| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SSS | 27.4% | 53.4% | 513,591 | Round 1: 53.3% · 3,430 games53.3Round 2: 53.9% · 3,029 games53.9Round 3: 54.0% · 3,258 games (strongest round)54.0Round 4: 53.6% · 2,835 games53.6 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | SSS | 20.4% | 52.6% | 381,994 | Round 1: 52.9% · 1,186 games (strongest round)52.9Round 2: 52.5% · 3,003 games52.5Round 3: 51.6% · 3,200 games51.6Round 4: 52.1% · 2,745 games52.1 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SSS | 18.1% | 56.1% | 338,915 | Round 1: 53.8% · 2,042 games53.8Round 2: 56.4% · 2,137 games (strongest round)56.4Round 3: 55.2% · 2,328 games55.2Round 4: 53.7% · 2,100 games53.7 |
| 2 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | SSS | 13.3% | 62.0% | 249,873 | Round 1: 62.3% · 1,570 games62.3Round 2: 63.5% · 1,517 games (strongest round)63.5Round 3: 63.5% · 1,785 games63.5Round 4: 60.1% · 1,706 games60.1 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SS | 17.0% | 52.0% | 318,207 | Round 1: 51.4% · 2,398 games51.4Round 2: 51.2% · 2,055 games51.2Round 3: 51.4% · 2,202 games (strongest round)51.4Round 4: 51.3% · 1,830 games51.3 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | SS | 16.8% | 55.1% | 313,936 | Round 1: 53.5% · 4,326 games53.5Round 2: 54.0% · 3,734 games54.0Round 3: 54.7% · 607 games (strongest round)54.7Round 4: not enough games- |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | SS | 13.4% | 51.7% | 251,977 | Round 1: 55.5% · 2,169 games (strongest round)55.5Round 2: 53.9% · 1,773 games53.9Round 3: 51.4% · 1,973 games51.3Round 4: 46.0% · 1,644 games46.0 |
| HEAVYEmpower! | S | 9.8% | 50.8% | 182,837 | Round 1: 50.8% · 4,987 games (strongest round)50.7Round 2: 48.9% · 192 games48.9Round 3: not enough games-Round 4: not enough games- |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | S | 7.8% | 50.7% | 145,333 | Round 1: 47.2% · 546 games47.2Round 2: 50.3% · 1,107 games (strongest round)50.3Round 3: 48.1% · 893 games48.1Round 4: 48.7% · 202 games48.7 |
| 3 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | S | 7.7% | 54.5% | 144,480 | Round 1: 52.4% · 766 games52.4Round 2: 53.3% · 805 games53.3Round 3: 52.2% · 847 games52.2Round 4: 53.7% · 803 games (strongest round)53.7 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | S | 7.5% | 52.3% | 141,076 | Round 1: 51.1% · 427 games51.1Round 2: 50.8% · 1,201 games50.8Round 3: 52.1% · 1,315 games (strongest round)52.1Round 4: 49.9% · 1,270 games49.9 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.9% | 50.9% | 167,267 | Round 1: 49.9% · 1,250 games49.9Round 2: 52.0% · 762 games (strongest round)52.0Round 3: 51.1% · 1,120 games51.1Round 4: 50.7% · 1,080 games50.7 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 8.7% | 50.7% | 163,521 | Round 1: 49.1% · 1,173 games49.1Round 2: 50.8% · 1,160 games50.8Round 3: 51.1% · 1,595 games (strongest round)51.1Round 4: 50.3% · 1,423 games50.3 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 7.1% | 51.9% | 132,155 | Round 1: 51.9% · 1,001 games (strongest round)51.9Round 2: 50.0% · 937 games50.0Round 3: 50.0% · 1,138 games50.0Round 4: 51.3% · 1,058 games51.3 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 5.9% | 51.7% | 109,619 | Round 1: 51.5% · 812 games51.5Round 2: 51.3% · 861 games51.3Round 3: 51.0% · 1,042 games51.0Round 4: 53.7% · 937 games (strongest round)53.7 |
| Transmute: GoldGain a random Gold Augment. | | 5.8% | 50.0% | 108,154 | Round 1: 49.6% · 379 games49.6Round 2: 47.7% · 702 games47.7Round 3: 49.7% · 801 games (strongest round)49.7Round 4: 48.2% · 719 games48.2 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 4.2% | 53.0% | 78,544 | Round 1: 55.1% · 269 games55.1Round 2: 54.1% · 709 games54.1Round 3: 54.2% · 895 games54.2Round 4: 55.5% · 791 games (strongest round)55.5 |
| 4 | Transmute: ChaosGain 2 random Augments. | | 4.0% | 50.5% | 74,307 | Round 1: 49.4% · 510 games49.4Round 2: 52.1% · 370 games (strongest round)52.1Round 3: 49.9% · 521 games49.9Round 4: 49.0% · 503 games49.0 |
| RecursionGain 60 Ability Haste. | | 3.1% | 49.9% | 58,590 | Round 1: 50.5% · 449 games50.5Round 2: 51.9% · 435 games (strongest round)51.9Round 3: 48.2% · 519 games48.2Round 4: 48.4% · 415 games48.4 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 3.0% | 52.3% | 56,251 | Round 1: 49.7% · 181 games49.7Round 2: 52.7% · 488 games52.7Round 3: 49.4% · 473 games49.4Round 4: 53.9% · 396 games (strongest round)53.9 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 3.0% | 50.7% | 55,372 | Round 1: 47.6% · 822 games47.6Round 2: 51.4% · 606 games (strongest round)51.4Round 3: 48.3% · 113 games48.3Round 4: not enough games- |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 2.9% | 49.9% | 54,093 | Round 1: 49.0% · 577 games49.0Round 2: 49.0% · 396 games49.0Round 3: 50.6% · 379 games (strongest round)50.6Round 4: 48.6% · 295 games48.6 |
| DonationGet 1750 Gold. No questions asked. | | 2.5% | 50.3% | 46,783 | Round 1: not enough games-Round 2: 51.4% · 211 games (strongest round)51.4Round 3: 48.7% · 373 games48.7Round 4: 48.8% · 375 games48.8 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.3% | 51.8% | 42,545 | Round 1: 47.7% · 150 games47.7Round 2: 46.8% · 382 games46.8Round 3: 49.6% · 417 games49.6Round 4: 49.8% · 418 games (strongest round)49.8 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 2.1% | 53.3% | 39,880 | Round 1: 53.6% · 322 games (strongest round)53.6Round 2: 50.5% · 297 games50.5Round 3: 49.3% · 359 games49.3Round 4: 52.3% · 358 games52.3 |
| THRASHEmpower! | | 2.1% | 50.5% | 39,212 | Round 1: 50.8% · 803 games50.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.0% | 57.3% | 36,536 | Round 1: 56.7% · 238 games56.7Round 2: 59.2% · 267 games59.2Round 3: 60.0% · 363 games (strongest round)60.0Round 4: 57.4% · 360 games57.4 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.9% | 52.6% | 34,709 | Round 1: 50.1% · 150 games50.1Round 2: 52.9% · 150 games52.9Round 3: 53.1% · 150 games53.1Round 4: 54.1% · 150 games (strongest round)54.1 |
| 5 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 1.8% | 51.5% | 34,464 | Round 1: 52.6% · 523 games (strongest round)52.6Round 2: 51.1% · 487 games51.1Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.7% | 50.3% | 32,613 | Round 1: not enough games-Round 2: 48.9% · 157 games48.9Round 3: 49.1% · 254 games49.1Round 4: 50.0% · 220 games (strongest round)50.0 |
| Scopier WeaponsGain 150 Attack Range. | | 1.5% | 49.8% | 28,840 | Round 1: 48.6% · 157 games48.6Round 2: 48.7% · 210 games (strongest round)48.7Round 3: 48.1% · 231 games48.1Round 4: 47.8% · 250 games47.8 |
| 6 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.3% | 50.6% | 24,710 | Round 1: 50.4% · 150 games (strongest round)50.4Round 2: 49.8% · 150 games49.8Round 3: 48.6% · 176 games48.6Round 4: 45.5% · 191 games45.5 |
| 7 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 1.3% | 50.1% | 24,431 | Round 1: 50.4% · 150 games50.4Round 2: 49.3% · 153 games49.3Round 3: 49.9% · 175 games49.9Round 4: 50.6% · 182 games (strongest round)50.6 |
| 8 | Omni SoulGain 3 random Dragon Souls. | | 1.1% | 53.2% | 21,517 | Round 1: 52.7% · 150 games (strongest round)52.7Round 2: 50.5% · 150 games50.5Round 3: 50.1% · 152 games50.1Round 4: 49.7% · 164 games49.7 |
| 9 | Scopiest WeaponsGain 250 Attack Range. | | 1.1% | 49.9% | 21,428 | Round 1: 47.1% · 150 games47.1Round 2: 50.5% · 150 games50.5Round 3: 53.4% · 159 games (strongest round)53.4Round 4: 48.4% · 150 games48.4 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.1% | 51.9% | 20,519 | Round 1: not enough games-Round 2: 50.4% · 164 games50.4Round 3: 50.9% · 212 games50.9Round 4: 57.0% · 208 games (strongest round)57.0 |
| 10 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 0.9% | 50.6% | 16,438 | Round 1: 50.0% · 150 games50.0Round 2: 56.7% · 150 games (strongest round)56.7Round 3: 54.6% · 151 games54.6Round 4: 50.8% · 150 games50.8 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.8% | 50.5% | 14,239 | Round 1: 48.2% · 150 games48.2Round 2: 47.8% · 150 games47.8Round 3: 48.2% · 150 games48.2Round 4: 53.7% · 150 games (strongest round)53.7 |
| 11 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 49.8% | 8,974 | Round 1: 53.1% · 150 games (strongest round)53.1Round 2: 52.6% · 150 games52.6Round 3: not enough games-Round 4: not enough games- |
| 12 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 52.9% | 6,890 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 52.6% · 159 games52.6 |
| DOOMEmpower! | | 0.3% | 61.4% | 6,175 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 7.5% | 48.9% | 140,441 | Round 1: 47.1% · 1,789 games (strongest round)47.1Round 2: 44.8% · 1,516 games44.8Round 3: 46.9% · 235 games46.9Round 4: not enough games- |
| 13 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 7.1% | 46.8% | 133,919 | Round 1: 44.4% · 774 games44.4Round 2: 44.1% · 815 games44.1Round 3: 49.3% · 831 games (strongest round)49.3Round 4: 46.0% · 851 games46.0 |
| BONK!Attacks and Abilities empowered by deal additional damage to the target and nearby enemies. | | 6.9% | 48.2% | 128,381 | Round 1: 45.3% · 698 games45.3Round 2: 46.6% · 742 games46.6Round 3: 48.7% · 1,068 games48.7Round 4: 50.3% · 932 games (strongest round)50.3 |
| SiphonDamaging enemy champions with heals you. | | 6.1% | 47.6% | 114,217 | Round 1: 46.3% · 463 games46.3Round 2: 46.3% · 1,210 games (strongest round)46.3Round 3: 44.1% · 1,218 games44.1Round 4: 44.2% · 1,009 games44.2 |
| Blunt ForceGain 20% Attack Damage. | | 5.6% | 49.3% | 104,190 | Round 1: 47.9% · 243 games47.9Round 2: 49.6% · 580 games (strongest round)49.6Round 3: 49.2% · 770 games49.2Round 4: 48.7% · 721 games48.7 |
| 14 | Mosh MonsterCasting grants? bonus Health and Slows nearby enemies for the duration of Getting a takedown permanently increases this effect. | | 5.4% | 47.1% | 100,545 | Round 1: 45.2% · 1,453 games45.2Round 2: 47.1% · 1,555 games47.1Round 3: 50.2% · 249 games (strongest round)50.2Round 4: not enough games- |
| Adaptive WardStriking an enemy champion with grants you 7-12 Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack. | | 4.8% | 47.0% | 89,194 | Round 1: 44.5% · 274 games44.5Round 2: 46.4% · 653 games (strongest round)46.4Round 3: 44.4% · 745 games44.4Round 4: 44.7% · 697 games44.7 |
| 15 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 4.5% | 47.7% | 84,104 | Round 1: 47.5% · 439 games47.5Round 2: 46.9% · 476 games46.9Round 3: 47.6% · 614 games47.6Round 4: 48.4% · 581 games (strongest round)48.4 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 4.0% | 48.0% | 75,125 | Round 1: 45.9% · 525 games45.9Round 2: 47.4% · 539 games47.4Round 3: 47.7% · 675 games47.7Round 4: 48.9% · 665 games (strongest round)48.9 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 3.9% | 49.3% | 73,773 | Round 1: 45.5% · 384 games45.5Round 2: 45.1% · 422 games45.1Round 3: 46.2% · 572 games46.2Round 4: 49.5% · 601 games (strongest round)49.5 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 3.9% | 48.2% | 72,336 | Round 1: 46.7% · 319 games46.7Round 2: 47.7% · 347 games47.7Round 3: 46.7% · 466 games46.7Round 4: 51.9% · 408 games (strongest round)51.9 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 3.8% | 47.0% | 71,653 | Round 1: 44.6% · 364 games44.6Round 2: 49.1% · 384 games (strongest round)49.1Round 3: 48.8% · 478 games48.8Round 4: 47.5% · 381 games47.5 |
| TerrorWhenever you cast, Fear enemies around you. | | 3.8% | 46.5% | 70,859 | Round 1: 46.2% · 403 games (strongest round)46.2Round 2: 42.4% · 486 games42.4Round 3: 46.1% · 662 games46.1Round 4: 45.6% · 654 games45.6 |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 3.7% | 48.8% | 69,610 | Round 1: 43.7% · 150 games43.7Round 2: 47.8% · 474 games47.8Round 3: 49.8% · 624 games (strongest round)49.8Round 4: 49.0% · 603 games49.0 |
| 16 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 3.5% | 49.6% | 65,184 | Round 1: 52.2% · 538 games52.2Round 2: 50.6% · 512 games50.6Round 3: 50.7% · 570 games50.7Round 4: 54.3% · 482 games (strongest round)54.3 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 3.4% | 47.6% | 63,630 | Round 1: 49.5% · 150 games (strongest round)49.5Round 2: 47.3% · 404 games47.3Round 3: 44.9% · 494 games44.9Round 4: 44.2% · 497 games44.2 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 3.0% | 49.4% | 56,284 | Round 1: 50.0% · 150 games50.0Round 2: 48.9% · 150 games48.9Round 3: 49.2% · 150 games49.2Round 4: 51.0% · 150 games (strongest round)51.0 |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | | 2.6% | 46.5% | 49,615 | Round 1: 46.2% · 293 games (strongest round)46.2Round 2: 42.3% · 336 games42.3Round 3: 43.9% · 457 games43.9Round 4: 45.1% · 479 games45.1 |
| 17 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 2.5% | 49.0% | 47,683 | Round 1: 50.8% · 354 games50.8Round 2: 49.3% · 416 games49.3Round 3: 50.2% · 587 games50.2Round 4: 51.8% · 504 games (strongest round)51.8 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 2.5% | 45.1% | 47,389 | Round 1: 45.6% · 150 games (strongest round)45.6Round 2: 42.2% · 372 games42.2Round 3: 45.3% · 407 games45.3Round 4: 43.2% · 311 games43.2 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 2.5% | 46.9% | 46,382 | Round 1: 41.7% · 333 games41.7Round 2: 46.4% · 331 games46.4Round 3: 49.5% · 398 games (strongest round)49.5Round 4: 48.0% · 452 games48.0 |
| 18 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | | 2.4% | 49.3% | 44,894 | Round 1: 49.5% · 508 games (strongest round)49.5Round 2: 48.4% · 436 games48.4Round 3: 47.5% · 409 games47.5Round 4: 48.3% · 327 games48.3 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | | 2.3% | 49.1% | 43,377 | Round 1: 47.3% · 128 games47.3Round 2: 47.8% · 353 games47.8Round 3: 46.0% · 453 games46.0Round 4: 52.3% · 436 games (strongest round)52.3 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 2.3% | 49.4% | 43,131 | Round 1: 48.6% · 123 games48.6Round 2: 51.4% · 352 games (strongest round)51.3Round 3: 49.8% · 352 games49.8Round 4: 46.4% · 343 games46.4 |
| 19 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.3% | 43.6% | 42,643 | Round 1: 42.2% · 539 games42.2Round 2: 43.4% · 556 games (strongest round)43.4Round 3: not enough games-Round 4: not enough games- |
| 20 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.3% | 45.2% | 42,315 | Round 1: 42.5% · 620 games42.5Round 2: 42.9% · 282 games (strongest round)42.9Round 3: not enough games-Round 4: not enough games- |
| GoredrinkGain 15% Omnivamp. | | 2.2% | 48.9% | 41,268 | Round 1: 45.4% · 150 games45.4Round 2: 47.0% · 332 games47.0Round 3: 47.2% · 420 games (strongest round)47.2Round 4: 46.1% · 392 games46.1 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.2% | 47.1% | 40,702 | Round 1: 46.5% · 712 games46.5Round 2: 46.5% · 538 games46.5Round 3: 51.7% · 107 games (strongest round)51.7Round 4: not enough games- |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 2.1% | 48.6% | 38,899 | Round 1: 45.3% · 464 games45.3Round 2: 43.4% · 371 games43.4Round 3: 46.3% · 482 games46.3Round 4: 48.4% · 441 games (strongest round)48.4 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.8% | 46.7% | 34,109 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.5% · 475 games46.5Round 4: 46.9% · 450 games (strongest round)46.9 |
| 21 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 1.7% | 44.0% | 32,675 | Round 1: 39.0% · 150 games39.0Round 2: 38.9% · 185 games38.9Round 3: 40.3% · 228 games (strongest round)40.3Round 4: 39.7% · 236 games39.7 |
| 22 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 1.7% | 44.9% | 31,399 | Round 1: 44.0% · 525 games44.0Round 2: 45.8% · 442 games (strongest round)45.8Round 3: not enough games-Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.6% | 45.1% | 30,628 | Round 1: 44.5% · 502 games (strongest round)44.5Round 2: 44.2% · 391 games44.2Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 1.4% | 47.6% | 26,365 | Round 1: 49.6% · 150 games49.6Round 2: 50.0% · 150 games50.0Round 3: 51.8% · 150 games51.7Round 4: 52.7% · 150 games (strongest round)52.7 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.4% | 48.2% | 25,384 | Round 1: 48.7% · 150 games (strongest round)48.7Round 2: 47.4% · 248 games47.4Round 3: 47.0% · 230 games47.0Round 4: 45.4% · 206 games45.4 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.3% | 47.1% | 24,473 | Round 1: 48.3% · 323 games (strongest round)48.3Round 2: 43.1% · 276 games43.1Round 3: 44.1% · 248 games44.1Round 4: 47.9% · 212 games47.9 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.3% | 49.3% | 24,172 | Round 1: 50.2% · 150 games50.2Round 2: 48.1% · 150 games48.1Round 3: 53.1% · 150 games (strongest round)53.1Round 4: 51.4% · 150 games51.4 |
| 23 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.3% | 46.8% | 23,618 | Round 1: 42.5% · 150 games42.5Round 2: 43.0% · 150 games43.0Round 3: 47.3% · 150 games (strongest round)47.3Round 4: 44.9% · 150 games44.9 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.2% | 47.3% | 23,110 | Round 1: 47.2% · 150 games47.2Round 2: 45.1% · 150 games45.1Round 3: 47.1% · 238 games47.1Round 4: 48.3% · 249 games (strongest round)48.3 |
| 24 | OverloadedUsing another Ability resets the cooldown of. | | 1.2% | 43.3% | 22,226 | Round 1: 43.1% · 160 games (strongest round)43.1Round 2: 38.2% · 150 games38.2Round 3: 39.2% · 155 games39.2Round 4: 38.1% · 153 games38.1 |
| 25 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.2% | 47.4% | 22,219 | Round 1: 45.0% · 150 games45.0Round 2: 47.7% · 150 games47.7Round 3: 43.1% · 227 games43.1Round 4: 48.8% · 211 games (strongest round)48.8 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.2% | 44.1% | 21,819 | Round 1: 43.0% · 187 games43.0Round 2: 44.0% · 132 games (strongest round)44.0Round 3: not enough games-Round 4: not enough games- |
| Scoped WeaponsGain 75 Attack Range. | | 1.2% | 49.6% | 21,687 | Round 1: 43.9% · 150 games43.9Round 2: 47.0% · 154 games47.0Round 3: 48.9% · 169 games (strongest round)48.9Round 4: 45.5% · 177 games45.5 |
| 26 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.1% | 46.0% | 20,434 | Round 1: 42.7% · 150 games42.7Round 2: 41.4% · 150 games41.4Round 3: 40.2% · 150 games40.2Round 4: 43.0% · 159 games (strongest round)43.0 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.1% | 48.0% | 20,204 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.0% · 249 games (strongest round)50.0Round 4: 46.2% · 269 games46.2 |
| 27 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.1% | 49.5% | 20,158 | Round 1: not enough games-Round 2: 47.2% · 152 games47.2Round 3: 49.9% · 242 games (strongest round)49.9Round 4: not enough games- |
| 28 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.1% | 47.0% | 19,792 | Round 1: 47.0% · 215 games (strongest round)47.0Round 2: 45.9% · 191 games45.9Round 3: not enough games-Round 4: not enough games- |
| 29 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.9% | 49.5% | 17,320 | Round 1: 48.5% · 150 games48.5Round 2: 49.5% · 150 games (strongest round)49.5Round 3: 46.3% · 150 games46.3Round 4: 44.6% · 150 games44.6 |
| 30 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.9% | 49.3% | 16,854 | Round 1: 50.5% · 150 games (strongest round)50.5Round 2: 49.9% · 150 games49.9Round 3: 50.4% · 150 games50.4Round 4: 49.6% · 150 games49.6 |
| Stats!Gain 2 Stat Anvils! | | 0.9% | 49.4% | 16,615 | Round 1: not enough games-Round 2: 46.8% · 150 games46.8Round 3: 51.0% · 150 games (strongest round)51.0Round 4: 49.5% · 150 games49.5 |
| 31 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.9% | 46.2% | 16,470 | Round 1: 41.0% · 150 games41.0Round 2: 41.3% · 150 games41.3Round 3: 41.5% · 157 games (strongest round)41.5Round 4: 40.8% · 150 games40.8 |
| 32 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.9% | 47.8% | 16,312 | Round 1: 45.1% · 150 games45.1Round 2: 44.3% · 150 games44.3Round 3: 46.4% · 158 games (strongest round)46.4Round 4: 44.0% · 161 games44.0 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.8% | 49.3% | 15,404 | Round 1: 46.5% · 125 games46.5Round 2: 46.8% · 164 games46.8Round 3: 47.6% · 232 games47.6Round 4: 47.8% · 205 games (strongest round)47.8 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 0.8% | 47.0% | 14,424 | Round 1: not enough games-Round 2: 44.7% · 150 games (strongest round)44.7Round 3: 44.6% · 150 games44.6Round 4: 44.6% · 150 games44.6 |
| 33 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.8% | 48.0% | 14,408 | Round 1: 46.9% · 150 games46.9Round 2: 51.9% · 150 games (strongest round)51.9Round 3: 50.3% · 150 games50.3Round 4: 47.4% · 150 games47.4 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.7% | 47.3% | 13,579 | Round 1: not enough games-Round 2: 48.3% · 150 games (strongest round)48.3Round 3: 47.1% · 150 games47.1Round 4: 47.0% · 150 games47.0 |
| POWEREmpower! | | 0.7% | 49.0% | 13,486 | Round 1: 50.8% · 372 games50.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.7% | 48.0% | 13,125 | Round 1: 51.5% · 150 games51.5Round 2: 49.3% · 150 games49.3Round 3: 48.4% · 150 games48.4Round 4: 52.8% · 150 games (strongest round)52.8 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 0.7% | 45.2% | 12,881 | Round 1: 44.8% · 150 games44.8Round 2: 44.8% · 150 games (strongest round)44.8Round 3: not enough games-Round 4: not enough games- |
| 35 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 0.7% | 46.0% | 12,820 | Round 1: 39.3% · 150 games39.3Round 2: 44.5% · 150 games44.5Round 3: 48.5% · 150 games (strongest round)48.5Round 4: 46.6% · 150 games46.6 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.7% | 46.4% | 12,429 | Round 1: 42.2% · 150 games42.2Round 2: 40.8% · 150 games40.8Round 3: 41.8% · 150 games41.8Round 4: 43.5% · 150 games (strongest round)43.5 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 0.7% | 46.2% | 12,206 | Round 1: 42.6% · 150 games42.6Round 2: 42.6% · 150 games (strongest round)42.6Round 3: 39.8% · 150 games39.8Round 4: 41.2% · 150 games41.2 |
| 36 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 0.6% | 43.2% | 11,830 | Round 1: 39.0% · 150 games39.0Round 2: 39.6% · 150 games39.6Round 3: 41.5% · 150 games (strongest round)41.5Round 4: 41.1% · 128 games41.1 |
| 37 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.6% | 48.2% | 11,805 | Round 1: 46.8% · 150 games46.8Round 2: 46.9% · 150 games46.9Round 3: 48.4% · 150 games (strongest round)48.4Round 4: 47.5% · 150 games47.5 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.6% | 48.8% | 11,715 | Round 1: 45.7% · 140 games45.7Round 2: 46.1% · 131 games46.1Round 3: 49.9% · 150 games49.9Round 4: 51.0% · 150 games (strongest round)51.0 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 0.6% | 48.2% | 11,264 | Round 1: not enough games-Round 2: 45.7% · 150 games45.7Round 3: 47.2% · 150 games47.2Round 4: 49.4% · 150 games (strongest round)49.4 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.6% | 48.5% | 10,660 | Round 1: not enough games-Round 2: 46.3% · 150 games (strongest round)46.3Round 3: 41.5% · 150 games41.5Round 4: 43.7% · 150 games43.7 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.6% | 47.6% | 10,538 | Round 1: not enough games-Round 2: 44.9% · 150 games44.9Round 3: 46.8% · 150 games46.8Round 4: 48.0% · 150 games (strongest round)48.0 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.6% | 42.6% | 10,394 | Round 1: 44.0% · 103 games (strongest round)44.0Round 2: not enough games-Round 3: 42.9% · 110 games42.9Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.5% | 48.1% | 9,381 | Round 1: 44.1% · 150 games44.1Round 2: 44.2% · 150 games44.2Round 3: 45.4% · 150 games (strongest round)45.4Round 4: 42.6% · 150 games42.6 |
| Bread And JamYour gains 100 Ability Haste. | | 0.5% | 46.0% | 9,094 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.8% · 150 games (strongest round)43.8Round 4: 42.8% · 150 games42.8 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.5% | 44.6% | 8,794 | Round 1: 43.5% · 150 games43.5Round 2: 46.3% · 150 games46.3Round 3: 46.4% · 150 games (strongest round)46.4Round 4: 43.0% · 150 games43.0 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.4% | 47.7% | 7,887 | Round 1: not enough games-Round 2: 44.4% · 139 games44.4Round 3: 45.7% · 150 games45.7Round 4: 47.0% · 150 games (strongest round)47.0 |
| 38 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 0.4% | 46.4% | 7,679 | Round 1: 43.8% · 120 games43.8Round 2: not enough games-Round 3: 46.1% · 150 games (strongest round)46.1Round 4: 44.1% · 150 games44.1 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.4% | 48.9% | 7,156 | Round 1: not enough games-Round 2: 50.3% · 150 games (strongest round)50.3Round 3: 49.6% · 147 games49.6Round 4: 50.2% · 147 games50.2 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 0.3% | 42.2% | 6,536 | Round 1: 47.8% · 150 games47.8Round 2: 48.5% · 150 games (strongest round)48.5Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.3% | 47.1% | 6,532 | Round 1: not enough games-Round 2: 39.4% · 125 games39.4Round 3: 43.4% · 150 games (strongest round)43.4Round 4: 36.0% · 145 games36.0 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 0.3% | 44.3% | 6,484 | Round 1: 49.1% · 150 games49.1Round 2: 50.7% · 150 games (strongest round)50.7Round 3: not enough games-Round 4: not enough games- |
| 39 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.3% | 44.6% | 6,374 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.3% | 47.3% | 5,923 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 48.8% · 112 games48.8 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.3% | 45.8% | 5,838 | Round 1: 47.2% · 103 games47.2Round 2: 47.9% · 112 games47.9Round 3: 49.2% · 140 games (strongest round)49.2Round 4: 47.4% · 140 games47.4 |
| 40 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 0.3% | 48.8% | 5,345 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.2% · 105 games49.2Round 4: 51.9% · 113 games (strongest round)51.8 |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.3% | 46.7% | 5,296 | Round 1: 55.9% · 105 games (strongest round)55.9Round 2: not enough games-Round 3: 53.9% · 124 games53.9Round 4: 53.9% · 120 games53.9 |
| 41 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.3% | 40.7% | 4,914 | Round 1: 39.2% · 110 games39.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.2% | 47.1% | 4,423 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 47.9% | 4,361 | Round 1: not enough games-Round 2: 38.8% · 150 games38.8Round 3: 42.5% · 150 games (strongest round)42.5Round 4: 40.9% · 150 games40.9 |
| 42 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 47.1% | 3,514 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.2% | 45.2% | 3,098 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.2% | 29.1% | 2,906 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |