| 1 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SSS | 20.0% | 47.5% | 380,579 | Round 1: 46.3% · 2,445 games46.3Round 2: 45.5% · 2,398 games45.5Round 3: 48.3% · 2,650 games (strongest round)48.3Round 4: 46.0% · 2,211 games46.0 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 16.1% | 50.1% | 307,538 | Round 1: 51.7% · 3,160 games51.7Round 2: 52.2% · 2,405 games (strongest round)52.2Round 3: 49.6% · 2,150 games49.6Round 4: 48.7% · 1,776 games48.7 |
| Blunt ForceGain 20% Attack Damage. | SS | 14.3% | 48.7% | 271,653 | Round 1: 50.5% · 737 games (strongest round)50.4Round 2: 48.2% · 2,023 games48.2Round 3: 49.0% · 2,150 games49.0Round 4: 48.3% · 2,031 games48.3 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | SS | 12.7% | 49.6% | 241,605 | Round 1: 55.5% · 815 games (strongest round)55.5Round 2: 52.7% · 1,882 games52.7Round 3: 48.5% · 1,818 games48.5Round 4: 46.5% · 1,451 games46.5 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | S | 12.8% | 47.0% | 244,296 | Round 1: 44.9% · 1,473 games44.9Round 2: 46.6% · 1,339 games46.6Round 3: 47.8% · 1,328 games (strongest round)47.8Round 4: 46.2% · 1,157 games46.2 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 12.7% | 47.9% | 242,519 | Round 1: 48.7% · 1,692 games (strongest round)48.7Round 2: 48.4% · 1,129 games48.4Round 3: 47.8% · 1,492 games47.8Round 4: 47.0% · 1,497 games47.0 |
| HEAVYEmpower! | S | 11.8% | 48.7% | 225,166 | Round 1: 48.3% · 6,115 games (strongest round)48.3Round 2: 45.2% · 338 games45.2Round 3: not enough games-Round 4: not enough games- |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | S | 8.1% | 48.0% | 153,512 | Round 1: 48.6% · 349 games (strongest round)48.6Round 2: 47.6% · 986 games47.6Round 3: 48.6% · 973 games48.6Round 4: 47.8% · 868 games47.8 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 9.4% | 49.3% | 179,359 | Round 1: 50.0% · 2,453 games50.0Round 2: 49.3% · 2,075 games49.3Round 3: 51.2% · 373 games (strongest round)51.2Round 4: not enough games- |
| 2 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 7.4% | 49.1% | 141,845 | Round 1: 51.3% · 2,010 games (strongest round)51.3Round 2: 49.1% · 1,825 games49.1Round 3: 48.4% · 249 games48.4Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 6.1% | 50.3% | 116,484 | Round 1: 47.3% · 174 games47.3Round 2: 49.1% · 150 games (strongest round)49.1Round 3: not enough games-Round 4: not enough games- |
| 3 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 5.8% | 51.7% | 110,823 | Round 1: 51.6% · 637 games51.6Round 2: 54.7% · 706 games (strongest round)54.7Round 3: 50.8% · 833 games50.8Round 4: 50.6% · 702 games50.6 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 5.6% | 47.4% | 106,621 | Round 1: 46.5% · 657 games46.5Round 2: 48.3% · 599 games48.3Round 3: 49.9% · 699 games49.9Round 4: 50.6% · 622 games (strongest round)50.6 |
| 4 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 5.3% | 48.6% | 101,774 | Round 1: 47.4% · 494 games47.4Round 2: 48.5% · 494 games48.5Round 3: 47.5% · 564 games47.5Round 4: 51.7% · 518 games (strongest round)51.7 |
| 5 | Transmute: ChaosGain 2 random Augments. | | 5.0% | 47.5% | 96,074 | Round 1: 47.5% · 642 games47.5Round 2: 51.1% · 521 games (strongest round)51.1Round 3: 45.3% · 716 games45.3Round 4: 46.1% · 702 games46.1 |
| 6 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 4.9% | 51.6% | 94,071 | Round 1: 52.5% · 564 games52.4Round 2: 56.8% · 670 games (strongest round)56.8Round 3: 53.6% · 762 games53.6Round 4: 51.5% · 709 games51.5 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 4.9% | 47.4% | 93,417 | Round 1: 47.7% · 403 games (strongest round)47.7Round 2: 46.6% · 973 games46.6Round 3: 46.9% · 1,043 games46.9Round 4: 47.7% · 1,022 games47.7 |
| 7 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 4.9% | 49.3% | 93,128 | Round 1: 50.5% · 426 games50.5Round 2: 52.0% · 487 games (strongest round)52.0Round 3: 49.2% · 671 games49.2Round 4: 47.4% · 646 games47.3 |
| Weapon of Destiny Best with Serpent's Fang+10.4 | | 4.7% | 51.8% | 89,682 | Round 1: 53.7% · 1,198 games (strongest round)53.7Round 2: 53.6% · 1,036 games53.6Round 3: 51.5% · 167 games51.5Round 4: not enough games- |
| 8 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 4.7% | 49.3% | 88,642 | Round 1: 49.9% · 1,144 games49.9Round 2: 46.1% · 1,071 games46.1Round 3: 52.6% · 149 games (strongest round)52.6Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 4.6% | 47.3% | 87,328 | Round 1: not enough games-Round 2: 49.2% · 500 games (strongest round)49.2Round 3: 47.2% · 713 games47.2Round 4: 47.0% · 736 games47.0 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 4.3% | 47.2% | 82,729 | Round 1: 46.1% · 1,041 games46.1Round 2: 48.4% · 892 games48.4Round 3: 49.5% · 140 games (strongest round)49.5Round 4: not enough games- |
| 9 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 4.1% | 49.1% | 78,781 | Round 1: 48.5% · 469 games48.5Round 2: 48.3% · 513 games48.3Round 3: 48.9% · 665 games (strongest round)48.9Round 4: 44.9% · 587 games44.9 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.1% | 49.5% | 77,292 | Round 1: 50.8% · 192 games50.8Round 2: 49.7% · 512 games49.7Round 3: 52.2% · 641 games (strongest round)52.2Round 4: 46.8% · 713 games46.8 |
| 10 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 3.9% | 48.8% | 73,929 | Round 1: 50.1% · 315 games (strongest round)50.1Round 2: 46.5% · 340 games46.5Round 3: 49.5% · 536 games49.5Round 4: 43.9% · 483 games43.9 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 3.4% | 46.7% | 63,839 | Round 1: 44.7% · 311 games44.7Round 2: 47.4% · 758 games47.4Round 3: 48.4% · 781 games (strongest round)48.4Round 4: 47.9% · 730 games47.9 |
| GoredrinkGain 15% Omnivamp. | | 3.0% | 48.2% | 57,729 | Round 1: 46.9% · 150 games46.9Round 2: 48.4% · 374 games48.4Round 3: 49.2% · 455 games (strongest round)49.2Round 4: 46.5% · 515 games46.5 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 3.0% | 48.1% | 56,599 | Round 1: 45.0% · 207 games45.0Round 2: 47.0% · 343 games47.0Round 3: 45.3% · 512 games45.3Round 4: 52.9% · 552 games (strongest round)52.9 |
| 11 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.9% | 49.0% | 54,931 | Round 1: 49.4% · 592 games (strongest round)49.4Round 2: 48.0% · 580 games48.0Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 2.7% | 47.5% | 51,852 | Round 1: not enough games-Round 2: 48.4% · 235 games48.4Round 3: 46.4% · 407 games46.4Round 4: 51.6% · 438 games (strongest round)51.6 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 2.5% | 48.9% | 47,151 | Round 1: 45.9% · 179 games45.9Round 2: 54.7% · 477 games (strongest round)54.7Round 3: 50.9% · 583 games50.9Round 4: 46.0% · 600 games46.0 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 2.5% | 46.8% | 46,941 | Round 1: 43.4% · 150 games43.4Round 2: 45.7% · 380 games45.7Round 3: 46.0% · 439 games46.0Round 4: 46.5% · 428 games (strongest round)46.5 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 2.1% | 47.6% | 40,631 | Round 1: 50.4% · 150 games (strongest round)50.4Round 2: 48.0% · 257 games48.0Round 3: 48.6% · 318 games48.6Round 4: 47.6% · 361 games47.6 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 1.8% | 46.3% | 34,901 | Round 1: 49.1% · 148 games (strongest round)49.1Round 2: 48.3% · 242 games48.3Round 3: 48.6% · 295 games48.6Round 4: 48.1% · 332 games48.1 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.5% | 46.5% | 29,181 | Round 1: 44.6% · 100 games44.6Round 2: 42.4% · 150 games42.4Round 3: 46.2% · 150 games (strongest round)46.2Round 4: 42.4% · 150 games42.4 |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 1.5% | 50.4% | 29,117 | Round 1: 49.9% · 209 games (strongest round)49.9Round 2: 48.4% · 232 games48.4Round 3: 48.7% · 324 games48.7Round 4: 49.7% · 282 games49.7 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.4% | 48.7% | 26,229 | Round 1: 47.6% · 110 games47.6Round 2: 50.1% · 181 games50.1Round 3: 47.6% · 247 games47.6Round 4: 50.9% · 242 games (strongest round)50.9 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.4% | 48.5% | 26,007 | Round 1: 47.9% · 150 games47.9Round 2: 44.7% · 241 games44.7Round 3: 48.6% · 259 games48.6Round 4: 49.6% · 271 games (strongest round)49.6 |
| 13 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.3% | 46.8% | 25,519 | Round 1: not enough games-Round 2: 47.1% · 171 games (strongest round)47.1Round 3: 41.9% · 282 games41.9Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.3% | 50.2% | 23,941 | Round 1: not enough games-Round 2: 48.3% · 315 games48.3Round 3: 52.3% · 392 games (strongest round)52.3Round 4: 51.8% · 410 games51.8 |
| 14 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.2% | 47.8% | 22,915 | Round 1: 47.1% · 374 games47.1Round 2: 49.5% · 360 games (strongest round)49.5Round 3: not enough games-Round 4: not enough games- |
| 15 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.2% | 48.1% | 22,163 | Round 1: 47.1% · 125 games47.1Round 2: 47.4% · 102 games (strongest round)47.4Round 3: 46.2% · 150 games46.2Round 4: 47.0% · 134 games47.0 |
| 16 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.8% | 53.0% | 16,035 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 56.3% · 361 games56.3 |
| 17 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.7% | 47.5% | 13,497 | Round 1: 51.9% · 150 games (strongest round)51.9Round 2: 49.3% · 141 games49.3Round 3: 46.2% · 150 games46.2Round 4: 44.9% · 150 games44.9 |
| THRASHEmpower! | | 0.6% | 47.6% | 10,890 | Round 1: 47.8% · 201 games47.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 47.4% | 4,383 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.0% · 105 games (strongest round)44.0Round 4: 43.9% · 117 games43.9 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 21.6% | 44.8% | 411,096 | Round 1: 45.1% · 3,594 games45.1Round 2: 44.9% · 3,139 games44.9Round 3: 46.8% · 3,400 games (strongest round)46.8Round 4: 44.3% · 2,876 games44.3 |
| RecursionGain 60 Ability Haste. | | 13.1% | 45.6% | 250,505 | Round 1: 45.3% · 2,198 games45.3Round 2: 46.5% · 1,855 games (strongest round)46.5Round 3: 46.1% · 1,997 games46.1Round 4: 44.9% · 1,650 games44.9 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 10.2% | 45.3% | 193,838 | Round 1: 44.3% · 732 games44.3Round 2: 44.6% · 1,827 games44.6Round 3: 46.9% · 1,821 games (strongest round)46.9Round 4: 45.0% · 419 games45.0 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 9.6% | 44.7% | 182,552 | Round 1: 44.5% · 1,259 games44.5Round 2: 44.6% · 1,300 games44.6Round 3: 43.3% · 1,540 games43.3Round 4: 45.0% · 1,525 games (strongest round)45.0 |
| 18 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 8.6% | 44.7% | 164,518 | Round 1: 47.0% · 1,271 games46.9Round 2: 44.9% · 1,244 games44.9Round 3: 47.3% · 1,463 games (strongest round)47.3Round 4: 44.7% · 1,168 games44.7 |
| Bread And ButterYour gains 100 Ability Haste. | | 7.1% | 44.2% | 134,420 | Round 1: not enough games-Round 2: 47.4% · 142 games (strongest round)47.4Round 3: 45.4% · 1,950 games45.4Round 4: 42.7% · 1,965 games42.7 |
| Transmute: GoldGain a random Gold Augment. | | 4.8% | 45.8% | 91,576 | Round 1: 42.7% · 313 games42.7Round 2: 45.0% · 601 games45.0Round 3: 46.5% · 651 games (strongest round)46.5Round 4: 44.9% · 663 games44.9 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 4.6% | 45.2% | 87,218 | Round 1: 44.2% · 930 games44.2Round 2: 44.0% · 800 games44.0Round 3: 43.4% · 1,042 games43.4Round 4: 44.2% · 986 games (strongest round)44.2 |
| Bread and CheeseYour gains 100 Ability Haste. | | 4.4% | 44.8% | 83,007 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.0% · 1,067 games45.0Round 4: 45.4% · 1,131 games (strongest round)45.4 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 4.0% | 43.8% | 76,089 | Round 1: 44.6% · 1,335 games44.6Round 2: 42.9% · 1,213 games42.9Round 3: 45.5% · 182 games (strongest round)45.5Round 4: not enough games- |
| 19 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 4.0% | 45.5% | 75,540 | Round 1: 44.5% · 573 games44.5Round 2: 47.6% · 542 games (strongest round)47.6Round 3: 44.3% · 631 games44.3Round 4: 45.7% · 496 games45.7 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 3.9% | 45.3% | 73,599 | Round 1: 43.2% · 575 games43.2Round 2: 42.2% · 490 games42.2Round 3: 45.2% · 501 games45.2Round 4: 45.3% · 441 games (strongest round)45.3 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 3.7% | 45.7% | 71,308 | Round 1: not enough games-Round 2: 46.6% · 363 games (strongest round)46.6Round 3: 44.3% · 401 games44.3Round 4: 45.1% · 415 games45.1 |
| 20 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 3.4% | 45.5% | 65,327 | Round 1: 46.5% · 950 games46.5Round 2: 47.3% · 439 games (strongest round)47.3Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 3.1% | 45.4% | 59,202 | Round 1: 47.6% · 289 games (strongest round)47.6Round 2: 43.6% · 375 games43.6Round 3: 47.0% · 457 games47.0Round 4: 45.1% · 589 games45.1 |
| 21 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 2.8% | 45.6% | 54,271 | Round 1: 39.5% · 268 games39.5Round 2: 39.3% · 322 games39.3Round 3: 43.7% · 324 games43.7Round 4: 44.4% · 251 games (strongest round)44.4 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 2.8% | 44.4% | 53,112 | Round 1: 41.0% · 247 games41.0Round 2: 39.5% · 255 games39.5Round 3: 45.7% · 349 games45.7Round 4: 48.7% · 412 games (strongest round)48.7 |
| 22 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 2.7% | 45.9% | 50,898 | Round 1: 40.1% · 258 games40.1Round 2: 43.9% · 298 games (strongest round)43.9Round 3: 42.3% · 315 games42.3Round 4: 41.1% · 229 games41.1 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | | 2.6% | 44.6% | 48,925 | Round 1: 45.0% · 100 games (strongest round)45.0Round 2: 43.1% · 273 games43.1Round 3: 43.7% · 345 games43.7Round 4: 44.2% · 362 games44.2 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.5% | 41.3% | 48,114 | Round 1: 39.3% · 592 games39.3Round 2: 38.0% · 555 games38.0Round 3: 40.0% · 124 games (strongest round)40.0Round 4: not enough games- |
| Stay ResoluteWhen damages enemy champions, gain? Armor and Magic Resistance. | | 2.5% | 44.4% | 47,820 | Round 1: 44.1% · 150 games44.1Round 2: 45.1% · 331 games (strongest round)45.1Round 3: 44.7% · 302 games44.7Round 4: 41.7% · 286 games41.7 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 2.5% | 44.0% | 46,853 | Round 1: 42.7% · 753 games42.7Round 2: 44.5% · 766 games (strongest round)44.5Round 3: 43.7% · 137 games43.7Round 4: not enough games- |
| 23 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 2.3% | 43.7% | 43,645 | Round 1: 39.6% · 325 games39.6Round 2: 45.7% · 314 games45.7Round 3: 46.0% · 458 games (strongest round)46.0Round 4: 42.2% · 380 games42.2 |
| Chain ReactionIf a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage. | | 2.2% | 41.4% | 41,263 | Round 1: 40.7% · 248 games40.7Round 2: 43.0% · 261 games (strongest round)43.0Round 3: 39.0% · 316 games39.0Round 4: 40.8% · 371 games40.8 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 2.1% | 45.7% | 40,678 | Round 1: 42.4% · 150 games42.4Round 2: 48.4% · 151 games48.4Round 3: 48.9% · 191 games (strongest round)48.9Round 4: 44.3% · 174 games44.3 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 2.1% | 45.4% | 39,672 | Round 1: 45.1% · 605 games45.1Round 2: 47.7% · 594 games47.7Round 3: 49.6% · 132 games (strongest round)49.6Round 4: not enough games- |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.9% | 45.6% | 36,445 | Round 1: 43.8% · 164 games43.8Round 2: 48.0% · 150 games (strongest round)48.0Round 3: 46.2% · 210 games46.2Round 4: 46.9% · 217 games46.9 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.7% | 45.8% | 32,898 | Round 1: 45.6% · 150 games45.6Round 2: 48.8% · 351 games (strongest round)48.8Round 3: 43.9% · 418 games43.9Round 4: 41.7% · 481 games41.7 |
| 24 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.5% | 44.5% | 29,347 | Round 1: 44.5% · 150 games (strongest round)44.5Round 2: 40.1% · 150 games40.1Round 3: 43.4% · 232 games43.4Round 4: 44.2% · 195 games44.2 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.5% | 44.2% | 27,876 | Round 1: 45.4% · 322 games (strongest round)45.4Round 2: 44.1% · 234 games44.1Round 3: 43.7% · 269 games43.7Round 4: 44.4% · 213 games44.4 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 1.4% | 44.2% | 27,566 | Round 1: not enough games-Round 2: 42.0% · 150 games42.0Round 3: 42.9% · 150 games42.9Round 4: 43.9% · 185 games (strongest round)43.9 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 1.4% | 42.3% | 26,287 | Round 1: 37.9% · 160 games37.9Round 2: 44.0% · 169 games (strongest round)44.0Round 3: 41.9% · 202 games41.9Round 4: 40.8% · 246 games40.8 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.4% | 41.3% | 26,163 | Round 1: 39.1% · 150 games39.1Round 2: 41.3% · 150 games (strongest round)41.3Round 3: 38.7% · 154 games38.7Round 4: 37.0% · 150 games37.0 |
| Bread And JamYour gains 100 Ability Haste. | | 1.3% | 43.1% | 25,326 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.4% · 251 games (strongest round)42.4Round 4: 42.3% · 266 games42.3 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.3% | 40.6% | 24,364 | Round 1: 41.9% · 338 games (strongest round)41.9Round 2: 40.8% · 332 games40.8Round 3: not enough games-Round 4: not enough games- |
| 25 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 1.3% | 43.8% | 24,075 | Round 1: 42.2% · 150 games42.2Round 2: 47.7% · 150 games (strongest round)47.7Round 3: 44.1% · 150 games44.1Round 4: 44.1% · 150 games44.1 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.1% | 43.5% | 21,330 | Round 1: 45.0% · 191 games (strongest round)45.0Round 2: 44.0% · 153 games44.0Round 3: 43.7% · 162 games43.7Round 4: not enough games- |
| 26 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.0% | 43.6% | 19,606 | Round 1: 42.9% · 150 games42.9Round 2: 44.0% · 150 games44.0Round 3: 48.1% · 169 games48.1Round 4: 51.2% · 159 games (strongest round)51.2 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 0.9% | 41.9% | 16,946 | Round 1: 43.0% · 183 games (strongest round)43.0Round 2: 42.0% · 150 games42.0Round 3: not enough games-Round 4: not enough games- |
| 27 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 0.8% | 43.0% | 15,932 | Round 1: 44.7% · 150 games (strongest round)44.7Round 2: 41.3% · 148 games41.3Round 3: 44.1% · 150 games44.1Round 4: 44.5% · 150 games44.5 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.8% | 44.5% | 15,760 | Round 1: 44.9% · 128 games44.9Round 2: 42.3% · 150 games42.3Round 3: 45.6% · 150 games45.6Round 4: 47.7% · 150 games (strongest round)47.7 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.8% | 41.2% | 15,646 | Round 1: 41.7% · 144 games41.7Round 2: 43.4% · 121 games (strongest round)43.4Round 3: 38.1% · 143 games38.1Round 4: 40.9% · 120 games40.9 |
| Stats!Gain 2 Stat Anvils! | | 0.8% | 45.9% | 15,360 | Round 1: not enough games-Round 2: 46.1% · 150 games46.1Round 3: 50.0% · 150 games (strongest round)50.0Round 4: 41.5% · 150 games41.5 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.7% | 42.1% | 13,326 | Round 1: 43.0% · 150 games43.0Round 2: 39.1% · 150 games39.1Round 3: 47.1% · 150 games (strongest round)47.1Round 4: 45.2% · 150 games45.2 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.7% | 46.2% | 12,925 | Round 1: not enough games-Round 2: 42.9% · 150 games42.9Round 3: 47.2% · 150 games (strongest round)47.2Round 4: 43.8% · 150 games43.8 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.7% | 41.9% | 12,721 | Round 1: 45.5% · 127 games (strongest round)45.5Round 2: 42.4% · 150 games42.4Round 3: 43.1% · 150 games43.1Round 4: 43.6% · 150 games43.6 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.6% | 41.8% | 11,391 | Round 1: 42.7% · 150 games (strongest round)42.7Round 2: 39.9% · 150 games39.9Round 3: 42.2% · 150 games42.2Round 4: 42.4% · 150 games42.4 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 0.6% | 42.4% | 11,138 | Round 1: not enough games-Round 2: 41.5% · 143 games41.5Round 3: 42.3% · 142 games42.3Round 4: 43.3% · 150 games (strongest round)43.3 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.5% | 45.1% | 9,497 | Round 1: 41.7% · 150 games41.7Round 2: 45.6% · 150 games45.6Round 3: 43.2% · 150 games43.2Round 4: 45.8% · 150 games (strongest round)45.8 |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.5% | 45.9% | 8,672 | Round 1: not enough games-Round 2: 45.7% · 116 games45.7Round 3: not enough games-Round 4: 52.2% · 113 games (strongest round)52.2 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.5% | 45.8% | 8,612 | Round 1: not enough games-Round 2: 45.2% · 150 games45.2Round 3: 49.0% · 150 games (strongest round)49.0Round 4: 45.0% · 150 games45.0 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.4% | 42.0% | 8,407 | Round 1: 39.1% · 136 games39.1Round 2: 43.3% · 150 games (strongest round)43.3Round 3: 40.7% · 150 games40.7Round 4: 38.2% · 150 games38.2 |
| 28 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.4% | 40.5% | 7,602 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 29 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.4% | 44.9% | 7,186 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.1% · 121 games (strongest round)47.1Round 4: 45.1% · 108 games45.1 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.3% | 42.5% | 6,404 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.5% · 120 games41.4Round 4: 42.3% · 131 games (strongest round)42.3 |
| POWEREmpower! | | 0.3% | 44.4% | 6,239 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.3% | 44.5% | 4,835 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 44.8% | 2,776 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.1% | 46.7% | 1,937 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 41.1% | 1,843 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.1% | 46.0% | 969 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | <0.1% | 49.0% | 932 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 44.8% | 861 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 48.1% | 856 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |