| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | SSS | 22.6% | 58.7% | 326,022 | Round 1: 58.2% · 2,684 games (strongest round)58.2Round 2: 57.7% · 2,266 games57.7Round 3: 58.1% · 2,410 games58.1Round 4: 57.3% · 2,173 games57.3 |
| Scopier WeaponsGain 150 Attack Range. | SSS | 21.0% | 55.4% | 302,267 | Round 1: 53.4% · 2,842 games53.4Round 2: 53.8% · 2,280 games53.8Round 3: 55.3% · 2,327 games55.3Round 4: 55.7% · 2,014 games (strongest round)55.7 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | SSS | 15.6% | 59.0% | 225,737 | Round 1: 60.1% · 674 games (strongest round)60.1Round 2: 56.6% · 1,875 games56.6Round 3: 58.2% · 1,937 games58.2Round 4: 59.0% · 1,798 games59.0 |
| Warlock JuiceboxGain ? Omnivamp. | SS | 14.3% | 57.3% | 205,951 | Round 1: 55.1% · 1,359 games55.1Round 2: 54.4% · 1,358 games54.4Round 3: 56.1% · 1,500 games56.1Round 4: 56.8% · 1,477 games (strongest round)56.8 |
| 1 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | SS | 13.1% | 58.5% | 189,391 | Round 1: 58.5% · 1,116 games58.5Round 2: 59.9% · 1,241 games (strongest round)59.9Round 3: 57.5% · 1,351 games57.5Round 4: 59.8% · 1,173 games59.8 |
| 2 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | SS | 13.0% | 57.3% | 187,174 | Round 1: 55.8% · 1,224 games55.8Round 2: 57.1% · 1,384 games (strongest round)57.1Round 3: 55.9% · 1,540 games55.9Round 4: 56.7% · 1,188 games56.7 |
| DeftGain 60% Attack Speed. | SS | 11.9% | 55.3% | 171,270 | Round 1: 56.2% · 542 games (strongest round)56.2Round 2: 54.3% · 1,292 games54.3Round 3: 54.0% · 1,374 games54.0Round 4: 54.0% · 1,174 games54.0 |
| 3 | Scopiest WeaponsGain 250 Attack Range. | SS | 11.8% | 55.5% | 170,143 | Round 1: 53.5% · 1,462 games53.5Round 2: 53.2% · 1,284 games53.2Round 3: 52.2% · 1,346 games52.2Round 4: 54.2% · 1,172 games (strongest round)54.2 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | S | 11.6% | 56.1% | 167,098 | Round 1: 54.3% · 1,681 games54.3Round 2: 55.2% · 1,373 games55.2Round 3: 54.8% · 1,408 games54.8Round 4: 56.3% · 1,134 games (strongest round)56.3 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | S | 11.4% | 56.0% | 165,054 | Round 1: 54.2% · 1,245 games54.2Round 2: 55.8% · 1,293 games55.8Round 3: 56.2% · 1,407 games (strongest round)56.2Round 4: 55.2% · 1,283 games55.2 |
| THRASHEmpower! | S | 11.3% | 54.8% | 163,394 | Round 1: 54.6% · 4,670 games54.6Round 2: 55.4% · 152 games (strongest round)55.4Round 3: not enough games-Round 4: not enough games- |
| Flow of SpiritCasting grants you Attack Speed for a duration. | S | 10.3% | 56.7% | 148,560 | Round 1: 52.7% · 532 games52.7Round 2: 53.2% · 1,404 games53.2Round 3: 55.7% · 1,520 games (strongest round)55.7Round 4: 54.7% · 1,504 games54.7 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 10.2% | 56.3% | 146,749 | Round 1: 56.8% · 1,065 games (strongest round)56.8Round 2: 56.2% · 713 games56.2Round 3: 56.7% · 866 games56.7Round 4: 56.0% · 788 games56.0 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 9.8% | 58.6% | 141,645 | Round 1: 59.1% · 1,456 games59.1Round 2: 60.2% · 1,061 games (strongest round)60.2Round 3: 57.3% · 839 games57.3Round 4: 57.7% · 629 games57.7 |
| 4 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | S | 7.9% | 58.5% | 114,281 | Round 1: 56.8% · 747 games56.8Round 2: 59.5% · 800 games (strongest round)59.5Round 3: 58.3% · 891 games58.3Round 4: 59.0% · 747 games59.0 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 6.7% | 57.6% | 96,040 | Round 1: 55.0% · 326 games54.9Round 2: 56.9% · 795 games56.9Round 3: 56.8% · 785 games56.8Round 4: 57.8% · 672 games (strongest round)57.8 |
| 5 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 6.6% | 56.1% | 94,732 | Round 1: 56.3% · 782 games56.3Round 2: 54.0% · 797 games54.0Round 3: 56.9% · 928 games56.9Round 4: 57.4% · 770 games (strongest round)57.4 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 6.2% | 61.4% | 89,778 | Round 1: 62.4% · 500 games62.4Round 2: 64.8% · 490 games (strongest round)64.8Round 3: 60.6% · 628 games60.6Round 4: 62.4% · 596 games62.4 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 6.2% | 54.6% | 88,887 | Round 1: 53.2% · 318 games53.2Round 2: 51.8% · 911 games51.8Round 3: 52.2% · 951 games52.2Round 4: 55.3% · 853 games (strongest round)55.3 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 6.0% | 59.0% | 87,126 | Round 1: 56.1% · 693 games56.1Round 2: 55.9% · 624 games55.9Round 3: 58.9% · 775 games (strongest round)58.9Round 4: 58.8% · 759 games58.8 |
| GoredrinkGain 15% Omnivamp. | | 5.5% | 56.4% | 78,680 | Round 1: 57.2% · 185 games57.2Round 2: 53.5% · 573 games53.5Round 3: 59.3% · 720 games (strongest round)59.3Round 4: 55.3% · 625 games55.3 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 5.0% | 55.5% | 72,599 | Round 1: 54.0% · 938 games54.0Round 2: 56.1% · 991 games (strongest round)56.1Round 3: 54.6% · 150 games54.6Round 4: not enough games- |
| 6 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 4.8% | 54.4% | 68,844 | Round 1: 53.4% · 410 games53.4Round 2: 53.8% · 537 games (strongest round)53.8Round 3: 53.3% · 570 games53.3Round 4: 53.8% · 489 games53.8 |
| 7 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 4.7% | 56.2% | 67,854 | Round 1: 58.1% · 368 games (strongest round)58.1Round 2: 56.2% · 423 games56.2Round 3: 54.8% · 460 games54.8Round 4: 56.3% · 472 games56.3 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 4.5% | 56.6% | 64,954 | Round 1: 55.4% · 1,042 games55.4Round 2: 56.1% · 720 games56.1Round 3: 57.3% · 122 games (strongest round)57.3Round 4: not enough games- |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 4.1% | 56.9% | 59,119 | Round 1: 55.8% · 209 games55.8Round 2: 57.8% · 650 games (strongest round)57.8Round 3: 55.9% · 778 games55.9Round 4: 54.4% · 694 games54.4 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 3.8% | 55.2% | 54,941 | Round 1: 54.7% · 269 games54.7Round 2: 52.1% · 275 games52.1Round 3: 55.5% · 281 games (strongest round)55.5Round 4: 55.0% · 261 games55.0 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 3.6% | 58.1% | 52,511 | Round 1: 54.5% · 814 games54.4Round 2: 54.9% · 706 games (strongest round)54.9Round 3: not enough games-Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 3.5% | 55.1% | 50,930 | Round 1: 57.0% · 187 games57.0Round 2: 56.6% · 364 games56.6Round 3: 50.6% · 368 games50.6Round 4: 57.2% · 371 games (strongest round)57.2 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 3.3% | 55.1% | 48,176 | Round 1: 53.0% · 150 games53.0Round 2: 56.7% · 360 games (strongest round)56.7Round 3: 54.1% · 434 games54.1Round 4: 53.7% · 321 games53.7 |
| 8 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 3.1% | 59.5% | 44,372 | Round 1: 61.4% · 501 games (strongest round)61.4Round 2: 58.7% · 537 games58.7Round 3: not enough games-Round 4: not enough games- |
| 9 | EurekaGain Ability Haste equal to 30% Ability Power. | | 2.8% | 57.7% | 40,571 | Round 1: 56.5% · 232 games56.5Round 2: 55.6% · 209 games55.6Round 3: 56.8% · 249 games56.8Round 4: 60.3% · 234 games (strongest round)60.3 |
| DonationGet 1750 Gold. No questions asked. | | 2.7% | 56.0% | 39,153 | Round 1: not enough games-Round 2: 54.7% · 232 games54.7Round 3: 56.5% · 314 games56.5Round 4: 56.7% · 291 games (strongest round)56.7 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 2.6% | 56.3% | 37,756 | Round 1: 57.3% · 285 games (strongest round)57.3Round 2: 54.4% · 237 games54.4Round 3: 56.6% · 241 games56.6Round 4: 56.4% · 251 games56.4 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 2.5% | 55.8% | 36,547 | Round 1: 58.1% · 293 games (strongest round)58.1Round 2: 57.7% · 303 games57.7Round 3: 55.4% · 362 games55.4Round 4: not enough games- |
| 11 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.5% | 54.4% | 36,047 | Round 1: 56.0% · 193 games56.0Round 2: 55.3% · 208 games55.3Round 3: 58.7% · 286 games58.7Round 4: 59.0% · 274 games (strongest round)59.0 |
| 12 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.5% | 59.7% | 35,959 | Round 1: 59.0% · 449 games (strongest round)59.0Round 2: 55.3% · 439 games55.3Round 3: not enough games-Round 4: not enough games- |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.4% | 55.6% | 34,893 | Round 1: 51.7% · 150 games51.7Round 2: 53.9% · 252 games53.9Round 3: 54.6% · 273 games (strongest round)54.6Round 4: 50.6% · 290 games50.6 |
| Witchful ThinkingGain 20-80 Ability Power. | | 2.4% | 57.3% | 33,954 | Round 1: 57.3% · 150 games57.3Round 2: 58.1% · 302 games58.1Round 3: 58.2% · 351 games58.2Round 4: 59.7% · 322 games (strongest round)59.7 |
| 13 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 2.2% | 56.6% | 31,203 | Round 1: 56.6% · 403 games (strongest round)56.6Round 2: 55.5% · 320 games55.5Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.1% | 54.3% | 29,576 | Round 1: 53.8% · 285 games53.8Round 2: 56.5% · 225 games (strongest round)56.5Round 3: not enough games-Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | | 2.0% | 54.5% | 29,216 | Round 1: 54.4% · 182 games (strongest round)54.4Round 2: 50.7% · 169 games50.7Round 3: 53.0% · 174 games53.0Round 4: 53.6% · 179 games53.6 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.0% | 57.3% | 28,359 | Round 1: 54.1% · 150 games54.1Round 2: 55.7% · 228 games (strongest round)55.7Round 3: 55.3% · 287 games55.3Round 4: 53.3% · 301 games53.3 |
| 14 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 1.8% | 58.5% | 25,632 | Round 1: 57.0% · 150 games57.0Round 2: 58.5% · 197 games (strongest round)58.5Round 3: 51.9% · 237 games51.9Round 4: 52.9% · 173 games52.9 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.7% | 56.1% | 25,080 | Round 1: not enough games-Round 2: 54.9% · 199 games54.9Round 3: 54.4% · 226 games54.4Round 4: 55.9% · 223 games (strongest round)55.9 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.7% | 56.6% | 24,779 | Round 1: not enough games-Round 2: 52.9% · 150 games52.9Round 3: 55.3% · 162 games (strongest round)55.3Round 4: 53.2% · 202 games53.2 |
| 15 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.7% | 56.8% | 23,916 | Round 1: 57.8% · 150 games (strongest round)57.8Round 2: 53.6% · 186 games53.6Round 3: 54.6% · 229 games54.6Round 4: 55.2% · 252 games55.2 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.5% | 57.3% | 21,430 | Round 1: 54.2% · 150 games54.2Round 2: 56.2% · 245 games56.2Round 3: 57.5% · 236 games57.5Round 4: 59.3% · 211 games (strongest round)59.3 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.1% | 55.2% | 15,775 | Round 1: not enough games-Round 2: 55.2% · 150 games55.2Round 3: 55.4% · 150 games (strongest round)55.4Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.0% | 57.9% | 14,824 | Round 1: not enough games-Round 2: 60.2% · 150 games60.2Round 3: 60.9% · 150 games60.9Round 4: 62.1% · 150 games (strongest round)62.1 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.0% | 57.6% | 14,719 | Round 1: 59.0% · 150 games (strongest round)59.0Round 2: 56.3% · 150 games56.3Round 3: 57.7% · 150 games57.7Round 4: 56.0% · 150 games56.0 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.9% | 57.2% | 12,805 | Round 1: not enough games-Round 2: 56.6% · 150 games56.6Round 3: 55.7% · 150 games55.7Round 4: 57.2% · 150 games (strongest round)57.2 |
| 16 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 54.8% | 9,700 | Round 1: not enough games-Round 2: 52.5% · 150 games (strongest round)52.4Round 3: 49.2% · 150 games49.2Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 0.7% | 55.0% | 9,591 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 17 | Omni SoulGain 3 random Dragon Souls. | | 0.6% | 56.7% | 9,330 | Round 1: 57.5% · 115 games57.5Round 2: 57.6% · 118 games (strongest round)57.6Round 3: 54.5% · 137 games54.5Round 4: 54.7% · 139 games54.7 |
| 18 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.6% | 55.3% | 8,951 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Lich BrainGain ? Ability Power. | | 0.6% | 55.7% | 8,473 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.5% | 55.3% | 7,515 | Round 1: not enough games-Round 2: 54.9% · 126 games54.9Round 3: 56.4% · 126 games (strongest round)56.4Round 4: 54.1% · 115 games54.1 |
| 19 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 54.8% | 7,172 | Round 1: 55.1% · 150 games (strongest round)55.1Round 2: 50.8% · 150 games50.8Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 54.6% | 4,746 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.3% · 106 games46.3Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 54.6% | 4,661 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 20 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 59.4% | 4,223 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 61.9% · 150 games61.9 |
| 21 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.3% | 57.2% | 3,647 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.0% · 101 games52.0Round 4: not enough games- |
| Scoped WeaponsGain 75 Attack Range. | | 8.5% | 53.9% | 122,742 | Round 1: 52.5% · 491 games52.5Round 2: 54.2% · 957 games54.2Round 3: 55.3% · 983 games (strongest round)55.3Round 4: 54.1% · 891 games54.1 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 5.8% | 53.0% | 83,184 | Round 1: 52.1% · 761 games52.1Round 2: 51.7% · 705 games51.7Round 3: 52.6% · 738 games52.6Round 4: 53.1% · 673 games (strongest round)53.1 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 5.7% | 53.6% | 82,672 | Round 1: 49.9% · 757 games49.9Round 2: 50.4% · 692 games50.3Round 3: 52.7% · 782 games (strongest round)52.7Round 4: 50.7% · 712 games50.7 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 4.5% | 53.4% | 65,311 | Round 1: 53.2% · 421 games53.2Round 2: 51.0% · 399 games51.0Round 3: 55.7% · 482 games (strongest round)55.7Round 4: 53.4% · 428 games53.4 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 4.0% | 53.9% | 57,855 | Round 1: 56.6% · 398 games56.6Round 2: 53.3% · 357 games53.3Round 3: 58.7% · 484 games (strongest round)58.7Round 4: 54.9% · 475 games54.9 |
| 22 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 3.9% | 53.3% | 56,611 | Round 1: 53.7% · 285 games53.7Round 2: 51.8% · 351 games51.8Round 3: 52.9% · 341 games52.8Round 4: 56.9% · 346 games (strongest round)56.9 |
| 23 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 3.9% | 53.7% | 56,520 | Round 1: 51.0% · 425 games51.0Round 2: 47.2% · 412 games47.2Round 3: 53.8% · 389 games53.8Round 4: 54.8% · 367 games (strongest round)54.8 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 3.7% | 51.7% | 53,277 | Round 1: 49.2% · 730 games49.2Round 2: 51.8% · 695 games51.8Round 3: 53.5% · 126 games (strongest round)53.5Round 4: not enough games- |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 3.5% | 51.9% | 50,217 | Round 1: 53.0% · 370 games (strongest round)53.0Round 2: 49.2% · 379 games49.2Round 3: 51.6% · 525 games51.6Round 4: 48.7% · 528 games48.7 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 3.4% | 53.0% | 49,117 | Round 1: 51.4% · 102 games51.4Round 2: 51.5% · 302 games (strongest round)51.4Round 3: 49.5% · 340 games49.5Round 4: 49.3% · 303 games49.3 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.7% | 50.7% | 39,553 | Round 1: 50.3% · 529 games50.3Round 2: 52.5% · 459 games52.5Round 3: 57.0% · 102 games (strongest round)57.0Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.7% | 53.2% | 39,065 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.6% · 522 games52.6Round 4: 53.6% · 496 games (strongest round)53.6 |
| 24 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.7% | 52.0% | 24,055 | Round 1: 51.0% · 358 games51.0Round 2: 52.8% · 169 games (strongest round)52.8Round 3: not enough games-Round 4: not enough games- |
| 25 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.5% | 53.8% | 21,413 | Round 1: 52.5% · 150 games52.5Round 2: 57.2% · 150 games57.2Round 3: 55.6% · 150 games55.6Round 4: 58.2% · 150 games (strongest round)58.2 |
| 26 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 1.4% | 52.0% | 20,293 | Round 1: 52.4% · 361 games (strongest round)52.4Round 2: 46.8% · 311 games46.8Round 3: not enough games-Round 4: not enough games- |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 1.4% | 53.2% | 20,068 | Round 1: 55.2% · 150 games55.2Round 2: 55.1% · 150 games55.1Round 3: 57.8% · 150 games (strongest round)57.8Round 4: 56.7% · 150 games56.7 |
| 27 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.3% | 51.3% | 19,304 | Round 1: 47.9% · 300 games47.9Round 2: 52.0% · 321 games (strongest round)51.9Round 3: not enough games-Round 4: not enough games- |
| 28 | OverloadedUsing another Ability resets the cooldown of. | | 1.2% | 49.2% | 17,774 | Round 1: 47.3% · 150 games47.3Round 2: 50.9% · 150 games (strongest round)50.9Round 3: 50.6% · 167 games50.6Round 4: 48.1% · 150 games48.1 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.1% | 54.0% | 15,922 | Round 1: 48.0% · 150 games48.0Round 2: 51.7% · 150 games51.7Round 3: 53.6% · 150 games (strongest round)53.6Round 4: 49.4% · 150 games49.4 |
| 29 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.1% | 51.9% | 15,663 | Round 1: 44.4% · 150 games44.4Round 2: 50.7% · 150 games (strongest round)50.7Round 3: 47.7% · 150 games47.7Round 4: 49.8% · 150 games49.8 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.9% | 52.8% | 12,334 | Round 1: 47.8% · 150 games47.8Round 2: 50.1% · 150 games50.1Round 3: 51.2% · 150 games51.2Round 4: 53.4% · 150 games (strongest round)53.4 |
| 30 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 0.8% | 51.1% | 11,447 | Round 1: 52.4% · 125 games52.4Round 2: 47.7% · 121 games47.7Round 3: 53.8% · 150 games53.8Round 4: 59.9% · 149 games (strongest round)59.9 |
| HEAVYEmpower! | | 0.7% | 51.5% | 10,612 | Round 1: 44.8% · 226 games44.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.7% | 52.0% | 9,778 | Round 1: not enough games-Round 2: 49.4% · 123 games49.4Round 3: 50.8% · 139 games50.8Round 4: 53.3% · 150 games (strongest round)53.3 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.6% | 53.6% | 8,940 | Round 1: not enough games-Round 2: 52.0% · 150 games (strongest round)52.0Round 3: 48.6% · 150 games48.6Round 4: 51.7% · 150 games51.7 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.6% | 54.1% | 8,682 | Round 1: not enough games-Round 2: 57.9% · 150 games (strongest round)57.9Round 3: 55.7% · 150 games55.7Round 4: 53.2% · 132 games53.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.6% | 51.2% | 8,247 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 0.6% | 53.7% | 8,171 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.2% · 150 games51.2Round 4: 53.1% · 150 games (strongest round)53.1 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.5% | 53.4% | 7,818 | Round 1: not enough games-Round 2: 51.1% · 135 games51.1Round 3: 53.8% · 150 games53.8Round 4: 57.7% · 145 games (strongest round)57.7 |
| 31 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.5% | 51.6% | 7,350 | Round 1: 46.3% · 131 games46.3Round 2: 47.3% · 110 games (strongest round)47.3Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.5% | 47.2% | 7,230 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.5% | 53.6% | 6,859 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.5% | 50.8% | 6,648 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.5% | 50.5% | 6,580 | Round 1: 50.0% · 102 games50.0Round 2: not enough games-Round 3: 53.6% · 102 games (strongest round)53.6Round 4: 51.8% · 149 games51.8 |
| Bread And ButterYour gains 100 Ability Haste. | | 0.4% | 50.8% | 6,136 | Round 1: not enough games-Round 2: not enough games-Round 3: 54.3% · 150 games (strongest round)54.3Round 4: 52.4% · 150 games52.4 |
| POWEREmpower! | | 0.4% | 53.6% | 6,078 | Round 1: 53.7% · 201 games53.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 0.4% | 49.7% | 5,794 | Round 1: 43.5% · 107 games43.5Round 2: not enough games-Round 3: 46.7% · 109 games46.7Round 4: 47.3% · 105 games (strongest round)47.3 |
| Stats!Gain 2 Stat Anvils! | | 0.4% | 53.3% | 5,752 | Round 1: not enough games-Round 2: not enough games-Round 3: 55.7% · 103 games55.7Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.4% | 50.3% | 5,570 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.4% | 50.3% | 5,447 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.3% | 48.6% | 4,763 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 47.5% · 108 games47.5 |
| 35 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.3% | 46.0% | 4,543 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.3% | 51.6% | 4,418 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.3% | 53.0% | 4,350 | Round 1: 59.1% · 150 games (strongest round)59.1Round 2: 54.9% · 110 games54.9Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.3% | 51.4% | 4,069 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 0.2% | 49.1% | 3,144 | Round 1: 54.7% · 136 games54.7Round 2: 55.9% · 112 games (strongest round)55.9Round 3: not enough games-Round 4: not enough games- |
| 37 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 51.2% | 3,019 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 51.7% | 2,534 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 52.1% | 2,406 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 54.2% | 2,251 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.1% | 51.2% | 2,163 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 53.7% | 1,638 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 58.2% | 1,508 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.1% | 52.0% | 1,330 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.1% | 51.6% | 1,256 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 49.2% | 1,018 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 49.6% | 1,011 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 48.2% | 856 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |