| 1 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | SSS | 12.8% | 55.6% | 91,720 | Round 1: 52.9% · 782 games52.9Round 2: 54.9% · 791 games54.9Round 3: 57.5% · 829 games57.5Round 4: 58.6% · 667 games (strongest round)58.6 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | SS | 16.5% | 53.1% | 118,067 | Round 1: 52.7% · 1,130 games52.7Round 2: 51.1% · 1,002 games51.1Round 3: 54.7% · 1,108 games (strongest round)54.7Round 4: 54.1% · 984 games54.1 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | SS | 12.5% | 58.5% | 89,570 | Round 1: 57.6% · 1,038 games57.6Round 2: 61.6% · 956 games (strongest round)61.6Round 3: 56.7% · 953 games56.7Round 4: 54.9% · 833 games54.9 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | SS | 10.6% | 51.1% | 75,788 | Round 1: 53.2% · 345 games (strongest round)53.2Round 2: 50.6% · 788 games50.6Round 3: 52.3% · 851 games52.3Round 4: 49.9% · 650 games49.9 |
| HEAVYEmpower! | S | 12.0% | 52.5% | 86,156 | Round 1: 53.9% · 2,894 games (strongest round)53.9Round 2: 51.2% · 123 games51.2Round 3: not enough games-Round 4: not enough games- |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | S | 11.6% | 63.3% | 82,880 | Round 1: 79.0% · 923 games (strongest round)79.0Round 2: 66.8% · 741 games66.8Round 3: 59.5% · 802 games59.5Round 4: 56.2% · 719 games56.2 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | S | 9.9% | 51.5% | 71,070 | Round 1: 50.2% · 603 games50.2Round 2: 49.1% · 614 games49.1Round 3: 52.3% · 609 games52.3Round 4: 53.0% · 579 games (strongest round)52.9 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 9.2% | 50.9% | 65,448 | Round 1: 50.7% · 603 games50.7Round 2: 49.1% · 387 games49.1Round 3: 50.9% · 533 games (strongest round)50.9Round 4: 47.2% · 533 games47.2 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | S | 9.0% | 59.3% | 64,258 | Round 1: 59.7% · 765 games59.7Round 2: 58.5% · 629 games58.5Round 3: 60.5% · 682 games (strongest round)60.5Round 4: 55.7% · 587 games55.7 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | S | 9.0% | 52.5% | 64,052 | Round 1: 49.4% · 590 games49.4Round 2: 52.2% · 598 games52.2Round 3: 53.5% · 617 games (strongest round)53.5Round 4: 51.5% · 630 games51.4 |
| GoredrinkGain 15% Omnivamp. | S | 7.1% | 51.8% | 51,101 | Round 1: 48.0% · 181 games48.0Round 2: 56.3% · 477 games (strongest round)56.3Round 3: 51.8% · 531 games51.8Round 4: 52.7% · 442 games52.7 |
| 2 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | S | 6.4% | 58.8% | 45,817 | Round 1: 63.2% · 836 games (strongest round)63.2Round 2: 57.1% · 785 games57.1Round 3: 60.8% · 127 games60.8Round 4: not enough games- |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 6.9% | 52.1% | 49,236 | Round 1: 51.6% · 196 games51.6Round 2: 52.8% · 539 games52.8Round 3: 58.1% · 486 games (strongest round)58.1Round 4: 50.9% · 430 games50.9 |
| Blunt ForceGain 20% Attack Damage. | | 6.8% | 51.6% | 48,443 | Round 1: 51.1% · 181 games51.1Round 2: 50.6% · 358 games50.6Round 3: 52.2% · 411 games (strongest round)52.2Round 4: 51.4% · 383 games51.4 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 6.2% | 53.4% | 44,459 | Round 1: 53.6% · 348 games (strongest round)53.6Round 2: 50.2% · 330 games50.2Round 3: 51.3% · 417 games51.3Round 4: 51.6% · 402 games51.6 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 6.1% | 52.6% | 43,307 | Round 1: 50.3% · 216 games50.3Round 2: 52.1% · 607 games52.1Round 3: 53.5% · 588 games (strongest round)53.5Round 4: 50.8% · 533 games50.8 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 5.6% | 52.3% | 39,772 | Round 1: 54.3% · 751 games (strongest round)54.3Round 2: 54.0% · 747 games53.9Round 3: 51.0% · 136 games51.0Round 4: not enough games- |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 5.4% | 50.2% | 38,280 | Round 1: 47.7% · 504 games47.7Round 2: 48.2% · 397 games48.2Round 3: 48.8% · 299 games (strongest round)48.8Round 4: 45.8% · 258 games45.8 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 5.0% | 54.3% | 35,606 | Round 1: 57.5% · 157 games (strongest round)57.5Round 2: 53.0% · 396 games53.0Round 3: 57.3% · 465 games57.3Round 4: 50.4% · 442 games50.4 |
| 3 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 4.7% | 50.6% | 33,344 | Round 1: 49.6% · 281 games49.6Round 2: 48.3% · 303 games48.3Round 3: 50.7% · 333 games50.6Round 4: 51.7% · 267 games (strongest round)51.7 |
| 4 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 4.6% | 51.8% | 32,842 | Round 1: 53.5% · 180 games53.5Round 2: 55.7% · 208 games (strongest round)55.7Round 3: 52.6% · 267 games52.6Round 4: 51.6% · 234 games51.6 |
| Transmute: GoldGain a random Gold Augment. | | 4.6% | 50.4% | 32,809 | Round 1: 46.5% · 199 games46.5Round 2: 47.7% · 310 games47.7Round 3: 47.8% · 303 games (strongest round)47.8Round 4: 44.5% · 298 games44.5 |
| Weapon of Destiny Best with Serpent's Fang+13.6 | | 4.0% | 54.4% | 28,759 | Round 1: 51.0% · 625 games (strongest round)50.9Round 2: 49.2% · 480 games49.2Round 3: not enough games-Round 4: not enough games- |
| 5 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 3.9% | 53.4% | 27,798 | Round 1: 55.6% · 193 games55.6Round 2: 53.2% · 177 games53.2Round 3: 55.5% · 176 games55.5Round 4: 56.3% · 162 games (strongest round)56.3 |
| 6 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 3.6% | 53.9% | 25,515 | Round 1: 53.4% · 208 games (strongest round)53.4Round 2: 53.1% · 180 games53.1Round 3: 53.2% · 223 games53.2Round 4: 51.0% · 168 games51.0 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 3.4% | 53.4% | 24,332 | Round 1: 54.7% · 150 games (strongest round)54.7Round 2: 53.3% · 271 games53.3Round 3: 52.8% · 273 games52.8Round 4: 54.6% · 233 games54.6 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 3.3% | 50.8% | 23,852 | Round 1: 48.0% · 114 games47.9Round 2: 52.0% · 282 games (strongest round)52.0Round 3: 48.2% · 349 games48.2Round 4: 47.4% · 271 games47.4 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 3.1% | 51.4% | 22,015 | Round 1: not enough games-Round 2: 46.7% · 150 games46.7Round 3: 48.4% · 150 games48.4Round 4: 49.6% · 150 games (strongest round)49.6 |
| 7 | Transmute: ChaosGain 2 random Augments. | | 3.1% | 51.3% | 21,827 | Round 1: 52.5% · 267 games (strongest round)52.5Round 2: 49.5% · 161 games49.5Round 3: 50.1% · 237 games50.1Round 4: 50.5% · 210 games50.5 |
| DonationGet 1750 Gold. No questions asked. | | 2.7% | 52.6% | 19,507 | Round 1: not enough games-Round 2: 48.7% · 150 games48.7Round 3: 55.7% · 191 games (strongest round)55.7Round 4: 51.2% · 209 games51.2 |
| 8 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 2.7% | 52.9% | 19,270 | Round 1: 53.6% · 150 games53.6Round 2: 55.1% · 176 games (strongest round)55.1Round 3: 53.8% · 219 games53.8Round 4: 52.8% · 243 games52.8 |
| 9 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.5% | 53.2% | 17,851 | Round 1: 57.4% · 150 games57.4Round 2: 57.4% · 150 games57.4Round 3: 58.2% · 150 games (strongest round)58.2Round 4: 52.8% · 150 games52.8 |
| 10 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 2.2% | 52.2% | 15,501 | Round 1: 49.2% · 150 games49.2Round 2: 50.9% · 162 games (strongest round)50.9Round 3: 49.8% · 165 games49.8Round 4: 50.3% · 150 games50.3 |
| 11 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.0% | 51.5% | 14,598 | Round 1: 52.6% · 175 games (strongest round)52.6Round 2: 50.4% · 151 games50.4Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.8% | 50.7% | 12,662 | Round 1: not enough games-Round 2: 53.3% · 150 games (strongest round)53.3Round 3: 52.3% · 161 games52.3Round 4: 46.9% · 150 games46.9 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.6% | 52.2% | 11,780 | Round 1: not enough games-Round 2: 48.3% · 121 games (strongest round)48.3Round 3: 47.7% · 150 games47.7Round 4: 47.6% · 150 games47.6 |
| 12 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.5% | 52.6% | 10,459 | Round 1: not enough games-Round 2: 52.9% · 111 games (strongest round)52.9Round 3: 48.9% · 145 games48.9Round 4: 50.6% · 123 games50.6 |
| 13 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.3% | 51.6% | 9,398 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.3% | 54.9% | 9,053 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 14 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.3% | 50.6% | 9,043 | Round 1: 48.1% · 133 games (strongest round)48.1Round 2: 45.9% · 153 games45.9Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 0.8% | 50.6% | 5,632 | Round 1: 48.8% · 138 games (strongest round)48.8Round 2: 48.5% · 109 games48.5Round 3: not enough games-Round 4: not enough games- |
| 15 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 53.1% | 5,223 | Round 1: not enough games-Round 2: not enough games-Round 3: 54.7% · 118 games54.7Round 4: not enough games- |
| 16 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.7% | 54.2% | 5,157 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 17 | Omni SoulGain 3 random Dragon Souls. | | 0.7% | 50.6% | 4,706 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 51.1% | 4,196 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 13.0% | 49.4% | 92,973 | Round 1: not enough games-Round 2: 52.2% · 881 games (strongest round)52.2Round 3: 49.1% · 1,064 games49.1Round 4: 49.1% · 974 games49.1 |
| 18 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 7.0% | 47.7% | 50,020 | Round 1: 45.4% · 403 games45.4Round 2: 46.7% · 341 games46.7Round 3: 47.3% · 432 games (strongest round)47.3Round 4: 45.8% · 363 games45.8 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 5.8% | 48.1% | 41,348 | Round 1: 42.4% · 489 games42.4Round 2: 46.4% · 440 games46.4Round 3: 48.0% · 439 games (strongest round)48.0Round 4: 44.9% · 112 games44.9 |
| DeftGain 60% Attack Speed. | | 5.5% | 49.2% | 39,681 | Round 1: 49.6% · 160 games (strongest round)49.6Round 2: 47.4% · 326 games47.4Round 3: 48.8% · 315 games48.8Round 4: 44.2% · 259 games44.2 |
| Bread And ButterYour gains 100 Ability Haste. | | 5.5% | 50.0% | 39,539 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.9% · 562 games (strongest round)50.8Round 4: 48.4% · 569 games48.4 |
| 19 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 4.9% | 50.1% | 35,019 | Round 1: 50.3% · 294 games50.3Round 2: 54.5% · 286 games (strongest round)54.5Round 3: 46.3% · 341 games46.3Round 4: 51.9% · 303 games51.9 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 4.7% | 48.7% | 33,675 | Round 1: 47.6% · 403 games47.6Round 2: 48.9% · 272 games (strongest round)48.9Round 3: not enough games-Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | | 4.5% | 48.0% | 31,836 | Round 1: 50.4% · 275 games50.4Round 2: 45.7% · 227 games45.7Round 3: 51.6% · 242 games (strongest round)51.6Round 4: 47.1% · 235 games47.1 |
| 20 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 4.3% | 49.1% | 30,938 | Round 1: 48.0% · 210 games48.0Round 2: 52.3% · 230 games (strongest round)52.3Round 3: 50.7% · 283 games50.7Round 4: 48.9% · 227 games48.9 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 4.2% | 48.0% | 30,132 | Round 1: 48.5% · 358 games48.5Round 2: 50.2% · 303 games (strongest round)50.1Round 3: 47.4% · 272 games47.4Round 4: 44.5% · 286 games44.5 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 4.1% | 47.6% | 29,106 | Round 1: 48.8% · 470 games (strongest round)48.8Round 2: 48.0% · 507 games48.0Round 3: not enough games-Round 4: not enough games- |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 3.9% | 49.0% | 27,734 | Round 1: 46.1% · 150 games46.1Round 2: 54.9% · 150 games (strongest round)54.9Round 3: 52.4% · 150 games52.3Round 4: 53.8% · 150 games53.8 |
| Scopier WeaponsGain 150 Attack Range. | | 3.8% | 46.7% | 27,272 | Round 1: 48.4% · 220 games48.4Round 2: 48.2% · 218 games48.2Round 3: 50.1% · 266 games50.1Round 4: 50.4% · 229 games (strongest round)50.4 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 3.8% | 45.4% | 26,956 | Round 1: 48.3% · 389 games48.3Round 2: 49.0% · 406 games (strongest round)49.0Round 3: not enough games-Round 4: not enough games- |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 2.9% | 49.4% | 20,855 | Round 1: 50.0% · 150 games50.0Round 2: 52.6% · 150 games (strongest round)52.6Round 3: 51.6% · 154 games51.6Round 4: 50.8% · 150 games50.8 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.9% | 45.9% | 20,764 | Round 1: 47.3% · 295 games47.3Round 2: 48.0% · 310 games (strongest round)48.0Round 3: not enough games-Round 4: not enough games- |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 2.9% | 45.2% | 20,390 | Round 1: 49.5% · 167 games49.5Round 2: 47.3% · 150 games47.3Round 3: 46.9% · 150 games46.9Round 4: 50.2% · 162 games (strongest round)50.2 |
| 21 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 2.8% | 49.8% | 20,303 | Round 1: 47.7% · 150 games47.7Round 2: 48.6% · 150 games48.6Round 3: 51.6% · 192 games (strongest round)51.6Round 4: 49.2% · 182 games49.2 |
| 22 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 2.8% | 49.4% | 19,710 | Round 1: 51.0% · 150 games50.9Round 2: 51.1% · 191 games51.1Round 3: 53.5% · 202 games (strongest round)53.4Round 4: 49.3% · 150 games49.3 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.7% | 49.0% | 19,101 | Round 1: 45.6% · 326 games45.6Round 2: 52.3% · 269 games (strongest round)52.3Round 3: not enough games-Round 4: not enough games- |
| 23 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 2.6% | 48.7% | 18,252 | Round 1: 49.1% · 150 games49.1Round 2: 53.2% · 163 games (strongest round)53.2Round 3: 51.8% · 160 games51.8Round 4: 49.5% · 150 games49.5 |
| 24 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 2.5% | 49.2% | 17,836 | Round 1: 51.7% · 150 games (strongest round)51.7Round 2: 45.6% · 164 games45.6Round 3: 49.9% · 199 games49.9Round 4: 49.1% · 150 games49.1 |
| 25 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.4% | 47.2% | 17,284 | Round 1: 41.3% · 186 games41.3Round 2: 51.5% · 154 games (strongest round)51.5Round 3: 46.8% · 155 games46.8Round 4: 42.4% · 150 games42.4 |
| 26 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.2% | 48.8% | 15,883 | Round 1: 48.0% · 150 games48.0Round 2: 51.1% · 150 games (strongest round)51.1Round 3: 46.6% · 151 games46.6Round 4: 49.0% · 150 games49.0 |
| 27 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 2.2% | 47.1% | 15,781 | Round 1: 43.9% · 212 games43.9Round 2: 46.5% · 211 games (strongest round)46.5Round 3: not enough games-Round 4: not enough games- |
| 28 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 2.2% | 45.6% | 15,701 | Round 1: 42.2% · 165 games42.2Round 2: 47.1% · 150 games47.1Round 3: 48.1% · 150 games (strongest round)48.1Round 4: 43.9% · 150 games43.9 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 2.1% | 47.5% | 15,248 | Round 1: 50.3% · 150 games (strongest round)50.3Round 2: 49.3% · 150 games49.3Round 3: 48.4% · 150 games48.4Round 4: 49.6% · 150 games49.6 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 2.1% | 45.4% | 15,087 | Round 1: 43.9% · 150 games43.9Round 2: 42.8% · 150 games42.8Round 3: 43.2% · 150 games43.2Round 4: 45.3% · 150 games (strongest round)45.3 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 2.0% | 47.9% | 14,481 | Round 1: not enough games-Round 2: 47.1% · 150 games47.1Round 3: 50.4% · 179 games (strongest round)50.4Round 4: 48.2% · 154 games48.2 |
| Scoped WeaponsGain 75 Attack Range. | | 2.0% | 46.3% | 14,362 | Round 1: 45.1% · 102 games45.1Round 2: 47.1% · 150 games47.1Round 3: 49.2% · 150 games (strongest round)49.2Round 4: 47.0% · 150 games47.0 |
| 29 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.0% | 46.8% | 14,297 | Round 1: 45.5% · 311 games45.5Round 2: 48.4% · 149 games (strongest round)48.4Round 3: not enough games-Round 4: not enough games- |
| 30 | Scopiest WeaponsGain 250 Attack Range. | | 1.9% | 45.8% | 13,894 | Round 1: 43.2% · 150 games43.2Round 2: 45.7% · 150 games45.7Round 3: 50.2% · 150 games (strongest round)50.2Round 4: 48.9% · 150 games48.9 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.9% | 46.5% | 13,575 | Round 1: 45.9% · 150 games (strongest round)45.9Round 2: 44.7% · 150 games44.7Round 3: 45.4% · 150 games45.4Round 4: 44.3% · 150 games44.3 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 1.9% | 49.9% | 13,346 | Round 1: not enough games-Round 2: 48.7% · 150 games48.7Round 3: 50.6% · 150 games (strongest round)50.6Round 4: 49.8% · 151 games49.8 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 1.9% | 49.3% | 13,270 | Round 1: 47.1% · 150 games47.1Round 2: 50.3% · 150 games (strongest round)50.3Round 3: 47.8% · 150 games47.8Round 4: 49.4% · 150 games49.4 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 1.8% | 49.9% | 13,106 | Round 1: not enough games-Round 2: 50.4% · 150 games50.4Round 3: 52.5% · 163 games (strongest round)52.5Round 4: 51.0% · 150 games51.0 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.8% | 50.0% | 12,548 | Round 1: 44.5% · 150 games44.5Round 2: 46.5% · 150 games46.5Round 3: 50.8% · 150 games (strongest round)50.7Round 4: 46.6% · 150 games46.6 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 1.6% | 44.7% | 11,413 | Round 1: not enough games-Round 2: 45.4% · 133 games45.4Round 3: 46.2% · 148 games (strongest round)46.2Round 4: 45.1% · 104 games45.1 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 1.6% | 44.7% | 11,206 | Round 1: 48.8% · 150 games (strongest round)48.8Round 2: 46.9% · 150 games46.9Round 3: 45.7% · 150 games45.7Round 4: 47.7% · 150 games47.7 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 1.5% | 44.1% | 10,985 | Round 1: 42.9% · 150 games42.9Round 2: 40.4% · 150 games40.4Round 3: 46.1% · 150 games (strongest round)46.1Round 4: 43.4% · 150 games43.4 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 1.5% | 49.3% | 10,579 | Round 1: 48.1% · 150 games48.1Round 2: 46.9% · 150 games46.9Round 3: 49.9% · 150 games49.9Round 4: 50.3% · 150 games (strongest round)50.3 |
| 31 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | | 1.5% | 43.8% | 10,523 | Round 1: 43.3% · 177 games43.3Round 2: 46.2% · 161 games (strongest round)46.2Round 3: 44.6% · 197 games44.6Round 4: 44.9% · 150 games44.9 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.5% | 44.3% | 10,435 | Round 1: 46.1% · 150 games46.1Round 2: 46.3% · 150 games (strongest round)46.3Round 3: 44.7% · 150 games44.7Round 4: 42.9% · 166 games42.9 |
| 32 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 1.4% | 46.4% | 10,012 | Round 1: 44.0% · 123 games44.0Round 2: 45.0% · 150 games45.0Round 3: 43.6% · 150 games43.6Round 4: 45.1% · 158 games (strongest round)45.1 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.4% | 47.1% | 9,869 | Round 1: 47.1% · 150 games47.1Round 2: 46.4% · 140 games46.4Round 3: 49.4% · 150 games49.4Round 4: 50.7% · 125 games (strongest round)50.7 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.4% | 48.1% | 9,811 | Round 1: not enough games-Round 2: 40.6% · 116 games40.6Round 3: 40.3% · 143 games40.3Round 4: 48.2% · 146 games (strongest round)48.2 |
| 33 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.3% | 46.7% | 9,623 | Round 1: 41.8% · 150 games41.8Round 2: 49.0% · 150 games (strongest round)49.0Round 3: 46.1% · 136 games46.1Round 4: 48.5% · 140 games48.5 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 1.3% | 45.7% | 9,354 | Round 1: 47.8% · 150 games (strongest round)47.8Round 2: 44.5% · 130 games44.5Round 3: not enough games-Round 4: not enough games- |
| 34 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 1.2% | 46.9% | 8,695 | Round 1: 46.8% · 115 games46.8Round 2: 49.0% · 101 games (strongest round)49.0Round 3: 48.0% · 127 games48.0Round 4: 45.9% · 100 games45.9 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.1% | 45.7% | 8,003 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.7% · 119 games (strongest round)47.7Round 4: 47.5% · 105 games47.5 |
| 35 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.1% | 47.4% | 7,962 | Round 1: not enough games-Round 2: 48.8% · 102 games48.8Round 3: 49.5% · 137 games (strongest round)49.5Round 4: 48.6% · 150 games48.6 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 1.1% | 44.6% | 7,953 | Round 1: not enough games-Round 2: 44.0% · 150 games (strongest round)44.0Round 3: 41.5% · 150 games41.4Round 4: 43.1% · 139 games43.1 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.0% | 48.7% | 7,315 | Round 1: not enough games-Round 2: 50.5% · 142 games (strongest round)50.4Round 3: 49.5% · 150 games49.5Round 4: 47.6% · 150 games47.6 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.0% | 45.0% | 6,952 | Round 1: 45.1% · 150 games45.1Round 2: 45.8% · 135 games45.8Round 3: 50.9% · 150 games (strongest round)50.9Round 4: 41.6% · 118 games41.6 |
| 36 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 0.9% | 46.1% | 6,092 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.8% | 50.0% | 6,041 | Round 1: not enough games-Round 2: 47.2% · 113 games (strongest round)47.2Round 3: 44.4% · 125 games44.4Round 4: not enough games- |
| 37 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.8% | 46.3% | 5,884 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.5% · 119 games (strongest round)46.5Round 4: 45.0% · 101 games45.0 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.8% | 46.6% | 5,820 | Round 1: not enough games-Round 2: 45.5% · 136 games (strongest round)45.5Round 3: 44.9% · 124 games44.9Round 4: 40.8% · 102 games40.8 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.8% | 45.0% | 5,710 | Round 1: 40.4% · 150 games40.4Round 2: 40.1% · 129 games40.1Round 3: 46.4% · 150 games (strongest round)46.4Round 4: 44.3% · 150 games44.3 |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.8% | 44.8% | 5,568 | Round 1: not enough games-Round 2: not enough games-Round 3: 39.1% · 150 games39.1Round 4: 39.5% · 150 games (strongest round)39.5 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.8% | 45.3% | 5,436 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.3% · 110 games (strongest round)51.3Round 4: 44.3% · 150 games44.3 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.7% | 49.9% | 5,297 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 0.7% | 43.7% | 5,267 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.9% · 100 games42.9Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.7% | 43.8% | 4,925 | Round 1: not enough games-Round 2: 44.2% · 109 games44.2Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 0.6% | 42.1% | 4,427 | Round 1: not enough games-Round 2: not enough games-Round 3: 38.3% · 148 games (strongest round)38.3Round 4: 37.9% · 150 games37.9 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.6% | 49.0% | 4,120 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.6% | 47.4% | 4,047 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.4% | 40.3% | 2,753 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.3% | 42.9% | 2,317 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.3% | 49.3% | 2,283 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.3% | 44.6% | 2,172 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.3% | 46.4% | 2,157 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.3% | 45.8% | 2,143 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 54.5% | 2,012 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 46.4% · 106 games46.4 |
| POWEREmpower! | | 0.2% | 40.5% | 1,784 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.2% | 44.9% | 1,654 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.2% | 49.5% | 1,504 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 46.9% | 1,298 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.2% | 41.8% | 1,266 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 42.3% | 1,168 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.2% | 46.8% | 1,157 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 45.9% | 1,102 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.1% | 48.7% | 1,047 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 50.3% | 904 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 45.9% | 859 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 48.6% | 759 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 49.7% | 352 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 41.7% | 278 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |