| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | SS | 15.1% | 46.4% | 197,775 | Round 1: 46.9% · 1,376 games46.9Round 2: 47.8% · 1,332 games (strongest round)47.8Round 3: 42.7% · 1,390 games42.7Round 4: 46.7% · 1,243 games46.7 |
| HEAVYEmpower! | SS | 12.2% | 47.5% | 160,091 | Round 1: 46.9% · 3,471 games46.9Round 2: 47.4% · 155 games (strongest round)47.4Round 3: not enough games-Round 4: not enough games- |
| Blunt ForceGain 20% Attack Damage. | SS | 11.4% | 48.5% | 149,386 | Round 1: 45.6% · 418 games45.6Round 2: 47.4% · 962 games47.4Round 3: 47.4% · 959 games47.4Round 4: 48.3% · 843 games (strongest round)48.3 |
| GoredrinkGain 15% Omnivamp. | SS | 9.7% | 46.2% | 127,691 | Round 1: 46.5% · 408 games (strongest round)46.5Round 2: 43.9% · 904 games43.9Round 3: 43.8% · 869 games43.8Round 4: 44.0% · 818 games44.0 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 9.8% | 47.0% | 128,428 | Round 1: 46.4% · 846 games46.4Round 2: 44.2% · 514 games44.2Round 3: 48.4% · 644 games (strongest round)48.4Round 4: 46.0% · 678 games46.0 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | S | 8.8% | 47.7% | 115,065 | Round 1: 45.6% · 392 games45.6Round 2: 44.3% · 338 games44.3Round 3: 46.5% · 442 games46.5Round 4: 47.4% · 350 games (strongest round)47.4 |
| 1 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | S | 8.0% | 47.1% | 105,539 | Round 1: 46.6% · 464 games46.6Round 2: 45.7% · 538 games45.7Round 3: 48.3% · 680 games (strongest round)48.3Round 4: 46.1% · 637 games46.1 |
| 2 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | S | 7.7% | 49.1% | 101,445 | Round 1: 47.2% · 429 games47.2Round 2: 46.4% · 432 games46.4Round 3: 50.4% · 555 games (strongest round)50.4Round 4: 46.7% · 506 games46.7 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | S | 7.0% | 49.2% | 91,273 | Round 1: 50.4% · 247 games (strongest round)50.4Round 2: 48.8% · 531 games48.8Round 3: 45.4% · 507 games45.4Round 4: 46.2% · 435 games46.2 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 8.0% | 47.9% | 104,953 | Round 1: 47.5% · 497 games (strongest round)47.5Round 2: 46.6% · 497 games46.6Round 3: 46.1% · 584 games46.1Round 4: 47.1% · 507 games47.1 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | | 6.1% | 52.5% | 80,067 | Round 1: 55.5% · 479 games (strongest round)55.5Round 2: 48.3% · 389 games48.3Round 3: 50.2% · 329 games50.1Round 4: 43.2% · 327 games43.2 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 5.7% | 52.0% | 75,487 | Round 1: 49.8% · 497 games (strongest round)49.8Round 2: 48.7% · 455 games48.7Round 3: 47.2% · 535 games47.2Round 4: 46.8% · 479 games46.8 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 5.7% | 49.2% | 75,212 | Round 1: 43.5% · 568 games43.5Round 2: 44.8% · 354 games (strongest round)44.8Round 3: not enough games-Round 4: not enough games- |
| 3 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 5.5% | 50.0% | 71,609 | Round 1: 51.7% · 772 games (strongest round)51.7Round 2: 47.2% · 760 games47.2Round 3: 47.2% · 115 games47.2Round 4: not enough games- |
| 4 | Mosh MonsterCasting grants? bonus Health and Slows nearby enemies for the duration of Getting a takedown permanently increases this effect. | | 5.2% | 50.0% | 68,301 | Round 1: 49.8% · 757 games (strongest round)49.8Round 2: 46.4% · 853 games46.4Round 3: 46.4% · 134 games46.4Round 4: not enough games- |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 4.8% | 51.1% | 63,553 | Round 1: 49.1% · 473 games49.1Round 2: 45.8% · 437 games45.8Round 3: 50.5% · 429 games (strongest round)50.5Round 4: 44.5% · 345 games44.5 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.7% | 49.7% | 61,128 | Round 1: 49.2% · 165 games49.2Round 2: 46.8% · 431 games46.8Round 3: 50.1% · 521 games (strongest round)50.1Round 4: 48.7% · 476 games48.7 |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.5% | 50.7% | 59,585 | Round 1: 51.2% · 247 games51.2Round 2: 48.6% · 279 games48.6Round 3: 54.0% · 288 games (strongest round)54.0Round 4: 47.0% · 261 games47.0 |
| 6 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 4.4% | 48.5% | 57,912 | Round 1: 48.4% · 323 games48.4Round 2: 47.2% · 318 games47.2Round 3: 51.7% · 339 games (strongest round)51.7Round 4: 49.9% · 324 games49.9 |
| Weapon of Destiny Best with Endless Hunger+6.5 | | 4.3% | 51.1% | 56,664 | Round 1: 51.5% · 722 games51.5Round 2: 49.8% · 539 games49.8Round 3: 51.6% · 101 games (strongest round)51.6Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 4.2% | 47.0% | 55,573 | Round 1: 45.6% · 192 games45.6Round 2: 44.7% · 307 games44.7Round 3: 45.4% · 359 games45.4Round 4: 45.7% · 318 games (strongest round)45.7 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 4.2% | 46.3% | 55,124 | Round 1: 44.0% · 211 games44.0Round 2: 49.7% · 262 games (strongest round)49.7Round 3: 48.7% · 324 games48.7Round 4: 48.1% · 319 games48.1 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 4.1% | 49.2% | 53,888 | Round 1: 50.9% · 744 games50.8Round 2: 50.5% · 705 games50.5Round 3: 52.7% · 117 games (strongest round)52.7Round 4: not enough games- |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 3.8% | 47.4% | 50,518 | Round 1: 47.4% · 446 games47.4Round 2: 48.7% · 307 games48.7Round 3: 48.2% · 277 games48.2Round 4: 50.3% · 225 games (strongest round)50.2 |
| 7 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 3.8% | 48.2% | 50,127 | Round 1: 46.5% · 212 games46.5Round 2: 50.2% · 203 games (strongest round)50.2Round 3: 46.4% · 277 games46.4Round 4: 46.4% · 251 games46.4 |
| 8 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 3.8% | 46.4% | 49,649 | Round 1: 44.2% · 240 games44.2Round 2: 45.7% · 288 games45.7Round 3: 42.4% · 367 games42.4Round 4: 46.2% · 305 games (strongest round)46.2 |
| 9 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 3.6% | 47.6% | 47,366 | Round 1: 39.2% · 220 games39.2Round 2: 40.0% · 175 games40.0Round 3: 42.9% · 223 games (strongest round)42.9Round 4: 40.3% · 234 games40.3 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 3.6% | 48.4% | 47,066 | Round 1: 45.7% · 150 games45.7Round 2: 46.3% · 249 games (strongest round)46.3Round 3: 44.7% · 283 games44.7Round 4: 45.8% · 301 games45.8 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 3.5% | 49.8% | 45,865 | Round 1: 50.1% · 150 games (strongest round)50.1Round 2: 48.1% · 274 games48.1Round 3: 49.0% · 371 games48.9Round 4: 48.2% · 372 games48.2 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 3.4% | 47.1% | 44,363 | Round 1: 43.3% · 192 games43.3Round 2: 48.4% · 195 games (strongest round)48.4Round 3: 46.8% · 254 games46.8Round 4: 47.1% · 213 games47.1 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 3.2% | 47.7% | 42,259 | Round 1: 51.1% · 217 games (strongest round)51.1Round 2: 47.9% · 181 games47.9Round 3: 43.7% · 279 games43.7Round 4: 44.6% · 239 games44.6 |
| DonationGet 1750 Gold. No questions asked. | | 3.2% | 48.1% | 42,060 | Round 1: not enough games-Round 2: 48.0% · 193 games48.0Round 3: 51.0% · 310 games (strongest round)51.0Round 4: 45.7% · 267 games45.7 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 3.1% | 47.3% | 40,212 | Round 1: 52.1% · 238 games (strongest round)52.1Round 2: 48.0% · 188 games48.0Round 3: 48.5% · 220 games48.4Round 4: 43.7% · 189 games43.7 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 3.0% | 51.3% | 39,775 | Round 1: 48.1% · 150 games48.1Round 2: 52.2% · 150 games (strongest round)52.2Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 3.0% | 47.0% | 39,405 | Round 1: 44.3% · 383 games44.3Round 2: 47.5% · 343 games (strongest round)47.5Round 3: not enough games-Round 4: not enough games- |
| 11 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.9% | 47.0% | 38,706 | Round 1: 45.6% · 223 games45.6Round 2: 47.2% · 187 games (strongest round)47.2Round 3: 46.7% · 236 games46.7Round 4: 43.2% · 209 games43.2 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.9% | 48.0% | 37,894 | Round 1: 48.1% · 425 games (strongest round)48.1Round 2: 45.7% · 330 games45.7Round 3: not enough games-Round 4: not enough games- |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.8% | 48.0% | 37,353 | Round 1: 44.7% · 150 games44.7Round 2: 46.2% · 232 games (strongest round)46.2Round 3: 45.6% · 285 games45.6Round 4: 43.1% · 273 games43.1 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 2.8% | 46.8% | 36,586 | Round 1: 46.7% · 202 games46.7Round 2: 47.7% · 180 games47.7Round 3: 48.0% · 297 games47.9Round 4: 49.8% · 316 games (strongest round)49.8 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.8% | 47.0% | 36,223 | Round 1: 45.3% · 227 games45.3Round 2: 44.9% · 150 games44.9Round 3: 44.3% · 224 games44.3Round 4: 48.9% · 150 games (strongest round)48.9 |
| 12 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 2.6% | 46.0% | 34,530 | Round 1: 46.0% · 366 games46.0Round 2: 48.1% · 312 games (strongest round)48.1Round 3: not enough games-Round 4: not enough games- |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 2.2% | 47.8% | 28,634 | Round 1: 46.3% · 150 games46.3Round 2: 47.0% · 158 games47.0Round 3: 42.8% · 237 games42.8Round 4: 47.1% · 246 games (strongest round)47.1 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 2.0% | 48.3% | 25,899 | Round 1: not enough games-Round 2: 41.8% · 150 games41.8Round 3: 41.3% · 164 games41.3Round 4: 43.0% · 188 games (strongest round)43.0 |
| 13 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.8% | 46.0% | 23,205 | Round 1: 41.8% · 154 games (strongest round)41.8Round 2: 41.7% · 171 games41.7Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.7% | 46.3% | 21,980 | Round 1: 41.7% · 150 games41.7Round 2: 44.5% · 150 games44.5Round 3: 46.5% · 150 games (strongest round)46.5Round 4: 44.4% · 166 games44.4 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 1.6% | 47.8% | 21,509 | Round 1: 45.9% · 150 games (strongest round)45.9Round 2: 43.9% · 150 games43.9Round 3: not enough games-Round 4: not enough games- |
| 14 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.6% | 47.4% | 20,879 | Round 1: 47.0% · 150 games47.0Round 2: 49.8% · 150 games (strongest round)49.8Round 3: 46.2% · 150 games46.2Round 4: 43.0% · 145 games43.0 |
| 15 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.6% | 49.9% | 20,705 | Round 1: 48.8% · 147 games48.8Round 2: 49.5% · 150 games (strongest round)49.5Round 3: 47.5% · 150 games47.4Round 4: 47.9% · 150 games47.9 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.3% | 48.0% | 17,420 | Round 1: 43.9% · 129 games43.9Round 2: 46.6% · 169 games46.6Round 3: 47.2% · 207 games (strongest round)47.2Round 4: 43.3% · 186 games43.3 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.3% | 47.2% | 17,000 | Round 1: not enough games-Round 2: 46.4% · 114 games46.4Round 3: 51.2% · 115 games (strongest round)51.2Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.2% | 47.2% | 15,907 | Round 1: not enough games-Round 2: 48.8% · 150 games48.8Round 3: 49.7% · 150 games (strongest round)49.7Round 4: 47.2% · 150 games47.2 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.2% | 48.4% | 15,268 | Round 1: not enough games-Round 2: 48.2% · 130 games48.2Round 3: 48.1% · 118 games48.1Round 4: 49.2% · 134 games (strongest round)49.2 |
| 16 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.2% | 47.5% | 15,148 | Round 1: 43.6% · 150 games43.6Round 2: 43.0% · 150 games43.0Round 3: 45.0% · 150 games45.0Round 4: 46.6% · 131 games (strongest round)46.6 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.0% | 47.4% | 13,177 | Round 1: not enough games-Round 2: 44.7% · 150 games (strongest round)44.7Round 3: 43.6% · 150 games43.6Round 4: 42.6% · 150 games42.6 |
| 17 | Omni SoulGain 3 random Dragon Souls. | | 0.9% | 49.6% | 11,712 | Round 1: 46.1% · 118 games (strongest round)46.1Round 2: 43.0% · 100 games43.0Round 3: 45.5% · 150 games45.5Round 4: 45.7% · 142 games45.7 |
| 18 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 47.7% | 11,470 | Round 1: not enough games-Round 2: 44.4% · 125 games (strongest round)44.4Round 3: 44.1% · 150 games44.1Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.8% | 46.9% | 11,124 | Round 1: 44.8% · 150 games (strongest round)44.8Round 2: 42.4% · 135 games42.4Round 3: 43.7% · 150 games43.7Round 4: 43.9% · 150 games43.9 |
| 19 | Scopiest WeaponsGain 250 Attack Range. | | 0.8% | 46.9% | 10,413 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.8% | 46.7% | 10,245 | Round 1: not enough games-Round 2: 43.1% · 150 games43.1Round 3: 50.2% · 121 games (strongest round)50.2Round 4: 46.0% · 119 games46.0 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 0.7% | 47.3% | 8,990 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 46.2% | 7,175 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 0.5% | 49.3% | 6,338 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 20 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 52.4% | 6,192 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 48.6% · 150 games48.6 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.5% | 46.4% | 6,072 | Round 1: 42.3% · 101 games42.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 21 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.4% | 48.4% | 5,344 | Round 1: 54.5% · 137 games54.5Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 49.5% | 4,244 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 14.1% | 45.9% | 185,436 | Round 1: not enough games-Round 2: 45.7% · 1,206 games (strongest round)45.7Round 3: 44.8% · 1,423 games44.8Round 4: 44.7% · 1,207 games44.7 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 7.5% | 45.6% | 98,712 | Round 1: 46.2% · 409 games46.2Round 2: 46.5% · 403 games46.5Round 3: 46.9% · 501 games (strongest round)46.9Round 4: 44.4% · 486 games44.4 |
| RecursionGain 60 Ability Haste. | | 6.8% | 45.1% | 89,545 | Round 1: 41.9% · 753 games41.9Round 2: 44.3% · 625 games (strongest round)44.3Round 3: 43.3% · 628 games43.3Round 4: 42.5% · 519 games42.5 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 6.4% | 43.3% | 84,543 | Round 1: 42.4% · 977 games42.4Round 2: 43.1% · 911 games43.1Round 3: 47.2% · 150 games (strongest round)47.2Round 4: not enough games- |
| 22 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 6.1% | 44.6% | 80,463 | Round 1: 41.0% · 476 games41.0Round 2: 47.9% · 434 games (strongest round)47.9Round 3: 44.6% · 395 games44.6Round 4: 44.6% · 329 games44.6 |
| Adaptive WardStriking an enemy champion with grants you 7-12 Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack. | | 6.0% | 45.0% | 78,965 | Round 1: 43.1% · 176 games43.1Round 2: 44.1% · 543 games44.1Round 3: 44.9% · 571 games (strongest round)44.9Round 4: 41.9% · 501 games41.9 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 5.3% | 45.1% | 69,551 | Round 1: 43.6% · 1,008 games43.6Round 2: 44.4% · 820 games (strongest round)44.4Round 3: 40.0% · 150 games40.0Round 4: not enough games- |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 5.1% | 45.8% | 67,607 | Round 1: 45.0% · 576 games45.0Round 2: 45.1% · 456 games45.1Round 3: 46.7% · 517 games (strongest round)46.7Round 4: 43.9% · 436 games43.9 |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 5.1% | 45.4% | 66,479 | Round 1: 42.7% · 150 games42.7Round 2: 43.7% · 353 games43.7Round 3: 49.0% · 497 games (strongest round)49.0Round 4: 45.4% · 460 games45.4 |
| TerrorWhenever you cast, Fear enemies around you. | | 5.0% | 43.2% | 66,013 | Round 1: 44.0% · 319 games (strongest round)44.0Round 2: 40.5% · 372 games40.5Round 3: 43.2% · 491 games43.2Round 4: 42.0% · 513 games42.0 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 4.7% | 44.5% | 62,021 | Round 1: 43.4% · 348 games43.4Round 2: 45.0% · 379 games45.0Round 3: 45.0% · 377 games45.0Round 4: 45.5% · 367 games (strongest round)45.5 |
| 23 | OverloadedUsing another Ability resets the cooldown of. | | 4.2% | 43.2% | 54,620 | Round 1: 45.1% · 348 games (strongest round)45.1Round 2: 40.7% · 321 games40.7Round 3: 43.3% · 369 games43.3Round 4: 44.8% · 335 games44.8 |
| Bread And ButterYour gains 100 Ability Haste. | | 3.8% | 42.7% | 50,050 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.8% · 604 games (strongest round)43.8Round 4: 42.8% · 567 games42.8 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 3.8% | 45.2% | 49,576 | Round 1: 39.7% · 312 games39.7Round 2: 45.5% · 319 games45.5Round 3: 42.7% · 397 games42.7Round 4: 46.0% · 385 games (strongest round)46.0 |
| 24 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 3.6% | 45.6% | 47,281 | Round 1: 46.5% · 224 games (strongest round)46.5Round 2: 45.2% · 228 games45.2Round 3: 45.4% · 310 games45.4Round 4: 42.7% · 252 games42.7 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 3.3% | 44.6% | 42,804 | Round 1: 44.4% · 150 games44.4Round 2: 45.3% · 231 games45.3Round 3: 47.5% · 312 games47.5Round 4: 48.8% · 281 games (strongest round)48.8 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 3.3% | 44.5% | 42,774 | Round 1: not enough games-Round 2: 44.1% · 254 games44.1Round 3: 45.5% · 281 games (strongest round)45.5Round 4: 44.4% · 210 games44.4 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 3.2% | 44.7% | 41,795 | Round 1: 40.1% · 245 games40.1Round 2: 43.4% · 284 games43.4Round 3: 45.8% · 331 games (strongest round)45.8Round 4: 41.9% · 263 games41.9 |
| 25 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 3.1% | 43.5% | 40,713 | Round 1: 43.8% · 201 games43.8Round 2: 44.0% · 249 games (strongest round)44.0Round 3: 43.4% · 282 games43.4Round 4: 43.6% · 239 games43.6 |
| 26 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 3.0% | 42.8% | 38,913 | Round 1: 36.2% · 204 games36.2Round 2: 42.0% · 217 games42.0Round 3: 42.2% · 225 games (strongest round)42.2Round 4: 41.1% · 154 games41.1 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 2.8% | 45.8% | 36,604 | Round 1: 45.3% · 150 games45.3Round 2: 46.3% · 150 games (strongest round)46.3Round 3: 44.7% · 150 games44.7Round 4: 44.3% · 150 games44.3 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 2.5% | 45.5% | 32,977 | Round 1: 44.0% · 188 games44.0Round 2: 46.3% · 184 games (strongest round)46.3Round 3: 43.8% · 228 games43.8Round 4: 43.2% · 203 games43.2 |
| 27 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 2.5% | 41.2% | 32,830 | Round 1: 42.9% · 150 games (strongest round)42.9Round 2: 40.7% · 150 games40.7Round 3: 39.9% · 165 games39.9Round 4: 39.9% · 177 games39.9 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 2.3% | 44.0% | 30,032 | Round 1: 44.9% · 150 games44.9Round 2: 45.2% · 222 games (strongest round)45.2Round 3: 44.0% · 167 games44.0Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.3% | 44.8% | 29,871 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.3% · 305 games (strongest round)48.3Round 4: 45.7% · 300 games45.7 |
| 28 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.2% | 42.1% | 29,328 | Round 1: 42.3% · 379 games (strongest round)42.3Round 2: 41.4% · 156 games41.4Round 3: not enough games-Round 4: not enough games- |
| 29 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.7% | 44.0% | 22,907 | Round 1: 39.3% · 150 games39.3Round 2: 42.4% · 150 games42.4Round 3: 44.1% · 162 games (strongest round)44.1Round 4: 41.2% · 174 games41.2 |
| 30 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 1.7% | 45.7% | 22,226 | Round 1: 43.3% · 150 games43.3Round 2: 41.5% · 150 games41.5Round 3: 43.5% · 150 games43.5Round 4: 46.1% · 150 games (strongest round)46.1 |
| 31 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.7% | 45.6% | 21,670 | Round 1: 46.0% · 150 games46.0Round 2: 46.5% · 150 games (strongest round)46.5Round 3: 46.1% · 150 games46.1Round 4: 42.0% · 150 games42.0 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 1.6% | 44.2% | 20,387 | Round 1: not enough games-Round 2: 43.9% · 150 games43.9Round 3: 44.5% · 150 games (strongest round)44.5Round 4: 41.5% · 150 games41.5 |
| 32 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.5% | 41.8% | 20,330 | Round 1: 40.3% · 150 games40.3Round 2: 42.3% · 150 games42.3Round 3: 44.5% · 150 games (strongest round)44.5Round 4: 43.6% · 150 games43.6 |
| 33 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.5% | 43.6% | 20,029 | Round 1: 47.8% · 150 games (strongest round)47.8Round 2: 45.1% · 150 games45.1Round 3: 46.4% · 150 games46.4Round 4: 46.8% · 150 games46.8 |
| 34 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.4% | 43.3% | 18,453 | Round 1: 45.9% · 115 games (strongest round)45.9Round 2: 44.9% · 101 games44.9Round 3: 41.0% · 120 games41.0Round 4: not enough games- |
| 35 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 1.4% | 42.9% | 17,987 | Round 1: 41.7% · 150 games (strongest round)41.7Round 2: 41.0% · 150 games41.0Round 3: 39.9% · 150 games39.9Round 4: 39.2% · 150 games39.2 |
| Scopier WeaponsGain 150 Attack Range. | | 1.4% | 45.0% | 17,907 | Round 1: 44.3% · 103 games (strongest round)44.3Round 2: not enough games-Round 3: 43.4% · 120 games43.4Round 4: 42.3% · 129 games42.3 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.3% | 44.8% | 17,571 | Round 1: 43.2% · 150 games43.2Round 2: 45.4% · 150 games (strongest round)45.4Round 3: 42.0% · 150 games42.0Round 4: 40.8% · 150 games40.8 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.2% | 44.3% | 15,853 | Round 1: 45.8% · 162 games45.8Round 2: 48.4% · 150 games48.4Round 3: 47.6% · 150 games47.6Round 4: 50.7% · 150 games (strongest round)50.7 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.1% | 42.4% | 14,935 | Round 1: 41.9% · 150 games41.9Round 2: 45.4% · 150 games (strongest round)45.4Round 3: 44.4% · 150 games44.4Round 4: 42.6% · 150 games42.6 |
| 36 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.1% | 42.8% | 14,392 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.2% · 147 games41.2Round 4: 43.3% · 118 games (strongest round)43.3 |
| 37 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 1.1% | 44.9% | 14,105 | Round 1: 44.4% · 150 games (strongest round)44.4Round 2: 43.7% · 150 games43.7Round 3: 44.2% · 145 games44.2Round 4: 42.3% · 115 games42.3 |
| 38 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.0% | 44.3% | 12,489 | Round 1: 39.5% · 104 games39.5Round 2: 42.6% · 109 games42.6Round 3: 45.0% · 150 games45.0Round 4: 45.3% · 144 games (strongest round)45.3 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.9% | 43.2% | 12,442 | Round 1: 35.2% · 150 games35.2Round 2: 38.5% · 134 games38.5Round 3: 42.2% · 150 games (strongest round)42.2Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.8% | 45.1% | 10,695 | Round 1: not enough games-Round 2: 45.4% · 146 games (strongest round)45.4Round 3: 42.6% · 121 games42.6Round 4: 42.0% · 113 games41.9 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.8% | 42.4% | 10,398 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.2% · 150 games41.2Round 4: 45.6% · 150 games (strongest round)45.6 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 0.8% | 45.3% | 10,395 | Round 1: not enough games-Round 2: 47.3% · 114 games47.3Round 3: 47.5% · 128 games (strongest round)47.5Round 4: 45.7% · 112 games45.7 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.8% | 45.2% | 10,282 | Round 1: not enough games-Round 2: 44.8% · 148 games44.8Round 3: 47.3% · 145 games (strongest round)47.3Round 4: 45.7% · 133 games45.7 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.7% | 44.1% | 9,275 | Round 1: not enough games-Round 2: 43.8% · 128 games (strongest round)43.8Round 3: 43.5% · 150 games43.5Round 4: 39.6% · 150 games39.6 |
| Scoped WeaponsGain 75 Attack Range. | | 0.7% | 45.1% | 9,055 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 0.6% | 40.8% | 7,767 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.0% · 111 games (strongest round)43.0Round 4: 40.5% · 122 games40.5 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.6% | 41.7% | 7,336 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.5% | 42.2% | 6,209 | Round 1: 39.1% · 100 games39.1Round 2: not enough games-Round 3: 44.2% · 105 games (strongest round)44.2Round 4: 39.6% · 109 games39.6 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.5% | 44.6% | 6,009 | Round 1: 44.6% · 150 games44.6Round 2: not enough games-Round 3: 47.0% · 113 games (strongest round)47.0Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 0.4% | 42.2% | 4,644 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 42.9% · 107 games42.9 |
| THRASHEmpower! | | 0.3% | 45.9% | 4,585 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.3% | 41.1% | 4,549 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.3% | 41.6% | 4,396 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.2% | 45.2% | 3,208 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.2% | 44.5% | 3,172 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 44.4% | 3,020 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 44.8% | 2,962 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.2% | 44.2% | 2,934 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 45.0% | 2,835 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 52.0% | 2,513 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.2% | 45.3% | 2,421 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 44.0% | 1,937 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 43.2% | 1,773 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 49.6% | 1,173 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 47.6% | 1,158 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | <0.1% | 39.4% | 330 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |