| Enchanting ButterfliesHealing or Shielding allied champions gathers Butterflies. After collecting? Butterflies, damaging an enemy champion fires all of them to deal Magic damage. | SS | 15.9% | 52.1% | 85,544 | Round 1: 52.7% · 1,855 games52.7Round 2: 52.9% · 1,628 games (strongest round)52.9Round 3: 52.5% · 1,562 games52.5Round 4: 49.5% · 1,311 games49.5 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | SS | 14.8% | 54.2% | 79,522 | Round 1: 56.4% · 1,019 games (strongest round)56.4Round 2: 54.8% · 860 games54.8Round 3: 53.3% · 820 games53.3Round 4: 55.2% · 614 games55.2 |
| First-Aid KitGain 20% Heal and Shield Power. | SS | 11.9% | 51.1% | 63,977 | Round 1: 48.6% · 521 games48.6Round 2: 52.3% · 1,361 games (strongest round)52.3Round 3: 51.1% · 1,476 games51.1Round 4: 48.8% · 1,260 games48.8 |
| RecursionGain 60 Ability Haste. | S | 10.6% | 50.2% | 57,084 | Round 1: 47.1% · 1,067 games47.1Round 2: 50.5% · 857 games (strongest round)50.5Round 3: 48.2% · 742 games48.2Round 4: 48.8% · 668 games48.8 |
| Sonic BoomBuffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them. | S | 9.3% | 51.1% | 50,192 | Round 1: 48.9% · 375 games48.9Round 2: 51.4% · 1,042 games51.4Round 3: 54.3% · 1,118 games (strongest round)54.3Round 4: 51.2% · 1,000 games51.2 |
| 1 | Empowered By The FaithfulHealing or Shielding allies blesses them, causing their damage to fill you with devotion. When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies. | S | 8.8% | 49.2% | 47,482 | Round 1: 47.8% · 941 games47.8Round 2: 48.8% · 917 games48.8Round 3: 50.5% · 927 games (strongest round)50.5Round 4: 49.5% · 819 games49.5 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | S | 8.5% | 49.4% | 45,920 | Round 1: 50.2% · 294 games50.1Round 2: 50.3% · 715 games50.2Round 3: 52.4% · 724 games (strongest round)52.4Round 4: 49.5% · 584 games49.5 |
| 2 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | S | 7.5% | 48.2% | 40,318 | Round 1: 48.8% · 591 games48.8Round 2: 50.0% · 617 games50.0Round 3: 52.3% · 637 games (strongest round)52.3Round 4: 47.8% · 526 games47.8 |
| 3 | EurekaGain Ability Haste equal to 30% Ability Power. | S | 6.5% | 50.0% | 35,154 | Round 1: 51.3% · 423 games (strongest round)51.3Round 2: 50.6% · 439 games50.6Round 3: 48.9% · 437 games48.9Round 4: 46.6% · 350 games46.6 |
| 4 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | S | 6.3% | 54.6% | 34,075 | Round 1: 56.4% · 999 games (strongest round)56.4Round 2: 53.6% · 893 games53.6Round 3: 53.8% · 117 games53.8Round 4: not enough games- |
| SonataEvery 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed. | | 8.7% | 52.7% | 46,728 | Round 1: 53.3% · 960 games (strongest round)53.3Round 2: 52.5% · 882 games52.5Round 3: 52.5% · 825 games52.5Round 4: 51.7% · 689 games51.7 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.2% | 49.9% | 44,428 | Round 1: 52.7% · 768 games (strongest round)52.7Round 2: 48.7% · 533 games48.7Round 3: 48.6% · 520 games48.6Round 4: 44.0% · 462 games44.0 |
| All For YouYour Heals and Shields are stronger when used on an ally. | | 8.0% | 49.6% | 43,030 | Round 1: 51.1% · 1,010 games51.1Round 2: 51.8% · 922 games51.8Round 3: 52.1% · 1,002 games (strongest round)52.1Round 4: 48.9% · 853 games48.9 |
| HEAVYEmpower! | | 7.2% | 48.7% | 38,638 | Round 1: 48.0% · 1,649 games48.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | | 7.0% | 49.0% | 37,550 | Round 1: 55.2% · 308 games (strongest round)55.2Round 2: 49.5% · 844 games49.5Round 3: 47.8% · 926 games47.8Round 4: 51.5% · 830 games51.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 6.9% | 48.6% | 37,276 | Round 1: 48.7% · 942 games (strongest round)48.7Round 2: 44.7% · 707 games44.7Round 3: 42.8% · 105 games42.8Round 4: not enough games- |
| Critical HealingYour healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance. | | 6.6% | 49.5% | 35,640 | Round 1: 47.7% · 956 games47.7Round 2: 51.3% · 841 games51.3Round 3: 49.0% · 795 games49.0Round 4: 51.9% · 700 games (strongest round)51.9 |
| Wee Woo Wee WooWhen moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is. | | 6.3% | 53.9% | 33,731 | Round 1: 54.5% · 832 games (strongest round)54.5Round 2: 53.6% · 811 games53.6Round 3: 53.3% · 847 games53.3Round 4: 52.4% · 694 games52.4 |
| 5 | Protein ShakeGain 25% Heal and Shield Power based on bonus Armor and Magic Resist. | | 6.2% | 49.9% | 33,592 | Round 1: 47.8% · 613 games47.8Round 2: 49.7% · 601 games (strongest round)49.7Round 3: 48.5% · 578 games48.5Round 4: 46.9% · 544 games46.9 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 6.1% | 51.7% | 32,593 | Round 1: 52.9% · 224 games52.9Round 2: 53.5% · 517 games (strongest round)53.5Round 3: 50.9% · 482 games50.9Round 4: 53.3% · 373 games53.3 |
| 6 | Spirit BombHealing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies. | | 5.4% | 52.9% | 28,974 | Round 1: 54.7% · 150 games54.7Round 2: 57.5% · 150 games (strongest round)57.5Round 3: 57.3% · 150 games57.3Round 4: 55.8% · 150 games55.8 |
| 7 | Windspeaker's BlessingYour Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds. | | 5.3% | 60.2% | 28,558 | Round 1: 62.3% · 431 games62.3Round 2: 64.7% · 537 games (strongest round)64.7Round 3: 62.4% · 537 games62.4Round 4: 60.4% · 565 games60.4 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 5.3% | 49.8% | 28,522 | Round 1: 51.5% · 164 games (strongest round)51.4Round 2: 47.0% · 422 games46.9Round 3: 49.5% · 469 games49.5Round 4: 50.8% · 451 games50.8 |
| 8 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 5.0% | 50.5% | 26,809 | Round 1: 48.7% · 299 games (strongest round)48.7Round 2: 44.6% · 322 games44.6Round 3: 47.4% · 305 games47.4Round 4: 48.5% · 251 games48.5 |
| RejuvenationUsing restores Health. | | 4.9% | 49.0% | 26,629 | Round 1: 49.1% · 560 games49.1Round 2: 48.9% · 532 games48.9Round 3: 49.1% · 549 games49.1Round 4: 50.3% · 513 games (strongest round)50.3 |
| POWEREmpower! | | 4.4% | 50.6% | 23,730 | Round 1: 50.3% · 1,817 games50.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 4.3% | 49.2% | 22,989 | Round 1: not enough games-Round 2: 52.5% · 150 games (strongest round)52.5Round 3: 50.5% · 660 games50.5Round 4: 46.7% · 670 games46.7 |
| 9 | Empyrean PromiseGain 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell. Vigilance Teleport to an ally and grant 101-251 Shield for 3 seconds after landing. | | 3.6% | 51.0% | 19,332 | Round 1: 54.6% · 461 games (strongest round)54.6Round 2: 53.6% · 454 games53.6Round 3: 52.2% · 449 games52.2Round 4: 47.5% · 399 games47.5 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 3.1% | 48.7% | 16,813 | Round 1: 48.5% · 150 games48.5Round 2: 48.5% · 172 games48.5Round 3: 49.8% · 178 games (strongest round)49.8Round 4: 49.1% · 170 games49.1 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 2.9% | 49.0% | 15,779 | Round 1: 51.3% · 271 games (strongest round)51.3Round 2: 47.4% · 247 games47.4Round 3: 50.5% · 282 games50.5Round 4: 51.3% · 271 games51.3 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.6% | 49.6% | 14,195 | Round 1: 51.0% · 150 games51.0Round 2: 52.4% · 157 games52.4Round 3: 50.0% · 180 games50.0Round 4: 53.4% · 209 games (strongest round)53.4 |
| 11 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.5% | 50.6% | 13,313 | Round 1: 51.6% · 150 games (strongest round)51.6Round 2: 51.5% · 150 games51.5Round 3: 49.9% · 150 games49.9Round 4: 46.2% · 158 games46.2 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.3% | 49.4% | 12,584 | Round 1: 53.4% · 150 games (strongest round)53.4Round 2: 52.7% · 192 games52.7Round 3: 48.1% · 225 games48.1Round 4: 50.2% · 213 games50.2 |
| 12 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 2.1% | 49.1% | 11,328 | Round 1: 51.1% · 245 games51.1Round 2: 52.5% · 237 games (strongest round)52.4Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 2.0% | 50.6% | 10,794 | Round 1: not enough games-Round 2: 55.2% · 247 games55.2Round 3: 52.3% · 344 games52.3Round 4: 56.2% · 318 games (strongest round)56.2 |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.0% | 50.4% | 10,540 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.0% · 328 games48.0Round 4: 49.0% · 314 games (strongest round)49.0 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.9% | 48.7% | 10,400 | Round 1: not enough games-Round 2: 47.0% · 150 games46.9Round 3: 48.1% · 186 games (strongest round)48.1Round 4: 47.5% · 188 games47.5 |
| DonationGet 1750 Gold. No questions asked. | | 1.9% | 49.4% | 10,018 | Round 1: not enough games-Round 2: 47.4% · 150 games47.4Round 3: 45.5% · 150 games45.5Round 4: 48.0% · 150 games (strongest round)48.0 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.7% | 48.4% | 8,979 | Round 1: 46.9% · 192 games46.9Round 2: 51.0% · 150 games (strongest round)51.0Round 3: not enough games-Round 4: not enough games- |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 1.6% | 51.2% | 8,530 | Round 1: 45.9% · 296 games45.9Round 2: 46.4% · 192 games (strongest round)46.4Round 3: not enough games-Round 4: not enough games- |
| 13 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.4% | 50.0% | 7,473 | Round 1: 52.4% · 103 games (strongest round)52.4Round 2: 50.0% · 150 games50.0Round 3: 50.4% · 150 games50.4Round 4: 51.6% · 150 games51.6 |
| THRASHEmpower! | | 1.2% | 53.8% | 6,271 | Round 1: 52.3% · 465 games52.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.1% | 48.2% | 5,901 | Round 1: not enough games-Round 2: 51.1% · 130 games51.1Round 3: 51.6% · 150 games51.6Round 4: 53.2% · 145 games (strongest round)53.2 |
| 14 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 48.3% | 5,241 | Round 1: not enough games-Round 2: 46.3% · 118 games46.3Round 3: 47.7% · 125 games47.7Round 4: 47.7% · 137 games (strongest round)47.7 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.8% | 48.2% | 4,343 | Round 1: 54.7% · 150 games (strongest round)54.7Round 2: 49.1% · 138 games49.1Round 3: 49.1% · 140 games49.1Round 4: 49.6% · 113 games49.6 |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | 0.7% | 48.5% | 3,516 | Round 1: not enough games-Round 2: 43.8% · 136 games43.8Round 3: 48.7% · 144 games (strongest round)48.7Round 4: 46.2% · 110 games46.2 |
| 15 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.6% | 54.8% | 3,162 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.1% · 150 games50.1 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 10.5% | 47.5% | 56,759 | Round 1: 50.1% · 1,063 games (strongest round)50.1Round 2: 46.5% · 717 games46.5Round 3: 44.1% · 648 games44.1Round 4: 46.9% · 466 games46.9 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 7.5% | 44.5% | 40,504 | Round 1: 44.5% · 570 games44.5Round 2: 44.8% · 509 games (strongest round)44.8Round 3: 44.0% · 487 games44.0Round 4: 43.8% · 394 games43.8 |
| Bread And ButterYour gains 100 Ability Haste. | | 6.1% | 46.3% | 32,670 | Round 1: not enough games-Round 2: 50.0% · 150 games (strongest round)50.0Round 3: 46.2% · 745 games46.2Round 4: 45.0% · 659 games45.0 |
| 16 | OverloadedUsing another Ability resets the cooldown of. | | 5.8% | 47.6% | 31,262 | Round 1: 45.7% · 420 games45.7Round 2: 48.4% · 392 games (strongest round)48.4Round 3: 42.9% · 427 games42.9Round 4: 44.9% · 381 games44.9 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 5.6% | 45.3% | 30,324 | Round 1: 46.4% · 381 games (strongest round)46.4Round 2: 45.9% · 345 games45.9Round 3: 45.0% · 320 games45.0Round 4: 45.7% · 271 games45.7 |
| Transmute: GoldGain a random Gold Augment. | | 5.2% | 48.0% | 28,240 | Round 1: 51.0% · 238 games (strongest round)51.0Round 2: 50.0% · 439 games50.0Round 3: 47.6% · 530 games47.6Round 4: 48.0% · 484 games48.0 |
| 17 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 5.1% | 46.8% | 27,458 | Round 1: 46.3% · 462 games46.3Round 2: 48.2% · 491 games48.2Round 3: 49.4% · 485 games (strongest round)49.4Round 4: 47.9% · 482 games47.9 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 4.9% | 44.5% | 26,663 | Round 1: 45.8% · 521 games (strongest round)45.8Round 2: 44.5% · 477 games44.5Round 3: 42.7% · 405 games42.7Round 4: 45.1% · 362 games45.1 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 4.3% | 44.8% | 22,996 | Round 1: 46.8% · 150 games46.8Round 2: 49.4% · 376 games49.4Round 3: 49.8% · 354 games (strongest round)49.8Round 4: 47.6% · 324 games47.6 |
| Mercy's StrikeAfter healing or shielding your ally with, your next basic attack gains attack range, attack speed and deals bonus max Health magic damage. | | 4.1% | 47.4% | 22,184 | Round 1: 45.7% · 570 games45.7Round 2: 47.8% · 513 games47.8Round 3: 48.6% · 510 games (strongest round)48.6Round 4: 45.7% · 448 games45.7 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 4.1% | 45.8% | 21,825 | Round 1: 47.2% · 616 games (strongest round)47.2Round 2: 46.1% · 499 games46.1Round 3: not enough games-Round 4: not enough games- |
| 18 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 3.9% | 44.2% | 20,746 | Round 1: 39.9% · 272 games39.9Round 2: 44.9% · 249 games44.9Round 3: 43.8% · 273 games43.8Round 4: 45.2% · 244 games (strongest round)45.2 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 3.8% | 47.3% | 20,508 | Round 1: 49.4% · 380 games (strongest round)49.4Round 2: 46.3% · 381 games46.3Round 3: 47.0% · 448 games47.0Round 4: 46.0% · 347 games46.0 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 3.7% | 44.4% | 19,677 | Round 1: 48.6% · 251 games (strongest round)48.6Round 2: 45.7% · 246 games45.7Round 3: 47.0% · 239 games47.0Round 4: 41.6% · 248 games41.6 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 3.6% | 46.4% | 19,405 | Round 1: 50.6% · 146 games (strongest round)50.6Round 2: 45.1% · 211 games45.1Round 3: 45.8% · 212 games45.8Round 4: 44.3% · 188 games44.3 |
| Witchful ThinkingGain 20-80 Ability Power. | | 3.5% | 47.1% | 18,710 | Round 1: 45.5% · 150 games45.5Round 2: 49.3% · 317 games (strongest round)49.3Round 3: 47.5% · 369 games47.5Round 4: 48.6% · 344 games48.6 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 3.2% | 47.3% | 17,197 | Round 1: 47.8% · 278 games47.8Round 2: 49.0% · 241 games (strongest round)49.0Round 3: 47.4% · 258 games47.4Round 4: 47.1% · 231 games47.1 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 3.0% | 46.2% | 15,973 | Round 1: 45.0% · 375 games45.0Round 2: 45.7% · 335 games (strongest round)45.7Round 3: not enough games-Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 2.9% | 45.9% | 15,672 | Round 1: 45.2% · 356 games (strongest round)45.2Round 2: 44.2% · 349 games44.2Round 3: not enough games-Round 4: not enough games- |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.5% | 46.5% | 13,648 | Round 1: not enough games-Round 2: 50.2% · 233 games50.1Round 3: 52.6% · 265 games (strongest round)52.6Round 4: 48.8% · 231 games48.8 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 2.4% | 45.6% | 12,893 | Round 1: 51.0% · 150 games (strongest round)50.9Round 2: 46.9% · 294 games46.9Round 3: 43.7% · 258 games43.7Round 4: 45.2% · 264 games45.2 |
| 19 | Upgrade Sword of Blossoming DawnGain 100% Attack Speed. Increase Sword of Blossoming Dawn's healing to 250% when you attack enemy champions. | | 2.3% | 46.5% | 12,209 | Round 1: 48.1% · 336 games48.1Round 2: 50.7% · 368 games50.7Round 3: 50.8% · 318 games (strongest round)50.8Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 2.2% | 47.1% | 11,720 | Round 1: 47.8% · 155 games47.8Round 2: 50.6% · 178 games (strongest round)50.6Round 3: 48.3% · 202 games48.3Round 4: 48.7% · 186 games48.7 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 2.0% | 45.7% | 11,020 | Round 1: 49.4% · 150 games (strongest round)49.4Round 2: 47.0% · 150 games47.0Round 3: 48.8% · 150 games48.8Round 4: 47.0% · 150 games47.0 |
| 20 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 2.0% | 44.2% | 10,643 | Round 1: 50.8% · 150 games (strongest round)50.8Round 2: 46.5% · 150 games46.5Round 3: 47.1% · 155 games47.1Round 4: 48.5% · 152 games48.4 |
| 21 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.9% | 46.0% | 10,113 | Round 1: 47.9% · 345 games (strongest round)47.9Round 2: 46.3% · 150 games46.3Round 3: not enough games-Round 4: not enough games- |
| 22 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.9% | 47.8% | 10,030 | Round 1: 44.8% · 165 games44.8Round 2: 45.5% · 162 games45.5Round 3: 48.4% · 150 games (strongest round)48.4Round 4: 46.6% · 150 games46.6 |
| 23 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.8% | 47.9% | 9,887 | Round 1: 48.3% · 186 games48.3Round 2: 47.9% · 210 games47.9Round 3: 49.7% · 229 games (strongest round)49.7Round 4: 45.3% · 208 games45.3 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 1.8% | 44.2% | 9,669 | Round 1: 46.6% · 116 games (strongest round)46.6Round 2: 46.2% · 150 games46.2Round 3: 46.4% · 150 games46.4Round 4: 45.5% · 150 games45.5 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 1.8% | 44.1% | 9,565 | Round 1: 44.6% · 150 games44.6Round 2: 48.0% · 150 games (strongest round)48.0Round 3: 45.6% · 150 games45.6Round 4: 43.4% · 150 games43.4 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.6% | 45.9% | 8,716 | Round 1: not enough games-Round 2: 48.3% · 150 games48.3Round 3: 49.7% · 150 games (strongest round)49.7Round 4: not enough games- |
| 24 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 1.6% | 46.7% | 8,565 | Round 1: 49.1% · 167 games (strongest round)49.1Round 2: 47.2% · 214 games47.2Round 3: 47.8% · 251 games47.8Round 4: 46.1% · 209 games46.1 |
| Warlock JuiceboxGain ? Omnivamp. | | 1.6% | 44.6% | 8,465 | Round 1: 46.8% · 107 games46.8Round 2: 47.5% · 145 games47.5Round 3: 50.4% · 150 games (strongest round)50.4Round 4: 49.0% · 150 games49.0 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.4% | 45.0% | 7,774 | Round 1: not enough games-Round 2: 42.8% · 150 games42.8Round 3: 40.4% · 174 games40.4Round 4: 43.8% · 150 games (strongest round)43.8 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 1.4% | 43.6% | 7,287 | Round 1: 47.7% · 136 games (strongest round)47.7Round 2: 46.3% · 119 games46.3Round 3: 44.4% · 142 games44.4Round 4: 44.8% · 132 games44.8 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.3% | 47.2% | 7,029 | Round 1: not enough games-Round 2: 43.5% · 150 games43.5Round 3: 47.1% · 150 games (strongest round)47.1Round 4: 41.8% · 150 games41.8 |
| Lich BrainGain ? Ability Power. | | 1.2% | 46.2% | 6,698 | Round 1: not enough games-Round 2: 43.2% · 110 games43.2Round 3: 48.8% · 115 games (strongest round)48.8Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.2% | 45.2% | 6,554 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 25 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.2% | 47.9% | 6,301 | Round 1: 45.4% · 156 games (strongest round)45.4Round 2: 44.5% · 150 games44.5Round 3: not enough games-Round 4: not enough games- |
| GoredrinkGain 15% Omnivamp. | | 1.1% | 43.2% | 6,137 | Round 1: not enough games-Round 2: 45.8% · 144 games45.8Round 3: 46.6% · 150 games46.6Round 4: 47.0% · 138 games (strongest round)47.0 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.1% | 45.7% | 5,756 | Round 1: not enough games-Round 2: 46.8% · 150 games46.8Round 3: 48.8% · 150 games (strongest round)48.8Round 4: 45.8% · 150 games45.8 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 1.1% | 43.6% | 5,710 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.0% | 45.4% | 5,528 | Round 1: 43.7% · 150 games43.7Round 2: 44.9% · 150 games44.9Round 3: 47.3% · 150 games (strongest round)47.3Round 4: 47.0% · 133 games47.0 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.8% | 41.8% | 4,487 | Round 1: not enough games-Round 2: 41.3% · 150 games41.3Round 3: 43.6% · 150 games (strongest round)43.6Round 4: 43.0% · 150 games43.0 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.8% | 42.2% | 4,379 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.7% · 118 games (strongest round)51.7Round 4: 44.0% · 124 games44.0 |
| Stats!Gain 2 Stat Anvils! | | 0.8% | 47.5% | 4,051 | Round 1: not enough games-Round 2: 51.1% · 106 games (strongest round)51.1Round 3: 50.8% · 150 games50.8Round 4: 49.9% · 142 games49.9 |
| 26 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.7% | 46.5% | 4,032 | Round 1: 51.0% · 150 games (strongest round)50.9Round 2: 47.3% · 150 games47.3Round 3: not enough games-Round 4: not enough games- |
| 27 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 0.7% | 46.5% | 3,904 | Round 1: 45.1% · 130 games45.1Round 2: 54.3% · 150 games (strongest round)54.3Round 3: 53.7% · 150 games53.7Round 4: 48.6% · 150 games48.6 |
| 28 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 47.7% | 3,826 | Round 1: not enough games-Round 2: 48.7% · 129 games (strongest round)48.7Round 3: 48.3% · 144 games48.3Round 4: not enough games- |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 0.7% | 40.8% | 3,715 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.6% · 108 games46.6Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.7% | 46.3% | 3,539 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.6% | 43.9% | 3,468 | Round 1: 43.0% · 150 games43.0Round 2: 43.6% · 115 games (strongest round)43.6Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.6% | 46.4% | 3,400 | Round 1: not enough games-Round 2: 49.5% · 104 games49.5Round 3: 50.3% · 126 games (strongest round)50.3Round 4: not enough games- |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.6% | 44.3% | 3,294 | Round 1: 45.1% · 138 games45.1Round 2: 49.5% · 139 games (strongest round)49.5Round 3: not enough games-Round 4: not enough games- |
| 29 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.6% | 44.8% | 3,284 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.5% | 43.8% | 2,882 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.5% | 44.5% | 2,834 | Round 1: 44.9% · 150 games44.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.5% | 38.1% | 2,745 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.5% | 42.6% | 2,691 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.5% | 42.3% | 2,614 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.7% · 106 games47.7Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.5% | 44.5% | 2,519 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.4% | 44.9% | 2,337 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.4% | 45.1% | 2,334 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.4% | 39.4% | 2,299 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.4% | 45.3% | 2,063 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.3% | 42.3% | 1,533 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.3% | 41.1% | 1,529 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.3% | 36.9% | 1,496 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.3% | 41.5% | 1,469 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 37.2% | 1,146 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 41.1% | 1,079 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 44.6% | 1,040 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 43.4% | 966 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 55.2% | 835 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 37.5% | 782 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 41.9% | 606 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.1% | 47.8% | 550 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |