| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SSS | 18.1% | 48.4% | 149,015 | Round 1: 46.8% · 785 games46.8Round 2: 48.5% · 712 games48.5Round 3: 48.8% · 809 games48.8Round 4: 50.1% · 661 games (strongest round)50.1 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | SSS | 13.9% | 47.9% | 114,003 | Round 1: 47.3% · 378 games47.3Round 2: 49.0% · 863 games49.0Round 3: 49.7% · 959 games (strongest round)49.7Round 4: 48.8% · 849 games48.8 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SSS | 13.5% | 50.7% | 111,210 | Round 1: 52.8% · 638 games (strongest round)52.8Round 2: 52.2% · 624 games52.2Round 3: 50.8% · 712 games50.8Round 4: 47.5% · 689 games47.4 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SS | 14.8% | 48.1% | 122,047 | Round 1: 49.6% · 1,039 games (strongest round)49.6Round 2: 47.3% · 865 games47.3Round 3: 48.3% · 864 games48.3Round 4: 44.4% · 818 games44.4 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | SS | 12.8% | 50.2% | 105,578 | Round 1: 48.5% · 1,344 games (strongest round)48.5Round 2: 46.7% · 1,099 games46.7Round 3: 43.9% · 181 games43.9Round 4: not enough games- |
| BONK!Attacks and Abilities empowered by deal additional damage to the target and nearby enemies. | S | 11.1% | 48.6% | 91,047 | Round 1: 53.0% · 740 games (strongest round)53.0Round 2: 48.5% · 795 games48.5Round 3: 47.5% · 840 games47.5Round 4: 49.7% · 816 games49.7 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | S | 8.6% | 45.9% | 70,334 | Round 1: not enough games-Round 2: 47.9% · 769 games (strongest round)47.9Round 3: 45.6% · 927 games45.6Round 4: 44.3% · 831 games44.3 |
| 2 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | S | 6.7% | 48.1% | 54,888 | Round 1: 52.8% · 414 games52.8Round 2: 54.2% · 470 games (strongest round)54.2Round 3: 51.7% · 537 games51.7Round 4: 48.9% · 516 games48.9 |
| 3 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | S | 6.3% | 46.2% | 51,769 | Round 1: 48.0% · 285 games (strongest round)48.0Round 2: 46.7% · 297 games46.7Round 3: 47.2% · 367 games47.2Round 4: 44.9% · 320 games44.9 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 7.5% | 46.5% | 61,904 | Round 1: 49.1% · 415 games49.1Round 2: 47.5% · 318 games47.5Round 3: 49.1% · 372 games (strongest round)49.1Round 4: 43.8% · 333 games43.8 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.3% | 46.5% | 60,025 | Round 1: 45.9% · 524 games45.9Round 2: 47.0% · 289 games (strongest round)46.9Round 3: 46.1% · 429 games46.1Round 4: 44.8% · 403 games44.8 |
| Blunt ForceGain 20% Attack Damage. | | 6.5% | 48.2% | 53,327 | Round 1: 48.3% · 212 games (strongest round)48.3Round 2: 48.1% · 492 games48.1Round 3: 47.4% · 527 games47.4Round 4: 47.3% · 517 games47.3 |
| GoredrinkGain 15% Omnivamp. | | 6.1% | 47.1% | 50,542 | Round 1: 50.4% · 232 games (strongest round)50.4Round 2: 49.7% · 593 games49.7Round 3: 48.9% · 597 games48.9Round 4: 47.4% · 558 games47.4 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 5.8% | 48.5% | 47,416 | Round 1: 50.3% · 424 games50.3Round 2: 49.8% · 404 games49.8Round 3: 51.4% · 440 games (strongest round)51.3Round 4: 48.8% · 421 games48.8 |
| POWEREmpower! | | 5.4% | 47.1% | 44,696 | Round 1: 45.2% · 1,132 games45.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 5.4% | 47.2% | 44,032 | Round 1: 46.8% · 469 games (strongest round)46.8Round 2: 45.3% · 359 games45.3Round 3: not enough games-Round 4: not enough games- |
| 4 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 5.3% | 51.3% | 43,391 | Round 1: 53.7% · 202 games53.7Round 2: 51.7% · 218 games51.7Round 3: 51.4% · 218 games51.4Round 4: 54.6% · 227 games (strongest round)54.6 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 5.1% | 46.3% | 42,082 | Round 1: 45.9% · 510 games45.9Round 2: 50.1% · 443 games (strongest round)50.1Round 3: 48.7% · 454 games48.7Round 4: 44.7% · 396 games44.7 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.9% | 49.3% | 40,679 | Round 1: 51.1% · 169 games51.1Round 2: 54.7% · 356 games (strongest round)54.7Round 3: 54.2% · 450 games54.2Round 4: 53.2% · 459 games53.2 |
| 5 | Mosh MonsterCasting grants? bonus Health and Slows nearby enemies for the duration of Getting a takedown permanently increases this effect. | | 4.9% | 46.5% | 40,545 | Round 1: 50.6% · 687 games (strongest round)50.6Round 2: 48.8% · 766 games48.8Round 3: 47.5% · 107 games47.5Round 4: not enough games- |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 4.9% | 49.4% | 40,487 | Round 1: 47.9% · 157 games47.9Round 2: 49.8% · 278 games (strongest round)49.8Round 3: 46.7% · 206 games46.7Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | | 4.7% | 47.3% | 38,359 | Round 1: 48.4% · 395 games48.4Round 2: 51.5% · 366 games (strongest round)51.5Round 3: 46.3% · 366 games46.3Round 4: 48.2% · 324 games48.2 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 4.5% | 46.9% | 37,181 | Round 1: 49.7% · 301 games (strongest round)49.7Round 2: 47.6% · 304 games47.6Round 3: 47.1% · 388 games47.1Round 4: 48.3% · 370 games48.3 |
| Transmute: GoldGain a random Gold Augment. | | 4.4% | 46.1% | 36,290 | Round 1: 47.0% · 161 games46.9Round 2: 48.5% · 279 games48.5Round 3: 49.2% · 314 games (strongest round)49.2Round 4: 47.5% · 298 games47.5 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 4.4% | 47.8% | 35,864 | Round 1: 48.6% · 248 games48.6Round 2: 50.8% · 249 games50.8Round 3: 51.3% · 298 games (strongest round)51.3Round 4: 47.5% · 291 games47.5 |
| 6 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 4.2% | 46.2% | 34,769 | Round 1: 44.2% · 254 games44.2Round 2: 45.4% · 309 games45.4Round 3: 47.2% · 343 games (strongest round)47.2Round 4: 44.8% · 329 games44.8 |
| 7 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 4.1% | 47.2% | 34,109 | Round 1: 50.9% · 581 games (strongest round)50.9Round 2: 47.9% · 583 games47.9Round 3: not enough games-Round 4: not enough games- |
| 8 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 3.8% | 47.5% | 31,562 | Round 1: 48.9% · 251 games (strongest round)48.9Round 2: 48.0% · 279 games48.0Round 3: 46.9% · 370 games46.9Round 4: 47.2% · 322 games47.2 |
| Bread And JamYour gains 100 Ability Haste. | | 3.7% | 47.5% | 30,663 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.3% · 401 games49.3Round 4: 50.5% · 532 games (strongest round)50.5 |
| THRASHEmpower! | | 3.6% | 45.9% | 29,971 | Round 1: 44.9% · 1,172 games44.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 3.4% | 49.6% | 28,252 | Round 1: 53.4% · 295 games (strongest round)53.4Round 2: 49.4% · 282 games49.4Round 3: 50.2% · 307 games50.2Round 4: 52.3% · 317 games52.3 |
| 9 | Transmute: ChaosGain 2 random Augments. | | 3.3% | 46.7% | 27,294 | Round 1: 47.3% · 217 games47.3Round 2: 49.7% · 165 games (strongest round)49.7Round 3: 48.9% · 217 games48.9Round 4: 44.4% · 227 games44.4 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 3.0% | 47.6% | 24,641 | Round 1: 45.2% · 150 games45.2Round 2: 43.6% · 174 games43.6Round 3: 45.8% · 204 games45.8Round 4: 47.3% · 178 games (strongest round)47.3 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 2.9% | 46.5% | 23,991 | Round 1: 46.1% · 150 games46.1Round 2: 44.5% · 150 games44.5Round 3: 46.7% · 150 games (strongest round)46.7Round 4: 43.5% · 150 games43.5 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 2.7% | 48.6% | 22,088 | Round 1: not enough games-Round 2: 48.8% · 203 games48.8Round 3: 50.4% · 194 games (strongest round)50.4Round 4: 49.6% · 169 games49.6 |
| 10 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 2.3% | 48.8% | 18,929 | Round 1: 52.5% · 330 games (strongest round)52.5Round 2: 49.4% · 253 games49.4Round 3: not enough games-Round 4: not enough games- |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 2.3% | 47.9% | 18,853 | Round 1: 50.4% · 377 games (strongest round)50.4Round 2: 44.6% · 264 games44.6Round 3: not enough games-Round 4: not enough games- |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.3% | 46.2% | 18,626 | Round 1: 45.7% · 150 games45.7Round 2: 51.2% · 162 games (strongest round)51.2Round 3: 45.2% · 195 games45.2Round 4: 49.0% · 186 games49.0 |
| 11 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.1% | 47.3% | 16,952 | Round 1: 48.7% · 150 games (strongest round)48.7Round 2: 45.4% · 150 games45.4Round 3: 48.2% · 150 games48.2Round 4: 46.7% · 150 games46.7 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 2.0% | 46.0% | 16,652 | Round 1: not enough games-Round 2: 47.4% · 147 games47.4Round 3: 47.4% · 149 games47.4Round 4: 49.2% · 162 games (strongest round)49.2 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.0% | 48.5% | 16,395 | Round 1: 47.6% · 150 games47.6Round 2: 48.3% · 188 games (strongest round)48.3Round 3: 46.2% · 193 games46.2Round 4: 46.0% · 168 games46.0 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.9% | 46.8% | 15,764 | Round 1: 45.4% · 232 games45.4Round 2: 46.9% · 241 games46.9Round 3: 51.0% · 259 games (strongest round)51.0Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 1.8% | 47.6% | 15,024 | Round 1: not enough games-Round 2: 47.2% · 150 games (strongest round)47.2Round 3: 42.6% · 150 games42.6Round 4: 43.0% · 150 games43.0 |
| 12 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 1.7% | 45.9% | 13,796 | Round 1: 46.8% · 150 games46.8Round 2: 47.1% · 150 games (strongest round)47.1Round 3: 46.9% · 157 games46.9Round 4: 45.6% · 150 games45.6 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.5% | 48.7% | 12,651 | Round 1: 45.0% · 150 games45.0Round 2: 46.0% · 215 games46.0Round 3: 45.1% · 245 games45.1Round 4: 46.5% · 243 games (strongest round)46.5 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.4% | 47.2% | 11,653 | Round 1: not enough games-Round 2: 49.6% · 150 games49.6Round 3: 51.0% · 150 games (strongest round)51.0Round 4: 49.3% · 150 games49.3 |
| 13 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.4% | 46.1% | 11,598 | Round 1: 50.6% · 150 games (strongest round)50.6Round 2: 47.8% · 150 games47.8Round 3: not enough games-Round 4: not enough games- |
| 14 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.3% | 48.1% | 11,042 | Round 1: 48.1% · 150 games48.1Round 2: 48.4% · 150 games48.4Round 3: 50.3% · 150 games (strongest round)50.3Round 4: 48.1% · 150 games48.1 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.2% | 48.4% | 10,122 | Round 1: not enough games-Round 2: 49.5% · 140 games49.5Round 3: 46.8% · 150 games46.8Round 4: 49.7% · 150 games (strongest round)49.7 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.1% | 48.1% | 8,993 | Round 1: 46.8% · 150 games46.8Round 2: 46.8% · 150 games46.8Round 3: 44.8% · 150 games44.8Round 4: 48.2% · 131 games (strongest round)48.2 |
| 15 | Omni SoulGain 3 random Dragon Souls. | | 0.9% | 49.8% | 7,746 | Round 1: 45.7% · 116 games45.7Round 2: 52.0% · 101 games (strongest round)52.0Round 3: 47.1% · 150 games47.1Round 4: 46.1% · 120 games46.1 |
| 16 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 48.3% | 6,930 | Round 1: not enough games-Round 2: 55.4% · 115 games (strongest round)55.4Round 3: 51.9% · 150 games51.9Round 4: not enough games- |
| 17 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.8% | 49.3% | 6,454 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 18 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 0.8% | 48.7% | 6,361 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.3% · 115 games (strongest round)47.3Round 4: 47.0% · 129 games47.0 |
| 19 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.8% | 47.1% | 6,176 | Round 1: 38.5% · 118 games38.5Round 2: 42.8% · 135 games (strongest round)42.8Round 3: 41.3% · 138 games41.3Round 4: 42.8% · 142 games42.8 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.7% | 46.3% | 5,654 | Round 1: not enough games-Round 2: not enough games-Round 3: 54.2% · 114 games54.2Round 4: not enough games- |
| 20 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.7% | 47.0% | 5,482 | Round 1: 40.6% · 142 games40.6Round 2: 44.0% · 131 games44.0Round 3: 44.4% · 150 games44.4Round 4: 45.2% · 150 games (strongest round)45.2 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 47.9% | 5,052 | Round 1: not enough games-Round 2: 46.2% · 101 games46.2Round 3: 46.3% · 111 games (strongest round)46.3Round 4: not enough games- |
| 21 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.5% | 46.0% | 4,098 | Round 1: not enough games-Round 2: 45.6% · 128 games (strongest round)45.6Round 3: 45.3% · 123 games45.3Round 4: not enough games- |
| 22 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 51.9% | 3,815 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.8% · 150 games50.7 |
| 23 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.4% | 47.5% | 3,605 | Round 1: 50.3% · 144 games50.2Round 2: 53.4% · 108 games (strongest round)53.4Round 3: not enough games-Round 4: not enough games- |
| 24 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 0.4% | 46.5% | 3,212 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| MinionmancerYour summons gain 40% increased size, health, and damage. | | 9.1% | 45.6% | 74,703 | Round 1: 46.9% · 872 games (strongest round)46.9Round 2: 45.0% · 803 games45.0Round 3: 46.8% · 934 games46.8Round 4: 45.1% · 857 games45.1 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 8.0% | 45.4% | 66,161 | Round 1: 45.5% · 351 games45.5Round 2: 45.9% · 357 games45.9Round 3: 46.0% · 439 games (strongest round)46.0Round 4: 44.5% · 460 games44.5 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 7.8% | 45.0% | 63,883 | Round 1: 46.5% · 486 games (strongest round)46.5Round 2: 45.3% · 481 games45.3Round 3: 43.7% · 512 games43.7Round 4: 39.5% · 492 games39.5 |
| Adaptive WardStriking an enemy champion with grants you 7-12 Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack. | | 7.6% | 45.3% | 62,554 | Round 1: 45.5% · 172 games45.5Round 2: 45.9% · 522 games45.9Round 3: 47.8% · 606 games (strongest round)47.8Round 4: 45.6% · 562 games45.6 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 5.4% | 44.2% | 44,801 | Round 1: 45.6% · 383 games45.6Round 2: 45.9% · 436 games45.9Round 3: 48.6% · 465 games (strongest round)48.6Round 4: 44.9% · 391 games44.9 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 4.8% | 44.7% | 39,758 | Round 1: 46.4% · 115 games46.4Round 2: 43.6% · 370 games43.6Round 3: 46.5% · 347 games (strongest round)46.5Round 4: 45.4% · 330 games45.4 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 4.6% | 44.8% | 38,072 | Round 1: 45.8% · 150 games45.8Round 2: 47.0% · 316 games47.0Round 3: 49.0% · 338 games (strongest round)48.9Round 4: 47.4% · 278 games47.3 |
| 25 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 4.4% | 44.0% | 36,213 | Round 1: 43.5% · 312 games43.5Round 2: 41.9% · 299 games41.9Round 3: 46.1% · 362 games46.1Round 4: 46.5% · 304 games (strongest round)46.5 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 4.1% | 45.1% | 33,454 | Round 1: 43.2% · 428 games43.2Round 2: 43.6% · 294 games43.6Round 3: 44.4% · 268 games (strongest round)44.4Round 4: 41.5% · 220 games41.5 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 3.6% | 43.8% | 29,694 | Round 1: 47.9% · 585 games (strongest round)47.9Round 2: 46.5% · 554 games46.5Round 3: 45.1% · 106 games45.1Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 3.6% | 43.8% | 29,646 | Round 1: 46.4% · 150 games (strongest round)46.4Round 2: 46.4% · 292 games46.4Round 3: 42.6% · 365 games42.6Round 4: 45.3% · 331 games45.3 |
| QuickstepWhen you use, dash towards your cursor. | | 3.6% | 41.8% | 29,569 | Round 1: 34.8% · 206 games34.8Round 2: 37.6% · 193 games37.6Round 3: 37.6% · 259 games37.6Round 4: 38.6% · 243 games (strongest round)38.6 |
| HEAVYEmpower! | | 3.5% | 44.3% | 29,176 | Round 1: 43.6% · 880 games43.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 26 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 3.3% | 45.0% | 27,019 | Round 1: 45.9% · 243 games45.9Round 2: 43.1% · 201 games43.1Round 3: 47.3% · 242 games47.3Round 4: 48.7% · 181 games (strongest round)48.7 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 2.9% | 45.1% | 23,483 | Round 1: 45.6% · 408 games45.6Round 2: 48.2% · 278 games (strongest round)48.2Round 3: 45.5% · 343 games45.5Round 4: 47.7% · 318 games47.7 |
| 27 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 2.8% | 44.4% | 22,988 | Round 1: 42.5% · 151 games42.5Round 2: 40.3% · 150 games40.3Round 3: 38.6% · 189 games38.6Round 4: 42.8% · 165 games (strongest round)42.8 |
| 28 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 2.6% | 43.5% | 21,144 | Round 1: 40.4% · 150 games40.4Round 2: 38.8% · 162 games38.8Round 3: 44.5% · 225 games (strongest round)44.5Round 4: 44.0% · 227 games44.0 |
| 29 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 2.5% | 42.5% | 20,529 | Round 1: 42.0% · 206 games (strongest round)42.0Round 2: 39.2% · 178 games39.2Round 3: 40.1% · 183 games40.1Round 4: 40.8% · 174 games40.8 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 2.5% | 45.0% | 20,483 | Round 1: 43.3% · 150 games43.3Round 2: 48.3% · 150 games (strongest round)48.3Round 3: 46.6% · 150 games46.6Round 4: 46.7% · 150 games46.7 |
| 30 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 2.4% | 45.4% | 19,839 | Round 1: 46.3% · 159 games46.3Round 2: 47.5% · 187 games47.5Round 3: 44.4% · 242 games44.4Round 4: 47.9% · 257 games (strongest round)47.9 |
| 31 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.3% | 44.2% | 18,694 | Round 1: 44.8% · 150 games (strongest round)44.8Round 2: 39.7% · 150 games39.7Round 3: 41.1% · 181 games41.1Round 4: 43.2% · 150 games43.2 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 2.2% | 44.6% | 18,058 | Round 1: 46.6% · 150 games46.6Round 2: 45.7% · 150 games45.7Round 3: 46.8% · 182 games (strongest round)46.8Round 4: 45.7% · 196 games45.7 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 2.2% | 45.2% | 17,908 | Round 1: 48.5% · 105 games (strongest round)48.4Round 2: 46.7% · 150 games46.7Round 3: 46.8% · 150 games46.8Round 4: 45.1% · 150 games45.1 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 2.0% | 44.2% | 16,709 | Round 1: 48.4% · 449 games (strongest round)48.4Round 2: 46.1% · 353 games46.1Round 3: not enough games-Round 4: not enough games- |
| 32 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.0% | 44.1% | 16,574 | Round 1: 40.9% · 285 games (strongest round)40.9Round 2: 40.1% · 150 games40.1Round 3: not enough games-Round 4: not enough games- |
| 33 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 2.0% | 43.9% | 16,118 | Round 1: 48.9% · 154 games (strongest round)48.9Round 2: 44.1% · 150 games44.1Round 3: 44.7% · 151 games44.7Round 4: 45.2% · 150 games45.2 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.8% | 44.1% | 14,995 | Round 1: 47.6% · 150 games47.6Round 2: 52.5% · 158 games (strongest round)52.5Round 3: 50.8% · 188 games50.8Round 4: 49.7% · 157 games49.7 |
| 34 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.8% | 43.6% | 14,964 | Round 1: 40.4% · 150 games40.4Round 2: 44.5% · 150 games44.5Round 3: 44.9% · 150 games (strongest round)44.9Round 4: 40.4% · 150 games40.4 |
| 35 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.8% | 44.5% | 14,411 | Round 1: 42.0% · 150 games42.0Round 2: 43.1% · 150 games43.1Round 3: 44.5% · 150 games (strongest round)44.5Round 4: 40.5% · 150 games40.5 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.7% | 45.3% | 13,872 | Round 1: 45.6% · 196 games45.6Round 2: 46.0% · 169 games (strongest round)46.0Round 3: not enough games-Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.7% | 44.4% | 13,837 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.9% · 238 games41.9Round 4: 43.5% · 198 games (strongest round)43.5 |
| 36 | OverloadedUsing another Ability resets the cooldown of. | | 1.6% | 41.3% | 13,050 | Round 1: 40.2% · 150 games40.2Round 2: 42.4% · 150 games42.4Round 3: 43.0% · 150 games (strongest round)43.0Round 4: 39.9% · 150 games39.9 |
| 37 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.6% | 44.3% | 12,789 | Round 1: 42.0% · 150 games42.0Round 2: 44.8% · 150 games44.8Round 3: 48.0% · 150 games (strongest round)48.0Round 4: 46.4% · 150 games46.4 |
| Scopier WeaponsGain 150 Attack Range. | | 1.5% | 44.1% | 11,987 | Round 1: 41.9% · 150 games41.9Round 2: 41.6% · 150 games41.6Round 3: 47.6% · 150 games (strongest round)47.6Round 4: 41.1% · 150 games41.1 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.4% | 45.7% | 11,741 | Round 1: not enough games-Round 2: 44.1% · 150 games44.1Round 3: 44.4% · 150 games (strongest round)44.4Round 4: 39.3% · 150 games39.3 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 1.2% | 44.3% | 9,948 | Round 1: 44.1% · 150 games (strongest round)44.1Round 2: 43.7% · 142 games43.7Round 3: 42.5% · 150 games42.5Round 4: 41.2% · 150 games41.2 |
| Scoped WeaponsGain 75 Attack Range. | | 1.2% | 44.6% | 9,909 | Round 1: 44.2% · 109 games44.2Round 2: 44.9% · 150 games44.9Round 3: 45.5% · 150 games (strongest round)45.5Round 4: 45.1% · 150 games45.1 |
| 38 | Scopiest WeaponsGain 250 Attack Range. | | 1.2% | 43.0% | 9,633 | Round 1: 38.5% · 150 games38.5Round 2: 37.9% · 150 games37.9Round 3: 45.1% · 150 games (strongest round)45.1Round 4: 42.2% · 150 games42.2 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.1% | 43.4% | 9,420 | Round 1: 44.5% · 130 games (strongest round)44.5Round 2: 44.0% · 150 games44.0Round 3: 44.5% · 150 games44.5Round 4: 41.3% · 150 games41.3 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.1% | 43.0% | 8,966 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.3% · 150 games (strongest round)45.3Round 4: 40.8% · 150 games40.8 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.1% | 44.5% | 8,722 | Round 1: 41.3% · 150 games41.3Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 45.4% · 150 games45.4Round 4: 42.2% · 150 games42.2 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.1% | 44.1% | 8,685 | Round 1: 50.3% · 150 games (strongest round)50.3Round 2: 45.4% · 150 games45.4Round 3: 44.6% · 150 games44.6Round 4: 46.4% · 150 games46.4 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.0% | 44.8% | 8,294 | Round 1: 44.4% · 150 games44.4Round 2: 44.9% · 150 games (strongest round)44.9Round 3: 42.4% · 150 games42.4Round 4: 41.8% · 150 games41.8 |
| 39 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.0% | 43.4% | 8,213 | Round 1: 44.7% · 149 games44.7Round 2: 47.3% · 126 games47.3Round 3: 41.1% · 150 games41.1Round 4: 47.7% · 150 games (strongest round)47.7 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.9% | 42.5% | 7,668 | Round 1: 45.6% · 150 games45.6Round 2: 46.2% · 143 games (strongest round)46.2Round 3: 42.9% · 150 games42.9Round 4: 43.2% · 150 games43.2 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.7% | 44.4% | 5,782 | Round 1: 46.6% · 150 games46.6Round 2: 44.1% · 150 games44.1Round 3: 47.1% · 150 games (strongest round)47.1Round 4: not enough games- |
| 40 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.7% | 44.2% | 5,694 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.7% | 45.8% | 5,620 | Round 1: not enough games-Round 2: 42.5% · 150 games42.5Round 3: 46.1% · 150 games (strongest round)46.1Round 4: 45.6% · 143 games45.6 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.6% | 45.6% | 5,310 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.6% | 43.9% | 5,286 | Round 1: not enough games-Round 2: 45.1% · 111 games45.1Round 3: 45.5% · 111 games (strongest round)45.5Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.6% | 45.5% | 4,925 | Round 1: not enough games-Round 2: 46.2% · 118 games (strongest round)46.2Round 3: 43.4% · 110 games43.4Round 4: 39.5% · 110 games39.5 |
| 41 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.6% | 45.8% | 4,861 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.7% · 106 games49.7Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.5% | 44.8% | 3,903 | Round 1: not enough games-Round 2: 47.1% · 141 games47.1Round 3: 48.4% · 127 games (strongest round)48.4Round 4: 47.1% · 113 games47.1 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.5% | 42.2% | 3,843 | Round 1: 39.4% · 105 games39.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.5% | 42.4% | 3,729 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.5% | 44.1% | 3,721 | Round 1: 46.8% · 150 games46.8Round 2: 48.6% · 111 games48.6Round 3: 50.3% · 122 games (strongest round)50.3Round 4: 47.1% · 119 games47.1 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.4% | 44.4% | 3,698 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.4% | 44.4% | 3,668 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 0.4% | 44.6% | 3,307 | Round 1: 44.2% · 136 games (strongest round)44.2Round 2: 41.4% · 124 games41.3Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.4% | 44.3% | 3,208 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.4% | 45.4% | 3,081 | Round 1: 50.2% · 129 games50.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.3% | 41.5% | 2,793 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.3% | 38.1% | 2,418 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.3% | 41.5% | 2,277 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 44.4% | 2,221 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 0.2% | 45.3% | 2,034 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.2% | 44.5% | 1,821 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.2% | 42.7% | 1,472 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 61.0% | 1,283 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 45.3% | 1,266 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 42.7% | 1,232 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.1% | 44.3% | 1,111 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 45.1% | 286 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 47.7% | 239 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |