| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SS | 15.2% | 49.0% | 125,848 | Round 1: 49.2% · 1,545 games (strongest round)49.2Round 2: 48.0% · 1,150 games48.0Round 3: 43.3% · 1,001 games43.3Round 4: 44.4% · 888 games44.4 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 13.4% | 48.4% | 111,331 | Round 1: 47.9% · 1,847 games47.9Round 2: 48.2% · 1,308 games (strongest round)48.2Round 3: 47.6% · 1,124 games47.6Round 4: 46.4% · 903 games46.4 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | SS | 12.4% | 50.7% | 102,552 | Round 1: 52.4% · 477 games (strongest round)52.4Round 2: 49.0% · 1,125 games49.0Round 3: 48.1% · 1,114 games48.1Round 4: 46.5% · 977 games46.5 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SS | 10.8% | 49.6% | 89,573 | Round 1: 48.9% · 683 games (strongest round)48.9Round 2: 47.9% · 760 games47.9Round 3: 47.9% · 851 games47.9Round 4: 48.0% · 726 games47.9 |
| 2 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | SS | 9.3% | 48.2% | 77,149 | Round 1: 47.5% · 815 games47.5Round 2: 46.6% · 822 games46.6Round 3: 49.0% · 850 games (strongest round)48.9Round 4: 47.3% · 716 games47.3 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | S | 12.6% | 48.9% | 104,589 | Round 1: 47.7% · 693 games47.7Round 2: 47.9% · 726 games47.9Round 3: 48.3% · 762 games48.3Round 4: 49.7% · 616 games (strongest round)49.7 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | S | 10.1% | 46.8% | 83,946 | Round 1: 47.2% · 745 games47.2Round 2: 48.9% · 773 games (strongest round)48.9Round 3: 45.4% · 931 games45.4Round 4: 47.1% · 890 games47.1 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | S | 10.0% | 49.2% | 83,050 | Round 1: 44.5% · 1,229 games44.5Round 2: 45.5% · 963 games45.5Round 3: 47.5% · 162 games (strongest round)47.5Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 9.3% | 45.7% | 76,869 | Round 1: 44.9% · 874 games (strongest round)44.9Round 2: 44.8% · 582 games44.8Round 3: 43.1% · 714 games43.1Round 4: 44.3% · 697 games44.3 |
| DeftGain 60% Attack Speed. | S | 7.9% | 45.7% | 65,020 | Round 1: 44.1% · 266 games44.1Round 2: 46.4% · 698 games46.4Round 3: 46.5% · 789 games46.5Round 4: 47.5% · 621 games (strongest round)47.5 |
| 3 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | S | 6.7% | 45.7% | 55,723 | Round 1: 45.7% · 811 games45.7Round 2: 46.1% · 674 games46.1Round 3: 46.5% · 585 games (strongest round)46.5Round 4: 43.4% · 466 games43.4 |
| HEAVYEmpower! | | 9.1% | 46.2% | 75,058 | Round 1: 44.8% · 2,768 games (strongest round)44.8Round 2: 44.4% · 143 games44.4Round 3: not enough games-Round 4: not enough games- |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 7.7% | 45.7% | 64,064 | Round 1: 42.9% · 825 games42.9Round 2: 44.1% · 696 games44.1Round 3: 49.2% · 684 games (strongest round)49.2Round 4: 43.0% · 642 games43.0 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 7.5% | 46.2% | 62,159 | Round 1: 44.5% · 685 games44.5Round 2: 43.1% · 716 games43.1Round 3: 45.7% · 778 games (strongest round)45.7Round 4: 45.5% · 706 games45.5 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 6.9% | 48.5% | 57,101 | Round 1: 45.3% · 557 games45.3Round 2: 48.1% · 549 games48.1Round 3: 47.0% · 675 games47.0Round 4: 48.5% · 589 games (strongest round)48.5 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 6.7% | 48.8% | 55,395 | Round 1: 52.1% · 261 games (strongest round)52.1Round 2: 49.3% · 704 games49.3Round 3: 50.8% · 812 games50.8Round 4: 45.4% · 768 games45.4 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 6.1% | 47.2% | 50,654 | Round 1: 49.9% · 539 games (strongest round)49.9Round 2: 46.3% · 435 games46.3Round 3: 47.8% · 484 games47.8Round 4: 46.3% · 396 games46.3 |
| Blunt ForceGain 20% Attack Damage. | | 6.0% | 47.0% | 49,932 | Round 1: 42.7% · 191 games42.7Round 2: 43.1% · 515 games43.1Round 3: 47.7% · 561 games (strongest round)47.7Round 4: 43.9% · 481 games43.9 |
| 4 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 5.4% | 49.0% | 44,746 | Round 1: 50.3% · 383 games (strongest round)50.3Round 2: 47.5% · 387 games47.5Round 3: 49.0% · 393 games49.0Round 4: 48.5% · 382 games48.5 |
| 5 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 4.9% | 46.9% | 40,596 | Round 1: 48.9% · 783 games (strongest round)48.9Round 2: 48.5% · 700 games48.4Round 3: not enough games-Round 4: not enough games- |
| 6 | Transmute: ChaosGain 2 random Augments. | | 4.8% | 45.9% | 39,381 | Round 1: 49.1% · 468 games (strongest round)49.1Round 2: 48.7% · 366 games48.7Round 3: 44.9% · 450 games44.9Round 4: 46.8% · 367 games46.8 |
| 7 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 4.4% | 45.8% | 36,828 | Round 1: 42.7% · 238 games42.7Round 2: 42.9% · 299 games42.9Round 3: 44.6% · 325 games (strongest round)44.6Round 4: 43.5% · 297 games43.5 |
| 8 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 4.3% | 47.0% | 35,957 | Round 1: 45.8% · 422 games45.8Round 2: 45.4% · 368 games45.4Round 3: 46.9% · 341 games (strongest round)46.9Round 4: 44.8% · 288 games44.8 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 4.3% | 47.1% | 35,581 | Round 1: 48.7% · 164 games48.7Round 2: 47.1% · 438 games47.1Round 3: 48.9% · 498 games (strongest round)48.9Round 4: 46.9% · 406 games46.9 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 3.6% | 47.5% | 29,575 | Round 1: 48.3% · 355 games (strongest round)48.3Round 2: 45.4% · 279 games45.4Round 3: 42.3% · 318 games42.3Round 4: 47.0% · 266 games47.0 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 3.5% | 45.3% | 28,989 | Round 1: 41.5% · 719 games41.5Round 2: 44.4% · 519 games (strongest round)44.4Round 3: not enough games-Round 4: not enough games- |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 3.5% | 47.1% | 28,583 | Round 1: 48.0% · 250 games48.0Round 2: 50.2% · 312 games (strongest round)50.2Round 3: 46.3% · 379 games46.3Round 4: 44.4% · 340 games44.4 |
| GoredrinkGain 15% Omnivamp. | | 3.2% | 46.8% | 26,747 | Round 1: 45.9% · 150 games45.9Round 2: 46.9% · 301 games46.9Round 3: 47.0% · 321 games (strongest round)47.0Round 4: 44.1% · 336 games44.1 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 3.1% | 45.4% | 25,856 | Round 1: 45.3% · 146 games45.3Round 2: 45.3% · 331 games45.3Round 3: 47.9% · 399 games (strongest round)47.9Round 4: 43.6% · 331 games43.6 |
| DonationGet 1750 Gold. No questions asked. | | 3.1% | 46.1% | 25,834 | Round 1: not enough games-Round 2: 44.1% · 223 games44.1Round 3: 44.2% · 331 games (strongest round)44.2Round 4: 43.7% · 336 games43.7 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 2.9% | 48.7% | 24,210 | Round 1: 48.3% · 102 games48.3Round 2: 48.6% · 265 games48.6Round 3: 48.4% · 267 games48.4Round 4: 49.4% · 197 games (strongest round)49.4 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 2.7% | 46.1% | 22,028 | Round 1: 47.6% · 244 games (strongest round)47.6Round 2: 45.5% · 221 games45.5Round 3: not enough games-Round 4: not enough games- |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 2.6% | 47.6% | 21,876 | Round 1: 44.2% · 150 games (strongest round)44.2Round 2: 41.5% · 168 games41.5Round 3: 41.2% · 150 games41.2Round 4: not enough games- |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 2.6% | 46.4% | 21,626 | Round 1: 45.5% · 127 games45.5Round 2: 47.3% · 163 games47.3Round 3: 50.5% · 177 games (strongest round)50.5Round 4: 48.0% · 185 games48.0 |
| 9 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.6% | 46.5% | 21,586 | Round 1: 46.2% · 318 games46.2Round 2: 47.6% · 308 games (strongest round)47.6Round 3: not enough games-Round 4: not enough games- |
| 10 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 2.5% | 47.1% | 20,509 | Round 1: 47.6% · 187 games (strongest round)47.6Round 2: 44.4% · 220 games44.4Round 3: 44.5% · 213 games44.5Round 4: 45.3% · 202 games45.3 |
| 11 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 2.4% | 46.7% | 20,232 | Round 1: 52.3% · 173 games (strongest round)52.3Round 2: 46.5% · 209 games46.5Round 3: 49.8% · 220 games49.8Round 4: 45.0% · 219 games45.0 |
| 12 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.4% | 47.2% | 19,689 | Round 1: 47.7% · 201 games47.7Round 2: 48.5% · 185 games (strongest round)48.5Round 3: 45.6% · 213 games45.6Round 4: 46.0% · 212 games46.0 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.3% | 46.3% | 19,396 | Round 1: 48.4% · 149 games (strongest round)48.4Round 2: 47.3% · 298 games47.3Round 3: 47.8% · 347 games47.8Round 4: 43.1% · 350 games43.1 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 2.1% | 46.0% | 17,131 | Round 1: not enough games-Round 2: 49.7% · 150 games (strongest round)49.7Round 3: 45.8% · 212 games45.8Round 4: 47.5% · 245 games47.5 |
| 13 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 2.0% | 47.6% | 16,164 | Round 1: 46.2% · 185 games (strongest round)46.2Round 2: 43.3% · 164 games43.3Round 3: 40.0% · 180 games40.0Round 4: 43.2% · 157 games43.2 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.9% | 45.8% | 15,727 | Round 1: 44.3% · 150 games (strongest round)44.3Round 2: 44.1% · 150 games44.1Round 3: 43.7% · 150 games43.7Round 4: 41.7% · 150 games41.7 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.8% | 48.1% | 15,166 | Round 1: not enough games-Round 2: 43.2% · 150 games43.2Round 3: 45.5% · 150 games45.5Round 4: 47.0% · 150 games (strongest round)47.0 |
| 14 | Omni SoulGain 3 random Dragon Souls. | | 1.5% | 49.3% | 12,686 | Round 1: 45.9% · 150 games45.9Round 2: 50.1% · 150 games50.1Round 3: 51.0% · 155 games (strongest round)50.9Round 4: 50.3% · 150 games50.3 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.4% | 49.0% | 11,608 | Round 1: not enough games-Round 2: 47.7% · 150 games47.7Round 3: 48.7% · 186 games (strongest round)48.7Round 4: 46.0% · 162 games46.0 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 1.3% | 46.8% | 10,551 | Round 1: 43.3% · 150 games43.3Round 2: 42.3% · 150 games42.3Round 3: 45.5% · 150 games45.5Round 4: 46.7% · 150 games (strongest round)46.7 |
| 15 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.2% | 45.3% | 10,282 | Round 1: not enough games-Round 2: 53.6% · 150 games (strongest round)53.6Round 3: 48.2% · 177 games48.2Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.0% | 45.5% | 8,570 | Round 1: 47.0% · 150 games (strongest round)47.0Round 2: 46.0% · 150 games46.0Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.8% | 45.4% | 6,769 | Round 1: 46.1% · 150 games46.1Round 2: 46.1% · 150 games46.1Round 3: 49.1% · 150 games (strongest round)49.1Round 4: 46.9% · 150 games46.9 |
| 16 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.7% | 46.8% | 6,006 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.7% | 45.7% | 5,879 | Round 1: 43.2% · 150 games (strongest round)43.2Round 2: 41.3% · 133 games41.3Round 3: 41.2% · 150 games41.2Round 4: 39.1% · 146 games39.1 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.6% | 45.6% | 5,295 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 47.6% · 126 games47.6 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.6% | 47.2% | 5,131 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.6% · 137 games (strongest round)48.6Round 4: 47.2% · 128 games47.2 |
| 17 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.6% | 50.4% | 4,746 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 41.7% · 159 games41.7 |
| 18 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.6% | 46.9% | 4,676 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.5% | 45.5% | 3,752 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Chain ReactionIf a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage. | | 9.3% | 44.6% | 76,837 | Round 1: 42.8% · 1,149 games42.8Round 2: 43.7% · 1,154 games43.7Round 3: 45.5% · 1,331 games45.5Round 4: 46.3% · 1,216 games (strongest round)46.3 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 6.8% | 45.0% | 55,971 | Round 1: not enough games-Round 2: 40.4% · 567 games40.4Round 3: 47.3% · 708 games (strongest round)47.3Round 4: 44.7% · 665 games44.7 |
| Transmute: GoldGain a random Gold Augment. | | 6.4% | 45.1% | 53,270 | Round 1: 43.6% · 352 games43.6Round 2: 46.9% · 531 games (strongest round)46.9Round 3: 45.5% · 632 games45.5Round 4: 42.9% · 586 games42.9 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 5.1% | 44.7% | 42,167 | Round 1: 43.8% · 223 games43.8Round 2: 44.8% · 616 games (strongest round)44.8Round 3: 43.9% · 698 games43.9Round 4: 43.9% · 626 games43.9 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 5.0% | 45.1% | 41,294 | Round 1: 44.6% · 727 games44.6Round 2: 43.7% · 533 games43.7Round 3: 44.9% · 531 games44.9Round 4: 47.3% · 428 games (strongest round)47.3 |
| 19 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 4.3% | 44.6% | 35,801 | Round 1: 45.7% · 333 games (strongest round)45.7Round 2: 43.0% · 382 games43.0Round 3: 43.5% · 385 games43.5Round 4: 45.6% · 323 games45.6 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 4.1% | 43.9% | 33,958 | Round 1: 45.5% · 443 games (strongest round)45.5Round 2: 45.4% · 418 games45.4Round 3: 44.7% · 501 games44.7Round 4: 45.1% · 428 games45.1 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 3.7% | 43.9% | 30,870 | Round 1: 39.2% · 303 games39.2Round 2: 41.6% · 299 games41.6Round 3: 42.5% · 372 games42.5Round 4: 43.8% · 379 games (strongest round)43.8 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 3.7% | 44.3% | 30,225 | Round 1: 47.8% · 150 games (strongest round)47.8Round 2: 46.5% · 239 games46.5Round 3: 45.0% · 343 games45.0Round 4: 42.2% · 306 games42.2 |
| 20 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 3.4% | 42.5% | 27,956 | Round 1: 46.0% · 259 games46.0Round 2: 44.1% · 286 games44.1Round 3: 46.3% · 304 games46.3Round 4: 47.1% · 258 games (strongest round)47.1 |
| RecursionGain 60 Ability Haste. | | 3.3% | 44.0% | 27,636 | Round 1: 41.3% · 291 games41.3Round 2: 43.1% · 301 games (strongest round)43.1Round 3: 40.1% · 297 games40.1Round 4: 40.1% · 222 games40.1 |
| POWEREmpower! | | 3.2% | 43.0% | 26,882 | Round 1: 40.9% · 1,140 games40.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 21 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 3.1% | 44.8% | 25,467 | Round 1: 44.2% · 181 games (strongest round)44.2Round 2: 41.8% · 210 games41.8Round 3: 41.8% · 236 games41.8Round 4: 43.7% · 219 games43.7 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 3.1% | 44.3% | 25,260 | Round 1: 44.4% · 150 games (strongest round)44.4Round 2: 43.9% · 369 games43.9Round 3: 42.6% · 421 games42.6Round 4: 39.8% · 453 games39.8 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 2.8% | 43.6% | 23,065 | Round 1: 38.1% · 443 games38.1Round 2: 45.5% · 342 games (strongest round)45.5Round 3: 43.2% · 357 games43.2Round 4: 44.2% · 304 games44.2 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 2.8% | 44.2% | 22,957 | Round 1: 40.4% · 182 games40.4Round 2: 39.2% · 210 games39.2Round 3: 42.8% · 266 games (strongest round)42.8Round 4: 38.4% · 235 games38.4 |
| 22 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.8% | 42.4% | 22,915 | Round 1: 43.3% · 590 games (strongest round)43.3Round 2: 41.7% · 230 games41.7Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 2.6% | 44.9% | 21,122 | Round 1: 46.9% · 191 games (strongest round)46.9Round 2: 42.9% · 320 games42.9Round 3: 44.8% · 296 games44.8Round 4: 41.7% · 250 games41.7 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 2.5% | 41.8% | 21,016 | Round 1: 46.8% · 193 games (strongest round)46.8Round 2: 42.7% · 258 games42.7Round 3: 41.9% · 311 games41.9Round 4: 43.8% · 319 games43.8 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.5% | 44.2% | 20,686 | Round 1: 42.7% · 243 games42.7Round 2: 38.7% · 195 games38.7Round 3: 44.8% · 242 games (strongest round)44.8Round 4: 42.8% · 178 games42.8 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.4% | 44.4% | 19,645 | Round 1: 38.9% · 196 games38.9Round 2: 44.3% · 181 games (strongest round)44.3Round 3: 40.8% · 165 games40.8Round 4: 39.6% · 150 games39.6 |
| Bread And ButterYour gains 100 Ability Haste. | | 2.4% | 43.9% | 19,605 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.0% · 380 games (strongest round)46.0Round 4: 44.4% · 359 games44.4 |
| 23 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 2.4% | 43.0% | 19,516 | Round 1: 44.5% · 228 games44.5Round 2: 40.4% · 204 games40.4Round 3: 41.3% · 204 games41.3Round 4: 44.8% · 160 games (strongest round)44.8 |
| 24 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 2.3% | 44.4% | 19,212 | Round 1: 43.5% · 167 games43.5Round 2: 40.9% · 211 games40.9Round 3: 42.8% · 233 games42.8Round 4: 45.4% · 206 games (strongest round)45.4 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 2.3% | 43.7% | 19,118 | Round 1: 42.7% · 347 games42.7Round 2: 44.0% · 305 games (strongest round)44.0Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.2% | 42.9% | 18,391 | Round 1: 41.2% · 288 games (strongest round)41.2Round 2: 41.1% · 316 games41.1Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 2.1% | 44.5% | 17,726 | Round 1: 41.3% · 150 games41.3Round 2: 40.9% · 150 games40.9Round 3: 47.4% · 150 games (strongest round)47.4Round 4: 36.3% · 150 games36.3 |
| 25 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 2.1% | 43.7% | 17,140 | Round 1: 44.8% · 206 games44.8Round 2: 45.7% · 188 games (strongest round)45.7Round 3: 42.1% · 205 games42.1Round 4: 43.8% · 173 games43.8 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 1.9% | 43.1% | 15,942 | Round 1: 41.4% · 304 games (strongest round)41.4Round 2: 40.4% · 308 games40.4Round 3: not enough games-Round 4: not enough games- |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 1.9% | 43.1% | 15,463 | Round 1: 42.2% · 165 games42.2Round 2: 42.1% · 166 games42.1Round 3: 41.9% · 206 games41.9Round 4: 44.6% · 175 games (strongest round)44.6 |
| 26 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.8% | 41.5% | 15,006 | Round 1: 42.9% · 327 games42.9Round 2: 43.6% · 333 games (strongest round)43.6Round 3: not enough games-Round 4: not enough games- |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 1.8% | 43.3% | 14,913 | Round 1: 42.4% · 150 games42.4Round 2: 42.6% · 150 games (strongest round)42.6Round 3: 40.6% · 150 games40.6Round 4: 38.3% · 151 games38.3 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.7% | 42.1% | 13,810 | Round 1: 41.1% · 315 games41.1Round 2: 41.7% · 272 games (strongest round)41.7Round 3: not enough games-Round 4: not enough games- |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 1.6% | 44.9% | 13,646 | Round 1: 40.7% · 150 games40.7Round 2: 45.4% · 150 games45.4Round 3: 45.6% · 164 games (strongest round)45.6Round 4: 44.6% · 153 games44.6 |
| 27 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.5% | 43.6% | 12,109 | Round 1: 37.7% · 150 games37.7Round 2: 41.0% · 196 games (strongest round)41.0Round 3: 38.9% · 212 games38.9Round 4: 40.1% · 181 games40.1 |
| 28 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 1.4% | 44.5% | 11,414 | Round 1: 50.6% · 150 games50.6Round 2: 50.9% · 150 games (strongest round)50.9Round 3: 45.6% · 164 games45.6Round 4: 49.6% · 150 games49.6 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.3% | 44.4% | 10,803 | Round 1: 47.3% · 104 games (strongest round)47.3Round 2: 44.2% · 150 games44.2Round 3: 47.2% · 168 games47.2Round 4: 44.4% · 150 games44.4 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.3% | 44.7% | 10,374 | Round 1: 44.5% · 122 games44.5Round 2: 45.8% · 173 games45.8Round 3: 43.0% · 171 games43.0Round 4: 48.2% · 180 games (strongest round)48.2 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.2% | 44.9% | 9,971 | Round 1: not enough games-Round 2: 44.3% · 150 games (strongest round)44.3Round 3: 40.5% · 150 games40.5Round 4: 41.7% · 147 games41.7 |
| 29 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 1.1% | 42.6% | 9,518 | Round 1: 40.7% · 150 games40.7Round 2: 38.7% · 150 games38.7Round 3: 41.0% · 150 games (strongest round)41.0Round 4: 39.8% · 150 games39.8 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 1.1% | 45.0% | 8,894 | Round 1: not enough games-Round 2: 43.2% · 150 games43.2Round 3: 44.7% · 150 games (strongest round)44.7Round 4: 44.3% · 150 games44.3 |
| 30 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.1% | 43.7% | 8,760 | Round 1: 41.3% · 121 games41.3Round 2: 42.3% · 150 games42.3Round 3: 42.7% · 150 games (strongest round)42.7Round 4: 40.3% · 122 games40.3 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.1% | 44.6% | 8,742 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.3% · 181 games42.3Round 4: 44.1% · 183 games (strongest round)44.1 |
| Stats!Gain 2 Stat Anvils! | | 1.0% | 45.1% | 8,451 | Round 1: not enough games-Round 2: 45.6% · 134 games45.6Round 3: 48.9% · 150 games (strongest round)48.9Round 4: 44.8% · 150 games44.8 |
| 31 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 1.0% | 44.9% | 8,449 | Round 1: 45.8% · 110 games (strongest round)45.8Round 2: 42.1% · 150 games42.1Round 3: 42.3% · 150 games42.3Round 4: 43.8% · 150 games43.8 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 1.0% | 43.0% | 8,311 | Round 1: not enough games-Round 2: 46.9% · 150 games (strongest round)46.9Round 3: 41.0% · 150 games41.0Round 4: 43.1% · 150 games43.1 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.0% | 40.0% | 8,214 | Round 1: 41.2% · 144 games41.2Round 2: 43.5% · 101 games (strongest round)43.5Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.0% | 42.9% | 8,199 | Round 1: 38.7% · 109 games38.7Round 2: 38.5% · 131 games38.5Round 3: 39.0% · 150 games (strongest round)39.0Round 4: 38.9% · 150 games38.9 |
| 32 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.9% | 44.9% | 7,688 | Round 1: 45.1% · 175 games (strongest round)45.1Round 2: 42.3% · 166 games42.3Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.9% | 44.9% | 7,683 | Round 1: 41.2% · 134 games41.2Round 2: 42.9% · 132 games42.9Round 3: 40.2% · 150 games40.2Round 4: 45.6% · 150 games (strongest round)45.6 |
| 33 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.9% | 45.0% | 7,671 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 0.9% | 45.2% | 7,162 | Round 1: not enough games-Round 2: 45.5% · 133 games (strongest round)45.5Round 3: 41.4% · 137 games41.4Round 4: 42.3% · 112 games42.3 |
| 34 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.9% | 44.8% | 7,156 | Round 1: 44.5% · 116 games44.5Round 2: 43.8% · 123 games43.8Round 3: 45.9% · 150 games45.9Round 4: 47.2% · 145 games (strongest round)47.2 |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.8% | 42.9% | 6,838 | Round 1: 38.1% · 150 games38.1Round 2: 39.3% · 198 games39.3Round 3: 40.3% · 157 games40.3Round 4: 40.5% · 150 games (strongest round)40.5 |
| 35 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.8% | 43.6% | 6,836 | Round 1: not enough games-Round 2: 42.5% · 111 games42.5Round 3: 43.9% · 128 games43.9Round 4: 44.5% · 146 games (strongest round)44.5 |
| 36 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.8% | 44.5% | 6,707 | Round 1: not enough games-Round 2: 40.6% · 111 games40.6Round 3: 42.9% · 137 games42.9Round 4: 44.3% · 132 games (strongest round)44.3 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.8% | 41.5% | 6,584 | Round 1: 39.5% · 150 games39.5Round 2: 41.9% · 150 games (strongest round)41.9Round 3: 41.3% · 150 games41.3Round 4: 38.2% · 150 games38.2 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.7% | 41.4% | 5,935 | Round 1: 40.6% · 102 games40.6Round 2: 41.2% · 150 games41.2Round 3: 44.7% · 150 games (strongest round)44.7Round 4: 39.8% · 150 games39.8 |
| 37 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 0.6% | 43.9% | 5,353 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.6% | 45.2% | 4,897 | Round 1: 43.2% · 150 games (strongest round)43.2Round 2: 41.4% · 150 games41.4Round 3: not enough games-Round 4: not enough games- |
| Swift and SafeGain a Shield after a Dash or Blink. | | 0.5% | 44.1% | 4,028 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.5% | 40.3% | 3,805 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.4% | 44.1% | 3,687 | Round 1: not enough games-Round 2: 42.0% · 107 games (strongest round)42.0Round 3: 42.0% · 119 games42.0Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.3% | 38.5% | 2,746 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.3% | 43.2% | 2,667 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.3% | 43.8% | 2,223 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.3% | 44.2% | 2,212 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 45.9% | 1,568 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 42.7% | 1,041 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 43.8% | 881 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 49.2% | 828 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.1% | 41.5% | 583 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | <0.1% | 50.0% | 2 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |