| Blunt ForceGain 20% Attack Damage. | SSS | 17.2% | 52.8% | 190,950 | Round 1: 52.7% · 597 games52.7Round 2: 53.2% · 1,457 games53.2Round 3: 52.5% · 1,530 games52.5Round 4: 54.1% · 1,506 games (strongest round)54.1 |
| 1 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | SS | 14.7% | 55.2% | 163,816 | Round 1: 55.9% · 1,267 games55.9Round 2: 57.0% · 1,154 games57.0Round 3: 57.3% · 1,154 games (strongest round)57.3Round 4: 54.8% · 934 games54.8 |
| 2 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SS | 13.8% | 50.0% | 153,019 | Round 1: 49.6% · 1,041 games49.6Round 2: 53.8% · 1,080 games (strongest round)53.8Round 3: 51.7% · 1,123 games51.7Round 4: 52.2% · 1,000 games52.2 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 14.7% | 51.6% | 163,736 | Round 1: 53.2% · 1,164 games (strongest round)53.2Round 2: 51.4% · 722 games51.4Round 3: 50.1% · 1,101 games50.1Round 4: 53.0% · 1,241 games53.0 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | S | 8.4% | 50.3% | 93,335 | Round 1: not enough games-Round 2: 50.2% · 527 games50.2Round 3: 51.1% · 642 games (strongest round)51.1Round 4: 49.0% · 647 games49.0 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 10.1% | 50.1% | 112,119 | Round 1: 49.9% · 1,106 games49.9Round 2: 49.3% · 800 games49.3Round 3: 51.3% · 769 games (strongest round)51.3Round 4: 49.5% · 591 games49.5 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 9.6% | 52.4% | 106,936 | Round 1: 54.2% · 1,434 games54.2Round 2: 54.4% · 1,361 games (strongest round)54.4Round 3: 53.6% · 200 games53.6Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 8.1% | 52.3% | 90,210 | Round 1: 52.4% · 150 games52.4Round 2: 52.8% · 150 games (strongest round)52.8Round 3: not enough games-Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 8.0% | 53.3% | 88,616 | Round 1: 50.5% · 800 games50.5Round 2: 56.0% · 747 games (strongest round)56.0Round 3: 55.1% · 823 games55.1Round 4: 51.4% · 814 games51.4 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 7.9% | 51.7% | 88,010 | Round 1: 51.7% · 1,003 games51.7Round 2: 51.5% · 774 games51.5Round 3: 53.1% · 841 games (strongest round)53.1Round 4: 51.9% · 712 games51.9 |
| 3 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 6.9% | 54.5% | 76,452 | Round 1: 57.5% · 430 games (strongest round)57.5Round 2: 52.9% · 517 games52.9Round 3: 55.0% · 641 games54.9Round 4: 54.9% · 678 games54.9 |
| 4 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 6.8% | 54.1% | 75,761 | Round 1: 55.8% · 1,053 games (strongest round)55.8Round 2: 53.3% · 1,096 games53.3Round 3: 55.0% · 152 games55.0Round 4: not enough games- |
| POWEREmpower! | | 6.7% | 49.9% | 74,930 | Round 1: 49.7% · 2,321 games49.7Round 2: 51.6% · 108 games (strongest round)51.6Round 3: not enough games-Round 4: not enough games- |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 6.5% | 52.5% | 71,801 | Round 1: 53.5% · 228 games53.5Round 2: 55.7% · 672 games (strongest round)55.7Round 3: 55.6% · 747 games55.6Round 4: 53.8% · 826 games53.8 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 6.4% | 51.0% | 70,660 | Round 1: 50.1% · 229 games50.1Round 2: 52.6% · 481 games (strongest round)52.6Round 3: 51.7% · 534 games51.7Round 4: 50.7% · 609 games50.7 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 6.3% | 52.6% | 69,604 | Round 1: 52.0% · 305 games52.0Round 2: 53.1% · 659 games53.1Round 3: 56.2% · 787 games56.2Round 4: 56.5% · 789 games (strongest round)56.5 |
| Transmute: GoldGain a random Gold Augment. | | 5.7% | 49.2% | 63,218 | Round 1: 53.2% · 256 games (strongest round)53.2Round 2: 52.1% · 427 games52.1Round 3: 52.5% · 522 games52.5Round 4: 48.9% · 506 games48.9 |
| Weapon of Destiny Best with Serpent's Fang+10.5 | | 5.6% | 56.3% | 62,401 | Round 1: 60.1% · 974 games (strongest round)60.1Round 2: 52.4% · 755 games52.3Round 3: 55.4% · 133 games55.4Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 5.0% | 51.0% | 55,518 | Round 1: not enough games-Round 2: 47.7% · 233 games47.7Round 3: 49.4% · 360 games (strongest round)49.4Round 4: 47.4% · 395 games47.4 |
| 5 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 4.4% | 49.2% | 49,290 | Round 1: 49.7% · 370 games49.7Round 2: 52.8% · 355 games52.8Round 3: 55.6% · 306 games (strongest round)55.6Round 4: 48.9% · 264 games48.9 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 4.1% | 49.6% | 46,062 | Round 1: 51.8% · 766 games (strongest round)51.8Round 2: 48.3% · 670 games48.3Round 3: 50.5% · 133 games50.5Round 4: not enough games- |
| 6 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 4.0% | 50.0% | 44,793 | Round 1: 50.5% · 273 games50.5Round 2: 52.0% · 324 games (strongest round)52.0Round 3: 48.0% · 383 games47.9Round 4: 47.9% · 266 games47.9 |
| 7 | Transmute: ChaosGain 2 random Augments. | | 3.9% | 51.9% | 42,953 | Round 1: 52.8% · 330 games (strongest round)52.8Round 2: 50.6% · 226 games50.6Round 3: 49.5% · 315 games49.5Round 4: 52.6% · 341 games52.6 |
| GoredrinkGain 15% Omnivamp. | | 3.8% | 50.8% | 42,578 | Round 1: 53.1% · 150 games53.1Round 2: 56.4% · 274 games (strongest round)56.4Round 3: 53.4% · 367 games53.4Round 4: 52.6% · 407 games52.6 |
| 8 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 3.5% | 52.6% | 38,418 | Round 1: 50.9% · 167 games50.9Round 2: 47.4% · 182 games47.4Round 3: 57.8% · 278 games (strongest round)57.8Round 4: 53.5% · 269 games53.5 |
| 9 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 3.4% | 49.1% | 37,436 | Round 1: 51.0% · 216 games51.0Round 2: 51.0% · 220 games51.0Round 3: 48.3% · 243 games48.3Round 4: 51.3% · 206 games (strongest round)51.2 |
| 10 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 3.3% | 51.3% | 36,373 | Round 1: 48.5% · 199 games48.5Round 2: 49.7% · 231 games (strongest round)49.7Round 3: 48.1% · 339 games48.1Round 4: 46.7% · 399 games46.7 |
| 11 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.2% | 55.9% | 35,069 | Round 1: 59.9% · 217 games (strongest round)59.9Round 2: 58.4% · 218 games58.4Round 3: 55.8% · 251 games55.8Round 4: 53.6% · 193 games53.6 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 3.1% | 49.4% | 34,641 | Round 1: 49.9% · 150 games49.9Round 2: 50.8% · 150 games50.8Round 3: 49.1% · 174 games49.1Round 4: 51.8% · 189 games (strongest round)51.8 |
| 12 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.8% | 51.5% | 31,021 | Round 1: 48.6% · 507 games48.6Round 2: 51.8% · 282 games (strongest round)51.7Round 3: not enough games-Round 4: not enough games- |
| 13 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 2.8% | 50.4% | 30,793 | Round 1: 52.1% · 161 games52.1Round 2: 52.1% · 178 games (strongest round)52.1Round 3: 48.3% · 295 games48.3Round 4: 50.9% · 349 games50.9 |
| 14 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 2.6% | 50.9% | 28,511 | Round 1: 55.1% · 239 games55.1Round 2: 53.3% · 198 games53.3Round 3: 56.5% · 182 games (strongest round)56.5Round 4: 51.7% · 160 games51.7 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 2.5% | 51.3% | 27,999 | Round 1: not enough games-Round 2: 46.5% · 150 games46.5Round 3: 49.3% · 197 games49.3Round 4: 50.4% · 248 games (strongest round)50.4 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.2% | 51.0% | 24,946 | Round 1: 49.5% · 311 games49.5Round 2: 53.5% · 273 games (strongest round)53.5Round 3: not enough games-Round 4: not enough games- |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 2.2% | 49.0% | 24,430 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.1% · 114 games44.1Round 4: 48.5% · 139 games (strongest round)48.5 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 2.2% | 49.6% | 24,006 | Round 1: 47.2% · 120 games47.2Round 2: 47.9% · 162 games47.9Round 3: 48.4% · 194 games48.4Round 4: 52.2% · 272 games (strongest round)52.2 |
| 15 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.1% | 50.2% | 22,864 | Round 1: 51.4% · 206 games (strongest round)51.4Round 2: 49.6% · 229 games49.6Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.0% | 50.6% | 21,898 | Round 1: 51.2% · 150 games51.2Round 2: 54.0% · 150 games (strongest round)54.0Round 3: 52.8% · 182 games52.8Round 4: 53.4% · 217 games53.4 |
| 16 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 1.9% | 52.4% | 21,508 | Round 1: 52.7% · 150 games52.7Round 2: 53.3% · 150 games53.3Round 3: 54.3% · 150 games54.3Round 4: 54.6% · 158 games (strongest round)54.6 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.9% | 50.4% | 21,177 | Round 1: not enough games-Round 2: 45.5% · 150 games45.5Round 3: 51.6% · 150 games (strongest round)51.6Round 4: 50.2% · 150 games50.2 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.8% | 49.7% | 19,790 | Round 1: 51.3% · 150 games (strongest round)51.3Round 2: 48.2% · 248 games48.2Round 3: 50.7% · 294 games50.6Round 4: 50.5% · 287 games50.5 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 1.7% | 51.6% | 18,929 | Round 1: 52.2% · 128 games52.2Round 2: 52.1% · 169 games52.1Round 3: 52.6% · 208 games52.6Round 4: 53.7% · 245 games (strongest round)53.7 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.2% | 49.1% | 13,721 | Round 1: not enough games-Round 2: 49.6% · 150 games49.6Round 3: 53.2% · 150 games (strongest round)53.2Round 4: 50.5% · 150 games50.5 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.1% | 51.4% | 11,959 | Round 1: 48.0% · 115 games48.0Round 2: 52.5% · 150 games (strongest round)52.5Round 3: 47.2% · 150 games47.2Round 4: 46.3% · 170 games46.3 |
| 17 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 51.1% | 10,007 | Round 1: not enough games-Round 2: 53.5% · 150 games53.5Round 3: 54.1% · 150 games (strongest round)54.1Round 4: not enough games- |
| 18 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.8% | 52.6% | 9,107 | Round 1: 54.8% · 148 games54.8Round 2: 47.9% · 116 games47.9Round 3: 55.6% · 150 games (strongest round)55.6Round 4: 48.1% · 121 games48.1 |
| 19 | Omni SoulGain 3 random Dragon Souls. | | 0.7% | 53.4% | 8,201 | Round 1: not enough games-Round 2: not enough games-Round 3: 59.3% · 150 games (strongest round)59.3Round 4: 56.1% · 150 games56.1 |
| 20 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.7% | 52.0% | 7,744 | Round 1: 51.7% · 150 games51.7Round 2: 54.2% · 150 games (strongest round)54.2Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.6% | 50.2% | 7,148 | Round 1: 56.7% · 140 games56.7Round 2: 54.5% · 109 games54.5Round 3: 57.3% · 150 games (strongest round)57.3Round 4: 56.1% · 150 games56.1 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 50.6% | 7,105 | Round 1: not enough games-Round 2: not enough games-Round 3: 55.0% · 102 games (strongest round)55.0Round 4: 48.0% · 128 games48.0 |
| 21 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 56.2% | 6,105 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 56.2% · 150 games56.2 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.4% | 49.7% | 3,987 | Round 1: not enough games-Round 2: 52.6% · 113 games52.6Round 3: not enough games-Round 4: not enough games- |
| 22 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.4% | 50.9% | 3,909 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 23 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 50.3% | 3,409 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Jeweled BraceletCan Critically Strike. Gain 0.25 Critical Strike Chance. | | 20.5% | 48.4% | 228,039 | Round 1: 50.3% · 1,686 games50.3Round 2: 48.5% · 1,674 games48.5Round 3: 51.8% · 2,085 games (strongest round)51.8Round 4: 49.2% · 1,895 games49.2 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 12.9% | 48.4% | 143,655 | Round 1: 51.4% · 647 games51.4Round 2: 51.6% · 1,566 games (strongest round)51.6Round 3: 49.4% · 1,667 games49.4Round 4: 48.1% · 365 games48.1 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 10.1% | 48.5% | 111,990 | Round 1: 49.5% · 1,107 games49.5Round 2: 50.6% · 1,001 games (strongest round)50.6Round 3: 48.0% · 1,178 games48.0Round 4: 50.1% · 987 games50.1 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 9.5% | 47.9% | 106,029 | Round 1: 47.6% · 698 games47.6Round 2: 48.8% · 667 games48.8Round 3: 50.1% · 952 games50.1Round 4: 50.6% · 912 games (strongest round)50.6 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 8.9% | 46.7% | 99,010 | Round 1: 44.0% · 269 games44.0Round 2: 46.7% · 748 games46.7Round 3: 46.7% · 784 games (strongest round)46.7Round 4: 45.1% · 699 games45.1 |
| RecursionGain 60 Ability Haste. | | 8.8% | 47.6% | 98,291 | Round 1: 46.2% · 790 games46.2Round 2: 47.7% · 706 games47.7Round 3: 49.1% · 733 games (strongest round)49.1Round 4: 46.1% · 628 games46.1 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 8.5% | 47.1% | 94,031 | Round 1: 45.8% · 699 games45.8Round 2: 45.0% · 718 games45.0Round 3: 48.0% · 859 games48.0Round 4: 48.2% · 839 games (strongest round)48.2 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 7.3% | 48.7% | 81,467 | Round 1: 45.4% · 555 games45.4Round 2: 48.9% · 716 games48.9Round 3: 52.0% · 945 games (strongest round)52.0Round 4: 48.1% · 1,016 games48.1 |
| HEAVYEmpower! | | 5.8% | 48.5% | 64,096 | Round 1: 49.6% · 1,666 games49.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 24 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 5.1% | 47.6% | 56,662 | Round 1: 53.0% · 322 games (strongest round)53.0Round 2: 49.0% · 343 games48.9Round 3: 49.7% · 406 games49.7Round 4: 52.1% · 294 games52.1 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 4.8% | 45.3% | 52,943 | Round 1: 43.7% · 790 games43.7Round 2: 47.6% · 707 games47.6Round 3: 48.2% · 145 games (strongest round)48.2Round 4: not enough games- |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 4.6% | 48.7% | 50,971 | Round 1: 49.3% · 311 games49.3Round 2: 48.1% · 239 games48.1Round 3: 49.4% · 330 games (strongest round)49.4Round 4: 49.0% · 336 games49.0 |
| 25 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 4.4% | 48.0% | 48,856 | Round 1: 49.4% · 355 games49.4Round 2: 49.1% · 395 games49.1Round 3: 49.9% · 470 games (strongest round)49.9Round 4: 45.2% · 441 games45.2 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 4.4% | 48.2% | 48,607 | Round 1: 50.9% · 150 games50.9Round 2: 49.7% · 357 games49.7Round 3: 49.8% · 447 games49.8Round 4: 52.4% · 524 games (strongest round)52.4 |
| 26 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 4.2% | 48.9% | 46,914 | Round 1: 50.3% · 307 games50.3Round 2: 50.8% · 352 games50.8Round 3: 49.8% · 469 games49.8Round 4: 51.2% · 395 games (strongest round)51.2 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 4.0% | 48.0% | 44,339 | Round 1: 45.2% · 300 games45.2Round 2: 50.0% · 272 games50.0Round 3: 45.6% · 322 games45.6Round 4: 50.6% · 311 games (strongest round)50.6 |
| 27 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.9% | 48.5% | 43,648 | Round 1: 50.0% · 572 games (strongest round)50.0Round 2: 47.8% · 584 games47.8Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 3.6% | 46.1% | 39,690 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.2% · 500 games (strongest round)47.2Round 4: 46.1% · 489 games46.1 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.5% | 45.8% | 39,008 | Round 1: 48.6% · 619 games (strongest round)48.6Round 2: 46.8% · 466 games46.8Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 2.3% | 44.6% | 25,966 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.6% · 363 games (strongest round)47.6Round 4: 44.6% · 359 games44.6 |
| 28 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 2.2% | 44.4% | 24,128 | Round 1: 43.4% · 150 games43.4Round 2: 45.3% · 150 games45.3Round 3: 44.9% · 161 games44.9Round 4: 46.0% · 155 games (strongest round)46.0 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.9% | 46.5% | 21,106 | Round 1: 44.4% · 234 games44.4Round 2: 45.7% · 164 games45.7Round 3: 50.0% · 195 games (strongest round)50.0Round 4: 47.6% · 150 games47.6 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.6% | 48.1% | 17,724 | Round 1: 49.9% · 111 games49.9Round 2: 46.7% · 163 games46.7Round 3: 49.5% · 174 games49.5Round 4: 51.8% · 186 games (strongest round)51.8 |
| 29 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.6% | 46.6% | 17,494 | Round 1: 53.7% · 150 games53.7Round 2: 48.8% · 150 games48.8Round 3: 50.2% · 150 games50.2Round 4: 54.4% · 150 games (strongest round)54.4 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.5% | 47.7% | 17,219 | Round 1: 43.3% · 150 games43.3Round 2: 45.8% · 150 games45.8Round 3: 48.7% · 150 games (strongest round)48.7Round 4: 47.6% · 150 games47.6 |
| 30 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.5% | 45.4% | 16,989 | Round 1: 51.0% · 150 games (strongest round)51.0Round 2: 50.2% · 150 games50.2Round 3: 49.7% · 150 games49.7Round 4: 48.1% · 150 games48.1 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 1.4% | 46.5% | 15,264 | Round 1: 44.2% · 161 games44.2Round 2: 43.5% · 134 games43.5Round 3: 48.6% · 176 games (strongest round)48.6Round 4: 47.7% · 157 games47.7 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.2% | 43.9% | 13,298 | Round 1: 51.8% · 327 games (strongest round)51.8Round 2: 47.7% · 272 games47.7Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 1.0% | 44.0% | 10,893 | Round 1: not enough games-Round 2: 46.5% · 150 games (strongest round)46.5Round 3: 46.5% · 150 games46.5Round 4: 44.5% · 150 games44.5 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 0.9% | 42.9% | 9,795 | Round 1: 50.9% · 155 games (strongest round)50.9Round 2: 45.5% · 150 games45.5Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.8% | 45.9% | 9,403 | Round 1: 45.1% · 150 games (strongest round)45.1Round 2: 44.5% · 150 games44.5Round 3: 44.7% · 150 games44.7Round 4: 42.8% · 150 games42.8 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.7% | 43.6% | 7,490 | Round 1: 43.7% · 150 games43.7Round 2: 45.8% · 150 games (strongest round)45.8Round 3: 40.8% · 150 games40.8Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.7% | 43.8% | 7,354 | Round 1: 47.6% · 150 games47.6Round 2: 50.5% · 150 games (strongest round)50.5Round 3: 50.0% · 150 games50.0Round 4: 49.2% · 150 games49.2 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.6% | 47.2% | 6,870 | Round 1: 50.2% · 150 games50.2Round 2: 48.2% · 126 games48.2Round 3: 50.3% · 150 games (strongest round)50.3Round 4: 47.9% · 150 games47.9 |
| 31 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.6% | 45.0% | 6,427 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.6% | 48.6% | 6,182 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.5% | 44.6% | 5,982 | Round 1: not enough games-Round 2: 44.8% · 110 games (strongest round)44.8Round 3: 42.6% · 150 games42.6Round 4: 41.6% · 150 games41.6 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.5% | 48.0% | 5,750 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.9% · 130 games42.9Round 4: 47.0% · 150 games (strongest round)47.0 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.5% | 48.5% | 5,551 | Round 1: not enough games-Round 2: 49.5% · 123 games (strongest round)49.5Round 3: 49.0% · 132 games48.9Round 4: 48.2% · 111 games48.2 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.4% | 45.5% | 4,989 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.7% · 110 games41.7Round 4: 49.8% · 150 games (strongest round)49.8 |
| 32 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.4% | 48.6% | 4,703 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.3% | 39.7% | 3,508 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.3% | 48.0% | 2,966 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.3% | 46.3% | 2,785 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 45.6% · 107 games45.6 |
| DOOMEmpower! | | 0.2% | 52.7% | 2,005 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.1% | 49.4% | 1,437 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 50.5% | 1,399 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 48.5% | 1,338 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 43.5% | 1,204 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 44.6% | 1,167 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 48.4% | 892 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | <0.1% | 46.8% | 440 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | <0.1% | 44.2% | 199 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | <0.1% | 28.6% | 7 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | <0.1% | 100.0% | 1 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |