| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | SSS | 19.8% | 49.6% | 571,928 | Round 1: 49.9% · 5,773 games49.9Round 2: 50.3% · 5,453 games50.3Round 3: 48.6% · 5,636 games48.6Round 4: 52.9% · 1,206 games (strongest round)52.9 |
| Scopier WeaponsGain 150 Attack Range. | SS | 15.7% | 49.6% | 452,151 | Round 1: 47.9% · 4,516 games47.9Round 2: 50.6% · 3,918 games50.6Round 3: 50.8% · 3,977 games (strongest round)50.8Round 4: 49.7% · 3,892 games49.7 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | SS | 14.9% | 50.9% | 429,520 | Round 1: 50.6% · 3,500 games50.6Round 2: 51.5% · 3,275 games (strongest round)51.4Round 3: 51.4% · 3,479 games51.4Round 4: 49.1% · 3,451 games49.1 |
| Jeweled BraceletCan Critically Strike. Gain 0.25 Critical Strike Chance. | SS | 14.4% | 50.7% | 414,851 | Round 1: 47.9% · 3,650 games47.9Round 2: 49.8% · 3,185 games49.8Round 3: 50.9% · 2,994 games (strongest round)50.9Round 4: 50.9% · 2,831 games50.9 |
| 1 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | SS | 12.2% | 65.0% | 351,718 | Round 1: 70.3% · 1,712 games (strongest round)70.3Round 2: 67.7% · 1,712 games67.7Round 3: 61.3% · 1,700 games61.3Round 4: 58.5% · 1,389 games58.5 |
| 2 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | SS | 11.8% | 51.2% | 340,013 | Round 1: 52.7% · 2,287 games52.7Round 2: 53.7% · 2,288 games (strongest round)53.7Round 3: 53.1% · 2,468 games53.1Round 4: 50.3% · 2,037 games50.3 |
| Blunt ForceGain 20% Attack Damage. | SS | 11.6% | 51.9% | 334,749 | Round 1: 54.1% · 966 games (strongest round)54.1Round 2: 52.1% · 2,521 games52.1Round 3: 52.3% · 2,819 games52.3Round 4: 52.3% · 2,837 games52.3 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | SS | 10.4% | 49.1% | 300,281 | Round 1: 48.6% · 1,219 games (strongest round)48.6Round 2: 48.1% · 2,923 games48.1Round 3: 48.3% · 2,673 games48.3Round 4: 47.6% · 641 games47.6 |
| HEAVYEmpower! | S | 10.0% | 50.2% | 287,771 | Round 1: 51.2% · 8,839 games (strongest round)51.2Round 2: 49.3% · 286 games49.3Round 3: not enough games-Round 4: not enough games- |
| DeftGain 60% Attack Speed. | S | 9.2% | 49.9% | 265,572 | Round 1: 52.7% · 739 games52.7Round 2: 50.5% · 1,926 games50.5Round 3: 52.9% · 2,286 games (strongest round)52.8Round 4: 48.4% · 2,172 games48.4 |
| 3 | Scopiest WeaponsGain 250 Attack Range. | S | 9.1% | 49.8% | 264,009 | Round 1: 49.0% · 2,552 games49.0Round 2: 51.1% · 2,553 games (strongest round)51.1Round 3: 49.2% · 2,705 games49.2Round 4: 49.4% · 2,394 games49.4 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 9.2% | 49.4% | 266,127 | Round 1: 50.6% · 2,088 games50.6Round 2: 49.2% · 1,358 games49.2Round 3: 47.1% · 1,532 games47.1Round 4: 51.8% · 1,717 games (strongest round)51.8 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 9.0% | 52.9% | 258,859 | Round 1: 56.1% · 1,873 games (strongest round)56.1Round 2: 54.3% · 2,025 games54.3Round 3: 52.7% · 2,165 games52.7Round 4: 51.4% · 2,303 games51.4 |
| 4 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 6.6% | 52.2% | 191,987 | Round 1: 52.9% · 1,218 games52.9Round 2: 54.5% · 1,450 games (strongest round)54.5Round 3: 52.8% · 1,586 games52.8Round 4: 52.9% · 1,471 games52.8 |
| 5 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 6.6% | 51.3% | 189,272 | Round 1: 51.8% · 1,502 games51.7Round 2: 53.4% · 1,353 games53.4Round 3: 54.0% · 1,264 games (strongest round)54.0Round 4: 49.3% · 990 games49.3 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 6.2% | 49.4% | 180,106 | Round 1: 49.1% · 1,568 games49.1Round 2: 51.0% · 1,116 games (strongest round)51.0Round 3: 48.9% · 953 games48.9Round 4: 48.5% · 801 games48.5 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 5.4% | 50.9% | 155,981 | Round 1: 54.4% · 441 games (strongest round)54.4Round 2: 52.6% · 1,426 games52.6Round 3: 50.6% · 1,572 games50.6Round 4: 47.6% · 1,617 games47.6 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 5.1% | 52.1% | 146,132 | Round 1: 51.5% · 346 games51.4Round 2: 54.1% · 872 games (strongest round)54.1Round 3: 52.1% · 996 games52.1Round 4: 51.8% · 963 games51.8 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 5.1% | 51.0% | 146,099 | Round 1: 51.8% · 618 games51.8Round 2: 52.0% · 1,635 games (strongest round)52.0Round 3: 50.4% · 1,601 games50.4Round 4: 48.5% · 1,463 games48.5 |
| GoredrinkGain 15% Omnivamp. | | 4.9% | 50.9% | 142,711 | Round 1: 54.5% · 340 games (strongest round)54.5Round 2: 48.6% · 961 games48.6Round 3: 50.3% · 1,277 games50.3Round 4: 49.5% · 1,326 games49.5 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 3.9% | 50.4% | 112,730 | Round 1: 50.1% · 1,433 games50.1Round 2: 52.2% · 1,142 games (strongest round)52.2Round 3: 50.4% · 215 games50.4Round 4: not enough games- |
| Weapon of Destiny Best with Serpent's Fang+10.9 | | 3.7% | 55.2% | 107,717 | Round 1: 55.3% · 1,732 games (strongest round)55.3Round 2: 54.6% · 1,362 games54.6Round 3: 54.8% · 185 games54.8Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 3.6% | 50.0% | 104,898 | Round 1: 50.4% · 970 games50.4Round 2: 48.0% · 850 games48.0Round 3: 51.1% · 876 games51.1Round 4: 51.3% · 842 games (strongest round)51.3 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 3.2% | 51.3% | 91,402 | Round 1: 51.2% · 337 games51.2Round 2: 48.1% · 898 games48.1Round 3: 51.8% · 1,012 games51.8Round 4: 51.8% · 1,109 games (strongest round)51.8 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 3.0% | 51.2% | 87,825 | Round 1: 50.1% · 173 games50.1Round 2: 50.8% · 150 games (strongest round)50.8Round 3: not enough games-Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 2.8% | 50.5% | 82,118 | Round 1: not enough games-Round 2: 50.7% · 491 games50.7Round 3: 52.1% · 681 games (strongest round)52.1Round 4: 48.4% · 753 games48.4 |
| 6 | Transmute: ChaosGain 2 random Augments. | | 2.7% | 49.3% | 78,430 | Round 1: 49.1% · 659 games49.1Round 2: 48.4% · 490 games48.4Round 3: 49.2% · 639 games (strongest round)49.2Round 4: 47.2% · 583 games47.2 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.6% | 50.0% | 74,943 | Round 1: 51.2% · 187 games51.2Round 2: 51.9% · 547 games (strongest round)51.9Round 3: 50.1% · 684 games50.1Round 4: 48.8% · 784 games48.8 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.6% | 51.8% | 74,837 | Round 1: 50.9% · 1,094 games50.9Round 2: 52.6% · 915 games (strongest round)52.6Round 3: 51.0% · 143 games51.0Round 4: not enough games- |
| 7 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.2% | 51.1% | 62,447 | Round 1: 50.2% · 1,014 games (strongest round)50.2Round 2: 48.2% · 879 games48.2Round 3: 48.8% · 150 games48.8Round 4: not enough games- |
| 8 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.0% | 53.3% | 56,421 | Round 1: 53.1% · 356 games53.1Round 2: 54.2% · 366 games54.2Round 3: 55.2% · 462 games (strongest round)55.2Round 4: 53.7% · 378 games53.7 |
| 9 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.8% | 53.6% | 51,779 | Round 1: 55.1% · 624 games (strongest round)55.1Round 2: 49.5% · 640 games49.5Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.6% | 50.1% | 47,137 | Round 1: not enough games-Round 2: 53.1% · 288 games53.1Round 3: 54.5% · 394 games (strongest round)54.5Round 4: 52.7% · 487 games52.7 |
| THRASHEmpower! | | 1.2% | 49.6% | 33,325 | Round 1: 48.4% · 617 games48.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 1.1% | 51.9% | 31,510 | Round 1: 49.2% · 130 games49.2Round 2: 51.1% · 190 games (strongest round)51.1Round 3: 49.0% · 274 games49.0Round 4: 50.1% · 314 games50.1 |
| 10 | Omni SoulGain 3 random Dragon Souls. | | 0.8% | 51.2% | 22,265 | Round 1: 53.2% · 170 games (strongest round)53.2Round 2: 52.7% · 182 games52.7Round 3: 52.4% · 190 games52.4Round 4: 49.7% · 214 games49.7 |
| 11 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 50.6% | 20,376 | Round 1: not enough games-Round 2: 52.6% · 232 games (strongest round)52.6Round 3: 52.4% · 270 games52.4Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.6% | 51.0% | 17,375 | Round 1: not enough games-Round 2: 54.9% · 150 games (strongest round)54.9Round 3: 51.4% · 158 games51.4Round 4: 54.5% · 186 games54.5 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 49.3% | 16,076 | Round 1: not enough games-Round 2: 49.2% · 150 games49.2Round 3: 47.1% · 150 games47.1Round 4: 51.5% · 150 games (strongest round)51.5 |
| 12 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.5% | 51.5% | 15,186 | Round 1: not enough games-Round 2: not enough games-Round 3: 55.7% · 134 games (strongest round)55.7Round 4: 54.9% · 143 games54.9 |
| 13 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 50.3% | 14,726 | Round 1: 50.4% · 273 games (strongest round)50.4Round 2: 48.4% · 251 games48.4Round 3: not enough games-Round 4: not enough games- |
| 14 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 54.1% | 10,688 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.1% · 270 games50.1 |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.2% | 50.7% | 6,835 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.5% · 105 games47.4Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 51.1% | 3,111 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 15 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 14.2% | 48.6% | 409,760 | Round 1: 47.5% · 2,990 games47.5Round 2: 48.7% · 3,013 games48.7Round 3: 49.4% · 3,098 games49.4Round 4: 49.4% · 2,657 games (strongest round)49.4 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 11.9% | 48.9% | 342,981 | Round 1: 49.8% · 3,198 games49.8Round 2: 49.5% · 3,065 games49.5Round 3: 50.6% · 2,826 games (strongest round)50.6Round 4: 47.9% · 2,604 games47.9 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 11.1% | 48.0% | 321,556 | Round 1: 50.1% · 1,901 games (strongest round)50.1Round 2: 46.9% · 1,640 games46.9Round 3: 46.8% · 1,474 games46.8Round 4: 47.3% · 1,261 games47.3 |
| Scoped WeaponsGain 75 Attack Range. | | 7.2% | 48.7% | 206,659 | Round 1: 48.8% · 788 games (strongest round)48.8Round 2: 48.0% · 2,158 games48.0Round 3: 48.8% · 2,153 games48.8Round 4: 48.1% · 2,163 games48.1 |
| 16 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 7.1% | 46.4% | 203,750 | Round 1: 48.5% · 1,478 games (strongest round)48.5Round 2: 47.8% · 1,622 games47.8Round 3: 47.8% · 1,558 games47.8Round 4: 48.5% · 1,279 games48.5 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 6.7% | 46.8% | 193,326 | Round 1: 48.2% · 655 games48.2Round 2: 46.5% · 1,459 games46.5Round 3: 48.5% · 1,658 games (strongest round)48.5Round 4: 46.3% · 1,443 games46.3 |
| It's CriticalGain 50% Crit chance. | | 5.8% | 48.6% | 166,083 | Round 1: 49.7% · 1,612 games49.7Round 2: 50.5% · 1,346 games (strongest round)50.5Round 3: 48.9% · 1,152 games48.9Round 4: 47.5% · 800 games47.5 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 5.2% | 47.7% | 149,971 | Round 1: 46.0% · 973 games46.0Round 2: 48.3% · 1,081 games (strongest round)48.3Round 3: 46.9% · 1,315 games46.9Round 4: 48.1% · 1,491 games48.1 |
| 17 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 5.1% | 49.0% | 148,589 | Round 1: 46.7% · 1,313 games46.7Round 2: 48.2% · 1,309 games48.2Round 3: 49.6% · 1,470 games (strongest round)49.6Round 4: 49.4% · 1,236 games49.4 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 4.6% | 49.0% | 132,854 | Round 1: 45.7% · 741 games45.7Round 2: 48.3% · 874 games48.3Round 3: 52.1% · 1,011 games (strongest round)52.1Round 4: 46.4% · 1,088 games46.4 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 4.5% | 46.9% | 131,375 | Round 1: 48.0% · 564 games (strongest round)48.0Round 2: 44.9% · 1,525 games44.9Round 3: 46.9% · 1,610 games46.9Round 4: 45.4% · 1,507 games45.4 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 4.1% | 48.0% | 117,067 | Round 1: 47.4% · 550 games47.4Round 2: 46.9% · 579 games46.9Round 3: 48.8% · 654 games (strongest round)48.8Round 4: 47.6% · 744 games47.6 |
| Transmute: GoldGain a random Gold Augment. | | 4.0% | 48.6% | 114,935 | Round 1: 44.9% · 410 games44.9Round 2: 48.2% · 864 games (strongest round)48.2Round 3: 47.8% · 920 games47.8Round 4: 47.7% · 870 games47.7 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 3.8% | 48.2% | 110,601 | Round 1: 47.8% · 975 games47.8Round 2: 50.1% · 796 games (strongest round)50.1Round 3: 47.6% · 798 games47.6Round 4: 46.1% · 779 games46.1 |
| RecoilYour deals increased damage and knocks you backward. | | 3.7% | 47.1% | 105,836 | Round 1: 49.2% · 1,348 games (strongest round)49.2Round 2: 47.5% · 1,146 games47.5Round 3: 47.9% · 1,081 games47.9Round 4: 46.3% · 1,093 games46.3 |
| 18 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 3.5% | 47.3% | 100,499 | Round 1: 45.0% · 739 games45.0Round 2: 45.0% · 904 games45.0Round 3: 49.0% · 850 games (strongest round)49.0Round 4: 45.6% · 795 games45.6 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 3.0% | 45.4% | 86,864 | Round 1: 46.1% · 681 games46.1Round 2: 43.1% · 681 games43.1Round 3: 44.3% · 839 games44.3Round 4: 46.2% · 1,065 games (strongest round)46.2 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 2.6% | 46.5% | 75,631 | Round 1: 45.1% · 736 games45.1Round 2: 46.8% · 700 games46.8Round 3: 47.0% · 747 games (strongest round)47.0Round 4: 42.8% · 842 games42.8 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.6% | 47.2% | 74,076 | Round 1: 42.3% · 168 games42.3Round 2: 47.1% · 425 games47.1Round 3: 49.7% · 523 games (strongest round)49.7Round 4: 46.7% · 530 games46.7 |
| 19 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 2.5% | 49.0% | 70,935 | Round 1: 47.7% · 463 games47.7Round 2: 45.8% · 447 games45.8Round 3: 50.2% · 395 games (strongest round)50.2Round 4: 46.4% · 387 games46.4 |
| RecursionGain 60 Ability Haste. | | 2.1% | 46.5% | 60,932 | Round 1: 48.1% · 313 games48.1Round 2: 45.1% · 308 games45.1Round 3: 46.3% · 355 games46.3Round 4: 48.7% · 406 games (strongest round)48.7 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 2.1% | 48.3% | 60,374 | Round 1: 51.0% · 251 games (strongest round)51.0Round 2: 46.8% · 690 games46.8Round 3: 49.4% · 716 games49.4Round 4: 49.0% · 792 games49.0 |
| 20 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 45.3% | 52,636 | Round 1: 45.2% · 823 games (strongest round)45.2Round 2: 44.9% · 350 games44.9Round 3: not enough games-Round 4: not enough games- |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 1.8% | 44.6% | 52,307 | Round 1: 46.8% · 687 games (strongest round)46.8Round 2: 45.6% · 599 games45.6Round 3: 44.5% · 533 games44.5Round 4: 45.0% · 492 games45.0 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.7% | 48.1% | 49,357 | Round 1: 48.7% · 174 games48.7Round 2: 46.2% · 488 games46.2Round 3: 54.5% · 490 games (strongest round)54.5Round 4: 46.6% · 454 games46.6 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.5% | 47.8% | 44,605 | Round 1: 47.7% · 919 games47.7Round 2: 47.9% · 782 games (strongest round)47.9Round 3: 46.2% · 150 games46.2Round 4: not enough games- |
| 21 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.4% | 43.5% | 39,925 | Round 1: 44.5% · 222 games44.5Round 2: 45.6% · 185 games (strongest round)45.6Round 3: 43.8% · 210 games43.8Round 4: 44.8% · 202 games44.8 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.4% | 48.2% | 39,704 | Round 1: 46.3% · 181 games46.3Round 2: 52.0% · 249 games51.9Round 3: 52.8% · 337 games (strongest round)52.8Round 4: 51.6% · 377 games51.6 |
| POWEREmpower! | | 1.4% | 48.6% | 39,623 | Round 1: 49.0% · 1,364 games49.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 1.3% | 45.5% | 38,808 | Round 1: 45.1% · 207 games45.1Round 2: 47.2% · 150 games (strongest round)47.2Round 3: 46.2% · 218 games46.2Round 4: 45.6% · 244 games45.6 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.3% | 48.2% | 36,946 | Round 1: 46.6% · 169 games46.6Round 2: 44.9% · 402 games44.9Round 3: 46.6% · 451 games46.6Round 4: 49.0% · 435 games (strongest round)49.0 |
| 22 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.3% | 45.0% | 36,910 | Round 1: 47.3% · 274 games (strongest round)47.3Round 2: 44.1% · 266 games44.1Round 3: 41.3% · 314 games41.3Round 4: 44.7% · 247 games44.7 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 1.2% | 44.1% | 36,033 | Round 1: 40.0% · 283 games40.0Round 2: 43.4% · 249 games (strongest round)43.4Round 3: 40.8% · 275 games40.8Round 4: 39.8% · 242 games39.8 |
| 23 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 1.2% | 44.7% | 35,081 | Round 1: 42.6% · 382 games42.6Round 2: 44.3% · 393 games (strongest round)44.3Round 3: not enough games-Round 4: not enough games- |
| 24 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 1.2% | 43.9% | 35,060 | Round 1: 41.7% · 666 games41.7Round 2: 45.1% · 557 games (strongest round)45.1Round 3: 42.4% · 100 games42.4Round 4: not enough games- |
| 25 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.2% | 46.2% | 34,747 | Round 1: 42.7% · 160 games42.7Round 2: 45.2% · 218 games45.2Round 3: 46.3% · 270 games46.3Round 4: 47.9% · 281 games (strongest round)47.9 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.1% | 48.5% | 31,849 | Round 1: 46.1% · 150 games46.1Round 2: 49.8% · 150 games49.8Round 3: 51.9% · 210 games (strongest round)51.9Round 4: 47.8% · 255 games47.8 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.1% | 48.2% | 31,502 | Round 1: 52.1% · 101 games52.1Round 2: 53.0% · 150 games (strongest round)53.0Round 3: 50.0% · 150 games50.0Round 4: 50.4% · 150 games50.4 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.1% | 44.0% | 30,429 | Round 1: 44.2% · 493 games (strongest round)44.2Round 2: 41.1% · 424 games41.1Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.0% | 48.0% | 29,775 | Round 1: 50.6% · 150 games (strongest round)50.6Round 2: 48.9% · 210 games48.9Round 3: 46.4% · 286 games46.4Round 4: 47.5% · 279 games47.5 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.0% | 46.7% | 28,549 | Round 1: 47.1% · 139 games47.1Round 2: 48.2% · 226 games48.2Round 3: 51.2% · 309 games (strongest round)51.2Round 4: 43.9% · 319 games43.9 |
| 26 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.0% | 44.9% | 28,218 | Round 1: 43.4% · 513 games (strongest round)43.4Round 2: 41.7% · 456 games41.7Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.9% | 48.7% | 26,364 | Round 1: 50.3% · 150 games50.2Round 2: 52.5% · 268 games (strongest round)52.5Round 3: 49.1% · 314 games49.1Round 4: 47.7% · 327 games47.7 |
| Bread And ButterYour gains 100 Ability Haste. | | 0.9% | 44.1% | 26,255 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.6% · 351 games (strongest round)43.6Round 4: 41.7% · 412 games41.7 |
| 27 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.8% | 45.4% | 23,688 | Round 1: 45.4% · 150 games45.4Round 2: 46.8% · 178 games (strongest round)46.8Round 3: 46.1% · 203 games46.1Round 4: 44.1% · 212 games44.1 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.8% | 48.8% | 21,942 | Round 1: 49.8% · 101 games49.8Round 2: 48.6% · 105 games48.6Round 3: 52.5% · 132 games (strongest round)52.5Round 4: 52.0% · 190 games52.0 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 0.8% | 44.8% | 21,808 | Round 1: 41.9% · 345 games41.9Round 2: 42.5% · 335 games (strongest round)42.5Round 3: not enough games-Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.7% | 46.5% | 21,656 | Round 1: not enough games-Round 2: not enough games-Round 3: 39.5% · 192 games (strongest round)39.5Round 4: 39.1% · 269 games39.1 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.7% | 48.1% | 21,481 | Round 1: 49.2% · 141 games49.2Round 2: 49.9% · 175 games (strongest round)49.9Round 3: 47.0% · 270 games46.9Round 4: 49.0% · 275 games48.9 |
| 28 | OverloadedUsing another Ability resets the cooldown of. | | 0.7% | 42.3% | 20,777 | Round 1: 41.9% · 229 games41.9Round 2: 44.2% · 191 games (strongest round)44.2Round 3: 43.7% · 207 games43.7Round 4: 41.7% · 168 games41.7 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.7% | 45.9% | 19,169 | Round 1: 41.9% · 150 games41.9Round 2: 45.4% · 150 games45.4Round 3: 43.0% · 150 games43.0Round 4: 45.5% · 167 games (strongest round)45.5 |
| 29 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.6% | 47.3% | 18,527 | Round 1: 45.0% · 150 games45.0Round 2: 44.5% · 150 games44.5Round 3: 48.3% · 150 games (strongest round)48.3Round 4: 46.3% · 150 games46.3 |
| Bread And JamYour gains 100 Ability Haste. | | 0.6% | 45.8% | 18,307 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.2% · 261 games41.2Round 4: 47.8% · 279 games (strongest round)47.8 |
| 30 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 0.6% | 44.0% | 17,036 | Round 1: 43.3% · 150 games43.3Round 2: 41.2% · 161 games41.2Round 3: 44.0% · 173 games (strongest round)44.0Round 4: 42.0% · 188 games42.0 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.6% | 42.2% | 16,302 | Round 1: 40.5% · 118 games (strongest round)40.5Round 2: not enough games-Round 3: not enough games-Round 4: 38.6% · 131 games38.6 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.5% | 49.0% | 15,163 | Round 1: 50.2% · 120 games50.2Round 2: 46.7% · 151 games46.7Round 3: 52.5% · 150 games (strongest round)52.5Round 4: 48.5% · 150 games48.5 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.5% | 40.2% | 13,149 | Round 1: not enough games-Round 2: 39.5% · 144 games39.5Round 3: 39.2% · 133 games39.2Round 4: 40.7% · 150 games (strongest round)40.7 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.4% | 48.8% | 11,712 | Round 1: 52.8% · 150 games (strongest round)52.8Round 2: 50.3% · 150 games50.3Round 3: 45.5% · 150 games45.5Round 4: 47.4% · 150 games47.4 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.4% | 47.0% | 10,703 | Round 1: 45.6% · 133 games45.6Round 2: 50.2% · 109 games50.2Round 3: 52.4% · 108 games (strongest round)52.4Round 4: 48.5% · 126 games48.5 |
| 31 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.3% | 46.8% | 9,522 | Round 1: not enough games-Round 2: 48.7% · 113 games (strongest round)48.7Round 3: 48.6% · 150 games48.6Round 4: 47.2% · 150 games47.2 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.3% | 46.4% | 8,888 | Round 1: 44.1% · 150 games44.1Round 2: 45.1% · 150 games (strongest round)45.1Round 3: 44.9% · 150 games44.9Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 48.6% | 7,662 | Round 1: not enough games-Round 2: 49.6% · 117 games (strongest round)49.6Round 3: 44.6% · 134 games44.6Round 4: 44.7% · 142 games44.7 |
| 32 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.3% | 47.9% | 7,318 | Round 1: not enough games-Round 2: 43.1% · 140 games43.1Round 3: 46.6% · 142 games46.6Round 4: 50.3% · 126 games (strongest round)50.3 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.2% | 43.0% | 6,462 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.7% · 105 games (strongest round)46.7Round 4: 42.2% · 122 games42.2 |
| 33 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 47.1% | 5,154 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 49.9% · 106 games49.9 |
| 34 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 48.8% | 4,970 | Round 1: not enough games-Round 2: 45.7% · 101 games45.7Round 3: 47.7% · 120 games (strongest round)47.7Round 4: 44.0% · 126 games44.0 |
| 35 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.2% | 44.5% | 4,654 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 47.0% | 4,587 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.4% · 100 games49.4Round 4: 49.6% · 117 games (strongest round)49.6 |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 46.5% | 4,034 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.6% · 115 games (strongest round)48.6Round 4: 48.2% · 131 games48.2 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.1% | 46.2% | 3,992 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 47.1% | 3,943 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 49.1% · 149 games49.1 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.1% | 43.1% | 3,129 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.1% | 49.9% | 2,749 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.1% | 47.6% | 2,402 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 47.8% | 2,281 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 45.7% | 1,616 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | <0.1% | 48.6% | 1,367 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |