| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | SSS | 23.3% | 51.6% | 565,787 | Round 1: 50.4% · 5,045 games50.4Round 2: 52.7% · 4,588 games52.7Round 3: 55.7% · 4,577 games (strongest round)55.7Round 4: 53.6% · 3,470 games53.6 |
| Spin To WinYour spin Abilities gain 30 Ability Haste and deal 0.3 more damage, increase to? for Ultimates | SSS | 15.8% | 52.3% | 382,594 | Round 1: 55.2% · 1,311 games55.2Round 2: 56.4% · 3,150 games (strongest round)56.4Round 3: 56.3% · 3,489 games56.3Round 4: 51.6% · 3,023 games51.6 |
| 1 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | SSS | 14.9% | 59.1% | 362,653 | Round 1: 60.6% · 2,749 games60.6Round 2: 63.4% · 2,705 games63.4Round 3: 62.2% · 2,713 games62.2Round 4: 64.0% · 2,084 games (strongest round)64.0 |
| 2 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | SS | 12.6% | 57.2% | 306,548 | Round 1: 59.9% · 1,899 games (strongest round)59.9Round 2: 59.6% · 2,012 games59.6Round 3: 59.6% · 2,084 games59.6Round 4: 54.8% · 1,833 games54.8 |
| Stay ResoluteWhen damages enemy champions, gain? Armor and Magic Resistance. | SS | 10.1% | 57.0% | 244,839 | Round 1: 56.5% · 878 games56.5Round 2: 60.9% · 2,087 games (strongest round)60.9Round 3: 60.8% · 2,103 games60.8Round 4: 56.1% · 1,780 games56.1 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | S | 12.4% | 55.5% | 300,376 | Round 1: 63.7% · 3,099 games (strongest round)63.7Round 2: 53.9% · 2,275 games53.9Round 3: 53.7% · 1,833 games53.7Round 4: 52.0% · 1,600 games52.0 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | S | 12.1% | 64.4% | 293,542 | Round 1: 66.7% · 2,508 games66.7Round 2: 68.0% · 2,186 games (strongest round)68.0Round 3: 66.9% · 2,168 games66.9Round 4: 63.1% · 1,908 games63.1 |
| HEAVYEmpower! | S | 12.0% | 54.1% | 290,727 | Round 1: 56.3% · 8,358 games56.3Round 2: 57.2% · 273 games (strongest round)57.2Round 3: not enough games-Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | S | 11.8% | 51.6% | 286,792 | Round 1: 54.3% · 2,691 games54.3Round 2: 56.8% · 2,457 games (strongest round)56.8Round 3: 55.5% · 2,236 games55.5Round 4: 53.5% · 1,769 games53.4 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | S | 11.6% | 63.6% | 282,803 | Round 1: 64.6% · 2,879 games64.6Round 2: 65.1% · 2,459 games (strongest round)65.1Round 3: 63.1% · 2,322 games63.1Round 4: 63.5% · 1,986 games63.5 |
| 3 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | S | 7.2% | 56.8% | 174,119 | Round 1: 63.7% · 1,464 games (strongest round)63.7Round 2: 62.1% · 1,409 games62.1Round 3: 57.6% · 1,369 games57.6Round 4: 54.8% · 1,184 games54.8 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.6% | 52.1% | 209,141 | Round 1: 54.9% · 1,733 games54.9Round 2: 55.9% · 1,197 games (strongest round)55.9Round 3: 52.6% · 1,483 games52.6Round 4: 54.9% · 1,441 games54.9 |
| 4 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 6.3% | 54.4% | 152,631 | Round 1: 60.1% · 1,312 games (strongest round)60.1Round 2: 56.4% · 1,322 games56.4Round 3: 57.2% · 1,283 games57.2Round 4: 51.7% · 1,116 games51.7 |
| 5 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 5.8% | 58.5% | 139,982 | Round 1: 64.3% · 1,977 games64.3Round 2: 62.9% · 1,912 games62.9Round 3: 67.1% · 288 games (strongest round)67.1Round 4: not enough games- |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 5.7% | 52.2% | 137,632 | Round 1: 51.0% · 838 games50.9Round 2: 54.3% · 763 games54.3Round 3: 52.0% · 884 games52.0Round 4: 55.3% · 768 games (strongest round)55.3 |
| Blunt ForceGain 20% Attack Damage. | | 4.8% | 52.7% | 116,655 | Round 1: 53.0% · 346 games52.9Round 2: 53.8% · 853 games53.8Round 3: 55.7% · 922 games (strongest round)55.7Round 4: 54.3% · 865 games54.3 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 4.7% | 51.7% | 115,221 | Round 1: 57.5% · 2,310 games57.5Round 2: 55.3% · 2,061 games55.3Round 3: 58.0% · 386 games (strongest round)58.0Round 4: not enough games- |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 4.4% | 51.1% | 106,448 | Round 1: 53.5% · 380 games53.5Round 2: 55.0% · 843 games (strongest round)55.0Round 3: 52.8% · 949 games52.8Round 4: 53.6% · 772 games53.6 |
| 6 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 4.3% | 53.4% | 104,175 | Round 1: 55.4% · 750 games55.4Round 2: 54.5% · 772 games54.5Round 3: 55.6% · 850 games55.6Round 4: 56.2% · 822 games (strongest round)56.2 |
| 7 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.2% | 58.1% | 103,049 | Round 1: 62.3% · 661 games (strongest round)62.3Round 2: 62.2% · 694 games62.2Round 3: 60.0% · 736 games60.0Round 4: 57.6% · 677 games57.6 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 4.0% | 51.4% | 97,093 | Round 1: 51.2% · 439 games51.2Round 2: 54.5% · 928 games54.5Round 3: 54.9% · 896 games (strongest round)54.9Round 4: 54.6% · 743 games54.6 |
| 8 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 3.9% | 52.5% | 94,608 | Round 1: 50.9% · 472 games50.9Round 2: 52.2% · 571 games52.2Round 3: 52.1% · 732 games52.1Round 4: 52.4% · 776 games (strongest round)52.4 |
| Weapon of Destiny Best with Serpent's Fang+8.3 | | 3.4% | 53.3% | 83,073 | Round 1: 53.5% · 1,269 games (strongest round)53.5Round 2: 52.8% · 993 games52.8Round 3: 50.0% · 159 games50.0Round 4: not enough games- |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 3.3% | 55.4% | 80,228 | Round 1: 57.5% · 336 games57.5Round 2: 60.1% · 816 games (strongest round)60.1Round 3: 56.9% · 979 games56.9Round 4: 56.2% · 880 games56.2 |
| 9 | Transmute: ChaosGain 2 random Augments. | | 3.2% | 52.2% | 76,995 | Round 1: 55.8% · 534 games (strongest round)55.8Round 2: 53.0% · 414 games53.0Round 3: 55.2% · 603 games55.2Round 4: 55.0% · 595 games55.0 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 2.8% | 51.1% | 68,951 | Round 1: 55.0% · 1,511 games55.0Round 2: 55.1% · 1,428 games (strongest round)55.1Round 3: 55.0% · 204 games55.0Round 4: not enough games- |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 2.3% | 52.2% | 56,513 | Round 1: 54.9% · 150 games (strongest round)54.9Round 2: 50.8% · 352 games50.8Round 3: 54.7% · 358 games54.7Round 4: 54.1% · 279 games54.1 |
| DonationGet 1750 Gold. No questions asked. | | 2.3% | 52.5% | 56,245 | Round 1: not enough games-Round 2: 54.7% · 363 games (strongest round)54.7Round 3: 52.5% · 472 games52.5Round 4: 52.6% · 481 games52.6 |
| 10 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 2.2% | 55.3% | 52,705 | Round 1: 57.9% · 480 games57.9Round 2: 58.3% · 432 games (strongest round)58.3Round 3: 55.2% · 423 games55.2Round 4: 53.6% · 380 games53.6 |
| 11 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 1.9% | 53.0% | 46,123 | Round 1: 51.2% · 293 games51.2Round 2: 54.4% · 315 games (strongest round)54.4Round 3: 52.7% · 364 games52.7Round 4: 53.9% · 319 games53.9 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.7% | 52.1% | 40,653 | Round 1: 59.2% · 150 games59.2Round 2: 59.8% · 150 games (strongest round)59.8Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.5% | 52.2% | 36,259 | Round 1: not enough games-Round 2: 52.9% · 222 games (strongest round)52.9Round 3: 49.7% · 268 games49.7Round 4: 50.3% · 310 games50.3 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.3% | 58.9% | 30,813 | Round 1: 59.5% · 187 games59.5Round 2: 58.3% · 468 games58.3Round 3: 61.9% · 544 games (strongest round)61.9Round 4: 59.3% · 502 games59.3 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.0% | 51.5% | 23,966 | Round 1: not enough games-Round 2: 53.0% · 188 games53.0Round 3: 55.2% · 231 games (strongest round)55.2Round 4: 50.8% · 169 games50.8 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 1.0% | 52.5% | 23,771 | Round 1: 52.1% · 144 games52.1Round 2: 52.8% · 186 games52.8Round 3: 53.5% · 219 games (strongest round)53.5Round 4: 52.2% · 191 games52.2 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 0.9% | 51.1% | 21,287 | Round 1: not enough games-Round 2: 49.7% · 136 games49.7Round 3: 50.8% · 124 games (strongest round)50.7Round 4: 48.2% · 109 games48.2 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 0.8% | 53.0% | 19,170 | Round 1: not enough games-Round 2: 65.4% · 150 games (strongest round)65.4Round 3: 62.6% · 150 games62.6Round 4: 59.9% · 150 games59.9 |
| 12 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 52.1% | 15,991 | Round 1: not enough games-Round 2: 53.2% · 150 games (strongest round)53.2Round 3: 51.7% · 207 games51.7Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.6% | 51.8% | 14,952 | Round 1: 54.2% · 150 games54.2Round 2: 53.2% · 276 games53.2Round 3: 57.7% · 264 games (strongest round)57.7Round 4: 55.1% · 247 games55.1 |
| 13 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.5% | 54.4% | 13,344 | Round 1: 61.5% · 150 games61.5Round 2: 64.7% · 150 games64.7Round 3: 64.8% · 150 games (strongest round)64.8Round 4: 63.5% · 150 games63.5 |
| 14 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.2% | 55.3% | 5,236 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 53.1% · 150 games53.1 |
| Bread And ButterYour gains 100 Ability Haste. | | 10.2% | 49.7% | 246,619 | Round 1: not enough games-Round 2: 54.7% · 104 games (strongest round)54.7Round 3: 53.8% · 3,396 games53.8Round 4: 51.3% · 3,571 games51.3 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 8.0% | 49.5% | 193,187 | Round 1: not enough games-Round 2: 50.0% · 1,308 games50.0Round 3: 51.3% · 1,677 games51.3Round 4: 53.5% · 1,577 games (strongest round)53.5 |
| Adaptive WardStriking an enemy champion with grants you 7-12 Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack. | | 7.4% | 48.9% | 179,878 | Round 1: 49.3% · 534 games49.3Round 2: 49.6% · 1,506 games49.6Round 3: 52.5% · 1,680 games (strongest round)52.5Round 4: 50.2% · 1,519 games50.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 6.3% | 48.8% | 152,233 | Round 1: 46.8% · 1,097 games46.8Round 2: 49.6% · 942 games49.6Round 3: 50.1% · 942 games (strongest round)50.1Round 4: 49.3% · 772 games49.3 |
| QuickstepWhen you use, dash towards your cursor. | | 5.9% | 46.5% | 144,321 | Round 1: 45.3% · 1,292 games45.3Round 2: 47.1% · 1,235 games47.1Round 3: 50.1% · 1,348 games50.1Round 4: 50.7% · 1,223 games (strongest round)50.7 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 5.5% | 50.4% | 134,648 | Round 1: 51.6% · 1,244 games51.6Round 2: 54.5% · 1,090 games54.5Round 3: 55.6% · 1,007 games55.6Round 4: 56.8% · 889 games (strongest round)56.8 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 5.5% | 50.3% | 133,929 | Round 1: 47.8% · 1,057 games47.8Round 2: 52.2% · 1,075 games52.2Round 3: 53.7% · 1,191 games53.7Round 4: 54.5% · 1,157 games (strongest round)54.5 |
| 15 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 5.5% | 47.4% | 132,744 | Round 1: 49.6% · 893 games49.6Round 2: 50.2% · 1,078 games (strongest round)50.2Round 3: 49.7% · 1,068 games49.7Round 4: 48.9% · 951 games48.9 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 5.1% | 50.6% | 124,015 | Round 1: 53.2% · 534 games (strongest round)53.2Round 2: 52.0% · 1,360 games52.0Round 3: 53.1% · 1,419 games53.1Round 4: 52.1% · 1,121 games52.1 |
| GoredrinkGain 15% Omnivamp. | | 5.0% | 50.3% | 122,217 | Round 1: 52.0% · 411 games52.0Round 2: 51.7% · 1,131 games51.7Round 3: 51.6% · 1,213 games51.6Round 4: 52.2% · 962 games (strongest round)52.2 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 4.2% | 50.8% | 102,596 | Round 1: 51.2% · 529 games51.2Round 2: 55.8% · 590 games55.8Round 3: 53.3% · 613 games53.3Round 4: 59.4% · 610 games (strongest round)59.4 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 4.1% | 45.1% | 98,908 | Round 1: 45.1% · 531 games45.1Round 2: 46.4% · 555 games46.4Round 3: 47.9% · 563 games47.9Round 4: 52.2% · 554 games (strongest round)52.2 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 4.0% | 49.8% | 97,825 | Round 1: 49.6% · 862 games49.6Round 2: 49.4% · 727 games49.4Round 3: 53.0% · 683 games (strongest round)53.0Round 4: 51.2% · 551 games51.2 |
| 16 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 3.5% | 48.8% | 85,874 | Round 1: 47.0% · 656 games47.0Round 2: 50.0% · 739 games50.0Round 3: 53.1% · 810 games53.1Round 4: 53.7% · 661 games (strongest round)53.7 |
| 17 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 3.4% | 47.7% | 83,071 | Round 1: 43.2% · 448 games43.2Round 2: 49.9% · 556 games49.9Round 3: 48.8% · 622 games48.8Round 4: 50.9% · 586 games (strongest round)50.9 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 3.3% | 42.0% | 79,699 | Round 1: 43.8% · 966 games (strongest round)43.8Round 2: 42.7% · 670 games42.7Round 3: 41.3% · 114 games41.3Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 3.0% | 49.5% | 72,124 | Round 1: 52.6% · 317 games52.6Round 2: 54.5% · 570 games (strongest round)54.5Round 3: 54.0% · 609 games54.0Round 4: 53.6% · 540 games53.6 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 2.9% | 50.6% | 69,344 | Round 1: 52.1% · 263 games52.1Round 2: 48.4% · 544 games48.4Round 3: 52.5% · 642 games52.5Round 4: 53.1% · 609 games (strongest round)53.1 |
| 18 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 2.7% | 45.8% | 65,096 | Round 1: 45.6% · 511 games45.6Round 2: 46.3% · 461 games46.3Round 3: 47.1% · 501 games47.1Round 4: 51.5% · 439 games (strongest round)51.5 |
| 19 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.6% | 49.2% | 62,006 | Round 1: 54.2% · 1,027 games (strongest round)54.2Round 2: 52.9% · 921 games52.9Round 3: 51.1% · 140 games51.1Round 4: not enough games- |
| 20 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 2.5% | 47.0% | 61,347 | Round 1: 47.0% · 366 games47.0Round 2: 46.2% · 427 games46.2Round 3: 47.6% · 443 games47.6Round 4: 48.0% · 473 games (strongest round)48.0 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.4% | 44.7% | 57,791 | Round 1: 47.3% · 998 games47.3Round 2: 48.4% · 905 games48.4Round 3: 49.4% · 160 games (strongest round)49.4Round 4: not enough games- |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.3% | 47.2% | 56,229 | Round 1: 45.9% · 102 games45.9Round 2: 47.1% · 308 games47.1Round 3: 51.1% · 380 games (strongest round)51.1Round 4: 49.7% · 294 games49.7 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 2.1% | 46.2% | 50,442 | Round 1: 49.7% · 482 games49.7Round 2: 50.3% · 370 games (strongest round)50.3Round 3: 46.6% · 379 games46.6Round 4: 48.7% · 333 games48.7 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 2.0% | 45.4% | 48,659 | Round 1: 61.5% · 150 games (strongest round)61.5Round 2: 57.1% · 150 games57.1Round 3: 56.0% · 150 games56.0Round 4: 58.3% · 150 games58.3 |
| 21 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.9% | 47.0% | 45,642 | Round 1: 47.1% · 787 games (strongest round)47.1Round 2: 46.3% · 255 games46.3Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.8% | 45.7% | 43,818 | Round 1: 45.9% · 489 games45.9Round 2: 48.9% · 454 games48.9Round 3: 48.4% · 435 games48.4Round 4: 50.4% · 126 games (strongest round)50.4 |
| Chain ReactionIf a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage. | | 1.8% | 45.1% | 43,097 | Round 1: 43.6% · 450 games43.6Round 2: 43.9% · 476 games43.9Round 3: 49.0% · 459 games (strongest round)49.0Round 4: 47.5% · 411 games47.5 |
| Bread And JamYour gains 100 Ability Haste. | | 1.8% | 46.5% | 43,027 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.1% · 622 games (strongest round)50.1Round 4: 49.2% · 705 games49.2 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.8% | 48.0% | 43,010 | Round 1: 48.9% · 252 games48.9Round 2: 50.9% · 311 games50.9Round 3: 50.9% · 289 games50.9Round 4: 53.2% · 274 games (strongest round)53.2 |
| 22 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.8% | 47.5% | 42,878 | Round 1: 49.9% · 346 games49.9Round 2: 48.4% · 287 games48.4Round 3: 53.2% · 289 games (strongest round)53.2Round 4: 46.4% · 262 games46.4 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 1.7% | 47.3% | 40,292 | Round 1: 45.3% · 304 games45.3Round 2: 48.8% · 322 games (strongest round)48.8Round 3: 48.6% · 333 games48.6Round 4: 46.3% · 371 games46.3 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.6% | 51.0% | 39,610 | Round 1: 50.0% · 150 games50.0Round 2: 49.0% · 315 games49.0Round 3: 51.6% · 336 games51.6Round 4: 55.0% · 266 games (strongest round)55.0 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 1.6% | 42.4% | 38,795 | Round 1: 46.2% · 580 games (strongest round)46.2Round 2: 43.3% · 421 games43.3Round 3: not enough games-Round 4: not enough games- |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 1.6% | 48.6% | 37,709 | Round 1: 49.8% · 324 games (strongest round)49.8Round 2: 48.3% · 394 games48.3Round 3: 45.7% · 386 games45.7Round 4: 49.7% · 403 games49.7 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.5% | 48.0% | 36,418 | Round 1: 52.3% · 186 games52.3Round 2: 51.3% · 257 games51.3Round 3: 55.8% · 303 games (strongest round)55.8Round 4: 51.5% · 354 games51.5 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 1.5% | 49.7% | 36,317 | Round 1: 51.0% · 113 games50.9Round 2: 49.7% · 178 games49.7Round 3: 51.9% · 239 games51.9Round 4: 55.3% · 269 games (strongest round)55.3 |
| 23 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 1.5% | 45.8% | 36,222 | Round 1: 47.2% · 217 games47.2Round 2: 50.2% · 199 games (strongest round)50.2Round 3: 49.4% · 243 games49.4Round 4: 49.9% · 271 games49.9 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.5% | 51.0% | 35,381 | Round 1: 52.6% · 389 games52.6Round 2: 53.5% · 355 games (strongest round)53.5Round 3: not enough games-Round 4: not enough games- |
| 24 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.4% | 45.9% | 34,966 | Round 1: 44.6% · 179 games44.6Round 2: 49.5% · 231 games49.5Round 3: 47.2% · 284 games47.2Round 4: 51.5% · 251 games (strongest round)51.5 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 1.4% | 41.8% | 33,739 | Round 1: 47.2% · 473 games (strongest round)47.2Round 2: 46.2% · 573 games46.2Round 3: not enough games-Round 4: not enough games- |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 1.3% | 47.2% | 32,288 | Round 1: 48.6% · 192 games48.6Round 2: 49.4% · 211 games49.4Round 3: 50.9% · 281 games (strongest round)50.9Round 4: 50.2% · 293 games50.1 |
| 25 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.3% | 47.3% | 31,190 | Round 1: 45.5% · 197 games45.5Round 2: 48.4% · 224 games48.4Round 3: 48.0% · 198 games48.0Round 4: 49.3% · 184 games (strongest round)49.3 |
| 26 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.3% | 49.1% | 30,980 | Round 1: 49.6% · 330 games (strongest round)49.6Round 2: 49.4% · 334 games49.4Round 3: not enough games-Round 4: not enough games- |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.2% | 50.0% | 30,142 | Round 1: 51.4% · 165 games51.4Round 2: 55.1% · 176 games55.1Round 3: 57.8% · 189 games (strongest round)57.8Round 4: 54.7% · 206 games54.7 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 1.2% | 48.1% | 29,965 | Round 1: 48.7% · 150 games48.7Round 2: 50.7% · 228 games (strongest round)50.7Round 3: 48.5% · 245 games48.5Round 4: 47.7% · 216 games47.7 |
| 27 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 1.1% | 50.3% | 26,160 | Round 1: 49.3% · 163 games49.3Round 2: 51.7% · 220 games51.7Round 3: 52.7% · 285 games (strongest round)52.7Round 4: 51.9% · 270 games51.9 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 1.1% | 44.6% | 26,151 | Round 1: 50.7% · 150 games (strongest round)50.7Round 2: 44.9% · 238 games44.9Round 3: 45.1% · 212 games45.1Round 4: 50.3% · 250 games50.3 |
| 28 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 1.1% | 43.8% | 26,098 | Round 1: 42.3% · 150 games42.3Round 2: 41.3% · 150 games41.3Round 3: 42.5% · 197 games (strongest round)42.5Round 4: 39.8% · 235 games39.8 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.1% | 50.5% | 25,763 | Round 1: 55.7% · 125 games (strongest round)55.7Round 2: 52.3% · 223 games52.3Round 3: 51.8% · 285 games51.8Round 4: 47.9% · 228 games47.9 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.0% | 50.7% | 24,294 | Round 1: 54.9% · 150 games (strongest round)54.9Round 2: 49.2% · 336 games49.2Round 3: 53.4% · 367 games53.4Round 4: 52.9% · 344 games52.9 |
| 29 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.9% | 47.4% | 22,712 | Round 1: 44.1% · 150 games44.1Round 2: 49.6% · 150 games49.6Round 3: 50.7% · 179 games (strongest round)50.7Round 4: 47.1% · 212 games47.1 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 0.9% | 48.2% | 22,650 | Round 1: 48.5% · 150 games48.5Round 2: 50.8% · 206 games50.8Round 3: 51.8% · 265 games (strongest round)51.8Round 4: 49.3% · 235 games49.3 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 0.8% | 47.9% | 19,854 | Round 1: 51.4% · 150 games (strongest round)51.4Round 2: 46.7% · 150 games46.7Round 3: 47.1% · 150 games47.1Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.8% | 49.8% | 19,678 | Round 1: 49.5% · 150 games49.5Round 2: 52.2% · 172 games52.2Round 3: 52.6% · 211 games (strongest round)52.6Round 4: 51.1% · 198 games51.1 |
| 30 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 0.8% | 43.3% | 19,491 | Round 1: 43.0% · 150 games43.0Round 2: 44.4% · 150 games (strongest round)44.4Round 3: 44.3% · 177 games44.3Round 4: 44.1% · 150 games44.1 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.8% | 42.3% | 18,769 | Round 1: 48.9% · 150 games48.9Round 2: 47.4% · 150 games47.4Round 3: 48.1% · 150 games48.1Round 4: 52.0% · 150 games (strongest round)52.0 |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.8% | 46.5% | 18,619 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.0% · 250 games (strongest round)48.0Round 4: 44.4% · 239 games44.4 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.8% | 45.5% | 18,586 | Round 1: 48.1% · 232 games48.1Round 2: 47.0% · 192 games47.0Round 3: 43.4% · 150 games43.4Round 4: 49.7% · 150 games (strongest round)49.7 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.8% | 47.9% | 18,420 | Round 1: 51.6% · 150 games51.6Round 2: 54.8% · 188 games (strongest round)54.8Round 3: 51.0% · 229 games51.0Round 4: 50.7% · 247 games50.7 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.7% | 46.1% | 17,839 | Round 1: 45.2% · 150 games45.2Round 2: 46.5% · 150 games46.5Round 3: 53.4% · 150 games (strongest round)53.4Round 4: 48.8% · 175 games48.8 |
| 31 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.7% | 48.8% | 17,273 | Round 1: 44.3% · 125 games44.3Round 2: 45.2% · 146 games45.2Round 3: 46.9% · 146 games46.9Round 4: 49.2% · 134 games (strongest round)49.2 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.7% | 47.1% | 16,219 | Round 1: 51.6% · 196 games51.6Round 2: 54.3% · 177 games (strongest round)54.3Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.6% | 50.8% | 15,784 | Round 1: not enough games-Round 2: 54.0% · 198 games54.0Round 3: 56.3% · 244 games56.3Round 4: 59.1% · 213 games (strongest round)59.1 |
| 32 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.6% | 44.9% | 15,675 | Round 1: 46.6% · 150 games46.6Round 2: 45.8% · 150 games45.8Round 3: 46.8% · 150 games46.8Round 4: 47.5% · 150 games (strongest round)47.5 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.6% | 45.5% | 14,887 | Round 1: 46.2% · 150 games46.2Round 2: 50.5% · 150 games (strongest round)50.5Round 3: 44.2% · 163 games44.2Round 4: 48.4% · 177 games48.4 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.6% | 48.9% | 14,552 | Round 1: 50.9% · 148 games (strongest round)50.9Round 2: 49.4% · 153 games49.4Round 3: 49.1% · 173 games49.1Round 4: 49.4% · 150 games49.4 |
| 33 | Omni SoulGain 3 random Dragon Souls. | | 0.6% | 50.4% | 13,546 | Round 1: 55.8% · 150 games55.8Round 2: 52.6% · 150 games52.6Round 3: 54.1% · 150 games54.1Round 4: 55.9% · 150 games (strongest round)55.9 |
| POWEREmpower! | | 0.5% | 48.7% | 12,743 | Round 1: 48.7% · 634 games48.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.5% | 47.5% | 11,807 | Round 1: 48.6% · 150 games48.6Round 2: 52.7% · 150 games (strongest round)52.7Round 3: 52.3% · 154 games52.3Round 4: 47.9% · 150 games47.9 |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.4% | 46.1% | 10,465 | Round 1: 53.0% · 150 games53.0Round 2: 55.5% · 150 games (strongest round)55.5Round 3: 55.1% · 150 games55.1Round 4: 54.3% · 150 games54.3 |
| 35 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.4% | 49.4% | 9,424 | Round 1: 52.3% · 163 games52.3Round 2: 54.0% · 150 games (strongest round)53.9Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.4% | 48.8% | 9,331 | Round 1: not enough games-Round 2: 53.3% · 150 games (strongest round)53.3Round 3: 50.4% · 150 games50.4Round 4: 49.0% · 146 games49.0 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.4% | 45.4% | 9,223 | Round 1: 45.3% · 100 games45.3Round 2: 44.2% · 150 games44.2Round 3: 45.9% · 150 games45.9Round 4: 47.4% · 116 games (strongest round)47.4 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 0.4% | 44.8% | 8,840 | Round 1: not enough games-Round 2: 47.0% · 150 games46.9Round 3: 49.2% · 142 games (strongest round)49.2Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.3% | 43.1% | 7,870 | Round 1: 54.7% · 150 games54.7Round 2: 54.3% · 148 games54.3Round 3: 60.5% · 144 games (strongest round)60.5Round 4: 55.1% · 138 games55.1 |
| Stats!Gain 2 Stat Anvils! | | 0.3% | 50.6% | 7,651 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.3% | 46.1% | 7,369 | Round 1: 54.1% · 150 games54.1Round 2: 56.5% · 150 games56.5Round 3: 57.9% · 150 games (strongest round)57.9Round 4: 53.6% · 112 games53.6 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.3% | 46.8% | 6,846 | Round 1: not enough games-Round 2: 48.8% · 132 games (strongest round)48.8Round 3: 45.1% · 120 games45.1Round 4: 47.6% · 118 games47.6 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.3% | 46.2% | 6,785 | Round 1: 53.1% · 150 games53.1Round 2: not enough games-Round 3: 57.2% · 102 games (strongest round)57.2Round 4: 51.6% · 102 games51.6 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 50.2% | 6,613 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Swift and SafeGain a Shield after a Dash or Blink. | | 0.2% | 49.5% | 5,952 | Round 1: not enough games-Round 2: 53.3% · 128 games (strongest round)53.3Round 3: 47.3% · 134 games47.3Round 4: 49.7% · 140 games49.7 |
| 36 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 47.3% | 5,861 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.2% | 46.9% | 4,495 | Round 1: 52.4% · 117 games52.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.2% | 40.1% | 4,392 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.2% | 44.9% | 4,060 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.1% | 48.3% | 3,593 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 46.1% | 2,001 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.1% | 43.0% | 1,756 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 51.7% | 1,541 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 42.1% | 1,396 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 47.9% | 595 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 49.7% | 501 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |