| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | SSS | 22.7% | 49.0% | 216,548 | Round 1: 49.2% · 2,078 games (strongest round)49.2Round 2: 46.8% · 1,915 games46.8Round 3: 48.8% · 2,100 games48.8Round 4: 47.8% · 456 games47.8 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | SS | 20.5% | 51.1% | 195,446 | Round 1: 51.0% · 1,555 games51.0Round 2: 51.2% · 1,444 games (strongest round)51.2Round 3: 47.5% · 1,563 games47.5Round 4: 49.4% · 1,487 games49.4 |
| 1 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | SS | 13.0% | 49.4% | 123,367 | Round 1: 50.9% · 810 games50.9Round 2: 51.6% · 851 games (strongest round)51.6Round 3: 51.2% · 841 games51.2Round 4: 49.7% · 741 games49.7 |
| 2 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | SS | 12.8% | 48.3% | 121,607 | Round 1: 48.7% · 776 games48.7Round 2: 51.4% · 825 games (strongest round)51.4Round 3: 49.8% · 850 games49.8Round 4: 51.3% · 674 games51.3 |
| DeftGain 60% Attack Speed. | SS | 10.8% | 49.6% | 102,584 | Round 1: 48.8% · 306 games48.8Round 2: 49.6% · 784 games49.6Round 3: 49.8% · 851 games (strongest round)49.8Round 4: 46.9% · 815 games46.9 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | SS | 10.2% | 49.2% | 96,981 | Round 1: 49.1% · 377 games49.1Round 2: 50.5% · 916 games50.5Round 3: 51.4% · 911 games (strongest round)51.4Round 4: 49.2% · 193 games49.2 |
| Blunt ForceGain 20% Attack Damage. | SS | 10.1% | 52.6% | 95,861 | Round 1: 52.6% · 256 games52.6Round 2: 51.6% · 736 games51.6Round 3: 53.6% · 784 games (strongest round)53.6Round 4: 50.9% · 766 games50.9 |
| Scopier WeaponsGain 150 Attack Range. | S | 14.6% | 48.6% | 139,047 | Round 1: 48.1% · 1,281 games48.1Round 2: 50.9% · 1,181 games (strongest round)50.9Round 3: 49.4% · 1,210 games49.4Round 4: 47.2% · 1,300 games47.2 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | S | 13.9% | 52.5% | 132,504 | Round 1: 54.7% · 1,044 games (strongest round)54.7Round 2: 51.9% · 1,028 games51.9Round 3: 50.9% · 1,066 games50.9Round 4: 52.1% · 1,186 games52.1 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | S | 12.8% | 48.9% | 122,009 | Round 1: 49.0% · 1,108 games49.0Round 2: 49.2% · 1,046 games49.2Round 3: 49.0% · 978 games49.0Round 4: 49.3% · 821 games (strongest round)49.3 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 11.0% | 49.5% | 105,134 | Round 1: 46.4% · 793 games46.4Round 2: 50.6% · 450 games50.6Round 3: 50.6% · 621 games (strongest round)50.6Round 4: 50.3% · 679 games50.3 |
| 3 | Scopiest WeaponsGain 250 Attack Range. | S | 8.5% | 48.5% | 80,899 | Round 1: 50.3% · 706 games50.3Round 2: 48.1% · 742 games48.1Round 3: 50.1% · 815 games50.1Round 4: 51.8% · 707 games (strongest round)51.8 |
| 4 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | S | 8.5% | 62.0% | 80,660 | Round 1: 64.6% · 442 games (strongest round)64.6Round 2: 60.4% · 471 games60.4Round 3: 63.6% · 390 games63.6Round 4: 59.7% · 247 games59.7 |
| 5 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | S | 7.8% | 52.1% | 73,849 | Round 1: 54.2% · 484 games (strongest round)54.2Round 2: 53.7% · 548 games53.7Round 3: 52.5% · 558 games52.5Round 4: 50.3% · 522 games50.2 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | S | 6.8% | 51.5% | 64,292 | Round 1: 51.6% · 188 games51.6Round 2: 52.5% · 501 games52.4Round 3: 53.3% · 579 games (strongest round)53.3Round 4: 51.3% · 601 games51.3 |
| HEAVYEmpower! | | 9.3% | 48.6% | 88,815 | Round 1: 47.9% · 2,174 games47.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| It's CriticalGain 50% Crit chance. | | 5.9% | 49.0% | 56,503 | Round 1: 54.2% · 596 games (strongest round)54.2Round 2: 46.8% · 430 games46.8Round 3: 51.4% · 335 games51.4Round 4: 46.0% · 248 games46.0 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 5.9% | 48.7% | 56,482 | Round 1: 47.8% · 370 games47.8Round 2: 45.5% · 401 games45.5Round 3: 51.3% · 413 games (strongest round)51.3Round 4: 50.6% · 440 games50.6 |
| 6 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 5.3% | 49.1% | 50,128 | Round 1: 49.3% · 455 games49.3Round 2: 54.1% · 490 games (strongest round)54.1Round 3: 53.8% · 507 games53.8Round 4: 53.0% · 437 games53.0 |
| Weapon of Destiny Best with Runaan's Hurricane+8.8 | | 4.3% | 54.6% | 40,963 | Round 1: 52.5% · 671 games52.5Round 2: 54.4% · 477 games (strongest round)54.4Round 3: not enough games-Round 4: not enough games- |
| Flow of SpiritCasting grants you Attack Speed for a duration. | | 4.3% | 49.0% | 40,928 | Round 1: 51.9% · 124 games (strongest round)51.9Round 2: 51.4% · 377 games51.4Round 3: 50.5% · 385 games50.5Round 4: 49.9% · 355 games49.9 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 4.3% | 50.9% | 40,611 | Round 1: 53.0% · 193 games52.9Round 2: 52.3% · 453 games52.3Round 3: 53.7% · 445 games (strongest round)53.7Round 4: 50.5% · 352 games50.5 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 4.2% | 52.6% | 40,389 | Round 1: 50.9% · 150 games50.9Round 2: 55.6% · 278 games (strongest round)55.6Round 3: 54.6% · 260 games54.6Round 4: 54.2% · 231 games54.2 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 4.2% | 49.3% | 39,797 | Round 1: 51.2% · 300 games (strongest round)51.2Round 2: 46.5% · 279 games46.5Round 3: 47.6% · 284 games47.6Round 4: 49.7% · 279 games49.7 |
| Transmute: GoldGain a random Gold Augment. | | 3.9% | 48.9% | 37,300 | Round 1: 53.3% · 150 games (strongest round)53.3Round 2: 48.2% · 246 games48.2Round 3: 48.9% · 261 games48.9Round 4: 47.8% · 256 games47.8 |
| DonationGet 1750 Gold. No questions asked. | | 3.7% | 51.5% | 35,615 | Round 1: not enough games-Round 2: 50.4% · 213 games (strongest round)50.4Round 3: 50.1% · 283 games50.1Round 4: 48.9% · 287 games48.9 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 3.5% | 50.7% | 32,886 | Round 1: 52.1% · 338 games52.1Round 2: 53.4% · 259 games (strongest round)53.3Round 3: not enough games-Round 4: not enough games- |
| 7 | Transmute: ChaosGain 2 random Augments. | | 3.2% | 49.0% | 30,591 | Round 1: 50.4% · 261 games50.4Round 2: 45.1% · 192 games45.1Round 3: 50.7% · 247 games (strongest round)50.7Round 4: 47.7% · 202 games47.7 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 3.0% | 54.0% | 28,914 | Round 1: 51.4% · 132 games51.3Round 2: 54.9% · 207 games (strongest round)54.9Round 3: 52.4% · 298 games52.4Round 4: 49.9% · 300 games49.9 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.8% | 50.9% | 26,357 | Round 1: 50.9% · 115 games50.9Round 2: 51.3% · 199 games51.3Round 3: 55.2% · 265 games (strongest round)55.2Round 4: 51.8% · 265 games51.8 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.6% | 52.9% | 25,124 | Round 1: 52.2% · 414 games (strongest round)52.2Round 2: 51.0% · 322 games50.9Round 3: not enough games-Round 4: not enough games- |
| 8 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.6% | 49.3% | 24,471 | Round 1: 52.3% · 402 games (strongest round)52.3Round 2: 49.7% · 344 games49.7Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.5% | 49.2% | 24,100 | Round 1: 47.4% · 150 games47.4Round 2: 51.1% · 150 games (strongest round)51.1Round 3: not enough games-Round 4: not enough games- |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.5% | 49.3% | 23,686 | Round 1: 50.1% · 150 games50.1Round 2: 54.2% · 150 games (strongest round)54.2Round 3: 52.3% · 150 games52.3Round 4: 50.7% · 194 games50.7 |
| 9 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.3% | 52.3% | 22,162 | Round 1: 54.6% · 221 games (strongest round)54.6Round 2: 47.9% · 229 games47.9Round 3: not enough games-Round 4: not enough games- |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 2.3% | 48.6% | 21,838 | Round 1: 53.2% · 150 games (strongest round)53.2Round 2: 49.3% · 272 games49.3Round 3: 50.9% · 304 games50.9Round 4: 53.0% · 269 games53.0 |
| 10 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.1% | 54.5% | 20,397 | Round 1: 53.7% · 150 games53.7Round 2: 51.5% · 150 games51.5Round 3: 54.5% · 170 games (strongest round)54.5Round 4: 53.0% · 150 games53.0 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 2.0% | 51.4% | 18,788 | Round 1: not enough games-Round 2: 60.0% · 150 games (strongest round)60.0Round 3: 56.2% · 150 games56.2Round 4: 54.6% · 198 games54.6 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.9% | 50.9% | 17,865 | Round 1: 57.3% · 150 games (strongest round)57.3Round 2: 53.5% · 150 games53.5Round 3: 54.7% · 184 games54.7Round 4: 51.3% · 219 games51.3 |
| 11 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.6% | 48.6% | 15,108 | Round 1: 46.3% · 150 games46.3Round 2: 48.5% · 150 games48.5Round 3: 48.8% · 150 games (strongest round)48.8Round 4: 47.8% · 150 games47.8 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.5% | 48.2% | 14,476 | Round 1: 50.0% · 108 games50.0Round 2: 48.8% · 150 games48.8Round 3: 48.1% · 150 games48.1Round 4: 50.4% · 150 games (strongest round)50.4 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.3% | 50.8% | 12,583 | Round 1: not enough games-Round 2: 57.4% · 150 games (strongest round)57.4Round 3: 57.1% · 150 games57.1Round 4: 56.6% · 150 games56.6 |
| 12 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.3% | 55.1% | 12,456 | Round 1: 54.3% · 150 games54.3Round 2: 54.9% · 150 games (strongest round)54.9Round 3: 52.5% · 150 games52.5Round 4: 54.1% · 150 games54.1 |
| 13 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 1.3% | 54.5% | 12,082 | Round 1: 55.5% · 139 games (strongest round)55.5Round 2: 53.5% · 144 games53.5Round 3: 49.9% · 149 games49.9Round 4: 55.2% · 150 games55.2 |
| 14 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.1% | 52.3% | 10,928 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 1.1% | 48.8% | 10,053 | Round 1: not enough games-Round 2: 50.3% · 150 games (strongest round)50.3Round 3: 46.7% · 150 games46.7Round 4: 50.1% · 150 games50.1 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.0% | 48.6% | 9,180 | Round 1: not enough games-Round 2: 48.1% · 150 games48.1Round 3: 46.9% · 150 games46.9Round 4: 48.9% · 150 games (strongest round)48.9 |
| 15 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 51.5% | 9,053 | Round 1: 47.6% · 137 games (strongest round)47.6Round 2: 46.3% · 150 games46.3Round 3: 46.7% · 150 games46.7Round 4: 46.5% · 150 games46.5 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 0.9% | 48.2% | 8,952 | Round 1: not enough games-Round 2: 48.9% · 116 games48.9Round 3: 49.0% · 103 games (strongest round)49.0Round 4: 45.1% · 142 games45.1 |
| 16 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 50.1% | 8,179 | Round 1: not enough games-Round 2: 50.5% · 150 games50.5Round 3: 55.0% · 150 games (strongest round)55.0Round 4: not enough games- |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.8% | 51.1% | 7,716 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.8% · 130 games (strongest round)51.8Round 4: 50.2% · 150 games50.2 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.6% | 51.1% | 5,758 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.9% · 104 games50.9 |
| 17 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.6% | 49.6% | 5,504 | Round 1: 52.4% · 150 games (strongest round)52.4Round 2: 52.0% · 150 games52.0Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 50.3% | 5,416 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 18 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 55.7% | 3,787 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 55.4% · 150 games55.4 |
| 19 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.3% | 51.7% | 3,045 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 13.8% | 47.5% | 131,282 | Round 1: 49.2% · 772 games (strongest round)49.2Round 2: 47.7% · 663 games47.7Round 3: 48.8% · 610 games48.8Round 4: 47.4% · 589 games47.4 |
| 20 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 7.6% | 46.1% | 72,679 | Round 1: 44.9% · 509 games (strongest round)44.9Round 2: 44.6% · 520 games44.6Round 3: 44.7% · 511 games44.7Round 4: 42.8% · 445 games42.8 |
| Scoped WeaponsGain 75 Attack Range. | | 6.2% | 48.1% | 59,419 | Round 1: 47.5% · 196 games47.5Round 2: 49.6% · 528 games (strongest round)49.6Round 3: 47.3% · 551 games47.3Round 4: 47.7% · 548 games47.7 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 6.0% | 47.1% | 56,797 | Round 1: 44.2% · 541 games44.2Round 2: 45.6% · 353 games45.6Round 3: 47.1% · 301 games (strongest round)47.1Round 4: 44.8% · 247 games44.8 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 5.4% | 47.4% | 51,413 | Round 1: 48.7% · 494 games (strongest round)48.7Round 2: 45.2% · 392 games45.2Round 3: 46.3% · 375 games46.3Round 4: 46.8% · 345 games46.8 |
| 21 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 5.3% | 46.9% | 50,432 | Round 1: 47.8% · 398 games47.8Round 2: 48.0% · 413 games47.9Round 3: 52.6% · 417 games (strongest round)52.6Round 4: 50.7% · 317 games50.7 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 4.7% | 46.2% | 45,181 | Round 1: 41.7% · 171 games41.7Round 2: 47.4% · 484 games47.4Round 3: 49.5% · 526 games (strongest round)49.5Round 4: 49.1% · 479 games49.1 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.5% | 47.5% | 42,546 | Round 1: 47.8% · 284 games47.8Round 2: 48.7% · 331 games48.7Round 3: 46.3% · 374 games46.3Round 4: 49.4% · 405 games (strongest round)49.4 |
| 22 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 4.0% | 45.8% | 37,621 | Round 1: 50.6% · 230 games50.6Round 2: 50.7% · 243 games (strongest round)50.7Round 3: 47.6% · 204 games47.6Round 4: 45.5% · 196 games45.5 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 3.8% | 46.1% | 35,868 | Round 1: 44.5% · 126 games44.5Round 2: 49.5% · 244 games49.5Round 3: 46.8% · 247 games46.8Round 4: 49.7% · 238 games (strongest round)49.7 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 3.3% | 45.7% | 31,170 | Round 1: 46.7% · 239 games46.7Round 2: 46.9% · 238 games (strongest round)46.9Round 3: 46.1% · 323 games46.1Round 4: 46.4% · 373 games46.4 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 3.0% | 46.8% | 28,819 | Round 1: 47.7% · 325 games47.7Round 2: 45.0% · 289 games45.0Round 3: 44.3% · 283 games44.3Round 4: 48.8% · 281 games (strongest round)48.8 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.8% | 46.8% | 26,712 | Round 1: 47.4% · 151 games47.4Round 2: 44.0% · 150 games44.0Round 3: 48.2% · 150 games (strongest round)48.2Round 4: 45.4% · 164 games45.4 |
| 23 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.2% | 45.5% | 20,948 | Round 1: 44.3% · 308 games44.3Round 2: 45.1% · 156 games (strongest round)45.1Round 3: not enough games-Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.9% | 46.7% | 18,012 | Round 1: 45.9% · 301 games (strongest round)45.9Round 2: 43.8% · 290 games43.8Round 3: not enough games-Round 4: not enough games- |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 1.8% | 47.1% | 16,784 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.5% · 150 games46.5Round 4: 49.0% · 108 games (strongest round)49.0 |
| THRASHEmpower! | | 1.7% | 46.2% | 16,438 | Round 1: 48.2% · 766 games48.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.4% | 47.8% | 13,389 | Round 1: not enough games-Round 2: 49.6% · 150 games49.6Round 3: 51.4% · 150 games (strongest round)51.4Round 4: 46.1% · 150 games46.1 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.4% | 47.7% | 13,147 | Round 1: 45.4% · 132 games45.4Round 2: 49.1% · 139 games (strongest round)49.1Round 3: 47.5% · 150 games47.5Round 4: 47.9% · 150 games47.9 |
| POWEREmpower! | | 1.4% | 47.3% | 13,070 | Round 1: 45.8% · 394 games45.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 24 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.3% | 43.6% | 12,644 | Round 1: 39.8% · 150 games39.8Round 2: 43.2% · 150 games43.2Round 3: 44.5% · 150 games (strongest round)44.5Round 4: 39.2% · 150 games39.2 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.3% | 47.4% | 12,575 | Round 1: not enough games-Round 2: 45.6% · 150 games (strongest round)45.6Round 3: 44.2% · 150 games44.2Round 4: 44.6% · 150 games44.6 |
| 25 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.2% | 43.8% | 11,662 | Round 1: 44.9% · 202 games44.9Round 2: 46.2% · 190 games (strongest round)46.2Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.2% | 45.7% | 11,063 | Round 1: 43.9% · 150 games43.9Round 2: 48.9% · 150 games (strongest round)48.9Round 3: 43.3% · 150 games43.3Round 4: 47.5% · 150 games47.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.1% | 43.6% | 10,942 | Round 1: 50.5% · 150 games (strongest round)50.5Round 2: 43.9% · 150 games43.9Round 3: not enough games-Round 4: not enough games- |
| 26 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.0% | 44.4% | 9,965 | Round 1: 47.2% · 121 games (strongest round)47.2Round 2: 42.9% · 150 games42.9Round 3: 46.4% · 150 games46.4Round 4: 41.7% · 142 games41.7 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.0% | 44.8% | 9,630 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.9% · 150 games (strongest round)47.9Round 4: 39.9% · 150 games39.9 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.9% | 47.5% | 8,906 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.9% | 47.7% | 8,516 | Round 1: not enough games-Round 2: 45.9% · 130 games45.9Round 3: 47.2% · 124 games (strongest round)47.2Round 4: 46.5% · 150 games46.5 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 0.8% | 45.0% | 7,958 | Round 1: 43.3% · 109 games43.3Round 2: not enough games-Round 3: 45.2% · 111 games (strongest round)45.2Round 4: 42.5% · 132 games42.5 |
| 27 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.7% | 47.1% | 6,674 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 48.9% · 116 games48.9 |
| 28 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.7% | 46.9% | 6,659 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.7% | 47.8% | 6,480 | Round 1: not enough games-Round 2: 44.3% · 111 games44.3Round 3: 47.1% · 119 games (strongest round)47.1Round 4: 44.1% · 128 games44.1 |
| RecursionGain 60 Ability Haste. | | 0.7% | 45.5% | 6,243 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 29 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.6% | 47.8% | 6,140 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 0.6% | 43.1% | 5,517 | Round 1: 44.1% · 133 games44.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.6% | 41.7% | 5,246 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.6% | 46.2% | 5,237 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.5% | 44.9% | 5,148 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.5% | 46.4% | 4,956 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 0.5% | 44.6% | 4,767 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.5% | 40.0% | 4,619 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.4% | 46.1% | 4,132 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.4% | 47.5% | 3,801 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.3% | 46.3% | 3,043 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 0.3% | 41.1% | 3,002 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 48.9% | 2,718 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 0.3% | 43.8% | 2,473 | Round 1: 53.8% · 108 games53.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 46.8% | 2,367 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 48.9% | 2,048 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.2% | 42.5% | 1,904 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.2% | 43.1% | 1,887 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 46.2% | 1,799 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 45.5% | 1,526 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 47.4% | 1,521 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.1% | 46.1% | 1,401 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.1% | 49.9% | 1,386 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 44.2% | 1,228 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 49.6% | 1,166 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.1% | 46.5% | 815 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.1% | 34.1% | 627 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 41.2% | 580 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 47.2% | 561 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |