| 1 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | SSS | 15.8% | 50.8% | 320,596 | Round 1: 53.0% · 2,443 games53.0Round 2: 53.2% · 2,542 games (strongest round)53.2Round 3: 52.9% · 2,502 games52.9Round 4: 50.7% · 2,151 games50.7 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | SS | 19.5% | 48.5% | 396,022 | Round 1: 49.3% · 4,615 games49.3Round 2: 49.5% · 4,248 games (strongest round)49.5Round 3: 49.3% · 4,317 games49.3Round 4: 48.0% · 864 games48.0 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | SS | 16.2% | 48.4% | 328,170 | Round 1: 50.1% · 3,466 games50.1Round 2: 50.6% · 3,274 games (strongest round)50.6Round 3: 50.2% · 2,965 games50.2Round 4: 48.4% · 2,716 games48.4 |
| Scopier WeaponsGain 150 Attack Range. | SS | 16.1% | 49.2% | 326,248 | Round 1: 51.5% · 3,694 games (strongest round)51.5Round 2: 49.7% · 3,299 games49.7Round 3: 50.6% · 3,281 games50.6Round 4: 49.1% · 3,280 games49.1 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | SS | 15.4% | 50.2% | 312,676 | Round 1: 51.4% · 2,990 games51.4Round 2: 51.5% · 2,915 games51.5Round 3: 52.5% · 2,940 games (strongest round)52.5Round 4: 51.3% · 2,900 games51.3 |
| DeftGain 60% Attack Speed. | SS | 14.0% | 49.6% | 284,202 | Round 1: 53.5% · 992 games (strongest round)53.5Round 2: 50.0% · 2,745 games50.0Round 3: 50.8% · 2,822 games50.8Round 4: 48.8% · 2,695 games48.8 |
| 2 | Scopiest WeaponsGain 250 Attack Range. | SS | 10.4% | 49.4% | 210,658 | Round 1: 52.4% · 2,253 games (strongest round)52.4Round 2: 51.4% · 2,300 games51.4Round 3: 51.2% · 2,349 games51.2Round 4: 50.5% · 2,076 games50.5 |
| 3 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | SS | 10.3% | 50.3% | 209,551 | Round 1: 53.4% · 1,998 games (strongest round)53.4Round 2: 50.1% · 2,160 games50.1Round 3: 52.1% · 2,345 games52.1Round 4: 52.2% · 2,011 games52.2 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | S | 11.2% | 51.6% | 227,558 | Round 1: 53.6% · 2,180 games53.6Round 2: 54.8% · 2,150 games (strongest round)54.8Round 3: 53.9% · 2,219 games53.9Round 4: 49.9% · 2,377 games49.9 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | S | 10.1% | 48.4% | 203,978 | Round 1: 50.3% · 654 games50.3Round 2: 51.0% · 1,528 games (strongest round)51.0Round 3: 48.5% · 1,409 games48.5Round 4: 50.8% · 299 games50.8 |
| Blunt ForceGain 20% Attack Damage. | S | 9.0% | 50.5% | 183,233 | Round 1: 53.7% · 545 games (strongest round)53.7Round 2: 52.1% · 1,539 games52.1Round 3: 52.0% · 1,836 games52.0Round 4: 51.1% · 1,738 games51.1 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 9.5% | 48.7% | 192,120 | Round 1: 48.5% · 1,755 games48.5Round 2: 51.4% · 1,012 games (strongest round)51.3Round 3: 50.1% · 1,211 games50.1Round 4: 48.9% · 1,242 games48.9 |
| Jeweled BraceletCan Critically Strike. Gain 0.25 Critical Strike Chance. | | 8.7% | 47.9% | 177,171 | Round 1: 47.5% · 1,865 games47.5Round 2: 49.6% · 1,699 games (strongest round)49.6Round 3: 47.9% · 1,583 games47.9Round 4: 47.6% · 1,365 games47.6 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 8.3% | 47.6% | 167,563 | Round 1: 48.8% · 1,408 games48.8Round 2: 46.8% · 1,388 games46.8Round 3: 50.6% · 1,470 games (strongest round)50.6Round 4: 48.0% · 1,365 games48.0 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 6.4% | 47.7% | 129,576 | Round 1: 47.7% · 1,284 games47.7Round 2: 47.6% · 853 games47.6Round 3: 47.0% · 668 games47.0Round 4: 48.3% · 584 games (strongest round)48.3 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 6.2% | 48.0% | 126,450 | Round 1: 48.4% · 1,417 games48.4Round 2: 46.8% · 1,157 games46.8Round 3: 48.0% · 1,101 games48.0Round 4: 48.5% · 1,011 games (strongest round)48.5 |
| 4 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 5.9% | 48.5% | 119,935 | Round 1: 49.1% · 1,116 games49.1Round 2: 47.8% · 1,243 games47.8Round 3: 49.6% · 1,210 games (strongest round)49.6Round 4: 48.3% · 995 games48.3 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 5.6% | 49.4% | 114,053 | Round 1: 56.7% · 621 games (strongest round)56.7Round 2: 51.5% · 1,506 games51.5Round 3: 49.3% · 1,475 games49.3Round 4: 47.4% · 1,287 games47.4 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 5.1% | 49.1% | 103,569 | Round 1: 47.5% · 364 games47.5Round 2: 48.8% · 1,134 games (strongest round)48.8Round 3: 48.2% · 1,252 games48.2Round 4: 47.0% · 1,199 games47.0 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 4.3% | 47.5% | 88,073 | Round 1: 50.1% · 1,052 games (strongest round)50.1Round 2: 47.9% · 1,010 games47.9Round 3: 46.8% · 1,054 games46.8Round 4: 47.2% · 1,031 games47.2 |
| Weapon of Destiny Best with Serpent's Fang+12.6 | | 4.3% | 54.4% | 86,602 | Round 1: 55.8% · 1,618 games (strongest round)55.8Round 2: 55.7% · 1,218 games55.7Round 3: 52.7% · 183 games52.7Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 4.2% | 47.7% | 85,935 | Round 1: 50.3% · 335 games (strongest round)50.3Round 2: 50.3% · 719 games50.3Round 3: 49.9% · 814 games49.9Round 4: 44.6% · 751 games44.6 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 4.1% | 48.7% | 84,117 | Round 1: 51.7% · 487 games51.7Round 2: 51.8% · 1,176 games51.8Round 3: 52.4% · 1,340 games (strongest round)52.4Round 4: 47.2% · 1,199 games47.2 |
| 5 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 4.1% | 51.3% | 82,219 | Round 1: 52.7% · 577 games52.7Round 2: 54.1% · 661 games (strongest round)54.1Round 3: 53.2% · 764 games53.2Round 4: 52.8% · 669 games52.8 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 3.8% | 50.9% | 76,334 | Round 1: 51.7% · 350 games51.7Round 2: 51.0% · 795 games51.0Round 3: 53.5% · 976 games (strongest round)53.5Round 4: 52.1% · 937 games52.1 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 3.5% | 50.9% | 71,517 | Round 1: 55.2% · 176 games (strongest round)55.2Round 2: 54.2% · 549 games54.2Round 3: 52.9% · 568 games52.9Round 4: 52.0% · 555 games52.0 |
| 6 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 3.5% | 48.3% | 71,117 | Round 1: 48.4% · 558 games48.4Round 2: 49.6% · 558 games49.6Round 3: 50.8% · 551 games (strongest round)50.8Round 4: 48.1% · 463 games48.1 |
| 7 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | | 3.4% | 50.5% | 68,134 | Round 1: 55.9% · 482 games (strongest round)55.9Round 2: 51.3% · 424 games51.3Round 3: 51.0% · 327 games51.0Round 4: 49.2% · 251 games49.2 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 3.3% | 47.6% | 67,638 | Round 1: 47.9% · 628 games47.9Round 2: 46.5% · 498 games46.5Round 3: 49.8% · 503 games (strongest round)49.8Round 4: 46.4% · 541 games46.4 |
| 8 | Transmute: ChaosGain 2 random Augments. | | 3.0% | 48.8% | 60,823 | Round 1: 53.6% · 585 games (strongest round)53.6Round 2: 51.6% · 488 games51.6Round 3: 48.8% · 531 games48.8Round 4: 49.2% · 557 games49.2 |
| DonationGet 1750 Gold. No questions asked. | | 2.8% | 49.9% | 55,771 | Round 1: not enough games-Round 2: 48.9% · 383 games48.9Round 3: 50.6% · 504 games (strongest round)50.6Round 4: 49.0% · 567 games49.0 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.6% | 51.2% | 52,935 | Round 1: 54.5% · 953 games54.5Round 2: 51.5% · 728 games51.5Round 3: 54.8% · 102 games (strongest round)54.8Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 2.5% | 47.5% | 51,301 | Round 1: 45.8% · 236 games45.8Round 2: 50.3% · 531 games50.3Round 3: 51.1% · 590 games (strongest round)51.1Round 4: 48.7% · 552 games48.7 |
| 9 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.2% | 54.3% | 43,585 | Round 1: 58.6% · 638 games (strongest round)58.6Round 2: 51.8% · 616 games51.8Round 3: not enough games-Round 4: not enough games- |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 2.1% | 52.5% | 42,549 | Round 1: 52.2% · 150 games52.2Round 2: 56.0% · 310 games (strongest round)56.0Round 3: 52.4% · 443 games52.4Round 4: 52.3% · 543 games52.3 |
| 10 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.1% | 52.7% | 42,085 | Round 1: 53.0% · 342 games53.0Round 2: 55.5% · 368 games (strongest round)55.5Round 3: 55.5% · 388 games55.5Round 4: 52.0% · 351 games52.0 |
| 11 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 1.9% | 48.4% | 39,004 | Round 1: 50.1% · 741 games (strongest round)50.1Round 2: 49.3% · 645 games49.3Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.9% | 49.0% | 38,840 | Round 1: 49.9% · 489 games (strongest round)49.9Round 2: 47.2% · 362 games47.2Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.6% | 47.8% | 32,432 | Round 1: 52.5% · 150 games (strongest round)52.5Round 2: 46.0% · 332 games46.0Round 3: 51.3% · 442 games51.3Round 4: 48.7% · 449 games48.7 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.5% | 50.2% | 30,154 | Round 1: not enough games-Round 2: 52.6% · 221 games (strongest round)52.6Round 3: 52.2% · 310 games52.2Round 4: 50.1% · 347 games50.1 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.3% | 48.5% | 26,653 | Round 1: 48.9% · 150 games48.9Round 2: 47.1% · 309 games47.1Round 3: 48.0% · 384 games48.0Round 4: 50.6% · 419 games (strongest round)50.6 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.2% | 48.6% | 25,026 | Round 1: 48.4% · 150 games48.4Round 2: 49.1% · 150 games49.1Round 3: 50.8% · 212 games (strongest round)50.8Round 4: 50.0% · 279 games50.0 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.0% | 47.6% | 20,208 | Round 1: 50.2% · 150 games (strongest round)50.2Round 2: 46.0% · 257 games46.0Round 3: 48.6% · 272 games48.6Round 4: 45.7% · 277 games45.7 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.0% | 50.6% | 19,448 | Round 1: not enough games-Round 2: 53.6% · 150 games (strongest round)53.6Round 3: 51.2% · 207 games51.2Round 4: 51.3% · 210 games51.3 |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 0.9% | 51.2% | 18,805 | Round 1: 52.2% · 174 games52.2Round 2: 53.1% · 167 games (strongest round)53.1Round 3: 46.9% · 200 games46.9Round 4: 48.7% · 193 games48.7 |
| 13 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.9% | 51.6% | 17,682 | Round 1: 50.4% · 128 games50.4Round 2: 51.9% · 145 games51.9Round 3: 55.5% · 162 games (strongest round)55.5Round 4: 51.0% · 199 games51.0 |
| 14 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 50.2% | 16,317 | Round 1: not enough games-Round 2: 55.6% · 212 games (strongest round)55.6Round 3: 50.8% · 229 games50.8Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.8% | 48.9% | 16,035 | Round 1: 53.2% · 138 games (strongest round)53.2Round 2: 50.1% · 150 games50.1Round 3: 49.6% · 175 games49.6Round 4: 50.0% · 152 games50.0 |
| 15 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.7% | 48.0% | 14,914 | Round 1: 52.9% · 150 games52.9Round 2: 44.9% · 150 games44.9Round 3: 52.9% · 150 games52.9Round 4: 54.6% · 155 games (strongest round)54.6 |
| 16 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.6% | 50.1% | 13,172 | Round 1: 55.9% · 271 games (strongest round)55.9Round 2: 52.1% · 255 games52.1Round 3: not enough games-Round 4: not enough games- |
| 17 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 0.6% | 51.9% | 11,837 | Round 1: 52.9% · 150 games52.9Round 2: 54.1% · 142 games (strongest round)54.1Round 3: 51.1% · 150 games51.1Round 4: 52.9% · 150 games52.9 |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 47.9% | 10,214 | Round 1: not enough games-Round 2: 50.6% · 131 games (strongest round)50.6Round 3: 43.5% · 150 games43.5Round 4: 48.7% · 150 games48.7 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.3% | 47.6% | 6,717 | Round 1: 46.7% · 150 games46.7Round 2: 47.7% · 150 games47.7Round 3: 49.1% · 150 games (strongest round)49.1Round 4: 47.1% · 150 games47.1 |
| 18 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 52.9% | 6,686 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 54.7% · 222 games54.7 |
| 19 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.3% | 49.4% | 6,042 | Round 1: 50.2% · 121 games50.2Round 2: 48.7% · 150 games48.7Round 3: 51.7% · 150 games (strongest round)51.7Round 4: 51.0% · 150 games51.0 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 12.9% | 47.2% | 260,986 | Round 1: 48.0% · 1,730 games48.0Round 2: 50.2% · 1,471 games (strongest round)50.2Round 3: 46.6% · 1,362 games46.6Round 4: 48.1% · 1,109 games48.1 |
| 20 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 11.8% | 44.1% | 238,479 | Round 1: 43.3% · 1,760 games43.3Round 2: 45.2% · 1,677 games45.2Round 3: 46.0% · 1,772 games (strongest round)46.0Round 4: 43.8% · 1,505 games43.8 |
| HEAVYEmpower! | | 10.5% | 46.8% | 212,253 | Round 1: 48.1% · 6,706 games (strongest round)48.1Round 2: 47.5% · 242 games47.5Round 3: not enough games-Round 4: not enough games- |
| 21 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 9.1% | 46.0% | 185,399 | Round 1: 47.6% · 1,552 games47.6Round 2: 47.8% · 1,597 games (strongest round)47.8Round 3: 46.9% · 1,530 games46.9Round 4: 45.6% · 1,245 games45.6 |
| Scoped WeaponsGain 75 Attack Range. | | 7.7% | 47.4% | 156,579 | Round 1: 48.1% · 731 games48.1Round 2: 48.5% · 1,846 games48.4Round 3: 49.8% · 1,956 games (strongest round)49.8Round 4: 48.4% · 1,851 games48.4 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 7.2% | 46.6% | 145,453 | Round 1: 47.5% · 701 games47.5Round 2: 47.5% · 1,873 games47.5Round 3: 47.6% · 2,072 games (strongest round)47.6Round 4: 47.5% · 1,816 games47.5 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 6.5% | 46.6% | 131,569 | Round 1: 46.3% · 468 games46.3Round 2: 45.1% · 1,082 games45.1Round 3: 46.4% · 1,183 games (strongest round)46.4Round 4: 45.9% · 1,068 games45.9 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 5.3% | 47.2% | 107,997 | Round 1: 47.0% · 731 games47.0Round 2: 45.4% · 662 games45.4Round 3: 45.6% · 718 games45.6Round 4: 49.5% · 687 games (strongest round)49.5 |
| It's CriticalGain 50% Crit chance. | | 5.2% | 47.1% | 105,550 | Round 1: 49.0% · 1,231 games (strongest round)49.0Round 2: 48.5% · 995 games48.5Round 3: 45.8% · 802 games45.8Round 4: 44.9% · 564 games44.9 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 3.8% | 46.1% | 77,218 | Round 1: 50.7% · 652 games (strongest round)50.7Round 2: 48.1% · 738 games48.1Round 3: 47.7% · 899 games47.7Round 4: 44.2% · 1,106 games44.2 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 3.4% | 46.5% | 68,053 | Round 1: 46.1% · 479 games46.1Round 2: 48.2% · 614 games48.2Round 3: 49.2% · 718 games (strongest round)49.2Round 4: 47.2% · 831 games47.2 |
| 22 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.1% | 45.8% | 42,891 | Round 1: 44.7% · 699 games44.7Round 2: 46.3% · 309 games (strongest round)46.3Round 3: not enough games-Round 4: not enough games- |
| RecoilYour deals increased damage and knocks you backward. | | 2.0% | 43.7% | 39,845 | Round 1: 44.2% · 610 games44.2Round 2: 45.2% · 503 games45.2Round 3: 39.4% · 426 games39.4Round 4: 46.3% · 424 games (strongest round)46.3 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.9% | 47.0% | 39,075 | Round 1: 45.6% · 232 games45.6Round 2: 50.0% · 216 games50.0Round 3: 52.2% · 289 games52.2Round 4: 54.5% · 353 games (strongest round)54.5 |
| POWEREmpower! | | 1.9% | 45.5% | 37,823 | Round 1: 45.1% · 1,497 games45.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 1.8% | 45.8% | 37,173 | Round 1: 40.9% · 227 games40.9Round 2: 42.8% · 191 games42.8Round 3: 45.6% · 221 games (strongest round)45.6Round 4: 43.6% · 247 games43.6 |
| 23 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.6% | 43.0% | 32,337 | Round 1: 42.6% · 222 games42.6Round 2: 43.7% · 185 games43.7Round 3: 44.0% · 215 games (strongest round)44.0Round 4: 40.9% · 171 games40.9 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 1.6% | 44.0% | 31,641 | Round 1: 42.2% · 102 games42.2Round 2: 40.2% · 291 games40.2Round 3: 46.4% · 269 games (strongest round)46.4Round 4: 44.0% · 271 games44.0 |
| 24 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.5% | 45.2% | 29,786 | Round 1: 45.0% · 568 games45.0Round 2: 47.7% · 542 games (strongest round)47.7Round 3: not enough games-Round 4: not enough games- |
| 25 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.4% | 43.7% | 28,446 | Round 1: 44.3% · 225 games44.3Round 2: 45.6% · 240 games (strongest round)45.6Round 3: 44.6% · 245 games44.6Round 4: 45.2% · 215 games45.2 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 1.4% | 44.4% | 28,086 | Round 1: 45.7% · 370 games (strongest round)45.7Round 2: 44.9% · 281 games44.9Round 3: 42.4% · 236 games42.4Round 4: 40.3% · 208 games40.3 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.3% | 46.9% | 26,784 | Round 1: 42.5% · 150 games (strongest round)42.5Round 2: 41.0% · 150 games41.0Round 3: not enough games-Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | | 1.2% | 44.3% | 23,560 | Round 1: 44.3% · 183 games44.3Round 2: 45.8% · 157 games45.8Round 3: 47.9% · 150 games (strongest round)47.9Round 4: 40.5% · 182 games40.5 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.0% | 47.2% | 21,002 | Round 1: not enough games-Round 2: 53.4% · 150 games53.3Round 3: 52.9% · 150 games52.9Round 4: 53.8% · 150 games (strongest round)53.8 |
| 26 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 1.0% | 43.8% | 20,043 | Round 1: 47.2% · 292 games47.2Round 2: 47.3% · 255 games (strongest round)47.3Round 3: not enough games-Round 4: not enough games- |
| 27 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.0% | 43.7% | 19,823 | Round 1: 42.9% · 150 games42.9Round 2: 42.8% · 179 games42.8Round 3: 42.1% · 206 games42.1Round 4: 44.2% · 177 games (strongest round)44.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 1.0% | 45.2% | 19,657 | Round 1: 41.9% · 149 games41.9Round 2: 40.1% · 140 games40.1Round 3: 42.4% · 158 games42.4Round 4: 45.0% · 188 games (strongest round)45.0 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 0.9% | 43.0% | 18,081 | Round 1: 42.2% · 204 games42.2Round 2: 43.0% · 153 games (strongest round)43.0Round 3: 42.9% · 150 games42.9Round 4: 40.2% · 150 games40.2 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.8% | 46.5% | 16,013 | Round 1: 48.1% · 119 games48.1Round 2: 49.8% · 150 games (strongest round)49.8Round 3: 49.4% · 183 games49.4Round 4: 43.1% · 182 games43.1 |
| 28 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 0.8% | 40.6% | 15,277 | Round 1: 35.3% · 150 games35.3Round 2: 40.2% · 150 games40.2Round 3: 43.5% · 150 games (strongest round)43.5Round 4: 42.6% · 150 games42.6 |
| 29 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.7% | 42.4% | 14,000 | Round 1: 42.5% · 150 games42.5Round 2: 44.8% · 153 games44.8Round 3: 45.5% · 150 games45.5Round 4: 47.7% · 155 games (strongest round)47.7 |
| Bread And JamYour gains 100 Ability Haste. | | 0.7% | 43.6% | 13,348 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.4% · 220 games (strongest round)45.4Round 4: 41.9% · 233 games41.9 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 0.6% | 46.1% | 12,890 | Round 1: 43.1% · 307 games43.1Round 2: 44.6% · 224 games (strongest round)44.6Round 3: not enough games-Round 4: not enough games- |
| 30 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.6% | 45.1% | 11,956 | Round 1: 44.2% · 150 games44.2Round 2: 44.6% · 150 games (strongest round)44.6Round 3: 43.6% · 150 games43.6Round 4: 39.5% · 150 games39.5 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.6% | 45.0% | 11,654 | Round 1: 42.0% · 105 games41.9Round 2: 43.0% · 106 games43.0Round 3: 45.9% · 150 games45.9Round 4: 46.2% · 150 games (strongest round)46.2 |
| 31 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 0.6% | 43.3% | 11,155 | Round 1: 43.0% · 150 games43.0Round 2: 49.2% · 150 games (strongest round)49.2Round 3: 45.3% · 150 games45.3Round 4: 47.4% · 150 games47.4 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.5% | 44.4% | 10,668 | Round 1: 43.8% · 150 games43.8Round 2: 42.1% · 150 games42.1Round 3: 43.6% · 150 games43.6Round 4: 46.5% · 150 games (strongest round)46.5 |
| 32 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.5% | 44.0% | 10,559 | Round 1: 41.4% · 150 games41.4Round 2: 45.9% · 150 games45.9Round 3: 46.4% · 150 games46.4Round 4: 47.0% · 150 games (strongest round)46.9 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.5% | 41.0% | 9,609 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.4% | 37.1% | 7,385 | Round 1: not enough games-Round 2: 40.4% · 118 games (strongest round)40.4Round 3: 37.7% · 100 games37.7Round 4: 35.6% · 106 games35.6 |
| 33 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.3% | 45.6% | 6,351 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.1% · 104 games (strongest round)50.1Round 4: 49.3% · 116 games49.3 |
| 34 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.3% | 45.0% | 6,088 | Round 1: 47.7% · 130 games47.7Round 2: 45.1% · 135 games45.1Round 3: 48.0% · 145 games (strongest round)48.0Round 4: 46.0% · 131 games46.0 |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.3% | 42.4% | 6,086 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.1% · 150 games (strongest round)47.1Round 4: 43.4% · 150 games43.4 |
| 35 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.3% | 43.8% | 5,605 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 45.1% · 117 games45.1 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.3% | 45.5% | 5,433 | Round 1: 44.2% · 135 games44.2Round 2: not enough games-Round 3: 47.8% · 101 games (strongest round)47.8Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.2% | 44.2% | 4,474 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 42.8% · 111 games42.8 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.2% | 46.0% | 4,449 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.1% · 102 games (strongest round)46.1Round 4: 44.4% · 100 games44.4 |
| THRASHEmpower! | | 0.2% | 46.2% | 3,475 | Round 1: 50.0% · 371 games50.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 46.5% | 3,339 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.2% | 43.7% | 3,321 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.1% | 43.1% | 2,929 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 49.4% | 2,832 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 49.8% · 110 games49.8 |
| DOOMEmpower! | | 0.1% | 46.6% | 2,571 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.1% | 47.2% | 2,473 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 45.2% | 2,125 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 42.3% | 2,124 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.1% | 43.2% | 1,994 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 46.4% | 1,924 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.1% | 42.7% | 1,451 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 45.2% | 1,016 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | <0.1% | 41.1% | 684 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |