| Blunt ForceGain 20% Attack Damage. | SSS | 13.7% | 50.7% | 185,948 | Round 1: 51.8% · 453 games (strongest round)51.8Round 2: 49.8% · 1,178 games49.8Round 3: 48.0% · 1,238 games48.0Round 4: 50.3% · 1,175 games50.3 |
| 1 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SS | 12.9% | 48.3% | 174,617 | Round 1: 46.8% · 1,054 games46.8Round 2: 47.1% · 1,010 games47.1Round 3: 50.2% · 1,008 games (strongest round)50.2Round 4: 46.0% · 850 games46.0 |
| 2 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | SS | 11.5% | 51.3% | 155,650 | Round 1: 51.1% · 984 games51.1Round 2: 50.6% · 810 games50.6Round 3: 51.3% · 904 games51.3Round 4: 52.3% · 777 games (strongest round)52.3 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 13.9% | 49.4% | 188,490 | Round 1: 49.8% · 1,163 games49.8Round 2: 50.8% · 744 games (strongest round)50.8Round 3: 50.3% · 1,053 games50.3Round 4: 49.1% · 1,102 games49.1 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 12.5% | 52.2% | 169,362 | Round 1: 52.6% · 1,547 games52.6Round 2: 52.3% · 1,108 games52.3Round 3: 54.0% · 1,069 games (strongest round)54.0Round 4: 52.3% · 840 games52.3 |
| 3 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | S | 8.1% | 51.0% | 109,469 | Round 1: 51.6% · 454 games51.6Round 2: 54.1% · 583 games54.1Round 3: 55.5% · 654 games (strongest round)55.5Round 4: 52.3% · 676 games52.3 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | S | 8.0% | 50.5% | 107,960 | Round 1: 50.1% · 237 games50.1Round 2: 51.0% · 528 games (strongest round)51.0Round 3: 50.0% · 590 games50.0Round 4: 48.9% · 575 games48.9 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | S | 7.2% | 49.4% | 97,358 | Round 1: not enough games-Round 2: 51.1% · 420 games (strongest round)51.1Round 3: 48.5% · 459 games48.5Round 4: 46.0% · 472 games46.0 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 10.1% | 51.4% | 136,948 | Round 1: 52.6% · 1,595 games52.6Round 2: 51.3% · 1,370 games51.3Round 3: 53.6% · 246 games (strongest round)53.6Round 4: not enough games- |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 10.0% | 48.1% | 135,125 | Round 1: 46.7% · 769 games46.7Round 2: 49.4% · 655 games49.4Round 3: 49.1% · 816 games49.1Round 4: 51.2% · 666 games (strongest round)51.2 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 7.5% | 50.0% | 101,751 | Round 1: 53.8% · 155 games (strongest round)53.8Round 2: 53.2% · 150 games53.2Round 3: not enough games-Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 7.4% | 52.0% | 99,988 | Round 1: 52.3% · 676 games52.3Round 2: 49.3% · 616 games49.3Round 3: 53.1% · 791 games53.1Round 4: 53.7% · 735 games (strongest round)53.7 |
| 4 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 7.1% | 54.7% | 96,533 | Round 1: 57.5% · 583 games (strongest round)57.5Round 2: 56.2% · 611 games56.2Round 3: 57.2% · 618 games57.2Round 4: 53.1% · 499 games53.1 |
| POWEREmpower! | | 7.0% | 50.7% | 94,335 | Round 1: 51.8% · 2,333 games51.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Weapon of Destiny Best with Death's Dance+11.1 | | 6.7% | 53.8% | 90,401 | Round 1: 52.9% · 1,135 games52.9Round 2: 54.0% · 946 games (strongest round)53.9Round 3: 53.0% · 158 games53.0Round 4: not enough games- |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 6.0% | 49.7% | 80,952 | Round 1: 52.0% · 191 games52.0Round 2: 51.8% · 495 games51.8Round 3: 50.1% · 567 games50.1Round 4: 53.1% · 569 games (strongest round)53.1 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 5.8% | 49.1% | 78,834 | Round 1: 48.8% · 720 games48.8Round 2: 48.6% · 509 games48.6Round 3: 48.5% · 570 games48.5Round 4: 52.5% · 431 games (strongest round)52.5 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 5.7% | 51.8% | 77,441 | Round 1: 54.9% · 184 games (strongest round)54.9Round 2: 54.1% · 508 games54.1Round 3: 51.5% · 589 games51.5Round 4: 53.6% · 654 games53.6 |
| 5 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 5.3% | 52.4% | 72,347 | Round 1: 55.1% · 852 games55.1Round 2: 53.1% · 800 games53.1Round 3: 55.1% · 125 games (strongest round)55.1Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 5.0% | 50.1% | 68,198 | Round 1: not enough games-Round 2: 50.8% · 311 games (strongest round)50.8Round 3: 48.7% · 468 games48.7Round 4: 46.4% · 464 games46.4 |
| 6 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 4.4% | 48.8% | 59,814 | Round 1: 51.5% · 296 games51.5Round 2: 51.6% · 312 games (strongest round)51.6Round 3: 46.5% · 329 games46.5Round 4: 48.4% · 285 games48.4 |
| 7 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 4.4% | 48.4% | 59,384 | Round 1: 42.7% · 382 games42.7Round 2: 47.5% · 319 games47.5Round 3: 49.1% · 363 games (strongest round)49.1Round 4: 48.6% · 304 games48.6 |
| 8 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 4.3% | 48.4% | 57,797 | Round 1: 51.4% · 606 games (strongest round)51.4Round 2: 45.9% · 561 games45.9Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 4.2% | 49.0% | 57,384 | Round 1: 52.1% · 642 games52.1Round 2: 51.6% · 576 games51.6Round 3: 53.7% · 104 games (strongest round)53.7Round 4: not enough games- |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 3.8% | 48.1% | 52,088 | Round 1: 46.2% · 737 games46.2Round 2: 50.6% · 633 games (strongest round)50.6Round 3: 50.3% · 128 games50.3Round 4: not enough games- |
| 9 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.8% | 53.7% | 51,922 | Round 1: 54.2% · 240 games54.2Round 2: 54.8% · 276 games (strongest round)54.8Round 3: 53.2% · 332 games53.2Round 4: 52.9% · 257 games52.8 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 3.7% | 49.0% | 49,655 | Round 1: 49.2% · 284 games49.2Round 2: 52.2% · 246 games52.2Round 3: 53.6% · 336 games (strongest round)53.6Round 4: 53.3% · 301 games53.3 |
| 11 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 3.3% | 51.2% | 44,715 | Round 1: 51.3% · 199 games (strongest round)51.3Round 2: 48.4% · 218 games48.4Round 3: 50.9% · 316 games50.8Round 4: 46.4% · 335 games46.4 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 2.9% | 50.5% | 39,895 | Round 1: not enough games-Round 2: 49.0% · 159 games48.9Round 3: 49.4% · 274 games (strongest round)49.4Round 4: 47.4% · 308 games47.4 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.7% | 48.7% | 36,465 | Round 1: 51.1% · 150 games51.1Round 2: 51.1% · 298 games51.1Round 3: 51.8% · 271 games (strongest round)51.8Round 4: 47.8% · 281 games47.8 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 2.7% | 48.0% | 36,065 | Round 1: 46.4% · 150 games46.4Round 2: 47.5% · 201 games47.5Round 3: 49.1% · 216 games (strongest round)49.1Round 4: 45.8% · 249 games45.8 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.7% | 49.4% | 35,975 | Round 1: 44.5% · 150 games44.5Round 2: 47.0% · 154 games47.0Round 3: 50.9% · 227 games (strongest round)50.9Round 4: 49.7% · 300 games49.7 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 2.6% | 52.3% | 34,739 | Round 1: 54.8% · 241 games (strongest round)54.8Round 2: 54.6% · 215 games54.6Round 3: 51.0% · 317 games51.0Round 4: 52.2% · 310 games52.2 |
| 12 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 2.3% | 50.7% | 31,253 | Round 1: 45.1% · 150 games45.1Round 2: 46.9% · 150 games (strongest round)46.9Round 3: 44.6% · 191 games44.6Round 4: 45.2% · 179 games45.2 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 2.3% | 49.1% | 30,887 | Round 1: 48.9% · 105 games48.9Round 2: 46.8% · 165 games46.8Round 3: 49.4% · 187 games49.4Round 4: 50.3% · 201 games (strongest round)50.3 |
| 13 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 2.3% | 49.6% | 30,701 | Round 1: 47.6% · 150 games47.6Round 2: 47.4% · 150 games47.4Round 3: 50.1% · 174 games (strongest round)50.1Round 4: 47.2% · 150 games47.2 |
| 14 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.2% | 48.4% | 30,180 | Round 1: 49.6% · 240 games (strongest round)49.6Round 2: 48.1% · 241 games48.1Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 2.0% | 48.4% | 27,027 | Round 1: 46.8% · 150 games46.8Round 2: 49.0% · 208 games (strongest round)49.0Round 3: 43.0% · 239 games43.0Round 4: 47.7% · 219 games47.7 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.8% | 49.1% | 24,397 | Round 1: 50.9% · 150 games (strongest round)50.9Round 2: 48.3% · 241 games48.3Round 3: 49.4% · 242 games49.4Round 4: 49.0% · 239 games49.0 |
| 15 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.8% | 50.3% | 23,768 | Round 1: 53.0% · 161 games (strongest round)52.9Round 2: 48.1% · 132 games48.1Round 3: 52.8% · 141 games52.8Round 4: 49.3% · 129 games49.3 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.6% | 50.1% | 21,151 | Round 1: 47.2% · 150 games47.2Round 2: 49.9% · 194 games49.9Round 3: 51.0% · 242 games51.0Round 4: 51.7% · 234 games (strongest round)51.7 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.5% | 49.6% | 20,332 | Round 1: not enough games-Round 2: 43.3% · 150 games43.3Round 3: 44.7% · 150 games44.7Round 4: 47.0% · 150 games (strongest round)47.0 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 1.5% | 49.7% | 20,146 | Round 1: not enough games-Round 2: 52.1% · 150 games (strongest round)52.1Round 3: 50.7% · 163 games50.7Round 4: 51.2% · 189 games51.2 |
| 16 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.3% | 49.1% | 17,961 | Round 1: 54.7% · 150 games (strongest round)54.7Round 2: 54.6% · 150 games54.6Round 3: 51.5% · 150 games51.5Round 4: 48.9% · 150 games48.9 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.3% | 48.2% | 17,571 | Round 1: 50.6% · 150 games50.6Round 2: 48.4% · 150 games48.4Round 3: 50.7% · 150 games (strongest round)50.7Round 4: 47.1% · 187 games47.1 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.2% | 49.6% | 15,699 | Round 1: not enough games-Round 2: 48.0% · 150 games48.0Round 3: 49.1% · 150 games (strongest round)49.1Round 4: 48.3% · 150 games48.3 |
| 17 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 53.4% | 13,941 | Round 1: 51.8% · 144 games (strongest round)51.8Round 2: 50.6% · 145 games50.6Round 3: 50.3% · 150 games50.3Round 4: 48.9% · 150 games48.9 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.0% | 50.6% | 13,343 | Round 1: 49.0% · 109 games49.0Round 2: 49.7% · 150 games (strongest round)49.7Round 3: 48.2% · 150 games48.2Round 4: 46.1% · 150 games46.1 |
| 18 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 49.3% | 12,798 | Round 1: not enough games-Round 2: 49.7% · 150 games (strongest round)49.7Round 3: 48.4% · 150 games48.4Round 4: not enough games- |
| 19 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.8% | 50.3% | 11,241 | Round 1: 52.6% · 150 games (strongest round)52.6Round 2: 48.6% · 150 games48.6Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 48.2% | 9,256 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 48.8% · 123 games48.8 |
| 20 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 55.1% | 7,346 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 48.4% · 150 games48.4 |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.5% | 48.2% | 6,155 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.4% | 48.0% | 5,876 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 52.1% · 102 games52.1 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.4% | 52.7% | 5,798 | Round 1: not enough games-Round 2: not enough games-Round 3: 55.1% · 106 games55.1Round 4: 56.8% · 121 games (strongest round)56.8 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.4% | 48.5% | 5,661 | Round 1: not enough games-Round 2: 45.5% · 114 games45.5Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.3% | 50.9% | 4,137 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 12.9% | 46.5% | 175,304 | Round 1: 44.8% · 866 games44.8Round 2: 45.4% · 965 games45.4Round 3: 48.8% · 1,149 games48.8Round 4: 49.6% · 1,022 games (strongest round)49.6 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 10.5% | 46.7% | 142,148 | Round 1: 47.7% · 500 games47.7Round 2: 48.8% · 1,238 games48.8Round 3: 45.9% · 1,272 games45.9Round 4: 49.8% · 283 games (strongest round)49.8 |
| RecursionGain 60 Ability Haste. | | 10.5% | 47.2% | 141,563 | Round 1: 48.1% · 986 games48.1Round 2: 47.2% · 825 games47.2Round 3: 49.4% · 973 games (strongest round)49.4Round 4: 46.6% · 805 games46.6 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 10.4% | 46.3% | 140,887 | Round 1: 42.5% · 835 games42.5Round 2: 47.8% · 894 games47.8Round 3: 47.8% · 1,136 games (strongest round)47.8Round 4: 46.2% · 1,055 games46.2 |
| Bread And JamYour gains 100 Ability Haste. | | 8.6% | 46.1% | 115,921 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.2% · 1,226 games (strongest round)48.2Round 4: 47.0% · 1,178 games47.0 |
| SiphonDamaging enemy champions with heals you. | | 7.4% | 47.2% | 100,376 | Round 1: 46.3% · 226 games46.3Round 2: 46.2% · 794 games46.2Round 3: 48.4% · 759 games (strongest round)48.4Round 4: 46.0% · 767 games46.0 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 7.4% | 45.9% | 100,307 | Round 1: 45.1% · 1,320 games45.1Round 2: 46.8% · 1,199 games46.8Round 3: 48.3% · 201 games (strongest round)48.3Round 4: not enough games- |
| HEAVYEmpower! | | 5.5% | 47.6% | 74,973 | Round 1: 48.8% · 1,410 games48.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 4.8% | 45.9% | 65,619 | Round 1: 46.8% · 747 games (strongest round)46.8Round 2: 44.2% · 659 games44.2Round 3: 46.3% · 113 games46.3Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 4.6% | 47.6% | 62,442 | Round 1: 50.0% · 178 games (strongest round)50.0Round 2: 45.9% · 371 games45.9Round 3: 47.4% · 401 games47.4Round 4: 44.4% · 433 games44.4 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 4.3% | 47.1% | 58,210 | Round 1: 44.1% · 156 games44.1Round 2: 47.9% · 178 games47.9Round 3: 51.3% · 236 games (strongest round)51.3Round 4: 47.6% · 249 games47.6 |
| Bread And ButterYour gains 100 Ability Haste. | | 4.1% | 43.4% | 55,499 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.4% · 613 games42.4Round 4: 45.3% · 656 games (strongest round)45.3 |
| 21 | OverloadedUsing another Ability resets the cooldown of. | | 3.8% | 46.2% | 50,842 | Round 1: 47.1% · 320 games (strongest round)47.1Round 2: 43.7% · 357 games43.7Round 3: 43.8% · 354 games43.8Round 4: 45.7% · 288 games45.7 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 3.6% | 47.7% | 49,345 | Round 1: 43.9% · 304 games43.9Round 2: 48.0% · 286 games48.0Round 3: 46.5% · 388 games46.5Round 4: 51.6% · 408 games (strongest round)51.6 |
| 22 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 3.6% | 44.9% | 48,744 | Round 1: 46.8% · 261 games46.8Round 2: 45.2% · 260 games45.2Round 3: 46.4% · 280 games46.4Round 4: 47.0% · 259 games (strongest round)47.0 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.9% | 46.6% | 38,900 | Round 1: 45.8% · 163 games45.8Round 2: 46.8% · 150 games46.8Round 3: 49.2% · 182 games (strongest round)49.2Round 4: 46.9% · 196 games46.9 |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 2.7% | 46.8% | 36,862 | Round 1: 45.2% · 141 games45.2Round 2: 44.9% · 230 games44.9Round 3: 48.5% · 245 games (strongest round)48.5Round 4: 47.1% · 307 games47.1 |
| 23 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.5% | 46.8% | 34,103 | Round 1: 47.6% · 433 games47.6Round 2: 49.4% · 205 games (strongest round)49.4Round 3: not enough games-Round 4: not enough games- |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | | 2.4% | 44.2% | 32,218 | Round 1: 41.3% · 150 games41.3Round 2: 45.0% · 165 games (strongest round)45.0Round 3: 43.2% · 192 games43.2Round 4: 38.8% · 238 games38.8 |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.3% | 44.1% | 31,181 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.4% · 283 games41.4Round 4: 44.8% · 308 games (strongest round)44.8 |
| 24 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 2.3% | 46.4% | 31,147 | Round 1: 49.0% · 156 games (strongest round)49.0Round 2: 45.0% · 183 games45.0Round 3: 47.3% · 190 games47.3Round 4: 47.1% · 168 games47.1 |
| 25 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 2.3% | 43.3% | 30,942 | Round 1: 40.2% · 150 games40.2Round 2: 43.8% · 150 games43.8Round 3: 44.0% · 166 games44.0Round 4: 45.7% · 160 games (strongest round)45.7 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 2.1% | 46.1% | 28,558 | Round 1: 50.6% · 313 games50.6Round 2: 51.2% · 208 games (strongest round)51.2Round 3: 48.7% · 224 games48.7Round 4: 49.7% · 188 games49.7 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 2.0% | 47.2% | 27,582 | Round 1: 48.3% · 135 games (strongest round)48.3Round 2: 45.7% · 219 games45.7Round 3: 46.1% · 231 games46.1Round 4: 47.4% · 170 games47.4 |
| 26 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.0% | 46.7% | 27,006 | Round 1: 42.1% · 150 games42.1Round 2: 43.5% · 150 games43.5Round 3: 50.2% · 199 games (strongest round)50.2Round 4: 44.9% · 150 games44.9 |
| 27 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 2.0% | 46.9% | 26,911 | Round 1: 41.8% · 150 games41.8Round 2: 45.6% · 150 games45.6Round 3: 47.2% · 170 games (strongest round)47.2Round 4: 44.9% · 208 games44.9 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 1.8% | 44.2% | 24,663 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.2% · 113 games45.2Round 4: 45.6% · 119 games (strongest round)45.6 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.5% | 44.5% | 20,902 | Round 1: 48.3% · 465 games48.3Round 2: 49.6% · 360 games (strongest round)49.6Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 1.5% | 44.9% | 20,839 | Round 1: not enough games-Round 2: 46.2% · 150 games46.2Round 3: 46.5% · 152 games (strongest round)46.5Round 4: 45.3% · 157 games45.3 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 1.5% | 45.4% | 20,341 | Round 1: 44.7% · 102 games44.7Round 2: 47.5% · 150 games (strongest round)47.5Round 3: 41.0% · 150 games40.9Round 4: 45.1% · 150 games45.1 |
| 28 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.3% | 46.7% | 17,370 | Round 1: 41.4% · 150 games41.4Round 2: 47.8% · 150 games47.8Round 3: 48.2% · 150 games (strongest round)48.2Round 4: 44.8% · 150 games44.8 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.3% | 46.8% | 17,134 | Round 1: 45.4% · 150 games45.4Round 2: 47.2% · 150 games47.2Round 3: 47.4% · 150 games (strongest round)47.4Round 4: 47.4% · 150 games47.4 |
| 29 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 1.1% | 41.5% | 15,000 | Round 1: 40.4% · 150 games40.4Round 2: 39.4% · 144 games39.4Round 3: 43.6% · 150 games (strongest round)43.6Round 4: 40.4% · 150 games40.4 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.1% | 44.8% | 14,381 | Round 1: 41.4% · 150 games41.4Round 2: 44.9% · 150 games44.9Round 3: 47.6% · 150 games (strongest round)47.6Round 4: 42.8% · 150 games42.8 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 0.9% | 42.3% | 12,752 | Round 1: 46.4% · 150 games (strongest round)46.4Round 2: 45.1% · 150 games45.1Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.9% | 45.4% | 11,710 | Round 1: 50.4% · 150 games50.4Round 2: 49.5% · 150 games49.5Round 3: 50.6% · 150 games (strongest round)50.6Round 4: 46.4% · 150 games46.4 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.8% | 42.8% | 11,498 | Round 1: 49.1% · 150 games49.1Round 2: 45.0% · 150 games45.0Round 3: 49.2% · 150 games49.2Round 4: 50.9% · 150 games (strongest round)50.9 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.8% | 42.7% | 11,480 | Round 1: 40.5% · 150 games40.5Round 2: 43.2% · 150 games (strongest round)43.2Round 3: 41.3% · 150 games41.3Round 4: not enough games- |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.8% | 46.2% | 11,421 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.8% · 138 games (strongest round)52.8Round 4: 50.8% · 150 games50.8 |
| 30 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.8% | 43.6% | 11,370 | Round 1: 46.8% · 110 games46.8Round 2: 44.1% · 119 games44.1Round 3: 47.2% · 150 games (strongest round)47.2Round 4: 44.3% · 150 games44.3 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.8% | 44.1% | 10,509 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.3% · 150 games44.3Round 4: 46.9% · 150 games (strongest round)46.9 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.7% | 46.7% | 9,458 | Round 1: 45.7% · 150 games45.7Round 2: 43.5% · 139 games43.5Round 3: 46.7% · 147 games (strongest round)46.7Round 4: 44.5% · 130 games44.5 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.6% | 44.2% | 8,469 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.9% · 131 games43.9Round 4: 47.1% · 150 games (strongest round)47.1 |
| 31 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 0.6% | 43.3% | 8,014 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.6% | 44.3% | 7,724 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.2% · 118 games41.2Round 4: 47.8% · 114 games (strongest round)47.8 |
| 32 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.5% | 47.6% | 7,256 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.5% | 42.9% | 7,106 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.4% | 45.7% | 5,812 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.8% · 141 games (strongest round)45.8Round 4: 40.7% · 150 games40.7 |
| 33 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.4% | 45.6% | 5,722 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.3% | 45.8% | 4,284 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 47.6% | 3,500 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 0.2% | 44.0% | 2,817 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.2% | 44.5% | 2,789 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.2% | 42.6% | 2,499 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 46.9% | 2,429 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 46.1% | 1,942 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.1% | 47.6% | 1,851 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 44.5% | 1,727 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 45.3% | 1,230 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 44.3% | 1,166 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 40.5% | 884 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | <0.1% | 48.4% | 566 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | <0.1% | 52.9% | 329 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | <0.1% | 50.0% | 2 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | <0.1% | 0.0% | 1 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |