| Spin To WinYour spin Abilities gain 30 Ability Haste and deal 0.3 more damage, increase to? for Ultimates | SSS | 18.8% | 56.6% | 323,754 | Round 1: 56.0% · 740 games (strongest round)56.0Round 2: 54.7% · 1,770 games54.7Round 3: 52.5% · 1,880 games52.5Round 4: 53.7% · 1,733 games53.7 |
| 1 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | SSS | 15.0% | 55.1% | 258,698 | Round 1: 54.5% · 1,010 games (strongest round)54.5Round 2: 51.9% · 1,051 games51.9Round 3: 52.3% · 1,200 games52.3Round 4: 52.3% · 1,018 games52.3 |
| RecursionGain 60 Ability Haste. | SS | 14.3% | 52.6% | 247,051 | Round 1: 48.0% · 1,472 games47.9Round 2: 50.5% · 1,349 games (strongest round)50.5Round 3: 50.3% · 1,278 games50.3Round 4: 49.9% · 1,039 games49.9 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | SS | 12.0% | 52.7% | 206,400 | Round 1: not enough games-Round 2: 48.7% · 1,044 games48.7Round 3: 49.2% · 1,178 games49.2Round 4: 50.8% · 1,250 games (strongest round)50.8 |
| Blunt ForceGain 20% Attack Damage. | SS | 11.1% | 56.8% | 192,045 | Round 1: 53.8% · 453 games53.8Round 2: 53.1% · 991 games53.1Round 3: 56.1% · 1,053 games (strongest round)56.1Round 4: 53.5% · 1,009 games53.5 |
| 2 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SS | 11.0% | 53.6% | 189,606 | Round 1: 48.1% · 825 games48.1Round 2: 50.5% · 771 games50.5Round 3: 53.6% · 790 games (strongest round)53.6Round 4: 48.5% · 735 games48.5 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 12.6% | 54.1% | 217,376 | Round 1: 53.5% · 1,327 games53.5Round 2: 51.6% · 799 games51.6Round 3: 54.2% · 1,033 games (strongest round)54.2Round 4: 50.7% · 1,006 games50.7 |
| HEAVYEmpower! | S | 11.9% | 54.5% | 205,635 | Round 1: 51.1% · 3,791 games51.1Round 2: 53.8% · 189 games (strongest round)53.8Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | S | 11.4% | 52.6% | 196,015 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.5% · 1,545 games (strongest round)49.5Round 4: 49.0% · 1,720 games49.0 |
| GoredrinkGain 15% Omnivamp. | S | 9.3% | 52.7% | 159,456 | Round 1: 50.1% · 375 games50.1Round 2: 49.8% · 956 games49.8Round 3: 48.8% · 979 games48.8Round 4: 52.1% · 864 games (strongest round)52.1 |
| 3 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | S | 7.5% | 55.3% | 129,234 | Round 1: 53.0% · 713 games53.0Round 2: 53.7% · 606 games53.7Round 3: 53.7% · 607 games53.7Round 4: 53.9% · 486 games (strongest round)53.9 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | S | 7.3% | 56.6% | 126,158 | Round 1: 55.1% · 300 games (strongest round)55.1Round 2: 50.5% · 680 games50.5Round 3: 53.2% · 804 games53.2Round 4: 53.7% · 708 games53.7 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 8.0% | 52.1% | 138,099 | Round 1: 48.8% · 735 games48.8Round 2: 50.0% · 727 games (strongest round)50.0Round 3: 49.4% · 878 games49.4Round 4: 48.6% · 721 games48.6 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 7.8% | 54.3% | 133,848 | Round 1: 52.5% · 1,180 games52.5Round 2: 49.6% · 1,061 games49.6Round 3: 55.3% · 178 games (strongest round)55.3Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 7.4% | 57.9% | 127,078 | Round 1: 54.5% · 150 games54.4Round 2: 59.1% · 150 games (strongest round)59.1Round 3: not enough games-Round 4: not enough games- |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 6.9% | 53.1% | 119,601 | Round 1: 51.0% · 1,065 games (strongest round)51.0Round 2: 48.8% · 813 games48.8Round 3: 49.9% · 742 games49.9Round 4: 50.7% · 657 games50.7 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 5.9% | 53.7% | 102,495 | Round 1: 49.4% · 404 games49.4Round 2: 50.7% · 431 games50.7Round 3: 53.4% · 445 games (strongest round)53.4Round 4: 52.1% · 339 games52.1 |
| 4 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 5.6% | 52.8% | 97,013 | Round 1: 48.0% · 361 games48.0Round 2: 50.5% · 397 games (strongest round)50.5Round 3: 50.1% · 466 games50.1Round 4: 50.0% · 406 games50.0 |
| 5 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 5.5% | 55.1% | 94,304 | Round 1: 52.5% · 811 games52.5Round 2: 53.9% · 803 games53.8Round 3: 54.5% · 124 games (strongest round)54.5Round 4: not enough games- |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 5.2% | 55.4% | 90,163 | Round 1: 56.1% · 551 games (strongest round)56.1Round 2: 53.9% · 591 games53.9Round 3: 50.5% · 665 games50.5Round 4: 51.4% · 633 games51.4 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 5.1% | 54.1% | 87,120 | Round 1: 52.7% · 476 games52.7Round 2: 52.6% · 505 games52.6Round 3: 54.8% · 464 games (strongest round)54.8Round 4: 49.5% · 419 games49.5 |
| Weapon of Destiny Best with Serpent's Fang+10.9 | | 4.8% | 59.8% | 83,032 | Round 1: 56.0% · 836 games56.0Round 2: 54.5% · 706 games54.5Round 3: 56.5% · 139 games (strongest round)56.5Round 4: not enough games- |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 4.8% | 55.0% | 81,983 | Round 1: 50.0% · 614 games50.0Round 2: 52.3% · 611 games52.3Round 3: 52.2% · 580 games52.2Round 4: 52.6% · 527 games (strongest round)52.6 |
| 6 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 4.2% | 53.5% | 71,582 | Round 1: 53.4% · 808 games53.4Round 2: 53.1% · 751 games53.1Round 3: 54.6% · 140 games (strongest round)54.6Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 4.1% | 55.0% | 70,858 | Round 1: not enough games-Round 2: 55.2% · 282 games (strongest round)55.2Round 3: 51.7% · 410 games51.7Round 4: 48.6% · 412 games48.6 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.1% | 56.4% | 70,190 | Round 1: 48.7% · 165 games48.7Round 2: 54.7% · 418 games (strongest round)54.7Round 3: 52.5% · 470 games52.5Round 4: 53.6% · 537 games53.6 |
| 7 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 4.0% | 54.3% | 69,476 | Round 1: 54.6% · 414 games54.6Round 2: 50.5% · 335 games50.4Round 3: 49.6% · 392 games49.6Round 4: 54.9% · 277 games (strongest round)54.9 |
| 8 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.0% | 60.5% | 68,425 | Round 1: 61.0% · 277 games (strongest round)61.0Round 2: 60.2% · 288 games60.2Round 3: 54.9% · 336 games54.9Round 4: 56.3% · 281 games56.3 |
| Transmute: GoldGain a random Gold Augment. | | 3.9% | 52.1% | 67,372 | Round 1: 51.2% · 210 games (strongest round)51.2Round 2: 51.0% · 355 games51.0Round 3: 49.3% · 403 games49.3Round 4: 48.7% · 382 games48.7 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 3.9% | 52.1% | 66,646 | Round 1: 52.2% · 301 games52.2Round 2: 48.3% · 245 games48.3Round 3: 56.1% · 274 games (strongest round)56.1Round 4: 51.2% · 255 games51.2 |
| 9 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 3.5% | 52.6% | 60,834 | Round 1: 50.7% · 366 games (strongest round)50.7Round 2: 49.9% · 367 games49.9Round 3: 49.9% · 439 games49.9Round 4: 45.9% · 361 games45.9 |
| 10 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 3.4% | 52.8% | 58,804 | Round 1: 49.7% · 207 games49.7Round 2: 51.6% · 229 games51.6Round 3: 49.9% · 302 games49.9Round 4: 52.1% · 317 games (strongest round)52.1 |
| 11 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 3.4% | 54.2% | 58,046 | Round 1: 53.3% · 279 games53.3Round 2: 49.2% · 282 games49.2Round 3: 53.9% · 382 games (strongest round)53.9Round 4: 51.8% · 324 games51.8 |
| 12 | Transmute: ChaosGain 2 random Augments. | | 3.2% | 54.0% | 55,924 | Round 1: 51.4% · 284 games51.4Round 2: 54.2% · 230 games (strongest round)54.2Round 3: 53.2% · 329 games53.2Round 4: 51.0% · 271 games51.0 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 2.9% | 52.4% | 50,123 | Round 1: 49.9% · 150 games49.9Round 2: 50.1% · 254 games50.1Round 3: 50.2% · 297 games (strongest round)50.2Round 4: 49.0% · 291 games49.0 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 2.9% | 56.9% | 49,397 | Round 1: 58.0% · 173 games (strongest round)58.0Round 2: 56.6% · 434 games56.6Round 3: 52.7% · 480 games52.7Round 4: 51.5% · 470 games51.5 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.9% | 54.7% | 49,295 | Round 1: 51.1% · 439 games (strongest round)51.1Round 2: 47.5% · 446 games47.5Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 2.6% | 52.5% | 45,286 | Round 1: 53.1% · 150 games53.1Round 2: 53.7% · 150 games (strongest round)53.7Round 3: 47.5% · 150 games47.5Round 4: 50.5% · 150 games50.4 |
| 13 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.6% | 58.7% | 44,734 | Round 1: 55.2% · 150 games55.2Round 2: 54.3% · 172 games54.3Round 3: 56.7% · 199 games (strongest round)56.7Round 4: 52.9% · 210 games52.9 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 2.6% | 52.7% | 44,557 | Round 1: 51.3% · 150 games51.3Round 2: 51.8% · 150 games51.8Round 3: 53.0% · 162 games52.9Round 4: 55.0% · 150 games (strongest round)55.0 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 2.4% | 54.7% | 41,612 | Round 1: not enough games-Round 2: 55.1% · 153 games55.1Round 3: 55.4% · 242 games (strongest round)55.4Round 4: 51.7% · 277 games51.7 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.3% | 55.1% | 40,095 | Round 1: 48.4% · 150 games48.4Round 2: 53.3% · 158 games53.3Round 3: 50.8% · 262 games50.8Round 4: 55.2% · 270 games (strongest round)55.2 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.2% | 53.8% | 38,238 | Round 1: 48.6% · 150 games48.6Round 2: 52.1% · 243 games (strongest round)52.1Round 3: 51.7% · 235 games51.7Round 4: 49.5% · 239 games49.5 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 2.0% | 52.1% | 35,083 | Round 1: 46.5% · 150 games46.5Round 2: 50.7% · 177 games (strongest round)50.7Round 3: 49.6% · 197 games49.6Round 4: 49.0% · 180 games49.0 |
| 14 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.7% | 55.9% | 29,383 | Round 1: 53.4% · 244 games (strongest round)53.4Round 2: 51.4% · 236 games51.4Round 3: 50.7% · 247 games50.7Round 4: 47.3% · 184 games47.3 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.2% | 52.3% | 19,850 | Round 1: not enough games-Round 2: 57.7% · 150 games (strongest round)57.7Round 3: 53.0% · 150 games53.0Round 4: 49.4% · 150 games49.4 |
| 15 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 1.1% | 58.1% | 19,213 | Round 1: 61.2% · 150 games (strongest round)61.2Round 2: 59.0% · 162 games59.0Round 3: 58.7% · 150 games58.7Round 4: 52.8% · 164 games52.8 |
| 16 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.1% | 53.7% | 18,965 | Round 1: 51.3% · 150 games51.3Round 2: 55.2% · 150 games (strongest round)55.2Round 3: 48.9% · 150 games48.9Round 4: 50.8% · 150 games50.8 |
| 17 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 54.6% | 13,703 | Round 1: not enough games-Round 2: 46.5% · 138 games46.5Round 3: 46.8% · 150 games (strongest round)46.8Round 4: not enough games- |
| 18 | Omni SoulGain 3 random Dragon Souls. | | 0.7% | 56.4% | 11,804 | Round 1: 53.8% · 126 games53.8Round 2: 55.8% · 105 games (strongest round)55.8Round 3: 52.4% · 112 games52.4Round 4: 49.4% · 142 games49.4 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.7% | 52.8% | 11,362 | Round 1: 54.0% · 150 games54.0Round 2: 55.1% · 145 games55.1Round 3: 50.7% · 150 games50.7Round 4: 56.0% · 150 games (strongest round)56.0 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.6% | 52.2% | 10,740 | Round 1: not enough games-Round 2: 51.9% · 150 games (strongest round)51.9Round 3: 48.3% · 150 games48.3Round 4: 45.6% · 150 games45.6 |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 52.9% | 8,747 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.6% · 120 games (strongest round)42.6Round 4: 42.2% · 101 games42.2 |
| 19 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.4% | 54.0% | 7,363 | Round 1: 51.5% · 150 games (strongest round)51.5Round 2: 46.2% · 133 games46.2Round 3: not enough games-Round 4: not enough games- |
| 20 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 60.9% | 6,798 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 60.0% · 150 games60.0 |
| 21 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.4% | 52.2% | 6,590 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.4% | 52.8% | 6,123 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.4% | 56.7% | 6,070 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 53.7% | 4,783 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.2% | 52.1% | 3,239 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Jeweled BraceletCan Critically Strike. Gain 0.25 Critical Strike Chance. | | 11.0% | 49.7% | 188,907 | Round 1: 45.2% · 845 games45.2Round 2: 46.2% · 806 games46.2Round 3: 49.0% · 861 games (strongest round)49.0Round 4: 46.5% · 815 games46.5 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 7.2% | 50.4% | 124,127 | Round 1: 47.2% · 333 games47.2Round 2: 47.0% · 354 games47.0Round 3: 45.1% · 380 games45.1Round 4: 50.1% · 381 games (strongest round)50.1 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 6.8% | 50.9% | 117,743 | Round 1: 44.0% · 556 games44.0Round 2: 47.7% · 564 games47.7Round 3: 48.2% · 562 games48.2Round 4: 51.6% · 535 games (strongest round)51.6 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 6.0% | 50.3% | 103,037 | Round 1: 48.4% · 313 games (strongest round)48.4Round 2: 46.9% · 616 games46.9Round 3: 45.1% · 608 games45.1Round 4: 46.2% · 114 games46.2 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 5.1% | 48.0% | 88,705 | Round 1: 44.1% · 583 games44.1Round 2: 42.6% · 522 games42.6Round 3: 49.6% · 492 games (strongest round)49.6Round 4: 48.3% · 494 games48.3 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 4.9% | 51.5% | 83,774 | Round 1: 50.3% · 667 games (strongest round)50.3Round 2: 45.5% · 475 games45.5Round 3: 46.8% · 446 games46.8Round 4: 49.3% · 346 games49.3 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 4.6% | 49.4% | 79,206 | Round 1: 49.0% · 1,076 games (strongest round)49.0Round 2: 47.9% · 977 games47.9Round 3: 47.4% · 172 games47.4Round 4: not enough games- |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 4.4% | 49.8% | 76,570 | Round 1: not enough games-Round 2: 47.7% · 275 games47.7Round 3: 46.8% · 345 games46.8Round 4: 47.9% · 275 games (strongest round)47.9 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | | 4.0% | 49.3% | 68,567 | Round 1: 51.0% · 559 games (strongest round)50.9Round 2: 46.9% · 414 games46.9Round 3: 48.1% · 360 games48.1Round 4: 48.3% · 308 games48.3 |
| 22 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 3.9% | 50.7% | 66,609 | Round 1: 47.4% · 308 games47.4Round 2: 51.4% · 302 games (strongest round)51.3Round 3: 48.1% · 306 games48.1Round 4: 48.2% · 263 games48.2 |
| 23 | OverloadedUsing another Ability resets the cooldown of. | | 3.2% | 48.9% | 55,534 | Round 1: 47.3% · 279 games (strongest round)47.3Round 2: 45.8% · 359 games45.8Round 3: 47.2% · 360 games47.2Round 4: 46.0% · 249 games46.0 |
| Bread And JamYour gains 100 Ability Haste. | | 2.9% | 48.2% | 50,159 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.6% · 598 games (strongest round)45.6Round 4: 43.0% · 573 games43.0 |
| 24 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 2.8% | 49.4% | 47,428 | Round 1: 45.6% · 190 games45.6Round 2: 51.9% · 185 games (strongest round)51.9Round 3: 49.3% · 209 games49.3Round 4: 48.2% · 171 games48.2 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.7% | 47.2% | 46,577 | Round 1: 43.7% · 550 games43.7Round 2: 44.8% · 548 games (strongest round)44.8Round 3: 40.1% · 102 games40.1Round 4: not enough games- |
| 25 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.7% | 49.3% | 45,845 | Round 1: 47.0% · 201 games47.0Round 2: 48.8% · 264 games (strongest round)48.8Round 3: 48.7% · 310 games48.7Round 4: 47.6% · 262 games47.6 |
| 26 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 2.5% | 50.1% | 43,229 | Round 1: 49.9% · 227 games49.9Round 2: 48.6% · 196 games48.6Round 3: 49.5% · 210 games49.5Round 4: 52.2% · 191 games (strongest round)52.2 |
| 27 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.4% | 51.2% | 40,556 | Round 1: 51.5% · 458 games51.5Round 2: 52.0% · 214 games (strongest round)52.0Round 3: not enough games-Round 4: not enough games- |
| 28 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.2% | 51.1% | 37,553 | Round 1: 49.8% · 150 games49.8Round 2: 47.1% · 150 games47.1Round 3: 51.0% · 185 games (strongest round)51.0Round 4: 47.6% · 188 games47.6 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 2.1% | 50.3% | 36,066 | Round 1: 45.3% · 382 games45.3Round 2: 50.7% · 250 games (strongest round)50.7Round 3: 49.6% · 239 games49.6Round 4: 46.4% · 192 games46.4 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 2.0% | 49.4% | 34,409 | Round 1: 49.9% · 156 games49.9Round 2: 49.1% · 161 games49.1Round 3: 53.4% · 185 games (strongest round)53.4Round 4: 51.8% · 187 games51.8 |
| 29 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 1.9% | 51.7% | 32,666 | Round 1: 46.1% · 150 games46.1Round 2: 49.7% · 163 games (strongest round)49.7Round 3: 46.6% · 188 games46.6Round 4: 47.4% · 178 games47.4 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 1.8% | 47.0% | 31,499 | Round 1: 44.6% · 378 games44.6Round 2: 44.6% · 357 games (strongest round)44.6Round 3: not enough games-Round 4: not enough games- |
| 30 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.6% | 51.6% | 27,675 | Round 1: 51.2% · 216 games (strongest round)51.2Round 2: 49.7% · 197 games49.7Round 3: not enough games-Round 4: not enough games- |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 1.5% | 49.5% | 26,263 | Round 1: 51.5% · 193 games (strongest round)51.4Round 2: 51.3% · 153 games51.3Round 3: 50.8% · 172 games50.8Round 4: 50.4% · 164 games50.4 |
| 31 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.4% | 49.8% | 24,845 | Round 1: 43.9% · 148 games43.9Round 2: 44.2% · 130 games44.2Round 3: not enough games-Round 4: 44.3% · 104 games (strongest round)44.3 |
| 32 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.4% | 50.5% | 23,656 | Round 1: 48.3% · 150 games48.3Round 2: 46.3% · 150 games46.3Round 3: 47.9% · 150 games47.9Round 4: 55.3% · 150 games (strongest round)55.3 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.3% | 48.2% | 21,895 | Round 1: 44.1% · 367 games44.1Round 2: 45.3% · 313 games (strongest round)45.3Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.3% | 51.6% | 21,657 | Round 1: not enough games-Round 2: 49.1% · 150 games49.1Round 3: 52.3% · 150 games (strongest round)52.3Round 4: 51.0% · 150 games51.0 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.2% | 51.6% | 20,542 | Round 1: not enough games-Round 2: 45.2% · 150 games45.2Round 3: 49.5% · 150 games (strongest round)49.5Round 4: 47.8% · 150 games47.8 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.2% | 51.8% | 20,497 | Round 1: 49.0% · 150 games49.0Round 2: 48.6% · 150 games48.6Round 3: 50.1% · 150 games (strongest round)50.1Round 4: 47.3% · 150 games47.3 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.0% | 51.5% | 17,305 | Round 1: 52.4% · 150 games52.4Round 2: 53.3% · 150 games (strongest round)53.3Round 3: 51.3% · 150 games51.3Round 4: 49.6% · 150 games49.6 |
| 33 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 0.9% | 50.6% | 15,479 | Round 1: 45.9% · 150 games45.9Round 2: 48.1% · 150 games48.1Round 3: 49.7% · 150 games49.7Round 4: 52.2% · 150 games (strongest round)52.2 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 0.9% | 46.6% | 15,457 | Round 1: 46.5% · 162 games (strongest round)46.5Round 2: 44.5% · 150 games44.5Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.9% | 50.5% | 15,355 | Round 1: not enough games-Round 2: 46.9% · 101 games46.9Round 3: 48.3% · 108 games (strongest round)48.3Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.8% | 50.9% | 13,762 | Round 1: not enough games-Round 2: 51.9% · 150 games (strongest round)51.9Round 3: 50.5% · 150 games50.4Round 4: 45.6% · 150 games45.6 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.8% | 47.9% | 13,337 | Round 1: 45.5% · 150 games45.5Round 2: 43.1% · 150 games43.1Round 3: 44.0% · 150 games44.0Round 4: 46.1% · 150 games (strongest round)46.1 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.7% | 51.4% | 12,074 | Round 1: not enough games-Round 2: 48.3% · 150 games (strongest round)48.3Round 3: 47.1% · 150 games47.1Round 4: 44.3% · 150 games44.3 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.7% | 48.6% | 11,465 | Round 1: 47.2% · 116 games47.2Round 2: 50.3% · 137 games (strongest round)50.3Round 3: 46.3% · 150 games46.3Round 4: 44.8% · 150 games44.8 |
| 34 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.6% | 51.1% | 11,157 | Round 1: 50.9% · 134 games50.9Round 2: 53.8% · 115 games (strongest round)53.8Round 3: 52.1% · 137 games52.1Round 4: 50.0% · 129 games50.0 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.6% | 51.8% | 10,568 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.6% | 46.9% | 10,502 | Round 1: 46.5% · 150 games46.5Round 2: 46.7% · 139 games46.7Round 3: 48.0% · 150 games (strongest round)48.0Round 4: 47.7% · 150 games47.7 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.6% | 50.4% | 10,442 | Round 1: not enough games-Round 2: 47.6% · 150 games47.6Round 3: 47.6% · 150 games47.6Round 4: 48.0% · 150 games (strongest round)48.0 |
| POWEREmpower! | | 0.6% | 48.7% | 10,120 | Round 1: 46.3% · 364 games46.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.5% | 45.5% | 9,380 | Round 1: 49.3% · 150 games49.3Round 2: 45.3% · 150 games45.3Round 3: 49.8% · 132 games (strongest round)49.8Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.5% | 49.5% | 8,139 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 42.8% · 101 games42.8 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.4% | 51.8% | 7,682 | Round 1: 58.9% · 134 games (strongest round)58.9Round 2: not enough games-Round 3: 53.5% · 114 games53.5Round 4: 54.7% · 119 games54.7 |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.4% | 47.8% | 6,364 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.5% · 150 games (strongest round)46.5Round 4: 40.7% · 147 games40.7 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.3% | 44.7% | 4,819 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.3% | 46.8% | 4,590 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.3% · 116 games47.3Round 4: not enough games- |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.2% | 50.1% | 4,212 | Round 1: 50.6% · 105 games50.6Round 2: not enough games-Round 3: 53.4% · 101 games (strongest round)53.4Round 4: 48.1% · 114 games48.1 |
| 35 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 0.2% | 48.4% | 3,901 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 51.4% | 3,150 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.2% | 53.4% | 2,742 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 55.2% | 2,255 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 53.5% | 2,201 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 51.6% | 2,118 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 50.3% | 2,115 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 49.1% | 2,004 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 47.6% | 1,655 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.1% | 51.9% | 1,386 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | <0.1% | 43.1% | 288 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | <0.1% | 66.7% | 3 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |