| Still HereGain Attack Speed and Lifesteal based on your missing Health. | SSS | 20.1% | 51.0% | 79,862 | Round 1: 52.2% · 1,219 games52.2Round 2: 50.1% · 1,087 games50.1Round 3: 52.7% · 1,234 games (strongest round)52.7Round 4: 52.6% · 1,103 games52.6 |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | SS | 12.1% | 48.4% | 47,881 | Round 1: 50.2% · 678 games50.2Round 2: 49.9% · 705 games49.9Round 3: 50.5% · 841 games (strongest round)50.5Round 4: 47.2% · 756 games47.2 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | SS | 10.9% | 48.2% | 43,418 | Round 1: not enough games-Round 2: 50.4% · 602 games (strongest round)50.4Round 3: 49.0% · 737 games49.0Round 4: 49.5% · 743 games49.5 |
| 1 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | SS | 10.2% | 52.8% | 40,471 | Round 1: 54.0% · 472 games54.0Round 2: 54.5% · 483 games54.4Round 3: 56.4% · 653 games (strongest round)56.4Round 4: 53.1% · 602 games53.1 |
| GoredrinkGain 15% Omnivamp. | SS | 8.7% | 48.7% | 34,660 | Round 1: 47.4% · 208 games47.4Round 2: 48.6% · 538 games48.6Round 3: 50.2% · 583 games (strongest round)50.1Round 4: 46.4% · 472 games46.4 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | S | 8.9% | 53.6% | 35,381 | Round 1: 57.2% · 513 games (strongest round)57.2Round 2: 53.7% · 416 games53.7Round 3: 52.7% · 416 games52.7Round 4: 48.7% · 369 games48.7 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | S | 7.7% | 55.6% | 30,689 | Round 1: 55.4% · 532 games55.4Round 2: 57.9% · 476 games (strongest round)57.9Round 3: 57.8% · 458 games57.8Round 4: 57.8% · 417 games57.8 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | S | 6.4% | 49.9% | 25,412 | Round 1: 50.4% · 211 games50.4Round 2: 51.5% · 430 games51.5Round 3: 50.1% · 469 games50.1Round 4: 51.8% · 402 games (strongest round)51.7 |
| Blunt ForceGain 20% Attack Damage. | S | 6.4% | 50.7% | 25,313 | Round 1: 50.7% · 150 games50.7Round 2: 52.8% · 374 games52.8Round 3: 52.9% · 382 games (strongest round)52.9Round 4: 50.8% · 343 games50.8 |
| 2 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | S | 6.3% | 56.1% | 24,875 | Round 1: 61.0% · 627 games (strongest round)61.0Round 2: 56.8% · 575 games56.8Round 3: not enough games-Round 4: not enough games- |
| It's Go TimeActivating grants you Movement Speed for its duration. | S | 6.0% | 49.3% | 23,694 | Round 1: 52.6% · 150 games (strongest round)52.6Round 2: 50.2% · 356 games50.2Round 3: 49.0% · 416 games49.0Round 4: 50.4% · 398 games50.4 |
| Scopier WeaponsGain 150 Attack Range. | | 7.6% | 48.0% | 30,307 | Round 1: 50.2% · 389 games (strongest round)50.2Round 2: 44.7% · 373 games44.7Round 3: 48.7% · 418 games48.7Round 4: 49.7% · 382 games49.7 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.1% | 51.0% | 28,097 | Round 1: 54.0% · 441 games53.9Round 2: 53.9% · 284 games53.9Round 3: 50.7% · 337 games50.7Round 4: 54.5% · 312 games (strongest round)54.5 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 6.9% | 48.6% | 27,255 | Round 1: 47.0% · 328 games47.0Round 2: 48.9% · 353 games48.9Round 3: 50.2% · 362 games50.2Round 4: 53.7% · 311 games (strongest round)53.7 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 6.1% | 57.4% | 24,040 | Round 1: 59.0% · 405 games59.0Round 2: 57.1% · 369 games57.1Round 3: 58.4% · 394 games58.4Round 4: 59.3% · 340 games (strongest round)59.3 |
| DeftGain 60% Attack Speed. | | 5.9% | 48.7% | 23,265 | Round 1: 49.3% · 166 games49.3Round 2: 48.7% · 343 games48.7Round 3: 52.0% · 361 games (strongest round)52.0Round 4: 50.9% · 317 games50.9 |
| 3 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 5.8% | 48.5% | 23,174 | Round 1: 46.5% · 283 games46.5Round 2: 45.3% · 266 games45.3Round 3: 53.3% · 331 games (strongest round)53.3Round 4: 47.5% · 291 games47.4 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 5.8% | 48.9% | 23,078 | Round 1: 51.8% · 729 games (strongest round)51.8Round 2: 49.5% · 630 games49.5Round 3: 45.1% · 123 games45.1Round 4: not enough games- |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 5.4% | 53.9% | 21,399 | Round 1: 56.4% · 178 games56.4Round 2: 53.8% · 372 games53.8Round 3: 51.9% · 453 games51.9Round 4: 56.7% · 418 games (strongest round)56.7 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 5.0% | 49.1% | 19,816 | Round 1: 48.5% · 368 games48.5Round 2: 50.8% · 358 games50.8Round 3: 53.9% · 327 games (strongest round)53.9Round 4: 49.7% · 313 games49.7 |
| 4 | Scopiest WeaponsGain 250 Attack Range. | | 4.9% | 49.0% | 19,585 | Round 1: 47.9% · 177 games47.9Round 2: 48.3% · 218 games48.3Round 3: 50.8% · 253 games50.8Round 4: 51.1% · 236 games (strongest round)51.1 |
| 5 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 4.8% | 51.1% | 18,968 | Round 1: 54.9% · 176 games (strongest round)54.9Round 2: 51.8% · 194 games51.8Round 3: 50.5% · 213 games50.4Round 4: 50.1% · 221 games50.1 |
| HEAVYEmpower! | | 4.7% | 48.2% | 18,604 | Round 1: 50.2% · 1,017 games50.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 6 | Mosh MonsterCasting grants? bonus Health and Slows nearby enemies for the duration of Getting a takedown permanently increases this effect. | | 4.7% | 51.0% | 18,571 | Round 1: 52.9% · 574 games (strongest round)52.9Round 2: 52.4% · 566 games52.4Round 3: not enough games-Round 4: not enough games- |
| 7 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 4.4% | 50.2% | 17,415 | Round 1: 49.3% · 199 games49.3Round 2: 54.6% · 193 games (strongest round)54.6Round 3: 49.7% · 239 games49.7Round 4: 49.9% · 249 games49.9 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 4.3% | 49.0% | 16,939 | Round 1: 49.2% · 151 games49.2Round 2: 52.0% · 179 games52.0Round 3: 52.9% · 234 games (strongest round)52.9Round 4: 51.3% · 183 games51.3 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 4.2% | 50.2% | 16,845 | Round 1: 50.0% · 150 games (strongest round)50.0Round 2: 47.2% · 245 games47.2Round 3: 48.7% · 297 games48.7Round 4: 49.4% · 264 games49.4 |
| Scoped WeaponsGain 75 Attack Range. | | 4.0% | 48.7% | 15,747 | Round 1: 48.0% · 150 games48.0Round 2: 52.7% · 196 games52.7Round 3: 53.0% · 211 games (strongest round)53.0Round 4: 50.3% · 200 games50.3 |
| 8 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 3.9% | 49.2% | 15,588 | Round 1: 52.6% · 190 games52.6Round 2: 52.4% · 184 games52.3Round 3: 56.7% · 243 games (strongest round)56.7Round 4: 52.0% · 209 games52.0 |
| 9 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 3.8% | 52.8% | 15,170 | Round 1: 54.7% · 219 games54.7Round 2: 56.0% · 184 games56.0Round 3: 60.1% · 211 games (strongest round)60.1Round 4: 52.0% · 190 games52.0 |
| THRASHEmpower! | | 3.6% | 48.0% | 14,347 | Round 1: 49.3% · 631 games49.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 10 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 3.5% | 51.8% | 13,732 | Round 1: 52.0% · 150 games52.0Round 2: 55.5% · 158 games (strongest round)55.5Round 3: 53.8% · 201 games53.8Round 4: 54.4% · 219 games54.4 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 3.4% | 50.0% | 13,448 | Round 1: 48.5% · 150 games48.4Round 2: 49.2% · 232 games (strongest round)49.2Round 3: 44.9% · 253 games44.9Round 4: 47.1% · 242 games47.1 |
| 11 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 3.4% | 48.2% | 13,431 | Round 1: 50.1% · 150 games (strongest round)50.1Round 2: 48.3% · 150 games48.3Round 3: 48.8% · 192 games48.8Round 4: 47.5% · 180 games47.5 |
| 12 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 3.3% | 52.3% | 13,100 | Round 1: 56.1% · 150 games (strongest round)56.1Round 2: 52.7% · 150 games52.7Round 3: 52.4% · 195 games52.4Round 4: 54.6% · 168 games54.6 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 3.3% | 49.0% | 13,007 | Round 1: 47.4% · 145 games47.4Round 2: 53.5% · 182 games (strongest round)53.5Round 3: 48.0% · 204 games48.0Round 4: 48.0% · 174 games48.0 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 3.2% | 49.0% | 12,772 | Round 1: 49.2% · 150 games49.2Round 2: 51.6% · 150 games51.6Round 3: 52.8% · 150 games (strongest round)52.8Round 4: 52.2% · 156 games52.2 |
| Transmute: GoldGain a random Gold Augment. | | 3.0% | 48.5% | 12,108 | Round 1: 48.9% · 150 games (strongest round)48.9Round 2: 47.2% · 185 games47.2Round 3: 47.2% · 179 games47.2Round 4: 45.4% · 152 games45.4 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 3.0% | 51.1% | 11,891 | Round 1: 52.5% · 290 games52.5Round 2: 55.0% · 204 games (strongest round)55.0Round 3: 53.6% · 184 games53.6Round 4: 50.1% · 123 games50.1 |
| RecursionGain 60 Ability Haste. | | 3.0% | 48.1% | 11,811 | Round 1: 49.8% · 185 games49.8Round 2: 48.0% · 166 games48.0Round 3: 53.8% · 162 games (strongest round)53.8Round 4: 52.8% · 150 games52.8 |
| 13 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.9% | 53.4% | 11,645 | Round 1: 55.1% · 150 games55.1Round 2: 54.0% · 150 games54.0Round 3: 57.4% · 150 games (strongest round)57.4Round 4: 51.5% · 150 games51.5 |
| 14 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 2.8% | 50.4% | 11,206 | Round 1: 49.0% · 168 games49.0Round 2: 50.3% · 180 games50.3Round 3: 47.1% · 200 games47.1Round 4: 52.3% · 159 games (strongest round)52.3 |
| 15 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.7% | 49.7% | 10,719 | Round 1: 52.6% · 150 games (strongest round)52.6Round 2: 47.8% · 150 games47.8Round 3: 49.6% · 150 games49.6Round 4: 48.9% · 152 games48.9 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 2.6% | 48.9% | 10,418 | Round 1: not enough games-Round 2: 50.1% · 158 games (strongest round)50.1Round 3: 49.7% · 174 games49.7Round 4: 47.4% · 137 games47.4 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 2.6% | 50.8% | 10,128 | Round 1: 49.6% · 291 games49.6Round 2: 52.0% · 207 games (strongest round)52.0Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 2.5% | 49.5% | 10,033 | Round 1: 47.3% · 116 games47.3Round 2: 46.7% · 150 games46.7Round 3: 49.1% · 151 games (strongest round)49.1Round 4: 45.3% · 150 games45.3 |
| 16 | Transmute: ChaosGain 2 random Augments. | | 2.5% | 50.7% | 9,990 | Round 1: 56.8% · 150 games (strongest round)56.8Round 2: 53.3% · 150 games53.3Round 3: 51.6% · 161 games51.6Round 4: 53.8% · 150 games53.8 |
| 17 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 2.5% | 48.2% | 9,769 | Round 1: 45.8% · 150 games45.8Round 2: 50.1% · 150 games50.1Round 3: 45.9% · 196 games45.9Round 4: 51.9% · 186 games (strongest round)51.9 |
| 18 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 2.2% | 48.9% | 8,736 | Round 1: 52.0% · 150 games (strongest round)52.0Round 2: 51.1% · 150 games51.1Round 3: 50.4% · 150 games50.4Round 4: 49.2% · 150 games49.2 |
| DonationGet 1750 Gold. No questions asked. | | 2.1% | 49.2% | 8,339 | Round 1: not enough games-Round 2: 54.5% · 150 games (strongest round)54.5Round 3: 52.9% · 150 games52.9Round 4: 49.9% · 150 games49.9 |
| 19 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 2.1% | 53.3% | 8,295 | Round 1: 52.1% · 150 games52.1Round 2: 57.1% · 152 games (strongest round)57.1Round 3: 54.5% · 181 games54.5Round 4: 54.4% · 176 games54.4 |
| 20 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 48.5% | 7,199 | Round 1: 47.0% · 224 games47.0Round 2: 53.3% · 131 games (strongest round)53.3Round 3: not enough games-Round 4: not enough games- |
| 21 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.7% | 50.8% | 6,860 | Round 1: 55.0% · 150 games (strongest round)55.0Round 2: 52.8% · 150 games52.8Round 3: not enough games-Round 4: not enough games- |
| 22 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 1.4% | 48.7% | 5,493 | Round 1: 52.7% · 150 games (strongest round)52.7Round 2: 49.8% · 150 games49.8Round 3: not enough games-Round 4: not enough games- |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 1.4% | 51.3% | 5,461 | Round 1: not enough games-Round 2: 49.1% · 150 games49.1Round 3: 51.6% · 150 games (strongest round)51.6Round 4: 49.2% · 150 games49.2 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.4% | 48.2% | 5,436 | Round 1: 47.2% · 150 games47.2Round 2: 44.1% · 150 games44.1Round 3: 47.8% · 145 games47.8Round 4: 49.8% · 109 games (strongest round)49.8 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.3% | 50.0% | 5,283 | Round 1: not enough games-Round 2: 49.9% · 132 games49.9Round 3: 53.7% · 150 games (strongest round)53.7Round 4: 51.0% · 150 games51.0 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.1% | 50.2% | 4,454 | Round 1: 51.2% · 150 games51.2Round 2: 55.4% · 150 games (strongest round)55.4Round 3: not enough games-Round 4: not enough games- |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 1.1% | 50.8% | 4,439 | Round 1: not enough games-Round 2: 53.8% · 150 games (strongest round)53.8Round 3: 50.5% · 150 games50.5Round 4: 50.3% · 150 games50.2 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.0% | 50.7% | 3,925 | Round 1: 53.8% · 150 games (strongest round)53.8Round 2: 52.9% · 127 games52.9Round 3: not enough games-Round 4: not enough games- |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 0.9% | 49.7% | 3,670 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 23 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.8% | 49.2% | 3,204 | Round 1: 51.3% · 103 games51.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 0.8% | 51.4% | 3,039 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 5.2% | 46.4% | 20,823 | Round 1: 48.3% · 116 games48.3Round 2: 50.1% · 302 games (strongest round)50.1Round 3: 45.5% · 317 games45.5Round 4: 47.6% · 277 games47.6 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 5.2% | 47.3% | 20,762 | Round 1: 49.6% · 375 games49.6Round 2: 48.8% · 352 games48.8Round 3: 50.4% · 382 games (strongest round)50.4Round 4: 49.1% · 329 games49.1 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 5.0% | 47.6% | 19,775 | Round 1: 48.2% · 457 games48.2Round 2: 47.1% · 312 games47.1Round 3: 47.1% · 346 games47.1Round 4: 50.1% · 246 games (strongest round)50.1 |
| TerrorWhenever you cast, Fear enemies around you. | | 4.6% | 47.8% | 18,278 | Round 1: 47.6% · 257 games47.6Round 2: 51.8% · 326 games (strongest round)51.8Round 3: 50.6% · 377 games50.6Round 4: 49.3% · 380 games49.3 |
| QuickstepWhen you use, dash towards your cursor. | | 4.4% | 45.8% | 17,420 | Round 1: 41.5% · 207 games41.4Round 2: 48.7% · 207 games (strongest round)48.7Round 3: 45.1% · 218 games45.1Round 4: 45.1% · 229 games45.1 |
| POWEREmpower! | | 4.3% | 47.3% | 17,226 | Round 1: 47.6% · 1,043 games47.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 4.3% | 45.2% | 17,189 | Round 1: 44.8% · 340 games44.8Round 2: 48.7% · 229 games (strongest round)48.7Round 3: not enough games-Round 4: not enough games- |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | | 4.2% | 45.2% | 16,853 | Round 1: 49.5% · 150 games49.5Round 2: 50.7% · 281 games50.7Round 3: 50.8% · 290 games (strongest round)50.8Round 4: 45.2% · 282 games45.2 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 4.2% | 46.8% | 16,685 | Round 1: 47.6% · 150 games47.6Round 2: 51.2% · 150 games51.2Round 3: 51.6% · 150 games (strongest round)51.6Round 4: 49.2% · 150 games49.2 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 3.3% | 47.5% | 12,941 | Round 1: 51.9% · 150 games51.9Round 2: 53.2% · 158 games (strongest round)53.2Round 3: 51.7% · 161 games51.7Round 4: 49.6% · 150 games49.6 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 3.1% | 45.3% | 12,415 | Round 1: 47.6% · 279 games (strongest round)47.6Round 2: 44.7% · 253 games44.7Round 3: not enough games-Round 4: not enough games- |
| 24 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 2.9% | 46.7% | 11,589 | Round 1: 48.7% · 150 games48.7Round 2: 47.9% · 150 games47.9Round 3: 49.1% · 184 games (strongest round)49.1Round 4: 46.6% · 195 games46.6 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 2.9% | 47.5% | 11,373 | Round 1: 47.8% · 195 games47.8Round 2: 47.6% · 207 games47.6Round 3: 49.7% · 198 games (strongest round)49.7Round 4: 47.7% · 166 games47.7 |
| 25 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 2.6% | 45.1% | 10,322 | Round 1: 50.4% · 150 games50.4Round 2: 50.4% · 150 games50.4Round 3: 50.7% · 161 games (strongest round)50.7Round 4: 48.9% · 160 games48.9 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 2.5% | 46.3% | 9,898 | Round 1: 52.4% · 150 games52.4Round 2: 52.5% · 150 games (strongest round)52.5Round 3: 52.2% · 150 games52.2Round 4: 50.2% · 150 games50.1 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 2.5% | 47.4% | 9,792 | Round 1: 52.4% · 166 games52.4Round 2: 53.3% · 150 games53.3Round 3: 55.4% · 196 games (strongest round)55.4Round 4: 53.2% · 199 games53.2 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 2.2% | 46.2% | 8,664 | Round 1: 44.1% · 150 games44.1Round 2: 45.4% · 150 games45.4Round 3: 45.9% · 150 games45.9Round 4: 47.8% · 150 games (strongest round)47.8 |
| 26 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.2% | 45.1% | 8,577 | Round 1: 41.6% · 144 games41.6Round 2: 46.1% · 150 games46.1Round 3: 47.0% · 150 games (strongest round)47.0Round 4: 41.9% · 150 games41.9 |
| Bread And JamYour gains 100 Ability Haste. | | 2.1% | 47.6% | 8,310 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.3% · 217 games48.3Round 4: 51.5% · 215 games (strongest round)51.5 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.0% | 44.9% | 8,107 | Round 1: 44.2% · 221 games (strongest round)44.2Round 2: 42.9% · 206 games42.9Round 3: not enough games-Round 4: not enough games- |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 1.9% | 47.9% | 7,614 | Round 1: 49.2% · 150 games (strongest round)49.2Round 2: 46.9% · 150 games46.9Round 3: 48.0% · 150 games48.0Round 4: 46.7% · 150 games46.7 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.7% | 47.0% | 6,820 | Round 1: 45.2% · 150 games45.2Round 2: 46.4% · 129 games46.4Round 3: 46.0% · 150 games46.0Round 4: 47.3% · 150 games (strongest round)47.3 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 1.7% | 44.3% | 6,784 | Round 1: 50.9% · 150 games (strongest round)50.9Round 2: 49.4% · 150 games49.4Round 3: 47.2% · 150 games47.2Round 4: 48.3% · 150 games48.3 |
| 27 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.7% | 46.1% | 6,674 | Round 1: 44.6% · 129 games44.6Round 2: 44.6% · 150 games44.6Round 3: 46.9% · 150 games (strongest round)46.9Round 4: 45.0% · 117 games45.0 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.7% | 45.0% | 6,633 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.8% · 150 games (strongest round)44.8Round 4: 41.8% · 150 games41.8 |
| 28 | OverloadedUsing another Ability resets the cooldown of. | | 1.7% | 43.0% | 6,611 | Round 1: 40.2% · 129 games40.2Round 2: 44.8% · 145 games44.8Round 3: 41.8% · 150 games41.8Round 4: 45.3% · 117 games (strongest round)45.3 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.5% | 44.1% | 6,100 | Round 1: 48.4% · 161 games (strongest round)48.4Round 2: 45.2% · 150 games45.2Round 3: not enough games-Round 4: not enough games- |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 1.5% | 43.6% | 6,040 | Round 1: 45.0% · 150 games (strongest round)45.0Round 2: 44.2% · 150 games44.2Round 3: not enough games-Round 4: not enough games- |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 1.5% | 47.3% | 5,922 | Round 1: 45.1% · 150 games45.1Round 2: 45.8% · 150 games45.8Round 3: 47.5% · 150 games (strongest round)47.5Round 4: 45.4% · 150 games45.4 |
| 29 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.5% | 46.8% | 5,861 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 1.5% | 45.0% | 5,843 | Round 1: 43.4% · 109 games (strongest round)43.4Round 2: not enough games-Round 3: not enough games-Round 4: 42.9% · 100 games42.9 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.4% | 45.9% | 5,397 | Round 1: 52.1% · 135 games (strongest round)52.1Round 2: 51.0% · 120 games50.9Round 3: not enough games-Round 4: not enough games- |
| 31 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 1.2% | 47.9% | 4,866 | Round 1: 45.8% · 139 games45.8Round 2: 46.9% · 134 games (strongest round)46.9Round 3: not enough games-Round 4: not enough games- |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.2% | 45.4% | 4,808 | Round 1: 44.7% · 150 games44.7Round 2: 43.5% · 150 games43.5Round 3: 44.6% · 150 games44.6Round 4: 46.7% · 150 games (strongest round)46.7 |
| 32 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.1% | 47.6% | 4,482 | Round 1: 49.5% · 116 games49.5Round 2: 46.6% · 100 games46.6Round 3: 49.9% · 136 games (strongest round)49.9Round 4: 46.9% · 124 games46.9 |
| 33 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 1.1% | 45.1% | 4,404 | Round 1: 49.4% · 150 games (strongest round)49.4Round 2: 48.7% · 150 games48.7Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.1% | 46.4% | 4,240 | Round 1: 47.5% · 108 games47.5Round 2: 49.9% · 110 games49.9Round 3: 53.4% · 117 games (strongest round)53.4Round 4: 50.6% · 104 games50.6 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.1% | 44.6% | 4,193 | Round 1: 48.4% · 143 games48.4Round 2: 49.2% · 100 games (strongest round)49.2Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.1% | 45.7% | 4,178 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.5% · 129 games50.5Round 4: not enough games- |
| 34 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.0% | 47.0% | 4,131 | Round 1: 52.5% · 102 games (strongest round)52.5Round 2: 49.2% · 117 games49.2Round 3: 52.3% · 103 games52.3Round 4: not enough games- |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 1.0% | 47.7% | 4,038 | Round 1: not enough games-Round 2: 46.0% · 112 games (strongest round)46.0Round 3: 42.8% · 120 games42.8Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.0% | 47.2% | 3,963 | Round 1: 44.0% · 150 games44.0Round 2: 44.5% · 146 games44.5Round 3: 46.9% · 131 games (strongest round)46.9Round 4: 46.0% · 114 games46.0 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.0% | 44.0% | 3,864 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.2% · 150 games43.2Round 4: 43.4% · 150 games (strongest round)43.4 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.9% | 46.9% | 3,637 | Round 1: not enough games-Round 2: 47.6% · 147 games47.6Round 3: 49.1% · 136 games49.1Round 4: 53.9% · 108 games (strongest round)53.9 |
| 35 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 0.9% | 47.5% | 3,541 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.9% | 44.7% | 3,494 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.9% | 45.0% | 3,466 | Round 1: 49.4% · 109 games (strongest round)49.4Round 2: not enough games-Round 3: 46.9% · 144 games46.9Round 4: 48.6% · 142 games48.6 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.8% | 45.7% | 3,340 | Round 1: 47.2% · 133 games47.2Round 2: not enough games-Round 3: 49.8% · 128 games (strongest round)49.8Round 4: 45.4% · 111 games45.4 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.8% | 46.9% | 3,329 | Round 1: not enough games-Round 2: 47.9% · 112 games47.9Round 3: 53.5% · 111 games (strongest round)53.4Round 4: 48.9% · 129 games48.9 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.8% | 47.2% | 3,256 | Round 1: not enough games-Round 2: 48.1% · 106 games48.1Round 3: not enough games-Round 4: not enough games- |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 0.8% | 47.9% | 3,239 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.8% | 47.3% | 3,172 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.2% · 113 games50.2Round 4: not enough games- |
| 36 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.8% | 46.6% | 3,158 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.7% | 47.4% | 2,868 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.6% · 114 games47.6Round 4: not enough games- |
| 37 | Omni SoulGain 3 random Dragon Souls. | | 0.7% | 51.3% | 2,720 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 51.0% | 2,601 | Round 1: not enough games-Round 2: not enough games-Round 3: 53.3% · 114 games53.3Round 4: not enough games- |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 0.6% | 45.0% | 2,355 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.5% | 47.4% | 2,116 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.5% | 46.7% | 1,934 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.5% | 46.8% | 1,862 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 0.5% | 47.9% | 1,854 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.4% | 49.4% | 1,662 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.4% | 47.4% | 1,582 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.4% | 47.9% | 1,544 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.4% | 44.8% | 1,477 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.4% | 48.2% | 1,448 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.3% | 42.6% | 1,373 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 47.2% | 1,242 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.3% | 43.3% | 1,188 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.3% | 44.9% | 1,187 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.3% | 49.2% | 1,118 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.3% | 42.7% | 1,091 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 53.2% | 1,086 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.3% | 48.1% | 1,026 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 51.1% | 1,016 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.2% | 41.5% | 955 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 46.3% | 943 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.2% | 38.5% | 920 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.2% | 45.9% | 909 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 45.1% | 768 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 47.0% | 761 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.2% | 44.7% | 695 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.2% | 47.8% | 671 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 50.3% | 382 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 46.2% | 370 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 48.2% | 278 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |