest round)51.1Round 3: 45.7% · 380 games45.7Round 4: 46.1% · 373 games46.1 |
| 20 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 2.6% | 44.4% | 40,658 | Round 1: 41.8% · 258 games41.8Round 2: 46.8% · 351 games46.8Round 3: 46.0% · 462 games46.0Round 4: 49.8% · 383 games (strongest round)49.8 |
| Enchanting ButterfliesHealing or Shielding allied champions gathers Butterflies. After collecting? Butterflies, damaging an enemy champion fires all of them to deal Magic damage. | | 2.2% | 46.0% | 35,507 | Round 1: 41.5% · 408 games41.5Round 2: 46.1% · 346 games46.1Round 3: 46.6% · 457 games46.6Round 4: 46.8% · 531 games (strongest round)46.8 |
| 21 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 2.0% | 44.7% | 31,358 | Round 1: 44.0% · 171 games44.0Round 2: 49.0% · 191 games (strongest round)49.0Round 3: 44.8% · 277 games44.8Round 4: 44.8% · 292 games44.8 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 2.0% | 44.1% | 31,181 | Round 1: 51.1% · 185 games (strongest round)51.1Round 2: 44.7% · 222 games44.7Round 3: 47.9% · 291 games47.9Round 4: 45.2% · 330 games45.2 |
| 22 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 41.4% | 28,590 | Round 1: 44.7% · 559 games (strongest round)44.7Round 2: 41.9% · 208 games41.9Round 3: not enough games-Round 4: not enough games- |
| 23 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 1.8% | 45.5% | 28,424 | Round 1: 44.8% · 169 games44.8Round 2: 45.7% · 200 games (strongest round)45.7Round 3: 41.7% · 294 games41.7Round 4: 42.1% · 244 games42.1 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.8% | 44.2% | 28,137 | Round 1: 45.1% · 160 games45.1Round 2: 48.7% · 455 games (strongest round)48.7Round 3: 46.8% · 505 games46.8Round 4: 43.4% · 467 games43.4 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 1.7% | 45.5% | 26,870 | Round 1: 46.4% · 293 games46.4Round 2: 49.4% · 276 games (strongest round)49.4Round 3: 45.5% · 344 games45.5Round 4: 46.1% · 311 games46.1 |
| 24 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.6% | 43.8% | 25,633 | Round 1: 43.5% · 164 games43.5Round 2: 43.9% · 186 games (strongest round)43.9Round 3: 43.3% · 253 games43.3Round 4: 43.1% · 227 games43.1 |
| 25 | Group HugHealing or Shielding an allied champion with casts that spell again on 2 other nearby allied champions. | | 1.6% | 43.8% | 24,777 | Round 1: 41.7% · 229 games41.7Round 2: 45.2% · 268 games45.2Round 3: 45.2% · 357 games45.2Round 4: 48.5% · 336 games (strongest round)48.5 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.5% | 45.3% | 23,770 | Round 1: 48.2% · 278 games (strongest round)48.2Round 2: 43.7% · 348 games43.7Round 3: 46.6% · 459 games46.6Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.5% | 43.6% | 23,224 | Round 1: not enough games-Round 2: 47.1% · 105 games47.1Round 3: 43.0% · 389 games43.0Round 4: 48.8% · 405 games (strongest round)48.8 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.4% | 44.3% | 22,191 | Round 1: 48.0% · 367 games (strongest round)48.0Round 2: 47.2% · 253 games47.2Round 3: 46.3% · 272 games46.3Round 4: 43.2% · 279 games43.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 1.4% | 44.2% | 21,753 | Round 1: 42.8% · 241 games42.8Round 2: 44.1% · 220 games44.1Round 3: 44.0% · 264 games44.0Round 4: 44.2% · 271 games (strongest round)44.2 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.4% | 44.3% | 21,697 | Round 1: 46.8% · 150 games (strongest round)46.8Round 2: 42.4% · 283 games42.4Round 3: 42.0% · 294 games42.0Round 4: 43.0% · 235 games43.0 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.2% | 44.2% | 19,281 | Round 1: 45.8% · 159 games (strongest round)45.8Round 2: 43.5% · 148 games43.5Round 3: 43.8% · 214 games43.8Round 4: 44.1% · 189 games44.1 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.2% | 45.9% | 18,494 | Round 1: 43.7% · 129 games43.7Round 2: 46.8% · 200 games (strongest round)46.8Round 3: 45.9% · 220 games45.9Round 4: 44.4% · 212 games44.4 |
| Bread And JamYour gains 100 Ability Haste. | | 1.1% | 43.4% | 17,448 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.1% · 300 games (strongest round)46.1Round 4: 42.8% · 317 games42.8 |
| 26 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 1.0% | 41.0% | 16,218 | Round 1: 42.5% · 150 games (strongest round)42.5Round 2: 37.7% · 150 games37.7Round 3: 40.8% · 162 games40.8Round 4: 40.7% · 150 games40.7 |
| Stats!Gain 2 Stat Anvils! | | 1.0% | 45.7% | 16,049 | Round 1: not enough games-Round 2: 44.8% · 150 games44.8Round 3: 48.9% · 150 games (strongest round)48.9Round 4: 44.2% · 164 games44.2 |
| 27 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 1.0% | 41.9% | 15,789 | Round 1: 44.7% · 150 games (strongest round)44.7Round 2: 43.0% · 150 games43.0Round 3: 42.7% · 150 games42.7Round 4: 44.5% · 150 games44.5 |
| Critical HealingYour healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance. | | 1.0% | 43.8% | 15,423 | Round 1: 46.0% · 150 games (strongest round)46.0Round 2: 44.0% · 150 games44.0Round 3: 45.2% · 214 games45.2Round 4: 44.5% · 230 games44.5 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.0% | 45.0% | 15,341 | Round 1: not enough games-Round 2: 47.8% · 150 games47.8Round 3: 48.3% · 195 games48.3Round 4: 49.3% · 220 games (strongest round)49.3 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.9% | 44.7% | 14,832 | Round 1: 45.4% · 150 games45.4Round 2: 46.9% · 150 games46.9Round 3: 48.1% · 152 games (strongest round)48.1Round 4: 46.8% · 150 games46.8 |
| 28 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 45.3% | 13,227 | Round 1: not enough games-Round 2: 48.3% · 150 games (strongest round)48.3Round 3: 46.1% · 194 games46.1Round 4: not enough games- |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 0.8% | 43.8% | 12,375 | Round 1: 48.3% · 144 games48.3Round 2: 52.8% · 150 games (strongest round)52.8Round 3: 48.3% · 150 games48.3Round 4: 43.4% · 150 games43.4 |
| 29 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.8% | 41.7% | 12,291 | Round 1: 42.5% · 150 games42.5Round 2: 45.6% · 150 games (strongest round)45.6Round 3: 42.2% · 150 games42.2Round 4: 44.9% · 150 games44.9 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 0.8% | 42.7% | 12,253 | Round 1: 43.5% · 125 games43.5Round 2: not enough games-Round 3: 47.6% · 150 games (strongest round)47.6Round 4: 46.0% · 150 games46.0 |
| Sonic BoomBuffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them. | | 0.8% | 43.2% | 11,964 | Round 1: not enough games-Round 2: 43.2% · 150 games (strongest round)43.2Round 3: 39.0% · 150 games39.0Round 4: 41.5% · 154 games41.5 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.7% | 43.9% | 11,838 | Round 1: 39.5% · 281 games39.5Round 2: 40.2% · 346 games (strongest round)40.2Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.7% | 43.1% | 11,504 | Round 1: 41.5% · 150 games41.5Round 2: 41.0% · 150 games41.0Round 3: 42.7% · 150 games (strongest round)42.7Round 4: 36.8% · 159 games36.8 |
| 30 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.7% | 41.5% | 11,343 | Round 1: 44.1% · 115 games (strongest round)44.1Round 2: 40.7% · 144 games40.7Round 3: 38.8% · 150 games38.8Round 4: 36.1% · 150 games36.1 |
| 31 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.7% | 41.9% | 11,185 | Round 1: 42.7% · 150 games (strongest round)42.7Round 2: 42.4% · 150 games42.4Round 3: 40.1% · 150 games40.1Round 4: 40.5% · 150 games40.5 |
| 32 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.6% | 41.7% | 9,673 | Round 1: 40.8% · 150 games (strongest round)40.8Round 2: 36.2% · 150 games36.2Round 3: 40.6% · 150 games40.6Round 4: 38.6% · 150 games38.6 |
| All For YouYour Heals and Shields are stronger when used on an ally. | | 0.6% | 43.1% | 9,568 | Round 1: 44.9% · 112 games (strongest round)44.9Round 2: 41.9% · 143 games41.9Round 3: 40.4% · 150 games40.4Round 4: 41.9% · 150 games41.9 |
| 33 | Empowered By The FaithfulHealing or Shielding allies blesses them, causing their damage to fill you with devotion. When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies. | | 0.6% | 42.4% | 9,549 | Round 1: 42.8% · 139 games42.8Round 2: 46.3% · 134 games46.3Round 3: 44.6% · 150 games44.6Round 4: 47.6% · 150 games (strongest round)47.6 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.6% | 40.9% | 9,540 | Round 1: not enough games-Round 2: not enough games-Round 3: 38.1% · 147 games (strongest round)38.1Round 4: 36.6% · 150 games36.6 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 0.6% | 42.6% | 8,705 | Round 1: not enough games-Round 2: 38.7% · 114 games38.7Round 3: 42.7% · 113 games (strongest round)42.7Round 4: 38.6% · 112 games38.6 |
| 34 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.5% | 40.7% | 8,695 | Round 1: 44.0% · 147 games (strongest round)44.0Round 2: 41.5% · 145 games41.5Round 3: 41.7% · 150 games41.7Round 4: 37.8% · 150 games37.8 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.5% | 43.4% | 8,423 | Round 1: 41.3% · 100 games41.3Round 2: not enough games-Round 3: 44.1% · 148 games (strongest round)44.1Round 4: 43.2% · 150 games43.2 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.5% | 45.7% | 8,349 | Round 1: 50.7% · 150 games (strongest round)50.7Round 2: 49.7% · 150 games49.7Round 3: 48.9% · 150 games48.9Round 4: 47.6% · 150 games47.6 |
| 35 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 0.5% | 42.2% | 7,372 | Round 1: 39.3% · 124 games39.3Round 2: 46.7% · 134 games (strongest round)46.7Round 3: 42.8% · 150 games42.8Round 4: 41.3% · 150 games41.3 |
| 36 | Protein ShakeGain 25% Heal and Shield Power based on bonus Armor and Magic Resist. | | 0.4% | 43.0% | 7,084 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.6% · 105 games47.6Round 4: 48.4% · 115 games (strongest round)48.4 |
| 37 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.4% | 45.2% | 6,971 | Round 1: 41.1% · 109 games41.1Round 2: 45.0% · 120 games (strongest round)45.0Round 3: 43.6% · 142 games43.6Round 4: 42.3% · 144 games42.3 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 0.4% | 42.8% | 6,479 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.4% | 42.4% | 6,408 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DeftGain 60% Attack Speed. | | 0.4% | 40.8% | 6,131 | Round 1: not enough games-Round 2: 38.8% · 121 games38.8Round 3: 42.6% · 148 games (strongest round)42.6Round 4: 34.7% · 141 games34.7 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.4% | 41.4% | 5,944 | Round 1: not enough games-Round 2: 41.7% · 103 games41.7Round 3: 44.6% · 105 games (strongest round)44.6Round 4: 43.2% · 124 games43.2 |
| 38 | Empyrean PromiseGain 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell. Vigilance Teleport to an ally and grant 101-251 Shield for 3 seconds after landing. | | 0.4% | 44.9% | 5,808 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.1% · 150 games (strongest round)47.1Round 4: 43.0% · 150 games43.0 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.4% | 41.5% | 5,590 | Round 1: 39.2% · 123 games39.2Round 2: 46.0% · 128 games (strongest round)46.0Round 3: 42.1% · 150 games42.1Round 4: 40.3% · 150 games40.3 |
| 39 | Windspeaker's BlessingYour Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds. | | 0.3% | 43.5% | 5,247 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.3% · 113 games44.3Round 4: 44.9% · 127 games (strongest round)44.9 |
| 40 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.3% | 42.8% | 5,127 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 45.1% | 4,895 | Round 1: not enough games-Round 2: 44.9% · 106 games (strongest round)44.9Round 3: 44.0% · 123 games44.0Round 4: 44.6% · 121 games44.6 |
| 41 | Upgrade Sword of Blossoming DawnGain 100% Attack Speed. Increase Sword of Blossoming Dawn's healing to 250% when you attack enemy champions. | | 0.3% | 42.4% | 4,807 | Round 1: 51.0% · 150 games (strongest round)51.0Round 2: 50.6% · 109 games50.6Round 3: 47.8% · 126 games47.8Round 4: not enough games- |
| 42 | Spirit BombHealing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies. | | 0.3% | 42.4% | 4,747 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 40.1% · 119 games40.1 |
| 43 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 0.2% | 41.3% | 3,667 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.2% | 44.6% | 3,607 | Round 1: not enough games-Round 2: not enough games-Round 3: 35.2% · 101 games35.2Round 4: 36.4% · 114 games (strongest round)36.4 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.2% | 41.4% | 3,248 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 0.2% | 39.9% | 3,204 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.2% | 43.7% | 3,028 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 0.2% | 40.4% | 2,957 | Round 1: not enough games-Round 2: not enough games-Round 3: 38.6% · 105 games38.6Round 4: 39.9% · 101 games (strongest round)39.9 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 0.2% | 32.9% | 2,914 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 39.1% | 2,642 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 46 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.2% | 43.7% | 2,591 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 47 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 0.1% | 41.1% | 2,173 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Blunt ForceGain 20% Attack Damage. | | 0.1% | 40.6% | 1,916 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 48 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 41.8% | 1,888 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.1% | 42.1% | 1,869 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 49 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.1% | 41.3% | 1,759 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 44.8% | 1,422 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 50 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 0.1% | 38.5% | 1,138 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 57.0% | 1,062 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |