| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | SSS | 22.8% | 47.5% | 610,069 | Round 1: 46.4% · 6,163 games46.4Round 2: 47.8% · 5,924 games47.8Round 3: 48.3% · 5,887 games48.3Round 4: 50.2% · 1,296 games (strongest round)50.2 |
| Blunt ForceGain 20% Attack Damage. | SSS | 14.7% | 48.1% | 393,124 | Round 1: 49.5% · 1,079 games49.5Round 2: 48.2% · 2,918 games48.2Round 3: 48.5% · 3,202 games48.5Round 4: 49.7% · 3,186 games (strongest round)49.7 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | SS | 15.5% | 48.3% | 413,582 | Round 1: 48.3% · 3,346 games48.3Round 2: 51.6% · 3,045 games (strongest round)51.6Round 3: 49.4% · 3,212 games49.4Round 4: 46.4% · 3,406 games46.4 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | SS | 11.8% | 47.7% | 315,246 | Round 1: 48.9% · 1,413 games48.9Round 2: 48.6% · 3,621 games48.6Round 3: 49.3% · 3,623 games (strongest round)49.3Round 4: 47.1% · 818 games47.1 |
| Jeweled BraceletCan Critically Strike. Gain 0.25 Critical Strike Chance. | S | 13.8% | 47.6% | 369,867 | Round 1: 46.7% · 3,479 games46.7Round 2: 47.4% · 3,246 games47.3Round 3: 47.9% · 3,248 games47.9Round 4: 48.4% · 2,905 games (strongest round)48.4 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 10.8% | 48.4% | 287,189 | Round 1: 49.4% · 2,326 games49.4Round 2: 49.0% · 1,399 games48.9Round 3: 50.1% · 1,688 games (strongest round)50.1Round 4: 46.8% · 1,959 games46.8 |
| HEAVYEmpower! | S | 10.3% | 48.1% | 275,642 | Round 1: 48.7% · 8,052 games48.7Round 2: 50.2% · 313 games (strongest round)50.2Round 3: not enough games-Round 4: not enough games- |
| 1 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | S | 9.6% | 50.4% | 257,539 | Round 1: 51.1% · 1,549 games51.1Round 2: 51.7% · 1,790 games (strongest round)51.7Round 3: 50.6% · 2,044 games50.6Round 4: 49.9% · 1,711 games49.9 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 7.2% | 54.1% | 191,881 | Round 1: 56.0% · 2,087 games (strongest round)56.0Round 2: 55.7% · 1,739 games55.7Round 3: 54.7% · 1,639 games54.7Round 4: 53.2% · 1,644 games53.2 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 6.9% | 49.1% | 183,664 | Round 1: 47.0% · 425 games47.0Round 2: 47.9% · 1,137 games47.9Round 3: 50.3% · 1,193 games (strongest round)50.3Round 4: 47.6% · 1,173 games47.6 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 6.7% | 54.0% | 179,098 | Round 1: 58.1% · 2,177 games (strongest round)58.1Round 2: 54.9% · 1,455 games54.9Round 3: 53.5% · 1,376 games53.4Round 4: 51.7% · 1,173 games51.7 |
| 2 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 6.7% | 47.8% | 178,288 | Round 1: 47.5% · 1,513 games47.5Round 2: 51.0% · 1,540 games (strongest round)51.0Round 3: 46.9% · 1,439 games46.9Round 4: 49.8% · 1,198 games49.8 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 6.5% | 49.8% | 173,762 | Round 1: 49.9% · 651 games49.9Round 2: 48.7% · 1,514 games48.7Round 3: 52.4% · 1,752 games (strongest round)52.4Round 4: 50.1% · 1,885 games50.1 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 6.5% | 48.7% | 173,619 | Round 1: 44.9% · 1,055 games44.9Round 2: 51.5% · 1,005 games (strongest round)51.4Round 3: 48.3% · 1,087 games48.3Round 4: 50.0% · 1,102 games50.0 |
| 3 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | | 6.1% | 52.2% | 163,302 | Round 1: 58.1% · 959 games (strongest round)58.1Round 2: 55.6% · 931 games55.6Round 3: 54.0% · 1,022 games54.0Round 4: 50.5% · 933 games50.5 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 5.8% | 48.1% | 154,858 | Round 1: 50.1% · 477 games (strongest round)50.1Round 2: 47.4% · 1,416 games47.4Round 3: 48.0% · 1,647 games48.0Round 4: 47.2% · 1,632 games47.2 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 5.8% | 49.4% | 153,900 | Round 1: 50.4% · 2,187 games50.4Round 2: 49.7% · 1,776 games49.7Round 3: 53.7% · 286 games (strongest round)53.7Round 4: not enough games- |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 5.4% | 48.5% | 145,071 | Round 1: 50.9% · 602 games (strongest round)50.9Round 2: 49.7% · 1,421 games49.7Round 3: 48.9% · 1,489 games48.9Round 4: 46.0% · 1,363 games46.0 |
| 4 | TripleshotYour targets 2 additional enemies in front of you. | | 5.3% | 51.4% | 141,109 | Round 1: 55.1% · 1,744 games (strongest round)55.1Round 2: 51.4% · 1,801 games51.4Round 3: 51.2% · 1,741 games51.2Round 4: 49.8% · 1,276 games49.8 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 5.1% | 48.5% | 135,690 | Round 1: 48.5% · 338 games48.5Round 2: 49.0% · 953 games49.0Round 3: 49.9% · 1,160 games (strongest round)49.9Round 4: 48.2% · 1,211 games48.2 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 4.4% | 49.9% | 118,342 | Round 1: 49.4% · 712 games49.4Round 2: 47.8% · 778 games47.8Round 3: 50.8% · 980 games (strongest round)50.7Round 4: 49.0% · 1,238 games49.0 |
| Weapon of Destiny Best with Serpent's Fang+15.4 | | 4.4% | 54.7% | 116,615 | Round 1: 56.3% · 2,051 games (strongest round)56.3Round 2: 55.7% · 1,541 games55.7Round 3: 54.6% · 235 games54.6Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 4.1% | 47.6% | 110,202 | Round 1: 49.9% · 379 games (strongest round)49.9Round 2: 46.0% · 832 games46.0Round 3: 48.9% · 951 games48.9Round 4: 45.7% · 982 games45.7 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 3.7% | 49.6% | 98,958 | Round 1: 54.1% · 188 games (strongest round)54.1Round 2: 50.3% · 154 games50.3Round 3: not enough games-Round 4: not enough games- |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 3.6% | 49.4% | 96,943 | Round 1: 49.3% · 354 games49.3Round 2: 49.7% · 880 games49.7Round 3: 50.2% · 986 games50.2Round 4: 50.4% · 1,186 games (strongest round)50.4 |
| 5 | Transmute: ChaosGain 2 random Augments. | | 3.6% | 48.3% | 94,901 | Round 1: 49.3% · 781 games49.3Round 2: 51.2% · 618 games (strongest round)51.2Round 3: 48.6% · 708 games48.6Round 4: 45.4% · 701 games45.4 |
| 6 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.5% | 50.9% | 94,801 | Round 1: 52.2% · 567 games52.2Round 2: 52.3% · 587 games52.3Round 3: 53.2% · 652 games (strongest round)53.2Round 4: 47.6% · 593 games47.6 |
| DonationGet 1750 Gold. No questions asked. | | 3.2% | 48.7% | 86,405 | Round 1: not enough games-Round 2: 48.7% · 520 games48.7Round 3: 50.4% · 726 games (strongest round)50.4Round 4: 46.7% · 777 games46.7 |
| 7 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 3.2% | 51.2% | 84,491 | Round 1: 52.3% · 688 games (strongest round)52.3Round 2: 50.8% · 611 games50.8Round 3: 47.1% · 616 games47.1Round 4: 48.9% · 492 games48.9 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 3.1% | 50.6% | 83,444 | Round 1: 52.3% · 1,352 games52.3Round 2: 52.3% · 1,140 games52.3Round 3: 55.5% · 171 games (strongest round)55.5Round 4: not enough games- |
| 8 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.9% | 49.9% | 77,881 | Round 1: 53.4% · 1,330 games53.4Round 2: 54.5% · 1,194 games (strongest round)54.5Round 3: 53.8% · 201 games53.8Round 4: not enough games- |
| 9 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.7% | 52.8% | 72,478 | Round 1: 55.1% · 819 games (strongest round)55.1Round 2: 50.9% · 809 games50.9Round 3: 49.9% · 121 games49.9Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 2.1% | 49.3% | 55,433 | Round 1: 52.6% · 293 games52.6Round 2: 50.4% · 674 games50.3Round 3: 53.2% · 701 games (strongest round)53.2Round 4: 50.0% · 631 games50.0 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 2.0% | 50.9% | 53,047 | Round 1: 50.4% · 150 games50.4Round 2: 50.5% · 356 games50.5Round 3: 48.6% · 508 games48.6Round 4: 53.2% · 621 games (strongest round)53.2 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.9% | 49.0% | 50,683 | Round 1: not enough games-Round 2: 50.4% · 241 games (strongest round)50.4Round 3: 48.1% · 397 games48.1Round 4: 48.9% · 484 games48.9 |
| POWEREmpower! | | 1.9% | 48.1% | 49,456 | Round 1: 48.8% · 1,740 games48.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.6% | 48.1% | 42,109 | Round 1: 49.9% · 204 games (strongest round)49.9Round 2: 48.0% · 578 games48.0Round 3: 48.7% · 624 games48.7Round 4: 46.9% · 615 games46.9 |
| 10 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 1.5% | 48.4% | 39,885 | Round 1: 49.8% · 543 games (strongest round)49.8Round 2: 43.5% · 485 games43.5Round 3: not enough games-Round 4: not enough games- |
| 11 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 1.3% | 53.6% | 35,646 | Round 1: 50.4% · 203 games50.3Round 2: 58.2% · 221 games (strongest round)58.2Round 3: 53.0% · 270 games53.0Round 4: 51.2% · 291 games51.2 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.3% | 48.5% | 35,515 | Round 1: 47.5% · 150 games47.5Round 2: 48.0% · 320 games48.0Round 3: 49.8% · 339 games49.8Round 4: 50.9% · 413 games (strongest round)50.9 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 1.3% | 47.8% | 35,455 | Round 1: 46.7% · 298 games46.7Round 2: 50.8% · 256 games50.8Round 3: 48.3% · 325 games48.3Round 4: 51.4% · 383 games (strongest round)51.4 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.3% | 48.3% | 33,609 | Round 1: 52.4% · 150 games (strongest round)52.4Round 2: 50.0% · 309 games50.0Round 3: 47.7% · 371 games47.7Round 4: 47.7% · 364 games47.7 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.1% | 49.3% | 29,280 | Round 1: 52.6% · 131 games52.6Round 2: 51.7% · 209 games51.7Round 3: 54.7% · 281 games (strongest round)54.7Round 4: 48.7% · 311 games48.7 |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 1.1% | 51.7% | 29,117 | Round 1: 52.6% · 248 games52.6Round 2: 54.0% · 223 games (strongest round)54.0Round 3: 51.6% · 266 games51.6Round 4: 51.2% · 278 games51.2 |
| 13 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.0% | 49.2% | 27,231 | Round 1: not enough games-Round 2: 49.4% · 280 games (strongest round)49.4Round 3: 47.7% · 333 games47.7Round 4: not enough games- |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 0.9% | 50.8% | 24,942 | Round 1: 52.8% · 688 games52.8Round 2: 51.2% · 564 games51.2Round 3: 52.9% · 108 games (strongest round)52.9Round 4: not enough games- |
| 14 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.9% | 48.4% | 23,689 | Round 1: 50.7% · 194 games50.7Round 2: 51.4% · 168 games (strongest round)51.4Round 3: 47.3% · 179 games47.3Round 4: 42.9% · 150 games42.9 |
| 15 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.8% | 51.1% | 21,058 | Round 1: 55.8% · 383 games (strongest round)55.8Round 2: 51.4% · 369 games51.4Round 3: not enough games-Round 4: not enough games- |
| 16 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.7% | 49.1% | 18,932 | Round 1: 47.4% · 175 games47.3Round 2: 47.2% · 189 games47.2Round 3: 48.4% · 164 games (strongest round)48.4Round 4: 46.1% · 150 games46.1 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 47.4% | 17,149 | Round 1: not enough games-Round 2: 46.7% · 150 games (strongest round)46.7Round 3: 46.1% · 168 games46.1Round 4: 45.6% · 150 games45.6 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.6% | 47.8% | 16,402 | Round 1: not enough games-Round 2: 45.8% · 150 games45.8Round 3: 47.0% · 150 games47.0Round 4: 48.1% · 150 games (strongest round)48.1 |
| 17 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.6% | 51.6% | 16,227 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 55.0% · 360 games55.0 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.6% | 48.9% | 15,920 | Round 1: 49.0% · 148 games49.0Round 2: 50.0% · 150 games50.0Round 3: 50.7% · 154 games50.7Round 4: 53.3% · 150 games (strongest round)53.3 |
| 18 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.6% | 49.5% | 15,189 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.2% · 109 games48.2Round 4: 51.7% · 153 games (strongest round)51.7 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.5% | 48.6% | 12,284 | Round 1: not enough games-Round 2: 47.4% · 150 games (strongest round)47.4Round 3: 46.6% · 150 games46.6Round 4: 44.4% · 150 games44.4 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.4% | 49.1% | 11,050 | Round 1: 52.0% · 150 games52.0Round 2: 48.0% · 150 games48.0Round 3: 51.1% · 150 games51.1Round 4: 52.9% · 150 games (strongest round)52.9 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.4% | 48.7% | 9,672 | Round 1: 48.3% · 129 games (strongest round)48.3Round 2: 44.0% · 124 games44.0Round 3: 47.7% · 122 games47.7Round 4: 46.0% · 129 games46.0 |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.2% | 50.0% | 6,414 | Round 1: not enough games-Round 2: 53.0% · 114 games53.0Round 3: not enough games-Round 4: 53.6% · 109 games (strongest round)53.6 |
| 19 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 47.4% | 6,344 | Round 1: not enough games-Round 2: 44.3% · 104 games44.3Round 3: 48.0% · 147 games (strongest round)48.0Round 4: 47.5% · 150 games47.5 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 47.4% | 4,931 | Round 1: not enough games-Round 2: 49.4% · 102 games (strongest round)49.4Round 3: 49.1% · 122 games49.1Round 4: 48.5% · 150 games48.5 |
| DOOMEmpower! | | 0.2% | 50.4% | 4,117 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 20 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 49.8% | 3,183 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 21 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 20.5% | 46.2% | 547,033 | Round 1: 44.5% · 3,869 games44.5Round 2: 45.8% · 4,050 games45.8Round 3: 47.6% · 4,026 games (strongest round)47.6Round 4: 46.1% · 3,398 games46.1 |
| Scopier WeaponsGain 150 Attack Range. | | 14.2% | 46.8% | 378,497 | Round 1: 45.4% · 3,203 games45.4Round 2: 48.3% · 3,020 games (strongest round)48.3Round 3: 47.3% · 3,159 games47.3Round 4: 46.6% · 3,548 games46.6 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 10.9% | 46.2% | 290,727 | Round 1: 45.4% · 1,729 games45.4Round 2: 44.7% · 1,606 games44.7Round 3: 48.0% · 1,502 games (strongest round)48.0Round 4: 47.4% · 1,356 games47.4 |
| 22 | Scopiest WeaponsGain 250 Attack Range. | | 9.2% | 46.6% | 246,965 | Round 1: 47.8% · 1,882 games (strongest round)47.8Round 2: 46.4% · 2,041 games46.4Round 3: 46.0% · 2,116 games46.0Round 4: 46.7% · 1,953 games46.7 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 7.8% | 46.0% | 207,554 | Round 1: 46.1% · 1,604 games46.1Round 2: 47.3% · 1,623 games (strongest round)47.3Round 3: 46.0% · 1,651 games46.0Round 4: 45.0% · 1,526 games45.0 |
| It's CriticalGain 50% Crit chance. | | 7.5% | 47.0% | 200,119 | Round 1: 46.0% · 1,972 games46.0Round 2: 48.0% · 1,581 games (strongest round)48.0Round 3: 47.3% · 1,405 games47.3Round 4: 45.1% · 1,166 games45.1 |
| Scoped WeaponsGain 75 Attack Range. | | 6.3% | 45.9% | 167,769 | Round 1: 44.0% · 523 games44.0Round 2: 47.0% · 1,460 games (strongest round)47.0Round 3: 46.5% · 1,538 games46.5Round 4: 45.4% · 1,621 games45.4 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 5.7% | 45.9% | 151,948 | Round 1: 47.2% · 438 games (strongest round)47.2Round 2: 45.9% · 1,059 games45.9Round 3: 46.4% · 1,205 games46.4Round 4: 45.7% · 1,207 games45.7 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 5.5% | 47.4% | 146,992 | Round 1: 42.7% · 677 games42.7Round 2: 46.8% · 696 games46.8Round 3: 46.9% · 866 games46.9Round 4: 48.9% · 1,067 games (strongest round)48.9 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 5.1% | 46.5% | 137,265 | Round 1: 50.1% · 997 games (strongest round)50.1Round 2: 49.9% · 1,028 games49.9Round 3: 47.6% · 1,362 games47.6Round 4: 45.1% · 1,544 games45.1 |
| 23 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 5.0% | 44.4% | 133,977 | Round 1: 44.8% · 991 games44.8Round 2: 44.5% · 1,006 games44.5Round 3: 43.2% · 1,030 games43.2Round 4: 45.4% · 804 games (strongest round)45.4 |
| 24 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 4.7% | 45.4% | 124,346 | Round 1: 44.5% · 829 games44.5Round 2: 45.5% · 828 games45.5Round 3: 45.8% · 915 games45.8Round 4: 45.9% · 858 games (strongest round)45.9 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 3.6% | 46.5% | 96,895 | Round 1: 47.4% · 1,075 games47.4Round 2: 50.7% · 937 games (strongest round)50.7Round 3: 47.0% · 1,067 games47.0Round 4: 47.5% · 1,092 games47.5 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.6% | 46.5% | 69,414 | Round 1: 44.7% · 179 games44.7Round 2: 46.1% · 534 games46.1Round 3: 47.8% · 621 games47.8Round 4: 48.5% · 534 games (strongest round)48.5 |
| 25 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.3% | 45.6% | 60,346 | Round 1: 47.7% · 958 games (strongest round)47.7Round 2: 47.6% · 441 games47.6Round 3: not enough games-Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.3% | 45.9% | 60,230 | Round 1: 46.1% · 1,151 games46.1Round 2: 48.0% · 980 games (strongest round)48.0Round 3: 47.2% · 180 games47.2Round 4: not enough games- |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 2.1% | 45.4% | 55,478 | Round 1: 45.3% · 215 games45.3Round 2: 51.5% · 560 games (strongest round)51.5Round 3: 49.6% · 559 games49.6Round 4: 46.1% · 644 games46.1 |
| RecursionGain 60 Ability Haste. | | 2.1% | 47.3% | 55,379 | Round 1: 46.8% · 430 games46.8Round 2: 46.8% · 368 games46.8Round 3: 49.0% · 475 games (strongest round)49.0Round 4: 47.5% · 496 games47.5 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.9% | 44.0% | 51,245 | Round 1: 43.4% · 292 games43.4Round 2: 45.0% · 312 games (strongest round)45.0Round 3: 44.5% · 381 games44.5Round 4: 41.0% · 603 games41.0 |
| 26 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.8% | 47.2% | 47,800 | Round 1: 46.0% · 276 games46.0Round 2: 43.7% · 358 games43.7Round 3: 46.7% · 435 games (strongest round)46.7Round 4: 46.7% · 351 games46.7 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.7% | 46.3% | 46,335 | Round 1: 43.4% · 205 games43.4Round 2: 51.2% · 198 games (strongest round)51.2Round 3: 51.1% · 273 games51.1Round 4: 48.3% · 368 games48.3 |
| 27 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 1.6% | 44.8% | 42,248 | Round 1: 46.6% · 293 games (strongest round)46.6Round 2: 39.5% · 284 games39.5Round 3: 44.6% · 319 games44.6Round 4: 43.5% · 305 games43.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.5% | 45.1% | 40,004 | Round 1: 43.4% · 685 games43.4Round 2: 45.0% · 596 games45.0Round 3: 46.3% · 120 games (strongest round)46.3Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.5% | 46.6% | 39,559 | Round 1: 47.9% · 192 games (strongest round)47.9Round 2: 45.7% · 213 games45.7Round 3: 47.8% · 306 games47.8Round 4: 46.4% · 394 games46.4 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 1.4% | 46.2% | 38,715 | Round 1: 46.5% · 354 games46.5Round 2: 47.6% · 311 games (strongest round)47.6Round 3: 45.5% · 361 games45.5Round 4: 45.7% · 349 games45.7 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.4% | 45.1% | 38,082 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.6% · 576 games (strongest round)47.6Round 4: 45.1% · 637 games45.1 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.4% | 47.1% | 37,944 | Round 1: 53.7% · 154 games (strongest round)53.7Round 2: 49.9% · 167 games49.9Round 3: 52.9% · 266 games52.9Round 4: 51.0% · 374 games50.9 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.2% | 46.7% | 31,139 | Round 1: not enough games-Round 2: 49.5% · 150 games49.5Round 3: 51.4% · 150 games (strongest round)51.4Round 4: 50.9% · 150 games50.8 |
| 28 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.1% | 46.3% | 28,439 | Round 1: 49.3% · 265 games49.3Round 2: 45.7% · 219 games45.7Round 3: 47.7% · 246 games47.7Round 4: 50.9% · 236 games (strongest round)50.9 |
| 29 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 1.1% | 45.1% | 28,352 | Round 1: 46.3% · 178 games46.3Round 2: 41.4% · 255 games41.4Round 3: 42.2% · 281 games42.2Round 4: 46.5% · 288 games (strongest round)46.5 |
| Bread And JamYour gains 100 Ability Haste. | | 1.0% | 47.3% | 26,573 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.1% · 469 games47.1Round 4: 48.1% · 460 games (strongest round)48.1 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.0% | 46.7% | 25,472 | Round 1: 47.2% · 182 games47.2Round 2: 46.1% · 214 games46.1Round 3: 48.9% · 300 games48.9Round 4: 48.9% · 328 games (strongest round)48.9 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.9% | 46.6% | 24,878 | Round 1: 47.8% · 150 games (strongest round)47.8Round 2: 39.9% · 271 games39.9Round 3: 44.7% · 309 games44.7Round 4: 46.4% · 316 games46.4 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.9% | 46.9% | 24,572 | Round 1: 48.2% · 150 games (strongest round)48.2Round 2: 43.8% · 243 games43.8Round 3: 47.4% · 291 games47.4Round 4: 48.0% · 300 games48.0 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.8% | 47.2% | 22,587 | Round 1: 44.8% · 137 games44.8Round 2: 49.5% · 110 games49.5Round 3: 45.8% · 166 games45.8Round 4: 50.3% · 197 games (strongest round)50.3 |
| 30 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 0.7% | 45.2% | 18,410 | Round 1: 41.5% · 150 games41.5Round 2: 42.5% · 174 games42.5Round 3: 42.9% · 201 games42.9Round 4: 46.3% · 171 games (strongest round)46.3 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.6% | 43.5% | 17,309 | Round 1: 45.0% · 173 games45.0Round 2: 47.0% · 123 games (strongest round)47.0Round 3: 43.7% · 139 games43.7Round 4: 43.7% · 164 games43.7 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.6% | 46.0% | 15,267 | Round 1: 50.9% · 148 games (strongest round)50.9Round 2: 46.9% · 201 games46.9Round 3: 50.2% · 258 games50.2Round 4: 45.0% · 287 games45.0 |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.5% | 45.6% | 14,279 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.8% · 150 games41.8Round 4: 44.1% · 165 games (strongest round)44.1 |
| 31 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.5% | 46.5% | 12,480 | Round 1: 41.3% · 150 games41.3Round 2: 45.4% · 150 games45.4Round 3: 46.2% · 150 games (strongest round)46.2Round 4: 44.3% · 150 games44.3 |
| THRASHEmpower! | | 0.4% | 46.9% | 10,389 | Round 1: 53.9% · 213 games53.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.4% | 46.6% | 9,853 | Round 1: 50.7% · 150 games (strongest round)50.7Round 2: 48.0% · 150 games48.0Round 3: 47.9% · 150 games47.9Round 4: not enough games- |
| 32 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.4% | 46.2% | 9,816 | Round 1: not enough games-Round 2: 47.1% · 115 games47.1Round 3: 46.1% · 150 games46.1Round 4: 47.3% · 150 games (strongest round)47.3 |
| 33 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.3% | 46.2% | 8,073 | Round 1: 42.8% · 107 games42.8Round 2: 41.6% · 136 games41.6Round 3: 44.4% · 150 games (strongest round)44.4Round 4: 43.1% · 150 games43.1 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.2% | 45.8% | 6,088 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.1% · 134 games (strongest round)46.1Round 4: 43.6% · 150 games43.6 |
| 34 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.2% | 44.6% | 6,046 | Round 1: not enough games-Round 2: 40.7% · 117 games40.7Round 3: 39.5% · 150 games39.5Round 4: 44.0% · 150 games (strongest round)44.0 |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 47.1% | 4,888 | Round 1: not enough games-Round 2: 42.2% · 107 games42.2Round 3: 48.3% · 150 games (strongest round)48.3Round 4: 42.7% · 150 games42.7 |
| 35 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 45.8% | 4,784 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 45.9% | 4,639 | Round 1: not enough games-Round 2: 40.4% · 139 games40.4Round 3: 44.8% · 142 games (strongest round)44.8Round 4: 42.7% · 150 games42.7 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.2% | 44.4% | 4,626 | Round 1: not enough games-Round 2: 40.0% · 105 games (strongest round)40.0Round 3: 37.8% · 107 games37.8Round 4: 37.3% · 118 games37.3 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.1% | 47.1% | 3,943 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 47.3% · 131 games47.3 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 0.1% | 45.4% | 3,625 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 46.0% · 100 games46.0 |
| 36 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 45.5% | 3,530 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.1% | 48.2% | 2,405 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 44.2% | 1,474 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | <0.1% | 43.1% | 1,196 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |