| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | SS | 12.4% | 45.9% | 185,410 | Round 1: not enough games-Round 2: 45.6% · 1,568 games (strongest round)45.6Round 3: 44.3% · 2,010 games44.3Round 4: 42.6% · 1,895 games42.6 |
| Blunt ForceGain 20% Attack Damage. | SS | 11.8% | 48.0% | 175,970 | Round 1: 46.1% · 661 games46.1Round 2: 46.4% · 1,601 games46.4Round 3: 47.0% · 1,716 games (strongest round)46.9Round 4: 46.0% · 1,571 games46.0 |
| 1 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SS | 11.2% | 45.9% | 167,034 | Round 1: 43.3% · 1,215 games43.3Round 2: 46.9% · 1,234 games (strongest round)46.9Round 3: 44.7% · 1,314 games44.7Round 4: 44.3% · 997 games44.3 |
| HEAVYEmpower! | S | 11.3% | 46.9% | 169,562 | Round 1: 47.0% · 5,524 games (strongest round)47.0Round 2: 46.3% · 262 games46.3Round 3: not enough games-Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 10.5% | 46.7% | 156,851 | Round 1: 42.9% · 1,489 games42.9Round 2: 44.8% · 930 games44.8Round 3: 46.8% · 1,294 games (strongest round)46.8Round 4: 43.5% · 1,202 games43.5 |
| 2 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | S | 9.1% | 47.6% | 136,490 | Round 1: 46.4% · 1,315 games46.4Round 2: 48.5% · 1,140 games48.4Round 3: 49.4% · 1,155 games (strongest round)49.4Round 4: 44.1% · 894 games44.1 |
| 3 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | S | 7.5% | 49.3% | 112,509 | Round 1: 53.5% · 1,931 games (strongest round)53.5Round 2: 47.9% · 1,949 games47.9Round 3: 50.0% · 348 games50.0Round 4: not enough games- |
| GoredrinkGain 15% Omnivamp. | S | 7.2% | 46.8% | 108,099 | Round 1: 46.9% · 440 games46.9Round 2: 47.7% · 1,139 games47.7Round 3: 49.1% · 1,216 games (strongest round)49.1Round 4: 46.9% · 1,116 games46.9 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 7.6% | 47.7% | 113,487 | Round 1: 50.8% · 1,400 games (strongest round)50.8Round 2: 50.7% · 1,012 games50.7Round 3: 46.6% · 989 games46.6Round 4: 48.9% · 820 games48.9 |
| 4 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 6.4% | 46.3% | 96,226 | Round 1: 45.5% · 1,032 games45.5Round 2: 43.0% · 892 games43.0Round 3: 47.5% · 871 games (strongest round)47.5Round 4: 44.8% · 709 games44.8 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 6.1% | 53.6% | 91,344 | Round 1: 54.2% · 885 games54.2Round 2: 54.3% · 893 games (strongest round)54.3Round 3: 54.2% · 1,025 games54.2Round 4: 53.9% · 929 games53.9 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 6.0% | 45.7% | 90,109 | Round 1: 45.5% · 1,827 games45.5Round 2: 47.1% · 1,718 games (strongest round)47.1Round 3: 42.8% · 312 games42.8Round 4: not enough games- |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 5.9% | 45.5% | 87,760 | Round 1: 42.9% · 1,218 games42.9Round 2: 46.7% · 907 games (strongest round)46.7Round 3: 44.3% · 954 games44.3Round 4: 42.2% · 831 games42.2 |
| 5 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 5.8% | 46.0% | 87,349 | Round 1: 48.9% · 891 games48.9Round 2: 46.3% · 790 games46.3Round 3: 49.6% · 947 games (strongest round)49.6Round 4: 44.7% · 843 games44.7 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | | 5.8% | 53.0% | 87,126 | Round 1: 61.1% · 952 games (strongest round)61.1Round 2: 52.7% · 684 games52.7Round 3: 49.2% · 713 games49.2Round 4: 45.0% · 731 games45.0 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 5.6% | 48.3% | 83,577 | Round 1: 46.8% · 208 games46.8Round 2: 47.4% · 547 games47.4Round 3: 49.5% · 615 games (strongest round)49.5Round 4: 48.1% · 572 games48.1 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 5.5% | 47.6% | 81,535 | Round 1: 49.1% · 1,162 games49.1Round 2: 49.1% · 1,038 games49.1Round 3: 54.5% · 185 games (strongest round)54.5Round 4: not enough games- |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 5.3% | 45.9% | 79,499 | Round 1: 46.3% · 457 games (strongest round)46.3Round 2: 41.8% · 514 games41.8Round 3: 44.2% · 742 games44.2Round 4: 45.9% · 748 games45.9 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 5.3% | 48.4% | 79,472 | Round 1: 52.2% · 547 games (strongest round)52.2Round 2: 47.2% · 558 games47.2Round 3: 47.8% · 735 games47.8Round 4: 46.8% · 748 games46.8 |
| RejuvenationUsing restores Health. | | 5.2% | 47.0% | 77,995 | Round 1: 47.9% · 1,013 games (strongest round)47.9Round 2: 44.6% · 1,079 games44.6Round 3: 46.5% · 1,366 games46.5Round 4: 45.1% · 1,196 games45.1 |
| 6 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 5.1% | 46.9% | 76,675 | Round 1: 47.4% · 479 games (strongest round)47.4Round 2: 46.7% · 531 games46.7Round 3: 44.2% · 728 games44.2Round 4: 46.1% · 612 games46.1 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 5.0% | 48.3% | 74,578 | Round 1: 44.5% · 336 games44.5Round 2: 46.9% · 781 games46.9Round 3: 45.2% · 860 games45.2Round 4: 47.2% · 728 games (strongest round)47.2 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.6% | 49.3% | 68,946 | Round 1: 48.4% · 247 games48.4Round 2: 52.0% · 724 games (strongest round)51.9Round 3: 51.1% · 777 games51.1Round 4: 48.0% · 786 games48.0 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 4.6% | 50.1% | 68,901 | Round 1: 48.1% · 150 games (strongest round)48.1Round 2: 43.8% · 150 games43.8Round 3: not enough games-Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 4.5% | 45.4% | 67,585 | Round 1: 44.9% · 345 games44.9Round 2: 47.3% · 592 games (strongest round)47.3Round 3: 44.8% · 625 games44.8Round 4: 46.9% · 616 games46.9 |
| 7 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 4.4% | 45.5% | 65,868 | Round 1: 44.8% · 466 games (strongest round)44.8Round 2: 44.2% · 548 games44.2Round 3: 44.5% · 551 games44.5Round 4: 42.5% · 410 games42.5 |
| Weapon of Destiny Best with Serpent's Fang+9.5 | | 4.3% | 50.5% | 64,519 | Round 1: 48.1% · 1,194 games48.1Round 2: 49.7% · 941 games49.7Round 3: 52.9% · 130 games (strongest round)52.9Round 4: not enough games- |
| 8 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.2% | 50.2% | 63,422 | Round 1: 49.4% · 423 games49.4Round 2: 51.2% · 459 games51.2Round 3: 51.9% · 559 games (strongest round)51.9Round 4: 48.3% · 463 games48.3 |
| 9 | Transmute: ChaosGain 2 random Augments. | | 4.0% | 46.8% | 59,758 | Round 1: 49.4% · 554 games (strongest round)49.4Round 2: 48.6% · 422 games48.6Round 3: 47.6% · 602 games47.6Round 4: 45.1% · 585 games45.1 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 3.9% | 46.0% | 58,922 | Round 1: 44.2% · 385 games44.2Round 2: 45.8% · 348 games45.8Round 3: 46.3% · 410 games46.3Round 4: 46.7% · 317 games (strongest round)46.7 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 3.9% | 51.5% | 58,688 | Round 1: 50.1% · 710 games (strongest round)50.1Round 2: 49.3% · 643 games49.3Round 3: 49.9% · 761 games49.9Round 4: 47.4% · 666 games47.4 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 3.9% | 49.5% | 58,204 | Round 1: 48.0% · 390 games48.0Round 2: 49.6% · 921 games (strongest round)49.6Round 3: 49.2% · 1,052 games49.2Round 4: 45.5% · 872 games45.5 |
| DonationGet 1750 Gold. No questions asked. | | 3.8% | 47.1% | 56,741 | Round 1: not enough games-Round 2: 45.3% · 337 games45.3Round 3: 46.8% · 561 games (strongest round)46.8Round 4: 45.8% · 563 games45.8 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 3.6% | 47.8% | 54,221 | Round 1: 47.9% · 883 games (strongest round)47.9Round 2: 47.2% · 716 games47.2Round 3: 43.8% · 139 games43.8Round 4: not enough games- |
| 10 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 3.6% | 47.9% | 53,466 | Round 1: 44.7% · 387 games44.7Round 2: 50.3% · 365 games (strongest round)50.3Round 3: 46.1% · 323 games46.1Round 4: 47.2% · 314 games47.2 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 3.3% | 47.1% | 48,730 | Round 1: 46.1% · 444 games46.1Round 2: 48.1% · 517 games48.1Round 3: 49.2% · 660 games (strongest round)49.2Round 4: 42.0% · 684 games42.0 |
| 11 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 3.2% | 48.0% | 47,240 | Round 1: 45.0% · 250 games45.0Round 2: 46.2% · 361 games46.2Round 3: 48.0% · 525 games (strongest round)48.0Round 4: 45.9% · 520 games45.9 |
| 12 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 3.0% | 45.6% | 44,246 | Round 1: 43.7% · 256 games43.7Round 2: 47.7% · 327 games (strongest round)47.7Round 3: 46.7% · 335 games46.7Round 4: 44.8% · 324 games44.8 |
| 13 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.7% | 48.4% | 40,253 | Round 1: 46.9% · 203 games (strongest round)46.9Round 2: 46.4% · 250 games46.4Round 3: 46.8% · 342 games46.8Round 4: 46.5% · 356 games46.5 |
| 14 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.7% | 47.6% | 39,655 | Round 1: 48.5% · 510 games (strongest round)48.5Round 2: 44.5% · 515 games44.5Round 3: not enough games-Round 4: not enough games- |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 2.2% | 46.1% | 33,604 | Round 1: 43.1% · 150 games43.1Round 2: 48.9% · 154 games (strongest round)48.9Round 3: 48.8% · 228 games48.8Round 4: 45.8% · 224 games45.8 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.2% | 46.6% | 32,416 | Round 1: 44.7% · 150 games44.7Round 2: 47.1% · 296 games (strongest round)47.1Round 3: 46.0% · 392 games46.0Round 4: 43.3% · 395 games43.3 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 2.1% | 47.1% | 31,246 | Round 1: not enough games-Round 2: 48.2% · 179 games (strongest round)48.2Round 3: 48.2% · 277 games48.2Round 4: 46.2% · 334 games46.2 |
| 15 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.6% | 45.7% | 24,637 | Round 1: 42.6% · 241 games42.6Round 2: 45.9% · 222 games (strongest round)45.9Round 3: 41.9% · 255 games41.9Round 4: 44.7% · 171 games44.7 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.5% | 47.4% | 21,717 | Round 1: not enough games-Round 2: 50.0% · 150 games (strongest round)50.0Round 3: 47.9% · 150 games47.9Round 4: 47.7% · 150 games47.7 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.4% | 45.7% | 21,507 | Round 1: 40.4% · 150 games40.4Round 2: 44.6% · 150 games (strongest round)44.6Round 3: 43.7% · 197 games43.7Round 4: 42.5% · 237 games42.5 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 1.4% | 45.9% | 21,460 | Round 1: 43.7% · 150 games43.7Round 2: 46.4% · 177 games (strongest round)46.4Round 3: 45.1% · 282 games45.1Round 4: 42.6% · 349 games42.6 |
| 16 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.3% | 46.2% | 20,025 | Round 1: 46.6% · 170 games46.6Round 2: 47.7% · 182 games (strongest round)47.7Round 3: 43.7% · 208 games43.7Round 4: 44.2% · 185 games44.2 |
| 17 | Omni SoulGain 3 random Dragon Souls. | | 1.1% | 49.1% | 17,111 | Round 1: 49.4% · 150 games49.4Round 2: 49.7% · 150 games49.7Round 3: 50.4% · 188 games (strongest round)50.4Round 4: 48.6% · 212 games48.6 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.1% | 46.4% | 16,181 | Round 1: 42.7% · 150 games42.7Round 2: 45.4% · 184 games45.4Round 3: 48.0% · 193 games (strongest round)48.0Round 4: 44.8% · 202 games44.8 |
| 18 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.1% | 46.9% | 15,712 | Round 1: not enough games-Round 2: 43.8% · 159 games43.8Round 3: 47.7% · 232 games (strongest round)47.7Round 4: not enough games- |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.0% | 46.0% | 15,070 | Round 1: not enough games-Round 2: 48.1% · 148 games48.1Round 3: 49.5% · 164 games (strongest round)49.5Round 4: 45.2% · 171 games45.2 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.8% | 46.3% | 12,543 | Round 1: not enough games-Round 2: 44.9% · 150 games44.9Round 3: 45.1% · 150 games (strongest round)45.1Round 4: 42.4% · 150 games42.4 |
| POWEREmpower! | | 0.8% | 46.4% | 12,383 | Round 1: 42.8% · 639 games42.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.8% | 46.0% | 11,906 | Round 1: not enough games-Round 2: 41.5% · 150 games41.5Round 3: 41.5% · 150 games41.5Round 4: 41.6% · 150 games (strongest round)41.6 |
| 19 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.6% | 50.9% | 9,481 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 53.0% · 287 games53.0 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 46.6% | 8,666 | Round 1: not enough games-Round 2: 41.9% · 147 games (strongest round)41.9Round 3: 40.0% · 144 games40.0Round 4: 38.0% · 122 games38.0 |
| 20 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 47.3% | 7,935 | Round 1: 47.7% · 159 games (strongest round)47.7Round 2: 43.2% · 150 games43.2Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.4% | 45.5% | 6,185 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.5% · 144 games (strongest round)45.5Round 4: 37.4% · 143 games37.4 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 47.2% | 4,888 | Round 1: not enough games-Round 2: 55.4% · 135 games (strongest round)55.4Round 3: 52.9% · 126 games52.9Round 4: 51.6% · 129 games51.6 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.3% | 45.9% | 4,845 | Round 1: not enough games-Round 2: 46.5% · 104 games (strongest round)46.5Round 3: 42.3% · 150 games42.3Round 4: 46.1% · 150 games46.1 |
| 21 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.3% | 45.4% | 3,889 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.1% · 129 games (strongest round)43.1Round 4: 40.9% · 139 games40.8 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 45.3% | 3,382 | Round 1: not enough games-Round 2: 46.6% · 100 games (strongest round)46.6Round 3: 42.0% · 106 games42.0Round 4: not enough games- |
| Chain ReactionIf a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage. | | 9.2% | 42.2% | 137,789 | Round 1: 39.7% · 1,252 games39.7Round 2: 43.3% · 1,500 games (strongest round)43.3Round 3: 42.8% · 1,829 games42.8Round 4: 43.3% · 1,824 games43.3 |
| RecursionGain 60 Ability Haste. | | 7.0% | 44.1% | 105,263 | Round 1: 43.2% · 1,013 games43.2Round 2: 43.8% · 817 games43.8Round 3: 42.7% · 939 games42.7Round 4: 44.7% · 789 games (strongest round)44.7 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 6.9% | 44.0% | 102,521 | Round 1: 43.3% · 463 games43.3Round 2: 42.2% · 1,028 games42.2Round 3: 45.7% · 967 games45.7Round 4: 46.3% · 233 games (strongest round)46.3 |
| SiphonDamaging enemy champions with heals you. | | 6.3% | 44.9% | 93,523 | Round 1: 44.7% · 510 games44.7Round 2: 42.3% · 1,187 games42.3Round 3: 45.8% · 1,304 games (strongest round)45.8Round 4: 43.3% · 1,086 games43.3 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 6.2% | 44.3% | 92,943 | Round 1: 45.4% · 1,818 games45.4Round 2: 44.6% · 1,592 games44.6Round 3: 47.0% · 284 games (strongest round)47.0Round 4: not enough games- |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 6.1% | 44.3% | 91,232 | Round 1: 42.4% · 692 games42.4Round 2: 42.7% · 754 games (strongest round)42.7Round 3: 41.0% · 939 games41.0Round 4: 40.0% · 934 games40.0 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 5.0% | 44.2% | 74,171 | Round 1: 41.8% · 786 games41.8Round 2: 42.6% · 684 games42.6Round 3: 42.5% · 788 games42.5Round 4: 43.3% · 656 games (strongest round)43.3 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 4.7% | 43.9% | 70,360 | Round 1: 40.0% · 432 games40.0Round 2: 43.3% · 482 games43.3Round 3: 43.9% · 604 games43.9Round 4: 45.4% · 537 games (strongest round)45.4 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 4.3% | 42.3% | 64,103 | Round 1: 41.0% · 183 games41.0Round 2: 42.3% · 551 games42.3Round 3: 42.5% · 607 games (strongest round)42.5Round 4: 39.1% · 552 games39.1 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 4.3% | 45.2% | 63,858 | Round 1: 43.1% · 311 games43.1Round 2: 43.7% · 248 games43.7Round 3: 47.9% · 382 games (strongest round)47.9Round 4: 42.1% · 282 games42.1 |
| 22 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 4.2% | 43.2% | 62,324 | Round 1: 43.6% · 538 games43.6Round 2: 44.3% · 565 games (strongest round)44.3Round 3: 41.6% · 635 games41.6Round 4: 43.6% · 514 games43.6 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 3.9% | 42.8% | 58,398 | Round 1: 43.4% · 1,122 games (strongest round)43.4Round 2: 39.8% · 1,009 games39.8Round 3: 40.4% · 171 games40.4Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 3.8% | 42.9% | 57,361 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.9% · 884 games (strongest round)43.9Round 4: 42.2% · 889 games42.2 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.8% | 42.0% | 56,609 | Round 1: 42.7% · 1,007 games42.7Round 2: 41.5% · 786 games41.4Round 3: 43.3% · 150 games (strongest round)43.3Round 4: not enough games- |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 3.6% | 44.2% | 53,935 | Round 1: 44.7% · 404 games44.7Round 2: 41.7% · 415 games41.7Round 3: 46.5% · 598 games46.5Round 4: 47.6% · 525 games (strongest round)47.6 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 3.2% | 44.8% | 48,319 | Round 1: 42.8% · 156 games42.8Round 2: 43.8% · 396 games (strongest round)43.8Round 3: 41.9% · 471 games41.9Round 4: 40.3% · 430 games40.3 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 3.1% | 42.0% | 47,014 | Round 1: 40.6% · 561 games40.6Round 2: 44.3% · 396 games (strongest round)44.3Round 3: not enough games-Round 4: not enough games- |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | | 3.1% | 43.8% | 46,845 | Round 1: 40.3% · 216 games40.3Round 2: 41.7% · 493 games41.7Round 3: 46.1% · 528 games (strongest round)46.1Round 4: 39.1% · 523 games39.1 |
| 23 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.1% | 43.5% | 46,519 | Round 1: 41.8% · 676 games (strongest round)41.8Round 2: 41.8% · 602 games41.8Round 3: not enough games-Round 4: not enough games- |
| 24 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.8% | 43.2% | 41,846 | Round 1: 42.6% · 859 games (strongest round)42.6Round 2: 41.9% · 398 games41.9Round 3: not enough games-Round 4: not enough games- |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 2.7% | 44.4% | 39,774 | Round 1: 44.1% · 173 games44.1Round 2: 42.5% · 211 games42.5Round 3: 45.4% · 298 games (strongest round)45.4Round 4: 40.1% · 367 games40.1 |
| 25 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.6% | 41.7% | 38,824 | Round 1: 41.6% · 257 games41.6Round 2: 43.1% · 336 games (strongest round)43.1Round 3: 41.4% · 428 games41.4Round 4: 40.9% · 448 games40.8 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 2.4% | 44.4% | 35,414 | Round 1: 41.8% · 563 games41.8Round 2: 42.6% · 385 games42.6Round 3: 42.7% · 422 games42.7Round 4: 43.4% · 389 games (strongest round)43.4 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 2.2% | 42.7% | 32,274 | Round 1: 42.5% · 150 games42.5Round 2: 41.2% · 150 games41.2Round 3: 43.8% · 150 games (strongest round)43.8Round 4: 39.1% · 150 games39.1 |
| 26 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.9% | 43.6% | 29,059 | Round 1: 41.0% · 259 games41.0Round 2: 41.1% · 277 games41.1Round 3: 43.1% · 373 games43.1Round 4: 43.9% · 307 games (strongest round)43.9 |
| 27 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.9% | 42.3% | 28,864 | Round 1: 43.1% · 204 games43.1Round 2: 43.4% · 213 games (strongest round)43.4Round 3: 43.1% · 283 games43.1Round 4: 41.9% · 223 games41.9 |
| 28 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.9% | 41.7% | 28,801 | Round 1: 42.9% · 222 games (strongest round)42.9Round 2: 42.0% · 261 games42.0Round 3: 40.4% · 364 games40.4Round 4: 41.1% · 306 games41.1 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 1.9% | 44.2% | 28,094 | Round 1: 41.7% · 250 games41.7Round 2: 47.0% · 192 games (strongest round)46.9Round 3: 41.7% · 242 games41.7Round 4: 38.6% · 237 games38.6 |
| 29 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 1.9% | 44.9% | 28,058 | Round 1: 47.4% · 301 games47.4Round 2: 48.4% · 284 games (strongest round)48.4Round 3: 45.0% · 361 games45.0Round 4: 45.0% · 278 games45.0 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 1.8% | 44.3% | 27,060 | Round 1: 44.4% · 150 games44.4Round 2: 42.5% · 256 games42.5Round 3: 46.6% · 276 games (strongest round)46.6Round 4: 45.5% · 282 games45.5 |
| 30 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.7% | 42.4% | 25,885 | Round 1: 40.7% · 228 games40.7Round 2: 45.4% · 215 games (strongest round)45.4Round 3: 40.1% · 241 games40.1Round 4: 44.5% · 206 games44.5 |
| Bread And JamYour gains 100 Ability Haste. | | 1.7% | 43.5% | 25,288 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.6% · 450 games41.6Round 4: 43.6% · 471 games (strongest round)43.6 |
| 31 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 1.7% | 44.3% | 24,893 | Round 1: 48.0% · 167 games (strongest round)48.0Round 2: 45.3% · 186 games45.3Round 3: 44.2% · 260 games44.2Round 4: 46.5% · 229 games46.5 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.7% | 45.1% | 24,731 | Round 1: 46.1% · 122 games46.1Round 2: 47.5% · 194 games47.4Round 3: 49.3% · 246 games (strongest round)49.3Round 4: 45.2% · 231 games45.2 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.6% | 44.6% | 24,336 | Round 1: 44.5% · 167 games (strongest round)44.5Round 2: 43.8% · 300 games43.8Round 3: 42.3% · 321 games42.3Round 4: 41.0% · 267 games41.0 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.3% | 41.8% | 19,134 | Round 1: 41.1% · 150 games41.1Round 2: 41.8% · 150 games (strongest round)41.8Round 3: 39.5% · 196 games39.5Round 4: 40.3% · 219 games40.3 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.3% | 45.2% | 19,023 | Round 1: 43.8% · 150 games43.8Round 2: 44.1% · 174 games44.1Round 3: 43.5% · 197 games43.5Round 4: 44.5% · 166 games (strongest round)44.5 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 1.3% | 44.9% | 18,904 | Round 1: 43.5% · 212 games43.5Round 2: 47.7% · 161 games (strongest round)47.7Round 3: 41.6% · 185 games41.6Round 4: 44.8% · 177 games44.8 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 1.2% | 44.2% | 17,303 | Round 1: 43.6% · 244 games43.6Round 2: 46.2% · 165 games (strongest round)46.2Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.1% | 44.2% | 16,586 | Round 1: 40.8% · 150 games40.8Round 2: 43.8% · 150 games43.8Round 3: 43.8% · 174 games (strongest round)43.8Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.1% | 41.3% | 16,370 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.3% · 273 games (strongest round)43.3Round 4: 40.2% · 270 games40.2 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.1% | 41.6% | 15,907 | Round 1: 44.5% · 150 games44.5Round 2: 45.5% · 150 games (strongest round)45.5Round 3: 44.6% · 168 games44.6Round 4: 41.0% · 242 games41.0 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.1% | 42.9% | 15,841 | Round 1: 45.6% · 150 games45.6Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 42.7% · 178 games42.7Round 4: 45.6% · 187 games45.6 |
| 32 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.0% | 44.6% | 15,424 | Round 1: 45.6% · 133 games45.6Round 2: 45.7% · 150 games (strongest round)45.7Round 3: 45.2% · 151 games45.2Round 4: 45.3% · 150 games45.3 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.9% | 41.4% | 13,611 | Round 1: 45.1% · 150 games (strongest round)45.1Round 2: 43.2% · 150 games43.2Round 3: 44.1% · 150 games44.1Round 4: 44.3% · 150 games44.3 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.9% | 42.1% | 13,305 | Round 1: not enough games-Round 2: 40.0% · 150 games40.0Round 3: 39.5% · 150 games39.5Round 4: 40.4% · 150 games (strongest round)40.4 |
| 33 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 0.8% | 40.5% | 11,931 | Round 1: 38.1% · 121 games38.1Round 2: 42.1% · 150 games (strongest round)42.1Round 3: 40.4% · 150 games40.4Round 4: 40.5% · 150 games40.5 |
| 34 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.7% | 45.2% | 10,621 | Round 1: 35.5% · 150 games35.5Round 2: 39.5% · 148 games (strongest round)39.5Round 3: 38.9% · 150 games38.9Round 4: 37.4% · 150 games37.4 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.7% | 39.9% | 9,814 | Round 1: 38.6% · 152 games (strongest round)38.6Round 2: 35.2% · 110 games35.2Round 3: 36.2% · 106 games36.2Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.6% | 43.6% | 9,687 | Round 1: not enough games-Round 2: 49.4% · 150 games (strongest round)49.4Round 3: 42.8% · 150 games42.8Round 4: 44.6% · 159 games44.6 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.6% | 44.0% | 9,676 | Round 1: 37.7% · 150 games37.7Round 2: 39.6% · 150 games39.6Round 3: 40.2% · 150 games (strongest round)40.2Round 4: 38.8% · 150 games38.8 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.6% | 38.8% | 9,105 | Round 1: not enough games-Round 2: 37.2% · 129 games37.2Round 3: 39.4% · 144 games (strongest round)39.4Round 4: 34.6% · 127 games34.6 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.5% | 43.6% | 7,817 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.7% · 106 games44.7Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.4% | 43.2% | 6,372 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.0% · 109 games46.0Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.4% | 45.0% | 6,095 | Round 1: 46.7% · 150 games46.7Round 2: 45.3% · 150 games45.3Round 3: 45.4% · 150 games45.4Round 4: 46.8% · 149 games (strongest round)46.8 |
| THRASHEmpower! | | 0.4% | 44.2% | 6,067 | Round 1: 44.1% · 225 games44.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.2% | 44.0% | 3,044 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 43.9% | 2,979 | Round 1: not enough games-Round 2: not enough games-Round 3: 34.3% · 129 games34.3Round 4: 36.6% · 117 games (strongest round)36.6 |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.2% | 42.4% | 2,934 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 42.0% · 107 games42.0 |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.2% | 43.1% | 2,574 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 45.7% | 2,490 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 50.0% | 2,468 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 40.9% | 2,222 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | <0.1% | 100.0% | 1 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |