| Jeweled BraceletCan Critically Strike. Gain 0.25 Critical Strike Chance. | SSS | 23.4% | 56.3% | 687,760 | Round 1: 55.6% · 5,270 games (strongest round)55.6Round 2: 55.2% · 4,524 games55.2Round 3: 55.1% · 4,460 games55.1Round 4: 54.8% · 4,289 games54.8 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | SSS | 23.1% | 56.8% | 677,401 | Round 1: 56.4% · 4,737 games56.4Round 2: 57.2% · 3,931 games (strongest round)57.2Round 3: 56.2% · 3,880 games56.2Round 4: 55.8% · 3,714 games55.8 |
| 1 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SSS | 13.1% | 57.8% | 385,890 | Round 1: 56.4% · 2,575 games56.4Round 2: 57.8% · 2,595 games57.8Round 3: 58.1% · 2,501 games (strongest round)58.1Round 4: 56.0% · 2,117 games56.0 |
| 2 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | SSS | 12.6% | 55.8% | 371,648 | Round 1: 52.5% · 2,348 games52.5Round 2: 52.9% · 2,437 games52.8Round 3: 56.1% · 2,558 games (strongest round)56.1Round 4: 54.4% · 2,253 games54.4 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | SS | 15.6% | 51.7% | 459,751 | Round 1: 49.8% · 4,336 games49.8Round 2: 50.9% · 3,971 games50.8Round 3: 52.0% · 4,005 games (strongest round)52.0Round 4: 49.5% · 946 games49.5 |
| Blunt ForceGain 20% Attack Damage. | SS | 9.5% | 52.8% | 277,717 | Round 1: 50.7% · 736 games50.7Round 2: 51.8% · 1,909 games51.8Round 3: 52.9% · 2,081 games (strongest round)52.8Round 4: 52.0% · 1,960 games52.0 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | SS | 9.0% | 50.6% | 265,026 | Round 1: 51.4% · 897 games (strongest round)51.4Round 2: 49.3% · 2,275 games49.3Round 3: 48.0% · 2,107 games48.0Round 4: 49.0% · 534 games48.9 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | S | 11.2% | 52.0% | 328,285 | Round 1: 50.3% · 2,287 games50.3Round 2: 50.9% · 2,344 games (strongest round)50.9Round 3: 50.7% · 2,502 games50.7Round 4: 50.8% · 2,409 games50.8 |
| HEAVYEmpower! | S | 9.2% | 51.5% | 269,926 | Round 1: 50.6% · 7,834 games50.6Round 2: 56.8% · 245 games (strongest round)56.8Round 3: not enough games-Round 4: not enough games- |
| 3 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | S | 7.2% | 56.3% | 212,538 | Round 1: 57.2% · 935 games (strongest round)57.2Round 2: 55.6% · 1,015 games55.6Round 3: 53.3% · 1,068 games53.3Round 4: 52.9% · 1,026 games52.9 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.6% | 50.4% | 223,603 | Round 1: 49.1% · 1,740 games49.1Round 2: 49.2% · 1,067 games49.2Round 3: 50.4% · 1,211 games (strongest round)50.4Round 4: 49.2% · 1,287 games49.2 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 6.6% | 52.5% | 193,688 | Round 1: 51.8% · 1,883 games51.8Round 2: 51.0% · 1,724 games51.0Round 3: 50.5% · 1,667 games50.5Round 4: 52.5% · 1,582 games (strongest round)52.4 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 5.9% | 50.5% | 173,607 | Round 1: 50.4% · 1,743 games50.4Round 2: 50.7% · 1,215 games (strongest round)50.6Round 3: 49.0% · 1,022 games49.0Round 4: 47.1% · 908 games47.1 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 5.9% | 52.8% | 173,090 | Round 1: 53.6% · 1,083 games (strongest round)53.6Round 2: 51.8% · 1,208 games51.8Round 3: 52.0% · 1,356 games52.0Round 4: 49.4% · 1,454 games49.4 |
| 4 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 5.8% | 53.4% | 170,546 | Round 1: 50.8% · 892 games50.8Round 2: 52.1% · 1,134 games52.1Round 3: 54.1% · 1,196 games (strongest round)54.1Round 4: 51.7% · 1,134 games51.7 |
| GoredrinkGain 15% Omnivamp. | | 5.6% | 51.6% | 164,199 | Round 1: 52.8% · 414 games (strongest round)52.8Round 2: 51.4% · 1,162 games51.4Round 3: 52.4% · 1,378 games52.4Round 4: 50.7% · 1,373 games50.7 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 5.3% | 51.7% | 155,029 | Round 1: 53.5% · 468 games (strongest round)53.5Round 2: 52.6% · 1,230 games52.6Round 3: 48.1% · 1,430 games48.1Round 4: 49.1% · 1,285 games49.1 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 5.2% | 50.5% | 152,800 | Round 1: 50.2% · 653 games (strongest round)50.2Round 2: 49.2% · 1,673 games49.2Round 3: 50.0% · 1,578 games50.0Round 4: 47.8% · 1,366 games47.8 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 4.9% | 52.3% | 144,928 | Round 1: 51.1% · 387 games51.1Round 2: 52.7% · 846 games (strongest round)52.7Round 3: 51.4% · 871 games51.4Round 4: 52.6% · 877 games52.6 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 4.2% | 51.4% | 122,350 | Round 1: 47.8% · 385 games47.8Round 2: 47.1% · 1,029 games47.1Round 3: 50.2% · 1,169 games (strongest round)50.2Round 4: 48.1% · 1,164 games48.1 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 4.1% | 53.5% | 119,745 | Round 1: 51.3% · 1,449 games51.3Round 2: 51.9% · 1,168 games (strongest round)51.9Round 3: 50.7% · 202 games50.7Round 4: not enough games- |
| 5 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 4.0% | 50.5% | 116,231 | Round 1: 48.7% · 502 games48.7Round 2: 49.0% · 608 games49.0Round 3: 48.8% · 678 games48.8Round 4: 52.2% · 674 games (strongest round)52.2 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 3.9% | 51.3% | 115,812 | Round 1: 49.8% · 481 games (strongest round)49.8Round 2: 47.6% · 1,234 games47.6Round 3: 49.6% · 1,208 games49.6Round 4: 47.8% · 909 games47.8 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 3.8% | 54.5% | 110,714 | Round 1: 49.6% · 165 games49.6Round 2: 50.0% · 150 games (strongest round)50.0Round 3: not enough games-Round 4: not enough games- |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 3.5% | 53.8% | 101,590 | Round 1: 55.5% · 257 games (strongest round)55.5Round 2: 54.9% · 710 games54.9Round 3: 51.0% · 910 games51.0Round 4: 51.6% · 913 games51.6 |
| Weapon of Destiny Best with Serpent's Fang+11.4 | | 3.1% | 58.1% | 90,963 | Round 1: 58.6% · 1,376 games (strongest round)58.6Round 2: 54.8% · 994 games54.8Round 3: 54.7% · 145 games54.7Round 4: not enough games- |
| 6 | Transmute: ChaosGain 2 random Augments. | | 2.8% | 50.6% | 83,623 | Round 1: 50.8% · 603 games (strongest round)50.8Round 2: 49.3% · 492 games49.3Round 3: 50.3% · 604 games50.3Round 4: 49.4% · 547 games49.4 |
| 7 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.4% | 56.2% | 71,802 | Round 1: 54.4% · 417 games54.4Round 2: 57.3% · 432 games (strongest round)57.3Round 3: 55.9% · 468 games55.9Round 4: 54.2% · 432 games54.2 |
| DonationGet 1750 Gold. No questions asked. | | 2.4% | 52.8% | 70,753 | Round 1: not enough games-Round 2: 51.3% · 414 games (strongest round)51.3Round 3: 50.5% · 565 games50.5Round 4: 48.0% · 592 games48.0 |
| 8 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.2% | 54.5% | 64,216 | Round 1: 52.7% · 334 games52.7Round 2: 56.9% · 351 games (strongest round)56.9Round 3: 51.7% · 417 games51.7Round 4: 51.4% · 433 games51.4 |
| 9 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 2.0% | 53.0% | 57,457 | Round 1: 53.6% · 302 games (strongest round)53.6Round 2: 51.4% · 341 games51.3Round 3: 50.8% · 453 games50.8Round 4: 50.3% · 443 games50.2 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.9% | 51.4% | 56,780 | Round 1: 49.9% · 269 games49.9Round 2: 50.6% · 238 games50.6Round 3: 51.4% · 312 games51.4Round 4: 52.1% · 434 games (strongest round)52.1 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.8% | 51.9% | 54,168 | Round 1: 51.4% · 710 games51.4Round 2: 52.0% · 675 games (strongest round)52.0Round 3: 49.1% · 107 games49.1Round 4: not enough games- |
| 10 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 1.8% | 52.1% | 53,194 | Round 1: 56.0% · 848 games (strongest round)56.0Round 2: 47.9% · 819 games47.9Round 3: 49.6% · 118 games49.6Round 4: not enough games- |
| 11 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.8% | 53.9% | 53,139 | Round 1: 57.4% · 610 games (strongest round)57.4Round 2: 49.4% · 595 games49.4Round 3: 50.6% · 107 games50.6Round 4: not enough games- |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.7% | 51.4% | 49,865 | Round 1: 50.2% · 150 games (strongest round)50.2Round 2: 50.2% · 278 games50.2Round 3: 50.1% · 353 games50.1Round 4: 48.6% · 438 games48.6 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 1.7% | 50.4% | 49,838 | Round 1: 50.7% · 150 games50.7Round 2: 50.3% · 335 games50.3Round 3: 50.0% · 440 games50.0Round 4: 50.9% · 482 games (strongest round)50.9 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.4% | 52.2% | 40,863 | Round 1: 48.8% · 150 games48.8Round 2: 52.0% · 328 games (strongest round)52.0Round 3: 49.4% · 400 games49.4Round 4: 50.8% · 514 games50.8 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.3% | 52.9% | 39,272 | Round 1: not enough games-Round 2: 50.8% · 175 games50.8Round 3: 50.6% · 291 games50.6Round 4: 55.4% · 336 games (strongest round)55.4 |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 0.7% | 52.9% | 21,693 | Round 1: 53.3% · 150 games (strongest round)53.3Round 2: 49.8% · 151 games49.8Round 3: 49.2% · 185 games49.2Round 4: 44.2% · 180 games44.2 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.7% | 50.9% | 21,149 | Round 1: not enough games-Round 2: 55.6% · 150 games (strongest round)55.6Round 3: 51.6% · 198 games51.6Round 4: 55.4% · 219 games55.4 |
| 13 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 52.1% | 20,742 | Round 1: not enough games-Round 2: 47.9% · 214 games47.9Round 3: 48.6% · 240 games (strongest round)48.6Round 4: not enough games- |
| 14 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.7% | 53.7% | 20,674 | Round 1: 49.3% · 106 games49.3Round 2: 49.4% · 140 games (strongest round)49.4Round 3: 47.3% · 172 games47.3Round 4: 48.9% · 149 games48.9 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.7% | 51.0% | 20,228 | Round 1: 50.5% · 210 games50.5Round 2: 55.9% · 216 games55.9Round 3: 52.1% · 235 games52.1Round 4: 57.4% · 231 games (strongest round)57.4 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.6% | 50.5% | 18,437 | Round 1: not enough games-Round 2: 49.5% · 150 games49.5Round 3: 44.4% · 150 games44.4Round 4: 51.6% · 153 games (strongest round)51.6 |
| 15 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.6% | 50.9% | 16,491 | Round 1: 51.0% · 263 games (strongest round)51.0Round 2: 48.4% · 254 games48.4Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 50.8% | 15,265 | Round 1: not enough games-Round 2: 50.8% · 150 games50.8Round 3: 50.6% · 150 games50.6Round 4: 53.8% · 150 games (strongest round)53.8 |
| 16 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 55.5% | 9,386 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 55.4% · 212 games55.4 |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.2% | 53.7% | 6,508 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 6.3% | 49.6% | 185,805 | Round 1: 46.4% · 418 games46.4Round 2: 47.2% · 1,158 games47.2Round 3: 48.6% · 1,207 games (strongest round)48.6Round 4: 47.1% · 1,177 games47.1 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 5.3% | 48.5% | 156,497 | Round 1: 47.9% · 1,256 games (strongest round)47.9Round 2: 47.5% · 1,115 games47.5Round 3: 45.7% · 1,078 games45.7Round 4: 46.9% · 946 games46.9 |
| RecursionGain 60 Ability Haste. | | 5.2% | 49.8% | 153,334 | Round 1: 49.1% · 960 games49.1Round 2: 50.5% · 940 games (strongest round)50.5Round 3: 49.5% · 893 games49.5Round 4: 49.1% · 930 games49.1 |
| 17 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 5.1% | 46.4% | 149,828 | Round 1: 46.4% · 1,223 games46.4Round 2: 46.2% · 1,370 games46.2Round 3: 46.8% · 1,334 games (strongest round)46.8Round 4: 43.2% · 965 games43.2 |
| 18 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 5.1% | 47.8% | 149,750 | Round 1: 45.2% · 1,039 games45.2Round 2: 43.7% · 1,017 games43.7Round 3: 45.6% · 1,112 games45.6Round 4: 45.8% · 945 games (strongest round)45.8 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 5.0% | 49.4% | 145,825 | Round 1: 47.9% · 1,269 games (strongest round)47.9Round 2: 45.9% · 1,118 games45.9Round 3: 47.8% · 1,021 games47.8Round 4: 47.0% · 1,061 games47.0 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 4.7% | 49.5% | 138,497 | Round 1: 46.1% · 730 games46.1Round 2: 47.6% · 735 games47.6Round 3: 49.7% · 779 games49.7Round 4: 53.3% · 772 games (strongest round)53.3 |
| Scopier WeaponsGain 150 Attack Range. | | 4.7% | 47.6% | 137,897 | Round 1: 45.5% · 1,311 games45.5Round 2: 45.9% · 1,253 games45.9Round 3: 46.4% · 1,320 games (strongest round)46.4Round 4: 45.5% · 1,346 games45.5 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.6% | 48.9% | 135,585 | Round 1: 48.0% · 822 games48.0Round 2: 47.2% · 937 games47.2Round 3: 49.5% · 1,043 games49.5Round 4: 50.5% · 1,240 games (strongest round)50.5 |
| It's CriticalGain 50% Crit chance. | | 4.3% | 49.1% | 127,306 | Round 1: 50.1% · 1,152 games (strongest round)50.1Round 2: 45.7% · 963 games45.7Round 3: 46.4% · 784 games46.4Round 4: 46.8% · 590 games46.8 |
| 19 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 4.3% | 46.0% | 125,694 | Round 1: 43.2% · 1,017 games43.2Round 2: 47.0% · 994 games (strongest round)47.0Round 3: 45.4% · 1,010 games45.4Round 4: 40.4% · 763 games40.4 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 4.2% | 45.6% | 123,555 | Round 1: 42.7% · 963 games42.7Round 2: 45.1% · 939 games (strongest round)45.1Round 3: 41.2% · 953 games41.2Round 4: 44.8% · 988 games44.8 |
| DeftGain 60% Attack Speed. | | 4.0% | 49.7% | 116,113 | Round 1: 45.5% · 262 games45.5Round 2: 49.0% · 749 games (strongest round)49.0Round 3: 46.8% · 874 games46.8Round 4: 46.9% · 779 games46.9 |
| Transmute: GoldGain a random Gold Augment. | | 3.8% | 50.0% | 111,318 | Round 1: 49.0% · 391 games (strongest round)49.0Round 2: 48.4% · 743 games48.4Round 3: 48.7% · 906 games48.7Round 4: 46.3% · 805 games46.3 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 3.5% | 46.5% | 101,450 | Round 1: 44.4% · 1,241 games44.4Round 2: 44.6% · 1,014 games44.6Round 3: 47.5% · 960 games (strongest round)47.5Round 4: 45.7% · 797 games45.7 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 3.2% | 49.9% | 95,095 | Round 1: 43.9% · 491 games43.9Round 2: 50.6% · 587 games (strongest round)50.6Round 3: 50.1% · 618 games50.1Round 4: 49.1% · 676 games49.1 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 3.1% | 48.4% | 92,349 | Round 1: 46.0% · 1,438 games46.0Round 2: 48.2% · 1,363 games48.2Round 3: 46.6% · 1,198 games46.6Round 4: 48.7% · 262 games (strongest round)48.7 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 3.0% | 46.9% | 88,966 | Round 1: 46.5% · 187 games (strongest round)46.5Round 2: 44.9% · 432 games44.9Round 3: 46.1% · 448 games46.1Round 4: 44.9% · 434 games44.9 |
| 20 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 2.8% | 50.0% | 81,489 | Round 1: 51.7% · 953 games (strongest round)51.7Round 2: 50.4% · 898 games50.4Round 3: 49.2% · 140 games49.2Round 4: not enough games- |
| THRASHEmpower! | | 2.8% | 48.5% | 80,990 | Round 1: 46.1% · 1,784 games46.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 21 | Scopiest WeaponsGain 250 Attack Range. | | 2.7% | 46.8% | 80,663 | Round 1: 41.0% · 724 games41.0Round 2: 45.9% · 780 games (strongest round)45.9Round 3: 45.0% · 874 games45.0Round 4: 45.1% · 753 games45.1 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 2.7% | 50.0% | 78,341 | Round 1: 49.8% · 366 games (strongest round)49.8Round 2: 47.0% · 364 games47.0Round 3: 49.1% · 406 games49.1Round 4: 47.6% · 526 games47.6 |
| Scoped WeaponsGain 75 Attack Range. | | 2.6% | 46.8% | 75,313 | Round 1: 43.9% · 248 games43.9Round 2: 41.2% · 725 games41.2Round 3: 45.7% · 838 games (strongest round)45.7Round 4: 43.6% · 711 games43.6 |
| 22 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.5% | 47.5% | 73,911 | Round 1: 46.2% · 444 games46.2Round 2: 46.6% · 512 games46.6Round 3: 46.9% · 587 games46.9Round 4: 49.8% · 560 games (strongest round)49.8 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 2.4% | 50.1% | 69,820 | Round 1: 47.4% · 150 games47.4Round 2: 50.4% · 401 games50.4Round 3: 50.8% · 499 games (strongest round)50.8Round 4: 50.6% · 545 games50.6 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 2.3% | 45.5% | 68,042 | Round 1: 47.0% · 283 games47.0Round 2: 44.5% · 747 games44.5Round 3: 49.8% · 807 games (strongest round)49.8Round 4: 43.6% · 671 games43.6 |
| 23 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.1% | 45.8% | 62,187 | Round 1: 43.5% · 444 games43.5Round 2: 41.7% · 469 games41.7Round 3: 48.7% · 533 games (strongest round)48.7Round 4: 44.1% · 404 games44.1 |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.1% | 48.0% | 61,552 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.6% · 757 games (strongest round)48.6Round 4: 44.4% · 919 games44.4 |
| 24 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 1.9% | 45.8% | 56,651 | Round 1: 43.0% · 403 games43.0Round 2: 44.8% · 446 games44.8Round 3: 46.6% · 466 games46.6Round 4: 47.4% · 428 games (strongest round)47.4 |
| 25 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 1.9% | 46.4% | 56,276 | Round 1: 46.4% · 365 games46.4Round 2: 47.9% · 416 games (strongest round)47.9Round 3: 45.4% · 460 games45.4Round 4: 44.2% · 375 games44.2 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 1.8% | 45.4% | 53,702 | Round 1: 45.0% · 354 games45.0Round 2: 45.3% · 384 games45.3Round 3: 47.0% · 407 games (strongest round)47.0Round 4: 45.0% · 470 games45.0 |
| 26 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.7% | 44.7% | 50,669 | Round 1: 40.9% · 794 games40.9Round 2: 43.5% · 335 games (strongest round)43.5Round 3: not enough games-Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.7% | 46.8% | 50,574 | Round 1: 45.0% · 756 games45.0Round 2: 47.1% · 684 games (strongest round)47.1Round 3: 43.4% · 124 games43.4Round 4: not enough games- |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.7% | 44.4% | 50,543 | Round 1: 43.9% · 350 games43.9Round 2: 44.0% · 303 games44.0Round 3: 45.0% · 428 games (strongest round)45.0Round 4: 43.4% · 540 games43.4 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.7% | 49.1% | 50,041 | Round 1: 51.9% · 150 games (strongest round)51.8Round 2: 48.9% · 464 games48.9Round 3: 50.8% · 516 games50.8Round 4: 49.0% · 588 games48.9 |
| 27 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.6% | 47.4% | 46,298 | Round 1: 42.6% · 223 games42.6Round 2: 43.7% · 254 games43.7Round 3: 46.7% · 344 games46.7Round 4: 50.0% · 365 games (strongest round)50.0 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.6% | 49.4% | 45,913 | Round 1: 47.1% · 191 games47.1Round 2: 44.5% · 206 games44.5Round 3: 44.1% · 246 games44.1Round 4: 48.1% · 335 games (strongest round)48.1 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 1.5% | 48.0% | 44,097 | Round 1: 46.4% · 201 games (strongest round)46.4Round 2: 45.7% · 561 games45.7Round 3: 42.5% · 564 games42.5Round 4: 43.8% · 582 games43.8 |
| 28 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 1.5% | 45.9% | 43,231 | Round 1: 41.5% · 366 games41.5Round 2: 44.7% · 378 games44.7Round 3: 46.7% · 424 games (strongest round)46.7Round 4: 41.9% · 389 games41.9 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.4% | 48.4% | 41,285 | Round 1: 44.6% · 159 games44.6Round 2: 47.0% · 447 games (strongest round)47.0Round 3: 43.7% · 421 games43.7Round 4: 46.3% · 411 games46.3 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.4% | 50.2% | 40,296 | Round 1: 50.8% · 150 games50.8Round 2: 52.4% · 506 games (strongest round)52.4Round 3: 50.4% · 612 games50.4Round 4: 50.0% · 600 games50.0 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.4% | 48.4% | 39,788 | Round 1: 49.0% · 183 games (strongest round)49.0Round 2: 44.9% · 496 games44.9Round 3: 44.5% · 552 games44.5Round 4: 48.4% · 546 games48.4 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 1.3% | 45.9% | 37,984 | Round 1: 45.8% · 312 games45.8Round 2: 44.6% · 344 games44.6Round 3: 47.1% · 318 games (strongest round)47.1Round 4: 45.3% · 394 games45.3 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.3% | 49.1% | 37,311 | Round 1: 45.5% · 115 games (strongest round)45.5Round 2: 42.2% · 150 games42.2Round 3: 45.4% · 150 games45.4Round 4: 45.4% · 150 games45.4 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 1.2% | 44.3% | 35,556 | Round 1: 44.7% · 150 games44.7Round 2: 44.5% · 270 games44.5Round 3: 48.3% · 262 games48.3Round 4: 51.0% · 244 games (strongest round)51.0 |
| 29 | OverloadedUsing another Ability resets the cooldown of. | | 1.2% | 42.6% | 34,032 | Round 1: 38.5% · 356 games38.5Round 2: 38.9% · 328 games38.9Round 3: 40.5% · 311 games40.5Round 4: 42.4% · 257 games (strongest round)42.4 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 1.1% | 42.7% | 31,736 | Round 1: 41.2% · 370 games41.2Round 2: 44.0% · 255 games (strongest round)44.0Round 3: 42.8% · 245 games42.8Round 4: 43.6% · 235 games43.6 |
| 30 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.1% | 46.1% | 30,955 | Round 1: 44.6% · 236 games44.6Round 2: 46.1% · 230 games (strongest round)46.1Round 3: 45.0% · 268 games45.0Round 4: 43.2% · 209 games43.2 |
| 31 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 1.0% | 42.9% | 29,987 | Round 1: 39.8% · 591 games39.8Round 2: 43.3% · 334 games (strongest round)43.3Round 3: not enough games-Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.0% | 43.7% | 29,623 | Round 1: 45.6% · 526 games (strongest round)45.6Round 2: 43.1% · 375 games43.1Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.0% | 48.7% | 29,177 | Round 1: 42.0% · 150 games42.0Round 2: 41.5% · 201 games41.5Round 3: 42.8% · 237 games42.8Round 4: 45.1% · 235 games (strongest round)45.1 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.0% | 48.4% | 28,559 | Round 1: 45.8% · 150 games45.8Round 2: 48.8% · 176 games48.8Round 3: 51.6% · 203 games (strongest round)51.6Round 4: 48.1% · 268 games48.1 |
| 32 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | | 0.9% | 41.6% | 25,600 | Round 1: 40.8% · 417 games40.8Round 2: 42.6% · 222 games42.6Round 3: 44.9% · 187 games (strongest round)44.9Round 4: 41.3% · 153 games41.3 |
| 33 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.8% | 47.4% | 23,991 | Round 1: 42.3% · 150 games42.3Round 2: 43.9% · 150 games (strongest round)43.9Round 3: 42.3% · 150 games42.3Round 4: 43.2% · 150 games43.2 |
| Bread And ButterYour gains 100 Ability Haste. | | 0.8% | 45.8% | 23,669 | Round 1: not enough games-Round 2: not enough games-Round 3: 39.8% · 339 games (strongest round)39.8Round 4: 39.1% · 317 games39.1 |
| 34 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.8% | 44.2% | 23,607 | Round 1: 38.0% · 333 games38.0Round 2: 38.8% · 335 games (strongest round)38.8Round 3: not enough games-Round 4: not enough games- |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.8% | 49.0% | 23,492 | Round 1: 49.5% · 152 games (strongest round)49.5Round 2: 46.6% · 181 games46.6Round 3: 46.8% · 231 games46.8Round 4: 47.1% · 288 games47.1 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.7% | 43.9% | 21,486 | Round 1: 43.9% · 554 games43.9Round 2: 44.0% · 501 games (strongest round)44.0Round 3: not enough games-Round 4: not enough games- |
| 35 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.7% | 47.8% | 21,240 | Round 1: 48.0% · 150 games48.0Round 2: 48.9% · 150 games (strongest round)48.9Round 3: 48.7% · 154 games48.7Round 4: 47.2% · 150 games47.2 |
| 36 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.7% | 47.5% | 20,985 | Round 1: 47.4% · 166 games47.3Round 2: 49.7% · 185 games (strongest round)49.7Round 3: 45.8% · 203 games45.8Round 4: 43.7% · 197 games43.7 |
| 37 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.7% | 49.4% | 20,626 | Round 1: 48.0% · 155 games (strongest round)48.0Round 2: 44.4% · 164 games44.4Round 3: 47.7% · 153 games47.7Round 4: 47.0% · 150 games47.0 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.7% | 48.1% | 20,529 | Round 1: 42.7% · 150 games42.7Round 2: 44.7% · 150 games44.7Round 3: 41.5% · 184 games41.5Round 4: 51.8% · 249 games (strongest round)51.7 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.7% | 48.6% | 20,481 | Round 1: 49.5% · 118 games (strongest round)49.5Round 2: not enough games-Round 3: 46.5% · 127 games46.5Round 4: 46.5% · 159 games46.5 |
| 38 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.7% | 47.7% | 20,073 | Round 1: 42.4% · 150 games42.4Round 2: 44.2% · 150 games44.2Round 3: 44.3% · 150 games (strongest round)44.3Round 4: 41.6% · 150 games41.6 |
| 39 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.7% | 45.5% | 19,195 | Round 1: 39.3% · 150 games39.3Round 2: 39.7% · 150 games39.7Round 3: 41.3% · 173 games41.3Round 4: 41.8% · 159 games (strongest round)41.8 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.6% | 49.5% | 18,212 | Round 1: 47.3% · 126 games47.3Round 2: 50.3% · 193 games50.3Round 3: 50.3% · 189 games50.3Round 4: 54.6% · 158 games (strongest round)54.6 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.6% | 49.3% | 17,085 | Round 1: 51.8% · 105 games (strongest round)51.8Round 2: 50.4% · 150 games50.4Round 3: 47.6% · 163 games47.6Round 4: 47.2% · 172 games47.2 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.6% | 49.9% | 16,815 | Round 1: not enough games-Round 2: 47.3% · 274 games47.3Round 3: 46.5% · 313 games46.5Round 4: 48.6% · 297 games (strongest round)48.6 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 0.6% | 43.5% | 16,200 | Round 1: 42.0% · 336 games (strongest round)42.0Round 2: 41.8% · 291 games41.8Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.5% | 44.5% | 15,568 | Round 1: 44.3% · 593 games44.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 0.5% | 42.9% | 14,467 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.2% · 223 games (strongest round)44.2Round 4: 41.9% · 219 games41.9 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 0.4% | 49.7% | 13,098 | Round 1: not enough games-Round 2: 47.3% · 106 games47.3Round 3: 45.4% · 143 games45.4Round 4: 48.9% · 150 games (strongest round)48.9 |
| 40 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.4% | 47.6% | 12,947 | Round 1: 43.7% · 103 games43.7Round 2: 46.6% · 117 games46.6Round 3: 47.9% · 150 games (strongest round)47.9Round 4: 47.1% · 150 games47.1 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.4% | 43.3% | 11,038 | Round 1: 36.3% · 101 games36.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 48.8% | 8,419 | Round 1: not enough games-Round 2: 44.4% · 150 games44.4Round 3: 43.4% · 150 games43.4Round 4: 44.6% · 150 games (strongest round)44.6 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.3% | 49.0% | 7,877 | Round 1: 47.3% · 150 games47.3Round 2: 48.5% · 150 games48.5Round 3: 44.7% · 148 games44.7Round 4: 48.6% · 150 games (strongest round)48.6 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.3% | 45.2% | 7,348 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 51.2% · 138 games51.2 |
| 41 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 48.7% | 7,077 | Round 1: 43.0% · 114 games43.0Round 2: 49.8% · 120 games49.8Round 3: 50.4% · 137 games (strongest round)50.4Round 4: 49.1% · 150 games49.1 |
| 42 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 48.8% | 6,406 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.6% · 102 games42.6Round 4: not enough games- |
| 43 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.2% | 45.1% | 4,696 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.5% · 102 games46.5Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.1% | 45.2% | 4,058 | Round 1: 44.2% · 111 games44.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 49.5% | 4,050 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.1% | 47.1% | 3,861 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 49.7% | 3,593 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 49.9% | 3,090 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 43.4% | 2,880 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.1% | 45.5% | 2,614 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.1% | 46.3% | 2,552 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 47.2% | 1,721 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | <0.1% | 42.8% | 1,414 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |